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82 Commits

Author SHA1 Message Date
675b9d0245 Rebased Terminal Watchface changes 2024-12-15 17:43:33 -06:00
Victor Kareh
d69cfcfb13 weather: Fix inverted imperial forecast temperatures
When converting to imperial units, the min and max temperatures were
incorrectly inverted, causing confusion in the display.

Fixes https://github.com/InfiniTimeOrg/InfiniTime/issues/2183
2024-12-10 00:02:17 +01:00
Felipe Martínez
b8c51abe69
Use all free RAM for FreeRTOS heap
* Use all free RAM for FreeRTOS heap
* Wrap newlib malloc and related functions
* Implement calloc
2024-12-09 00:10:09 +00:00
Jean-François Milants
2105a7b63d Set version to 1.15.0 2024-12-03 20:11:08 +01:00
Lionel Elie Mamane
79ee886904 spelling 2024-11-25 08:55:37 +01:00
Lionel Elie Mamane
b1d70ae2ed remove unused include 2024-11-25 08:55:37 +01:00
xz-dev
a77a3dcb8b cmake: fix python path with use multi-version python 2024-11-17 23:36:22 +00:00
mark9064
8aefa3b9a6 Ignore old GoToRunning messages 2024-11-17 15:35:15 +01:00
febrezo
6c7eb6630e Fix git hash calculation with Docker build
Fix error when compiling the Pinetime using the Docker image.
If done with Docker, the container does not trust the /sources
folder, leading to a blank response of the command that grabs
the git commit `git rev-parse --short HEAD`.

```
fatal: detected dubious ownership in repository at '/sources'
To add an exception for this directory, call:

        git config --global --add safe.directory /sources
PROJECT_GIT_COMMIT_HASH_SUCCESS? 128

BUILD CONFIGURATION
-------------------
    * Mode : Release
    * Version : 1.3.0
    * Toolchain : /opt/gcc-arm-none-eabi-10.3-2021.10
    * GitRef(S) :
    * NRF52 SDK : /opt/nRF5_SDK_15.3.0_59ac345
    * Target device : PINETIME
    * Build DFU (using adafruit-nrfutil) : Enabled
    * Build resources : Enabled
```

If the `git config --global --add safe.directory /sources` is
added to the Dockerfile, the problem is solved and the hash is
added correctly.
2024-11-17 15:22:22 +01:00
Dom Rodriguez
4dd0d60eeb ci: Normalise slash-containing github.head_ref values
This fixes CI on #2121.

Signed-off-by: Dom Rodriguez <shymega@shymega.org.uk>
2024-11-17 15:13:38 +01:00
Jozef Mlich
a2ced5659d Update Amazfish details in README.md
The openrepos contain obsolete version (description on the openrepos page says that). New SailfishOS version is in chum repo. Additionally, there is Ubuntu Touch and Flatpak version.
2024-11-17 00:10:20 +00:00
Lionel Elie Mamane
5ea9c5537e Weather: fix min and max temperature being switched 2024-11-16 23:53:33 +00:00
FintasticMan
f7c87a700d weather: Switch to std::optional for Forecast days
Also only iterate over the number of days actually in use, rather than
MaxNbForecastDays.
2024-11-04 21:22:38 +01:00
FintasticMan
e247bd7019 Switch to simpler temperature interface 2024-11-04 21:22:38 +01:00
FintasticMan
29ad09f4ef weather: Refactor temperature type for type safety
There is now a Temperature struct in the weather service, which holds
the internal representation. There is also a temperature struct in the
Applications namespace, which holds the temperature in either Celsius or
Fahrenheit.
2024-11-04 21:22:38 +01:00
Samuel Dorsaz
afeded0126 Update Date&Time settings label for "Date & Time" 2024-11-04 21:20:44 +01:00
mark9064
57b6db8b2a Remove OnTouchEvent 2024-10-27 19:51:01 +01:00
mark9064
0076962588 Unify touch panel handling 2024-10-27 19:51:01 +01:00
mark9064
e6ee548536 Process touch events only when awake 2024-10-27 19:51:01 +01:00
mark9064
1808634f0e Clear ongoing taps when going to sleep 2024-10-27 19:51:01 +01:00
Lionel Elie Mamane
cfaad261dc SimpleWeatherService #include <array>
not <vector> as that is what is actually used.
Fixes build failure
InfiniTime/src/components/ble/SimpleWeatherService.h:86:18: error: field ‘location’ has incomplete type ‘Pinetime::Controllers::SimpleWeatherService::Location’ {aka ‘std::array<char, 33>’
2024-10-27 18:27:03 +01:00
FintasticMan
f1651c8000 datetime: Set the default year to the year during compile 2024-10-27 17:01:07 +01:00
mark9064
8a2ee437f5 Restrict hardware reactivation when not sleeping 2024-10-27 16:56:47 +01:00
mark9064
06b721a71f Improve sleep time calculation docs 2024-10-27 16:56:47 +01:00
mark9064
771008495e Replace rounded div macro 2024-10-27 16:56:47 +01:00
mark9064
f032847ae1 Refactor into defined states 2024-10-27 16:56:47 +01:00
mark9064
97ba39988b 8hz idle 2024-10-27 16:56:47 +01:00
liamcharger
879bdccd92
README: Header redesign (#2032)
* Reformat README.md

* Update README.md

* Add files via upload

* Add files via upload

* Add new README.md header image

* Remove unnecessary <br> tag

* Scale watchface logo down; add downloads badge

* Remove unnecessary <br> tag

* Add <br> tag to maintain spacing consistency

* Remove incorrect link

* Add watchface logo with dark logo

* Replace logo image with dark version

* Add files via upload

* Add header image

* Fix row spacing in header image

* Remove unnecessary <br> tag

* Add corner radius to header image

* Add files via upload

* Update image background

* Add reference to InfiniTimeExplorer

* Remove unnecessary image

* Remove unnecessary image

* Remove unnecessary images

* Rename watchface_collage_no_shadow.png to watchface_collage.png

* Update header image URL

* Remove unnecessary <br> tag

* SPI transaction hooks

* Remove task to notify

* Refactor display WriteToRam

* Use functional abstraction for hooks

* Refactor lambdas

* Avoid storing lambda

* Rename to pre-transaction hook

* Use FreeRTOS delay instead of spinning the CPU

* Apply display driver datasheet delays

* Move includes back

* Include task header (Fixes sim)

* Make chime vibrate twice

* Remove commit from main

* README: improve wording

* Add bootloader to DeviceInformationService.cpp

* Add bootloader to DeviceInformationService.h

* Revert "Add bootloader to DeviceInformationService.h"

This reverts commit f3f0fd568d96dea1ebd30529b4b8b6d5f4d5444b.

