resolves conflicts

This commit is contained in:
SteveAmor
2022-01-02 22:27:43 +00:00
236 changed files with 4120 additions and 1555 deletions

View File

@@ -1,9 +1,9 @@
#include "DisplayApp.h"
#include "displayapp/DisplayApp.h"
#include <libraries/log/nrf_log.h>
#include <displayapp/screens/HeartRate.h>
#include <displayapp/screens/Motion.h>
#include <displayapp/screens/Timer.h>
#include <displayapp/screens/Alarm.h>
#include "displayapp/screens/HeartRate.h"
#include "displayapp/screens/Motion.h"
#include "displayapp/screens/Timer.h"
#include "displayapp/screens/Alarm.h"
#include "components/battery/BatteryController.h"
#include "components/ble/BleController.h"
#include "components/datetime/DateTimeController.h"
@@ -29,6 +29,7 @@
#include "displayapp/screens/FlashLight.h"
#include "displayapp/screens/BatteryInfo.h"
#include "displayapp/screens/Steps.h"
#include "displayapp/screens/PassKey.h"
#include "displayapp/screens/Error.h"
#include "drivers/Cst816s.h"
@@ -214,6 +215,10 @@ void DisplayApp::Refresh() {
} else {
LoadApp(Apps::Alarm, DisplayApp::FullRefreshDirections::None);
}
break;
case Messages::ShowPairingKey:
LoadApp(Apps::PassKey, DisplayApp::FullRefreshDirections::Up);
break;
case Messages::TouchEvent: {
if (state != States::Running) {
break;
@@ -250,16 +255,36 @@ void DisplayApp::Refresh() {
}
} break;
case Messages::ButtonPushed:
if (currentApp == Apps::Clock) {
PushMessageToSystemTask(System::Messages::GoToSleep);
} else {
if (!currentScreen->OnButtonPushed()) {
if (!currentScreen->OnButtonPushed()) {
if (currentApp == Apps::Clock) {
PushMessageToSystemTask(System::Messages::GoToSleep);
} else {
LoadApp(returnToApp, returnDirection);
brightnessController.Set(settingsController.GetBrightness());
brightnessController.Backup();
}
}
break;
case Messages::ButtonLongPressed:
if (currentApp != Apps::Clock) {
if (currentApp == Apps::Notifications) {
LoadApp(Apps::Clock, DisplayApp::FullRefreshDirections::Up);
} else if (currentApp == Apps::QuickSettings) {
LoadApp(Apps::Clock, DisplayApp::FullRefreshDirections::LeftAnim);
} else {
LoadApp(Apps::Clock, DisplayApp::FullRefreshDirections::Down);
}
}
break;
case Messages::ButtonLongerPressed:
// Create reboot app and open it instead
LoadApp(Apps::SysInfo, DisplayApp::FullRefreshDirections::Up);
break;
case Messages::ButtonDoubleClicked:
if (currentApp != Apps::Notifications && currentApp != Apps::NotificationsPreview) {
LoadApp(Apps::Notifications, DisplayApp::FullRefreshDirections::Down);
}
break;
case Messages::BleFirmwareUpdateStarted:
LoadApp(Apps::FirmwareUpdate, DisplayApp::FullRefreshDirections::Down);
@@ -334,6 +359,11 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
ReturnApp(Apps::Clock, FullRefreshDirections::Down, TouchEvents::None);
break;
case Apps::PassKey:
currentScreen = std::make_unique<Screens::PassKey>(this, bleController.GetPairingKey());
ReturnApp(Apps::Clock, FullRefreshDirections::Down, TouchEvents::SwipeDown);
break;
case Apps::Notifications:
currentScreen = std::make_unique<Screens::Notifications>(
this, notificationManager, systemTask->nimble().alertService(), motorController, Screens::Notifications::Modes::Normal);
@@ -389,10 +419,13 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
currentScreen = std::make_unique<Screens::SettingSetTime>(this, dateTimeController);
ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
break;
<<<<<<< HEAD
case Apps::SettingChimes:
currentScreen = std::make_unique<Screens::SettingChimes>(this, settingsController);
ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
break;
=======
>>>>>>> develop
case Apps::BatteryInfo:
currentScreen = std::make_unique<Screens::BatteryInfo>(this, batteryController);
ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
@@ -413,7 +446,7 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
currentScreen = std::make_unique<Screens::Twos>(this);
break;
case Apps::Paint:
currentScreen = std::make_unique<Screens::InfiniPaint>(this, lvgl);
currentScreen = std::make_unique<Screens::InfiniPaint>(this, lvgl, motorController);
break;
case Apps::Paddle:
currentScreen = std::make_unique<Screens::Paddle>(this, lvgl);
@@ -480,8 +513,9 @@ void DisplayApp::SetFullRefresh(DisplayApp::FullRefreshDirections direction) {
}
void DisplayApp::PushMessageToSystemTask(Pinetime::System::Messages message) {
if (systemTask != nullptr)
if (systemTask != nullptr) {
systemTask->PushMessage(message);
}
}
void DisplayApp::Register(Pinetime::System::SystemTask* systemTask) {