LVGL use system tick
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@@ -107,7 +107,7 @@ Tile::Tile(uint8_t screenID,
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lv_obj_set_pos(backgroundLabel, 0, 0);
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lv_label_set_text_static(backgroundLabel, "");
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taskUpdate = lv_task_create(lv_update_task, 500000, LV_TASK_PRIO_MID, this);
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taskUpdate = lv_task_create(lv_update_task, 5000, LV_TASK_PRIO_MID, this);
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}
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Tile::~Tile() {
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