* Revert "Add bootloader to DeviceInformationService.cpp"

This reverts commit 35570edafab1b061442ae89b01a2ced8b9a812bd.

* Delete doc/logo/watchface_collage.png

* Add files via upload

* Delete doc/logo/watchface_collage.png

* Add files via upload

* Replace collage with correct image

---------

Co-authored-by: mark9064 <30447455+mark9064@users.noreply.github.com>
2024-10-23 19:00:48 +02:00
NeroBurner
8598142c27
Remove unused submodule QCBOR (#2138)
The submodule isn't used anymore. Remove the submodule reference
completely.
2024-10-09 20:26:08 +02:00
NeroBurner
a2356f2f4a
MusicService: add missing includes for TickType_t and xTaskGetTickCount (#2130)
Add `FreeRTOS.h` include for the directly used data type `TickType_t` in the header
and the function `xTaskGetTickCount` from FreeRTOS's `task.h`
2024-09-29 21:10:32 +02:00
NeroBurner
3db4e012ce
Remove unused pointer to DisplayApp member variables (#2125)
In the screens that use `DisplayApp *app` and pass it to a child item,
or use the reference just in the constructor. Afterwards the `app`
member is not used. So remove it from the private member variables.

Completely remove `app` parameter from `SettingDisplay` constructor as
it is unused.
2024-09-29 19:39:14 +02:00
NeroBurner
a0cd439efc
Alarm persist to flash (#1367)
* AlarmController: Add saving alarm time to file

Save the set alarm time to the SPI NOR flash, so it does not reset to
the default value when the watch resets, e.g. due to watchdog timeout
or reflashing of a new version of InfiniTime.

Just like the `Settings.h` `LoadSettingsFromFile()` the previous alarm
at boot (if available) and `SaveSettingsToFile()` the current alarm when
the `Alarm.h` screen is closed (only if the settings have changed).

The alarm-settings file is stored in `.system/alarm.dat`. The `.system`
folder is created if it doesn't yet exist.

Fixes: https://github.com/InfiniTimeOrg/InfiniTime/issues/1330

* alarmController: close .system dir after usage

Close the `lfs_dir` object for the `.system` dir after usage. Otherwise
on the second changed alarm the system will lockup because the `.system`
dir is already open and was never closed.

---------

Co-authored-by: Galdor Takacs <g@ldor.de>
2024-09-28 08:14:08 +02:00
Reinhold Gschweicher
997e4cee8c Hrs3300: fix includes for std::begin/std::end
Fix for Hrs3300 PR about Atomic HRS reads:
https://github.com/InfiniTimeOrg/InfiniTime/pull/1845

We use `std::begin` and `std::end`, but we don't include one of the
headers that define those functions.
See https://en.cppreference.com/w/cpp/iterator/begin for a list of
headers that define `std::begin` and `std::end`.

Starting with GCC 14 this leads to a compilation error presumably
because they cleaned up their headers.

Fix code by inlcuding `<iterator>`
2024-09-22 16:15:48 +02:00
mark9064
ad3bf49c7b
Atomic HRS reads (#1845)
- Combine the reading of all `HRS3300` registers into one I2C read so data is not partial
- Downsizes both HRS and ALS to 16bit as the sensor does not generate larger than
  16bit values in its current configuration
  - Increasing the resolution by 1 bit doubles the sensor acquisition time,
    since we are already at 10Hz we are never going to use a higher resolution
  - The PPG algorithm buffers for ALS/HRS are already 16bit anyway
- Remove functions for setting gain / drive that are unused throughout the codebase
- Calculate constants with constexpr
2024-09-22 00:29:15 +02:00
mark9064
7ca0418c82 Refactor doNotGoToSleep to a wakelock counter 2024-09-21 22:45:57 +02:00
mark9064
c3d05901a0 Refactor SystemTask state handling for resilience
State transitions now happen immediately where possible
This simplifies state management in general,
and prevents bugs such as the chime issue from occurring in the first place
2024-09-21 21:08:07 +02:00
mark9064
b3756e45fa Remove unused method declarations 2024-09-21 21:08:07 +02:00
Eli Tan
a266202831
notifications: Dismiss to watchface when empty (#1716)
Set `running` to false to flag end of watchface when there are no more
notifications left to display.

I found it slightly annoying that dismissing all notifications leaves me with
a "No notification to display" message. Instead of dismissing to a relatively
useless message, dismiss to watchface.
2024-09-18 22:31:15 +02:00
mark9064
c8236afbef Restrict debugging monitor to debug builds 2024-09-14 12:10:55 +02:00
mark9064
5040733a97 Clean unused DisplayApp messages 2024-09-14 12:10:14 +02:00
mark9064
fd019c7aad Use DirtyValue for timer 2024-09-14 11:20:47 +02:00
mark9064
975bfc5420 Size optimise NRF SDK build 2024-09-14 11:19:34 +02:00
Victor Kareh
2625ed39e5 DisplayApp: Go to clock on sleep if no app loaded
When turning off the screen, if there is no actual app loaded (i.e. we
are still in the Launcher, Notifications, QuickSettings, or Settings
screens) we should just reload the Clock app directly.
2024-08-22 17:34:25 +02:00
Derry Tutt
a3dbcd62f6
Documentation improvements (#2091)
Add documentation about watch faces and applications.
Update getting started documentation.

