LVGL v7.10.0
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@@ -50,7 +50,7 @@ namespace Pinetime {
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Controllers::NotificationManager::Notification::Id currentId;
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bool validDisplay = false;
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lv_point_t timeoutLinePoints[2] { {0, 237}, {239, 237} };
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lv_point_t timeoutLinePoints[2] { {0, 1}, {239, 1} };
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lv_obj_t* timeoutLine;
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uint32_t timeoutTickCountStart;
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uint32_t timeoutTickCountEnd;
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