Update clang-tidy configuration and fix some warnings (#1474)
Don't enable coding conventions from unrelated projects. Only enable generic checks.
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@@ -51,8 +51,9 @@ Tile::Tile(uint8_t screenID,
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uint8_t btIndex = 0;
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for (uint8_t i = 0; i < 6; i++) {
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if (i == 3)
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if (i == 3) {
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btnmMap[btIndex++] = "\n";
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}
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if (applications[i].application == Apps::None) {
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btnmMap[btIndex] = " ";
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} else {
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@@ -66,7 +67,7 @@ Tile::Tile(uint8_t screenID,
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btnm1 = lv_btnmatrix_create(lv_scr_act(), nullptr);
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lv_btnmatrix_set_map(btnm1, btnmMap);
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lv_obj_set_size(btnm1, LV_HOR_RES - 16, LV_VER_RES - 60);
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lv_obj_align(btnm1, NULL, LV_ALIGN_CENTER, 0, 10);
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lv_obj_align(btnm1, nullptr, LV_ALIGN_CENTER, 0, 10);
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lv_obj_set_style_local_radius(btnm1, LV_BTNMATRIX_PART_BTN, LV_STATE_DEFAULT, 20);
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lv_obj_set_style_local_bg_opa(btnm1, LV_BTNMATRIX_PART_BTN, LV_STATE_DEFAULT, LV_OPA_50);
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@@ -102,8 +103,9 @@ void Tile::UpdateScreen() {
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}
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void Tile::OnValueChangedEvent(lv_obj_t* obj, uint32_t buttonId) {
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if (obj != btnm1)
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if (obj != btnm1) {
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return;
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}
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app->StartApp(apps[buttonId], DisplayApp::FullRefreshDirections::Up);
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running = false;
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