Co-authored-by: tituscmd <154823939+tituscmd@users.noreply.github.com>
2024-08-18 16:18:15 +02:00
mark9064
4fddf93114 Advertise HR service 2024-08-18 12:00:13 +02:00
Derry Tutt
83922fb3de Remove space before colon 2024-08-18 11:58:56 +02:00
Felipe Martínez
95917c65a5 Update main.yml 2024-08-18 11:55:03 +02:00
Jean-François Milants
3a0d673df4 Display the SPI flash JEDEC IDs in SystemInformation.
This is needed since a new memory chip will be used in future batches of PineTimes.
2024-08-05 20:34:41 +02:00
mark9064
53dc9dafe7 aod: simplify AOD disablement based on notification status 2024-08-05 20:32:43 +02:00
mark9064
a407902b06 aod: avoid spinning DisplayApp under high LVGL load 2024-08-05 20:32:43 +02:00
mark9064
3e8accde69 aod: run LVGL task handler until all work finished 2024-08-05 20:32:43 +02:00
mark9064
2bb611db8e aod: constant frequency idle frames 2024-08-05 20:32:43 +02:00
mark9064
ef88e8165c aod: porch control: 2Hz idle + 75Hz on 2024-08-05 20:32:43 +02:00
mark9064
da9ab4a7b4 aod: lower lcd voltage 2024-08-05 20:32:43 +02:00
John Crawford
0bcd7e0009 aod: lower voltage going to the display 2024-08-05 20:32:43 +02:00
mark9064
bf69e0dcc5 aod: fix flashlight brightness restore 2024-08-05 20:32:43 +02:00
mark9064
947c4f5067 aod: fix brightness getting stuck high 2024-08-05 20:32:43 +02:00
John Crawford
0960d67001 aod: lower refresh rate when always on 2024-08-05 20:32:43 +02:00
John Crawford
5385f7e275 aod: switch to 8 colors when always on 2024-08-05 20:32:43 +02:00
John Crawford
e884b053d3 aod: disable while in notification sleep 2024-08-05 20:32:43 +02:00
John Crawford
85a2181b64 aod: integrate with display timeout 2024-08-05 20:32:43 +02:00
mark9064
3dca742b65 aod: PPI/RTC-based backlight brightness 2024-08-05 20:32:43 +02:00
KaffeinatedKat
20ac7e8df3 feat: always on display 2024-08-05 20:32:43 +02:00
mark9064
f8f8993fac Batch display command arguments 2024-06-19 17:25:15 +02:00
Max Buchholz
fdc3b8badb README: Change links from Pine wiki to new documentation
As the Wiki was replaced by a new documentation website and is read-only, we should update the links, to point to the most up-to-date documentation.
2024-06-15 12:00:37 +02:00
Jean-François Milants
f9a16feeaf Continuous time updates
Add TODO.md in src/components/datetime. This file give detailed information about a refactoring of the DateTimeController that would be nice to do in the future.
2024-06-09 18:34:07 +02:00
mark9064
4930c0cab7 Include assert (fix sim) 2024-06-09 18:34:07 +02:00
mark9064
a449b272f7 Continuous time updates 2024-06-09 18:34:07 +02:00
Felipe Martínez
9e406c70f9 Remove unnecessary BMA421 reads 2024-06-02 15:48:26 +02:00
Felipe Martinez
0c87bc27b2 Move motorController.Init call to DisplayApp::Start 2024-06-02 15:14:02 +02:00
mark9064
0dcfb2edb7 Fix erratum 58 workaround 2024-05-12 13:57:12 +02:00
mark9064
06c6935315 Include task header (Fixes sim) 2024-05-01 16:17:59 +02:00
mark9064
47c104643d Move includes back 2024-05-01 16:17:59 +02:00
mark9064
7b1110187e Apply display driver datasheet delays 2024-05-01 16:17:59 +02:00
mark9064
7e460d3c80 Use FreeRTOS delay instead of spinning the CPU 2024-05-01 16:17:59 +02:00
mark9064
7a9211587a Rename to pre-transaction hook 2024-05-01 16:13:47 +02:00
mark9064
24e6a2f8ab Avoid storing lambda 2024-05-01 16:13:47 +02:00
mark9064
9a7ba405e1 Refactor lambdas 2024-05-01 16:13:47 +02:00
mark9064
940cd3459f Use functional abstraction for hooks 2024-05-01 16:13:47 +02:00
mark9064
869bec8f88 Refactor display WriteToRam 2024-05-01 16:13:47 +02:00
mark9064
ee925200c3 Remove task to notify 2024-05-01 16:13:47 +02:00
mark9064
079e676baf SPI transaction hooks 2024-05-01 16:13:47 +02:00
125 changed files with 1850 additions and 677 deletions

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@ -46,20 +46,30 @@ jobs:
# Unzip the package because Upload Artifact will zip up the files
- name: Unzip DFU package
run: unzip ./build/output/pinetime-mcuboot-app-dfu-*.zip -d ./build/output/pinetime-mcuboot-app-dfu
- name: Set ref_name, but replace slashes with dashes.
shell: bash
env:
ref_name: ${{ github.head_ref || github.ref_name }}
run: echo "REF_NAME=${ref_name//\//-}" >> $GITHUB_ENV
- name: Upload DFU artifacts
uses: actions/upload-artifact@v3
with:
name: InfiniTime DFU ${{ github.head_ref }}
name: InfiniTime DFU ${{ env.REF_NAME }}
path: ./build/output/pinetime-mcuboot-app-dfu/*
- name: Upload MCUBoot image artifacts
uses: actions/upload-artifact@v3
with:
name: InfiniTime MCUBoot image ${{ github.head_ref }}
name: InfiniTime MCUBoot image ${{ env.REF_NAME }}
path: ./build/output/pinetime-mcuboot-app-image-*.bin
- name: Upload standalone ELF artifacts
uses: actions/upload-artifact@v3
with:
name: InfiniTime image ${{ env.REF_NAME }}
path: ./build/output/src/pinetime-app-*.out
- name: Upload resources artifacts
uses: actions/upload-artifact@v3
with:
name: InfiniTime resources ${{ github.head_ref }}
name: InfiniTime resources ${{ env.REF_NAME }}
path: ./build/output/infinitime-resources-*.zip
build-simulator:
@ -100,7 +110,7 @@ jobs:
- name: Upload simulator executable
uses: actions/upload-artifact@v3
with:
name: infinisim-${{ github.head_ref }}
name: infinisim-${{ env.REF_NAME }}
path: build_lv_sim/infinisim
get-base-ref-size:

3
.gitmodules vendored
View File

@ -4,9 +4,6 @@
[submodule "src/libs/littlefs"]
path = src/libs/littlefs
url = https://github.com/littlefs-project/littlefs.git
[submodule "src/libs/QCBOR"]
path = src/libs/QCBOR
url = https://github.com/laurencelundblade/QCBOR.git
[submodule "src/libs/arduinoFFT"]
path = src/libs/arduinoFFT
url = https://github.com/kosme/arduinoFFT.git

