Do not copy LittleVgl object in DislayApp, use reference instead.
Make Cst816s, SpiMaster and St7789 not copiable and not movable
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@@ -43,7 +43,7 @@ namespace Pinetime {
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static void Process(void* instance);
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void InitHw();
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Pinetime::Drivers::St7789& lcd;
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Pinetime::Components::LittleVgl lvgl;
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Pinetime::Components::LittleVgl& lvgl;
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void Refresh();
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States state = States::Running;
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