Focus on getting flash access working properly
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@@ -60,9 +60,10 @@ int FSService::OnFSServiceRequested(uint16_t connectionHandle, uint16_t attribut
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int FSService::FSCommandHandler(uint16_t connectionHandle, os_mbuf* om) {
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auto command = static_cast<commands>(om->om_data[0]);
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NRF_LOG_INFO("[FS_S] -> FSCommandHandler");
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NRF_LOG_INFO("[FS_S] -> FSCommandHandler %d",command);
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fs.Mount();
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switch (command) {
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/*
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case commands::READ: {
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NRF_LOG_INFO("[FS_S] -> Read");
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if (state != FSState::IDLE) {
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@@ -194,7 +195,7 @@ int FSService::FSCommandHandler(uint16_t connectionHandle, os_mbuf* om) {
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auto* om = ble_hs_mbuf_from_flat(&resp, sizeof(MKDirResponse));
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ble_gattc_notify_custom(connectionHandle, transferCharacteristicHandle, om);
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break;
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}
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}*/
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case commands::LISTDIR: {
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NRF_LOG_INFO("[FS_S] -> ListDir");
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ListDirHeader* header = (ListDirHeader*) om->om_data;
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@@ -244,7 +245,7 @@ int FSService::FSCommandHandler(uint16_t connectionHandle, os_mbuf* om) {
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NRF_LOG_INFO("[FS_S] ->Path %s ,", info.name);
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auto* om = ble_hs_mbuf_from_flat(&resp, sizeof(ListDirResponse)+resp.path_length);
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ble_gattc_notify_custom(connectionHandle, transferCharacteristicHandle, om);
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vTaskDelay(5); // Allow stuff to actually go out over the BLE conn
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vTaskDelay(10); // Allow stuff to actually go out over the BLE conn
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resp.entry++;
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}
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fs.DirClose(&dir);
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@@ -258,6 +259,7 @@ int FSService::FSCommandHandler(uint16_t connectionHandle, os_mbuf* om) {
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break;
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}
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}
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fs.UnMount();
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return 0;
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}
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// Loads resp with file data given a valid filepath header and resp
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@@ -109,7 +109,7 @@ namespace Pinetime {
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uint32_t entry;
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uint32_t totalentries;
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uint32_t flags;
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uint32_t modification_time;
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uint64_t modification_time;
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uint32_t file_size;
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char path[];
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};
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