View File

@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.10)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose Debug or Release")
project(pinetime VERSION 1.14.0 LANGUAGES C CXX ASM)
project(pinetime VERSION 1.15.0 LANGUAGES C CXX ASM)
set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 20)

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@ -1,27 +1,50 @@
# [InfiniTime](https://github.com/InfiniTimeOrg/InfiniTime)
<div align="center">
![InfiniTime logo](doc/logo/infinitime-logo-small.jpg "InfiniTime Logo")
![Header Image](doc/logo/watchface_collage.png)
Fast open-source firmware for the [PineTime smartwatch](https://pine64.org/devices/pinetime/) with many features, written in modern C++.
<br>
[![GitHub tag](https://img.shields.io/github/tag/InfiniTimeOrg/InfiniTime?include_prereleases=&sort=semver&color=blue)](https://github.com/InfiniTimeOrg/InfiniTime/releases)
[![GitHub License](https://img.shields.io/github/license/InfiniTimeOrg/InfiniTime)](https://github.com/InfiniTimeOrg/InfiniLink/blob/main/LICENSE)
[![Issues - InfiniTime](https://img.shields.io/github/issues/InfiniTimeOrg/InfiniTime)](https://github.com/InfiniTimeOrg/InfiniTime/issues)
[![Pull Requests - InfiniTime](https://img.shields.io/github/issues-pr/InfiniTimeOrg/InfiniTime)](https://github.com/InfiniTimeOrg/InfiniTime/pulls)
[![Downloads - InfiniTime](https://img.shields.io/github/downloads/InfiniTimeOrg/InfiniTime/total)](https://github.com/InfiniTimeOrg/InfiniTime)
[![Stars - InfiniTime](https://img.shields.io/github/stars/InfiniTimeOrg/InfiniTime?style=social)](https://github.com/InfiniTimeOrg/InfiniTime/stargazers)
[![Forks - InfiniTime](https://img.shields.io/github/forks/InfiniTimeOrg/InfiniTime?style=social)](https://github.com/InfiniTimeOrg/InfiniTime/network/members)
# InfiniTime
*Fast open-source firmware for the [PineTime smartwatch](https://pine64.org/devices/pinetime/) with many features, written in modern C++.*
<br>
</div>
## New to InfiniTime?
- [Getting started with InfiniTime](doc/gettingStarted/gettingStarted-1.0.md)
- [Updating the software](doc/gettingStarted/updating-software.md)
- [About the firmware and bootloader](doc/gettingStarted/about-software.md)
- [PineTimeStyle Watch face](https://wiki.pine64.org/wiki/PineTimeStyle)
- [Weather integration](https://wiki.pine64.org/wiki/Infinitime-Weather)
- [Available apps](doc/gettingStarted/Applications.md)
- [Available watch faces](/doc/gettingStarted/Watchfaces.md)
- [PineTimeStyle Watch face](https://pine64.org/documentation/PineTime/Watchfaces/PineTimeStyle)
- [Weather integration](https://pine64.org/documentation/PineTime/Software/InfiniTime_weather/)
### Companion apps
- [Gadgetbridge](https://gadgetbridge.org/) (Android)
- [AmazFish](https://openrepos.net/content/piggz/amazfish/) (SailfishOS)
- [Amazfish](https://github.com/piggz/harbour-amazfish/) ([SailfishOS](https://sailfishos-chum.github.io/apps/harbour-amazfish/), [Ubuntu Touch](https://open-store.io/app/uk.co.piggz.amazfish), [Flatpak](https://flathub.org/apps/uk.co.piggz.amazfish))
- [Siglo](https://github.com/alexr4535/siglo) (Linux)
- [InfiniLink](https://github.com/InfiniTimeOrg/InfiniLink) (iOS)
- [ITD](https://gitea.elara.ws/Elara6331/itd) (Linux)
- [WatchMate](https://github.com/azymohliad/watchmate) (Linux)
- [InfiniTimeExplorer](https://infinitimeexplorer.netlify.app) (Web)
***Note**: We removed mentions to NRFConnect as this app is closed source and recent versions do not work anymore with InfiniTime (the last version known to work is 4.24.3). If you used NRFConnect in the past, we recommend you switch to [Gadgetbridge](https://gadgetbridge.org/).*
<br>
> *InfiniTimeExplorer is only compatible with web browsers that support Web BLE. Current fully supported browsers include Chrome and Microsoft Edge.*
>
> *We removed mentions to NRFConnect as this app is closed source and recent versions do not work anymore with InfiniTime (the last version known to work is 4.24.3). If you used NRFConnect in the past, we recommend you switch to [Gadgetbridge](https://gadgetbridge.org/).*
## Development
@ -35,7 +58,7 @@ Fast open-source firmware for the [PineTime smartwatch](https://pine64.org/devic
### Contributing
- [How to contribute?](CONTRIBUTING.md)
- [How to contribute](CONTRIBUTING.md)
- [Coding conventions](doc/coding-convention.md)
### Build, flash and debug

