Merge branch 'ShakeWake' of https://github.com/geekbozu/InfiniTime into geekbozu-ShakeWake

# Conflicts:
#	src/CMakeLists.txt
#	src/displayapp/Apps.h
#	src/displayapp/DisplayApp.cpp
#	src/displayapp/screens/settings/Settings.cpp
This commit is contained in:
Jean-François Milants
2022-01-04 21:48:08 +01:00
12 changed files with 262 additions and 26 deletions

View File

@@ -1,5 +1,5 @@
#include "components/motion/MotionController.h"
#include "os/os_cputime.h"
using namespace Pinetime::Controllers;
void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps) {
@@ -7,7 +7,7 @@ void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps)
service->OnNewStepCountValue(nbSteps);
}
if(service != nullptr && (this->x != x || this->y != y || this->z != z)) {
if (service != nullptr && (this->x != x || this->y != y || this->z != z)) {
service->OnNewMotionValues(x, y, z);
}
@@ -21,7 +21,7 @@ void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps)
}
}
bool MotionController::ShouldWakeUp(bool isSleeping) {
bool MotionController::Should_RaiseWake(bool isSleeping) {
if ((x + 335) <= 670 && z < 0) {
if (not isSleeping) {
if (y <= 0) {
@@ -43,6 +43,29 @@ bool MotionController::ShouldWakeUp(bool isSleeping) {
}
return false;
}
bool MotionController::Should_ShakeWake(uint16_t thresh) {
bool wake = false;
auto diff = xTaskGetTickCount() - lastShakeTime;
lastShakeTime = xTaskGetTickCount();
/* Currently Polling at 10hz, If this ever goes faster scalar and EMA might need adjusting */
int32_t speed = std::abs(z + (y / 2) + (x / 4) - lastYForShake - lastZForShake) / diff * 100;
//(.2 * speed) + ((1 - .2) * accumulatedspeed);
// implemented without floats as .25Alpha
accumulatedspeed = (speed / 5) + ((accumulatedspeed / 5) * 4);
if (accumulatedspeed > thresh) {
wake = true;
}
lastXForShake = x / 4;
lastYForShake = y / 2;
lastZForShake = z;
return wake;
}
int32_t MotionController::currentShakeSpeed() {
return accumulatedspeed;
}
void MotionController::IsSensorOk(bool isOk) {
isSensorOk = isOk;
}

View File

@@ -35,8 +35,10 @@ namespace Pinetime {
uint32_t GetTripSteps() const {
return currentTripSteps;
}
bool ShouldWakeUp(bool isSleeping);
bool Should_ShakeWake(uint16_t thresh);
bool Should_RaiseWake(bool isSleeping);
int32_t currentShakeSpeed();
void IsSensorOk(bool isOk);
bool IsSensorOk() const {
return isSensorOk;
@@ -59,6 +61,12 @@ namespace Pinetime {
bool isSensorOk = false;
DeviceTypes deviceType = DeviceTypes::Unknown;
Pinetime::Controllers::MotionService* service = nullptr;
int16_t lastXForShake = 0;
int16_t lastYForShake = 0;
int16_t lastZForShake = 0;
int32_t accumulatedspeed = 0;
uint32_t lastShakeTime = 0;
};
}
}

View File

@@ -16,6 +16,7 @@ namespace Pinetime {
SingleTap = 0,
DoubleTap = 1,
RaiseWrist = 2,
Shake = 3,
};
enum class Colors : uint8_t {
White, Silver, Gray, Black, Red, Maroon, Yellow, Olive, Lime, Green, Cyan, Teal, Blue, Navy, Magenta, Purple, Orange
@@ -119,10 +120,23 @@ namespace Pinetime {
}
settings.screenTimeOut = timeout;
};
uint32_t GetScreenTimeOut() const {
return settings.screenTimeOut;
};
void SetShakeThreshold(uint16_t thresh){
if(settings.shakeWakeThreshold != thresh){
settings.shakeWakeThreshold = thresh;
settingsChanged = true;
}
}
int16_t GetShakeThreshold() const{
return settings.shakeWakeThreshold;
}
void setWakeUpMode(WakeUpMode wakeUp, bool enabled) {
if (enabled != isWakeUpModeOn(wakeUp)) {
settingsChanged = true;
@@ -137,13 +151,13 @@ namespace Pinetime {
case WakeUpMode::DoubleTap:
settings.wakeUpMode.set(static_cast<size_t>(WakeUpMode::SingleTap), false);
break;
case WakeUpMode::RaiseWrist:
default:
break;
}
}
};
std::bitset<3> getWakeUpModes() const {
std::bitset<4> getWakeUpModes() const {
return settings.wakeUpMode;
}
@@ -187,8 +201,8 @@ namespace Pinetime {
PineTimeStyle PTS;
std::bitset<3> wakeUpMode {0};
std::bitset<4> wakeUpMode {0};
uint16_t shakeWakeThreshold = 150;
Controllers::BrightnessController::Levels brightLevel = Controllers::BrightnessController::Levels::Medium;
};