Improvements
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@@ -5,7 +5,6 @@
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#include <memory>
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#include "Screen.h"
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#include "components/ble/NotificationManager.h"
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#include "components/motor/MotorController.h"
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namespace Pinetime {
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namespace Controllers {
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@@ -20,7 +19,6 @@ namespace Pinetime {
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explicit Notifications(DisplayApp* app,
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Pinetime::Controllers::NotificationManager& notificationManager,
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Pinetime::Controllers::AlertNotificationService& alertNotificationService,
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Controllers::MotorController& motorController,
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Modes mode);
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~Notifications() override;
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@@ -35,22 +33,14 @@ namespace Pinetime {
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Controllers::NotificationManager::Categories,
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uint8_t notifNb,
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Modes mode,
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Pinetime::Controllers::AlertNotificationService& alertNotificationService,
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Controllers::MotorController& motorController,
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uint32_t* timeoutEnd,
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uint32_t* timeoutStart);
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Pinetime::Controllers::AlertNotificationService& alertNotificationService);
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~NotificationItem();
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bool Refresh() {
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return false;
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bool IsRunning() const {
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return running;
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}
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void OnAcceptIncomingCall(lv_event_t event);
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void OnMuteIncomingCall(lv_event_t event);
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void OnRejectIncomingCall(lv_event_t event);
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bool timeoutOnHold = false;
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void OnCallButtonEvent(lv_obj_t*, lv_event_t event);
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private:
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void callPreviewInteraction();
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uint8_t notifNr = 0;
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uint8_t notifNb = 0;
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char pageText[4];
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@@ -66,11 +56,9 @@ namespace Pinetime {
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lv_obj_t* label_mute;
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lv_obj_t* label_reject;
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lv_obj_t* bottomPlaceholder;
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uint32_t* timeoutEnd;
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uint32_t* timeoutStart;
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Modes mode;
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Pinetime::Controllers::AlertNotificationService& alertNotificationService;
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Controllers::MotorController& motorController;
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bool running = true;
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};
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private:
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@@ -83,11 +71,10 @@ namespace Pinetime {
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Modes mode = Modes::Normal;
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std::unique_ptr<NotificationItem> currentItem;
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Controllers::NotificationManager::Notification::Id currentId;
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Controllers::MotorController& motorController;
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bool validDisplay = false;
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lv_point_t timeoutLinePoints[2] {{0, 1}, {239, 1}};
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lv_obj_t* timeoutLine;
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lv_obj_t* timeoutLine = nullptr;
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uint32_t timeoutTickCountStart;
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uint32_t timeoutTickCountEnd;
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};
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