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@ -0,0 +1,99 @@
# Applications
InfiniTime has 13 apps on the `main` branch at the time of writing.
## List of apps
- Stopwatch
- Alarm
- Timer
- Steps
- Heartrate
- Music
- InfiniPaint
- Paddle
- 2
- InfiniDice
- Metronome
- Maps
- Weather
### Stopwatch
![Stopwatch UI](/doc/gettingStarted/AppsScreenshots/stopwatch.png)
- Press the Start button (bottom right) to start or stop the timer.
- You can also press the side button while the timer is running to pause the timer.
- Press the Flag button (bottom left) to add a lap.
- The stopwatch will not yet continue counting time while the app is closed.
### Alarm
![Alarm UI](/doc/gettingStarted/AppsScreenshots/alarm.png)
- Ajust the time with the time picker.
- Press the Info button in the top middle to see time remaning.
- Use the toggle in the bottom left to turn the alarm on/off.
- Use the button in the bottom right to change the alarm frequency.
- You can choose between once, daily, or Monday - Friday.
### Timer
![Timer UI](/doc/gettingStarted/AppsScreenshots/timer.png)
- Ajust how long the timer should go for with the time picker.
- Press the Start button at the bottom to start/stop the timer.
### Steps
![Steps UI](/doc/gettingStarted/AppsScreenshots/steps.png)
- The total count of steps for the current display will show in the middle of the screen.
- The Reset button in the bottom middle resets the Trip counter. (Total of all steps taken.)
- The progress circle shows the percentage of your daily goal completed.
### Heartrate
![Heartrate UI](/doc/gettingStarted/AppsScreenshots/Heartrate.png)
- Press Start to start measuring your heartrate.
- It may take a bit to get the first measurement.
### Music
![Music UI](/doc/gettingStarted/AppsScreenshots/Music.png)
- This app shows currently playing music.
- Please note that this app is not very useful without a device connected.
- Press the button in the center to play/pause, and the buttons on the left and right to go to the previous and next tracks, respectively.
- Swipe up to get to volume controls.
### InfiniPaint
![InfiniPaint UI](/doc/gettingStarted/AppsScreenshots/Paint.png)
- This app does not allow you to swipe from the top to exit, use the side button instead.
- Draw on the screen to add lines.
- Hold down in one spot to change paint colors.
### Paddle
![Paddle UI](/doc/gettingStarted/AppsScreenshots/Pong.png)
- This app does not allow you to swipe from the top to exit, use the side button instead.
- Drag your finger to move the paddle.
- Goal: Don't let the ball go off the left side of the screen.
### 2
![2 UI](/doc/gettingStarted/AppsScreenshots/2048.png)
- This app does not allow you to swipe from the top to exit, use the side button instead.
- Play a game of 2048.
- Swipe up, down, left, or right tomove the tiles.
- When two tiles with the same number run into each other, they will add together.
- Goal: Don't let the screen fill up with tiles, and get to the 2048 tile to win.
### InfiniDice
![InfiniDice UI](/doc/gettingStarted/AppsScreenshots/Dice.png)
- Ajust the count to change the number of dice.
- Ajust the sides to change the number of sides.
- Press the button at the bottom to roll.
- The result will be on the right side of the screen.
### Metronome
![Metronome UI](/doc/gettingStarted/AppsScreenshots/Metronome.png)
- Ajust the BPM with the circular slider.
- A bug currently makes it always snap to 98 BPM.
- Use the button in the bottom left to start the metronome.
### Maps
![Maps UI](/doc/gettingStarted/AppsScreenshots/Maps.png)
- This app shows info from a navigation app.
- Please note that this app is not very useful without a device connected.
### Weather
![Weather UI](/doc/gettingStarted/AppsScreenshots/Weather.png)
- This app shows weather info.
- Please note that this app is not very useful without a device connected.

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@ -0,0 +1,31 @@
# Watchfaces
InfiniTime has 6 apps on the `main` branch at the time of writing.
## List of apps
- Digital
- Analog
- PineTimeStyle
- Terminal
- Infinineat
- Casio G7710
### Digital
![Digital face](/doc/gettingStarted/Watchfaces/Digital.png)
### Analog
![Analog face](/doc/gettingStarted/Watchfaces/Analog.png)
### PineTimeStyle
![PineTimeStyle face](/doc/gettingStarted/Watchfaces/PineTimeStyle.png)
- You can long-press on the display to change colors, step style, and weather.
### Terminal
![Terminal face](/doc/gettingStarted/Watchfaces/Terminal.png)
### Infinineat
![Infinineat face](/doc/gettingStarted/Watchfaces/Infinineat.png)
- You can long-press on the display to change colors.
### Casio G7710
![Casio G7710 face](/doc/gettingStarted/Watchfaces/CasioG7710.png)

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@ -14,7 +14,7 @@ You can sync the time using companion apps.
- Gadgetbridge automatically synchronizes the time when you connect it to your watch. More information on Gadgetbridge [here](/doc/gettingStarted/ota-gadgetbridge.md)
- [Sync the time with NRFConnect](/doc/gettingStarted/time-nrfconnect.md)
- Sync the time with your browser https://hubmartin.github.io/WebBLEWatch/
- [Sync the time with your browser](https://hubmartin.github.io/WebBLEWatch/)
You can also set the time in the settings without a companion app. (version >1.7.0)
@ -46,7 +46,7 @@ On the bottom right, you can see how many steps you have taken today.
![Settings](ui/settings.jpg)
- Swipe **up** to display the application menus. Apps (stopwatch, music, step, games,...) can be started from this menu.
- Swipe **down** to display the notification panel. Notification sent by your companion app will be displayed here.
- Swipe **down** to display the notification panel. Notifications sent by your companion app will be displayed here.
- Swipe **right** to display the Quick Actions menu. This menu allows you to
- Set the brightness of the display
- Start the **flashlight** app

View File

@ -1,29 +1,35 @@
# Connecting to Gadgetbridge
Launch Gadgetbridge and tap on the **"+"** button on the bottom right to add a new device:
Launch Gadgetbridge and tap on the menu button in the top left:
![Gadgetbridge 0](gadgetbridge0.jpg)
Wait for the scan to complete, your PineTime should be detected:
Press the "Connect new device" button:
![Gadgetbridge 1](gadgetbridge1.jpg)
Your PineTime should appear on the list. Tap on it.
Tap on it. Gadgdetbridge will pair and connect to your device:
![Gadgetbridge 2](gadgetbridge2.jpg)
# Updating with Gadgetbridge
Now that Gadgetbridge is connected to your PineTime, use a file browser application and find the DFU file (`pinetime-mcuboot-app-dfu-x.x.x.zip`) you downloaded previously. Tap on it and open it using the Gadgetbridge application/firmware installer:
Now that Gadgetbridge is connected to your PineTime, press the three dots on the device card:
![Gadgetbridge 3](gadgetbridge3.jpg)
Read the warning carefully and tap **Install**:
Now press the "File Installer" button:
![Gadgetbridge 4](gadgetbridge4.jpg)
Wait for the transfer to finish. Your PineTime should reset and reboot with the new version of InfiniTime!
Don't forget to **validate** your firmware. In the InfiniTime go to the settings (swipe right, select gear icon) and Firmware option and click **validate**. Otherwise after reboot the previous firmware will be used.
Select the firmware you downloaded (`pinetime-mcuboot-app-dfu-x.x.x.zip`) from the [Releases tab](https://github.com/InfiniTimeOrg/InfiniTime/releases/latest):
![Gadgetbridge 5](gadgetbridge5.jpg)
Wait for the transfer to finish. There will be a progress bar on both the watch and the phone. Your PineTime should reboot with the new version of InfiniTime!
Don't forget to **validate** your firmware. In the InfiniTime go to the settings (swipe right, select gear icon) and scroll to the Firmware option and click **validate**. Otherwise, after reboot the previous firmware will be used.
![Validate](validate.png)

