Integration of lvgl : continued...

This commit is contained in:
JF
2020-02-10 21:05:33 +01:00
parent a97faf8e9e
commit e65c9fa181
17 changed files with 1301 additions and 314 deletions

View File

@@ -123,7 +123,7 @@ typedef int16_t lv_coord_t;
*==================*/
/*1: Enable the Animations */
#define LV_USE_ANIMATION 1
#define LV_USE_ANIMATION 0
#if LV_USE_ANIMATION
/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
@@ -132,7 +132,7 @@ typedef void * lv_anim_user_data_t;
#endif
/* 1: Enable shadow drawing*/
#define LV_USE_SHADOW 1
#define LV_USE_SHADOW 0
/* 1: Enable object groups (for keyboard/encoder navigation) */
#define LV_USE_GROUP 0
@@ -278,9 +278,9 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
#define LV_USE_THEME_TEMPL 0 /*Just for test*/
#define LV_USE_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/
#define LV_USE_THEME_DEFAULT 1 /*Built mainly from the built-in styles. Consumes very few RAM*/
#define LV_USE_THEME_ALIEN 0 /*Dark futuristic theme*/
#define LV_USE_THEME_NIGHT 0 /*Dark elegant theme*/
#define LV_USE_THEME_NIGHT 1 /*Dark elegant theme*/
#define LV_USE_THEME_MONO 0 /*Mono color theme for monochrome displays*/
#define LV_USE_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/
#define LV_USE_THEME_ZEN 0 /*Peaceful, mainly light theme */
@@ -314,7 +314,7 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
/* Optionally declare your custom fonts here.
* You can use these fonts as default font too
* and they will be available globally. E.g.
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \LV_SUBPX_BGR
* LV_FONT_DECLARE(my_font_2)
*/
#define LV_FONT_CUSTOM_DECLARE
@@ -513,7 +513,7 @@ typedef void * lv_obj_user_data_t;
#endif
/*Preload (dependencies: lv_arc, lv_anim)*/
#define LV_USE_PRELOAD 1
#define LV_USE_PRELOAD 0
#if LV_USE_PRELOAD != 0
# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/
# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/