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@ -6,7 +6,7 @@ If you just want to flash or upgrade InfiniTime on your PineTime, this page is f
You can check the InfiniTime version by first swiping right on the watch face to open quick settings, tapping the cogwheel to open settings, swipe up until you find an entry named "About" and tap on it.
![InfiniTime 1.0 version](version-1.0.jpg)
![InfiniTime 1.14 version](version.png)
PineTimes shipped after June 2021 will ship with the latest version of [the bootloader](https://github.com/JF002/pinetime-mcuboot-bootloader/releases/tag/1.0.0) and [recovery firmware](https://github.com/InfiniTimeOrg/InfiniTime/releases/tag/0.14.1)
@ -49,7 +49,7 @@ Since those resources are not part of the firmware, they need to be flashed and
Resources are packaged into a single .zip file named `infinitime-resources-x.y.z.zip` (where `x`, `y` and `z` are the version numbers of InfiniTime).
You can use the companion app of your choice to flash the resources.
**Note : at the time of writing this page, [Amazfish](https://github.com/piggz/harbour-amazfish) and [ITD](https://gitea.arsenm.dev/Arsen6331/itd) have already integrated this functionality. Other companion apps will hopefully implement it soon!*
**Note: at the time of writing this page, [Amazfish](https://github.com/piggz/harbour-amazfish) and [ITD](https://gitea.arsenm.dev/Arsen6331/itd) have already integrated this functionality. Other companion apps will hopefully implement it soon!*
## Amazfish
Use the `Download file` functionality of Amazfish.

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@ -65,5 +65,8 @@ RUN bash -c "source /opt/build.sh; GetMcuBoot;"
# Add the infinitime user for connecting devcontainer
RUN adduser infinitime
# Configure Git to accept the /sources directory as safe
RUN git config --global --add safe.directory /sources
ENV SOURCES_DIR /sources
CMD ["/opt/build.sh"]

View File

@ -364,6 +364,7 @@ list(APPEND SOURCE_FILES
BootloaderVersion.cpp
logging/NrfLogger.cpp
displayapp/DisplayApp.cpp
displayapp/WeatherHelper.cpp
displayapp/screens/Screen.cpp
displayapp/screens/Tile.cpp
displayapp/screens/InfiniPaint.cpp
@ -478,6 +479,7 @@ list(APPEND SOURCE_FILES
systemtask/SystemTask.cpp
systemtask/SystemMonitor.cpp
systemtask/WakeLock.cpp
drivers/TwiMaster.cpp
heartratetask/HeartRateTask.cpp
@ -542,6 +544,7 @@ list(APPEND RECOVERY_SOURCE_FILES
systemtask/SystemTask.cpp
systemtask/SystemMonitor.cpp
systemtask/WakeLock.cpp
drivers/TwiMaster.cpp
components/rle/RleDecoder.cpp
components/heartrate/HeartRateController.cpp
@ -586,6 +589,7 @@ set(INCLUDE_FILES
logging/Logger.h
logging/NrfLogger.h
displayapp/DisplayApp.h
displayapp/WeatherHelper.h
displayapp/Messages.h
displayapp/TouchEvents.h
displayapp/screens/Screen.h
@ -660,6 +664,7 @@ set(INCLUDE_FILES
displayapp/InfiniTimeTheme.h
systemtask/SystemTask.h
systemtask/SystemMonitor.h
systemtask/WakeLock.h
displayapp/screens/Symbols.h
drivers/TwiMaster.h
heartratetask/HeartRateTask.h
@ -785,6 +790,10 @@ add_definitions(-DFREERTOS)
add_definitions(-D__STACK_SIZE=1024)
add_definitions(-D__HEAP_SIZE=0)
add_definitions(-DMYNEWT_VAL_BLE_LL_RFMGMT_ENABLE_TIME=1500)
add_definitions(-DLFS_CONFIG=libs/lfs_config.h)
# _sbrk is purposefully not implemented so that builds fail when it is used
add_link_options(-Wl,-wrap=malloc -Wl,-wrap=free -Wl,-wrap=calloc -Wl,-wrap=realloc -Wl,-wrap=_malloc_r -Wl,-wrap=_sbrk)
# Note: Only use this for debugging
# Derive the low frequency clock from the main clock (SYNT)
@ -860,7 +869,6 @@ target_compile_options(nrf-sdk PRIVATE
$<$<CONFIG:RELEASE>: ${RELEASE_FLAGS}>
$<$<COMPILE_LANGUAGE:CXX>: ${CXX_FLAGS}>
$<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}>
-O3
)
# NimBLE

View File

@ -60,15 +60,6 @@ task.h is included from an application file. */
/* Assumes 8bit bytes! */
#define heapBITS_PER_BYTE ( ( size_t ) 8 )
/* Allocate the memory for the heap. */
#if( configAPPLICATION_ALLOCATED_HEAP == 1 )
/* The application writer has already defined the array used for the RTOS
heap - probably so it can be placed in a special segment or address. */
extern uint8_t ucHeap[ configTOTAL_HEAP_SIZE ];
#else
static uint8_t ucHeap[ configTOTAL_HEAP_SIZE ];
#endif /* configAPPLICATION_ALLOCATED_HEAP */
/* Define the linked list structure. This is used to link free blocks in order
of their memory address. */
typedef struct A_BLOCK_LINK
@ -113,6 +104,8 @@ application. When the bit is free the block is still part of the free heap
space. */
static size_t xBlockAllocatedBit = 0;
static size_t xHeapSize = 0;
/*-----------------------------------------------------------*/
void *pvPortMalloc( size_t xWantedSize )
@ -332,27 +325,38 @@ size_t xPortGetMinimumEverFreeHeapSize( void )
}
/*-----------------------------------------------------------*/
size_t xPortGetHeapSize( void )
{
return xHeapSize;
}
/*-----------------------------------------------------------*/
void vPortInitialiseBlocks( void )
{
/* This just exists to keep the linker quiet. */
}
/*-----------------------------------------------------------*/
extern uint8_t *__HeapLimit; // Defined by nrf_common.ld
static void prvHeapInit( void )
{
BlockLink_t *pxFirstFreeBlock;
uint8_t *pucAlignedHeap;
size_t uxAddress;
size_t xTotalHeapSize = configTOTAL_HEAP_SIZE;
size_t xTotalHeapSize = ( size_t ) &__StackLimit - ( size_t ) &__HeapLimit;
uint8_t *pucHeap = ( uint8_t * ) &__HeapLimit;
xHeapSize = xTotalHeapSize;
/* Ensure the heap starts on a correctly aligned boundary. */
uxAddress = ( size_t ) ucHeap;
uxAddress = ( size_t ) pucHeap;
if( ( uxAddress & portBYTE_ALIGNMENT_MASK ) != 0 )
{
uxAddress += ( portBYTE_ALIGNMENT - 1 );
uxAddress &= ~( ( size_t ) portBYTE_ALIGNMENT_MASK );
xTotalHeapSize -= uxAddress - ( size_t ) ucHeap;
xTotalHeapSize -= uxAddress - ( size_t ) pucHeap;
}
pucAlignedHeap = ( uint8_t * ) uxAddress;

View File

@ -180,6 +180,7 @@ __STATIC_INLINE uint32_t ulPortRaiseBASEPRI( void )
/*-----------------------------------------------------------*/
size_t xPortGetHeapSize(void);
#ifdef __cplusplus
}

View File

@ -62,7 +62,6 @@
#define configTICK_RATE_HZ 1024
#define configMAX_PRIORITIES (3)
#define configMINIMAL_STACK_SIZE (120)
#define configTOTAL_HEAP_SIZE (1024 * 40)
#define configMAX_TASK_NAME_LEN (4)
#define configUSE_16_BIT_TICKS 0
#define configIDLE_SHOULD_YIELD 1
@ -75,6 +74,7 @@
#define configUSE_TIME_SLICING 0
#define configUSE_NEWLIB_REENTRANT 0
#define configENABLE_BACKWARD_COMPATIBILITY 1
#define configUSE_TASK_NOTIFICATIONS 0
/* Hook function related definitions. */
#define configUSE_IDLE_HOOK 0

View File

@ -19,11 +19,13 @@
#include "systemtask/SystemTask.h"
#include "task.h"
#include <chrono>
#include <libraries/log/nrf_log.h>
using namespace Pinetime::Controllers;
using namespace std::chrono_literals;
AlarmController::AlarmController(Controllers::DateTime& dateTimeController) : dateTimeController {dateTimeController} {
AlarmController::AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs)
: dateTimeController {dateTimeController}, fs {fs} {
}
namespace {
@ -36,11 +38,28 @@ namespace {
void AlarmController::Init(System::SystemTask* systemTask) {
this->systemTask = systemTask;
alarmTimer = xTimerCreate("Alarm", 1, pdFALSE, this, SetOffAlarm);
LoadSettingsFromFile();
if (alarm.isEnabled) {
NRF_LOG_INFO("[AlarmController] Loaded alarm was enabled, scheduling");
ScheduleAlarm();
}
}
void AlarmController::SaveAlarm() {
// verify if it is necessary to save
if (alarmChanged) {
SaveSettingsToFile();
}
alarmChanged = false;
}
void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) {
hours = alarmHr;
minutes = alarmMin;
if (alarm.hours == alarmHr && alarm.minutes == alarmMin) {
return;
}
alarm.hours = alarmHr;
alarm.minutes = alarmMin;
alarmChanged = true;
}
void AlarmController::ScheduleAlarm() {
@ -53,18 +72,19 @@ void AlarmController::ScheduleAlarm() {
tm* tmAlarmTime = std::localtime(&ttAlarmTime);
// If the time being set has already passed today,the alarm should be set for tomorrow
if (hours < dateTimeController.Hours() || (hours == dateTimeController.Hours() && minutes <= dateTimeController.Minutes())) {
if (alarm.hours < dateTimeController.Hours() ||
(alarm.hours == dateTimeController.Hours() && alarm.minutes <= dateTimeController.Minutes())) {
tmAlarmTime->tm_mday += 1;
// tm_wday doesn't update automatically
tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7;
}
tmAlarmTime->tm_hour = hours;
tmAlarmTime->tm_min = minutes;
tmAlarmTime->tm_hour = alarm.hours;
tmAlarmTime->tm_min = alarm.minutes;
tmAlarmTime->tm_sec = 0;
// if alarm is in weekday-only mode, make sure it shifts to the next weekday
if (recurrence == RecurType::Weekdays) {
if (alarm.recurrence == RecurType::Weekdays) {
if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day
tmAlarmTime->tm_mday += 1;
} else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days
@ -79,7 +99,10 @@ void AlarmController::ScheduleAlarm() {
xTimerChangePeriod(alarmTimer, secondsToAlarm * configTICK_RATE_HZ, 0);
xTimerStart(alarmTimer, 0);
state = AlarmState::Set;
if (!alarm.isEnabled) {
alarm.isEnabled = true;
alarmChanged = true;
}
}
uint32_t AlarmController::SecondsToAlarm() const {
@ -88,20 +111,72 @@ uint32_t AlarmController::SecondsToAlarm() const {
void AlarmController::DisableAlarm() {
xTimerStop(alarmTimer, 0);
state = AlarmState::Not_Set;
isAlerting = false;
if (alarm.isEnabled) {
alarm.isEnabled = false;
alarmChanged = true;
}
}
void AlarmController::SetOffAlarmNow() {
state = AlarmState::Alerting;
isAlerting = true;
systemTask->PushMessage(System::Messages::SetOffAlarm);
}
void AlarmController::StopAlerting() {
// Alarm state is off unless this is a recurring alarm
if (recurrence == RecurType::None) {
state = AlarmState::Not_Set;
isAlerting = false;
// Disable alarm unless it is recurring
if (alarm.recurrence == RecurType::None) {
alarm.isEnabled = false;
alarmChanged = true;
} else {
// set next instance
ScheduleAlarm();
}
}
void AlarmController::SetRecurrence(RecurType recurrence) {
if (alarm.recurrence != recurrence) {
alarm.recurrence = recurrence;
alarmChanged = true;
}
}
void AlarmController::LoadSettingsFromFile() {
lfs_file_t alarmFile;
AlarmSettings alarmBuffer;
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_RDONLY) != LFS_ERR_OK) {
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file");
return;
}
fs.FileRead(&alarmFile, reinterpret_cast<uint8_t*>(&alarmBuffer), sizeof(alarmBuffer));
fs.FileClose(&alarmFile);
if (alarmBuffer.version != alarmFormatVersion) {
NRF_LOG_WARNING("[AlarmController] Loaded alarm settings has version %u instead of %u, discarding",
alarmBuffer.version,
alarmFormatVersion);
return;
}
alarm = alarmBuffer;
NRF_LOG_INFO("[AlarmController] Loaded alarm settings from file");
}
void AlarmController::SaveSettingsToFile() const {
lfs_dir systemDir;
if (fs.DirOpen("/.system", &systemDir) != LFS_ERR_OK) {
fs.DirCreate("/.system");
}
fs.DirClose(&systemDir);
lfs_file_t alarmFile;
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_WRONLY | LFS_O_CREAT) != LFS_ERR_OK) {
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file for saving");
return;
}
fs.FileWrite(&alarmFile, reinterpret_cast<const uint8_t*>(&alarm), sizeof(alarm));
fs.FileClose(&alarmFile);
NRF_LOG_INFO("[AlarmController] Saved alarm settings with format version %u to file", alarm.version);
}

View File

@ -30,47 +30,65 @@ namespace Pinetime {
namespace Controllers {
class AlarmController {
public:
AlarmController(Controllers::DateTime& dateTimeController);
AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs);
void Init(System::SystemTask* systemTask);
void SaveAlarm();
void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin);
void ScheduleAlarm();
void DisableAlarm();
void SetOffAlarmNow();
uint32_t SecondsToAlarm() const;
void StopAlerting();
enum class AlarmState { Not_Set, Set, Alerting };
enum class RecurType { None, Daily, Weekdays };
uint8_t Hours() const {
return hours;
return alarm.hours;
}
uint8_t Minutes() const {
return minutes;
return alarm.minutes;
}
AlarmState State() const {
return state;
bool IsAlerting() const {
return isAlerting;
}
bool IsEnabled() const {
return alarm.isEnabled;
}
RecurType Recurrence() const {
return recurrence;
return alarm.recurrence;
}
void SetRecurrence(RecurType recurType) {
recurrence = recurType;
}
void SetRecurrence(RecurType recurrence);
private:
Controllers::DateTime& dateTimeController;
System::SystemTask* systemTask = nullptr;
TimerHandle_t alarmTimer;
// Versions 255 is reserved for now, so the version field can be made
// bigger, should it ever be needed.
static constexpr uint8_t alarmFormatVersion = 1;
struct AlarmSettings {
uint8_t version = alarmFormatVersion;
uint8_t hours = 7;
uint8_t minutes = 0;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
AlarmState state = AlarmState::Not_Set;
RecurType recurrence = RecurType::None;
bool isEnabled = false;
};
bool isAlerting = false;
bool alarmChanged = false;
Controllers::DateTime& dateTimeController;
Controllers::FS& fs;
System::SystemTask* systemTask = nullptr;
TimerHandle_t alarmTimer;
AlarmSettings alarm;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
void LoadSettingsFromFile();
void SaveSettingsToFile() const;
};
}
}

View File

@ -124,9 +124,11 @@ int DfuService::WritePacketHandler(uint16_t connectionHandle, os_mbuf* om) {
bootloaderSize,
applicationSize);
// wait until SystemTask has finished waking up all devices
while (systemTask.IsSleeping()) {
vTaskDelay(50); // 50ms
// Wait until SystemTask has disabled sleeping
// This isn't quite correct, as we don't actually know
// if BleFirmwareUpdateStarted has been received yet
while (!systemTask.IsSleepDisabled()) {
vTaskDelay(pdMS_TO_TICKS(5));
}
dfuImage.Erase();

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@ -77,6 +77,10 @@ namespace Pinetime {
uint16_t ComputeCrc(uint8_t const* p_data, uint32_t size, uint16_t const* p_crc);
};
static constexpr ble_uuid128_t serviceUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x30, 0x15, 0x00, 0x00}};
private:
Pinetime::System::SystemTask& systemTask;
Pinetime::Controllers::Ble& bleController;
@ -90,10 +94,6 @@ namespace Pinetime {
uint16_t revision {0x0008};
static constexpr ble_uuid128_t serviceUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x30, 0x15, 0x00, 0x00}};
static constexpr ble_uuid128_t packetCharacteristicUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x32, 0x15, 0x00, 0x00}};

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@ -21,14 +21,14 @@ namespace Pinetime {
void SubscribeNotification(uint16_t attributeHandle);
void UnsubscribeNotification(uint16_t attributeHandle);
static constexpr uint16_t heartRateServiceId {0x180D};
static constexpr ble_uuid16_t heartRateServiceUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateServiceId};
private:
NimbleController& nimble;
Controllers::HeartRateController& heartRateController;
static constexpr uint16_t heartRateServiceId {0x180D};
static constexpr uint16_t heartRateMeasurementId {0x2A37};
static constexpr ble_uuid16_t heartRateServiceUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateServiceId};
static constexpr ble_uuid16_t heartRateMeasurementUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateMeasurementId};
struct ble_gatt_chr_def characteristicDefinition[2];

View File

@ -18,6 +18,8 @@
#include "components/ble/MusicService.h"
#include "components/ble/NimbleController.h"
#include <cstring>
#include <FreeRTOS.h>
#include <task.h>
namespace {
// 0000yyxx-78fc-48fe-8e23-433b3a1942d0

View File

@ -25,6 +25,7 @@
#include <host/ble_uuid.h>
#undef max
#undef min
#include <FreeRTOS.h>
namespace Pinetime {
namespace Controllers {

View File

@ -158,7 +158,10 @@ void NimbleController::StartAdvertising() {
}
fields.flags = BLE_HS_ADV_F_DISC_GEN | BLE_HS_ADV_F_BREDR_UNSUP;
fields.uuids128 = &dfuServiceUuid;
fields.uuids16 = &HeartRateService::heartRateServiceUuid;
fields.num_uuids16 = 1;
fields.uuids16_is_complete = 1;
fields.uuids128 = &DfuService::serviceUuid;
fields.num_uuids128 = 1;
fields.uuids128_is_complete = 1;
fields.tx_pwr_lvl = BLE_HS_ADV_TX_PWR_LVL_AUTO;
@ -451,9 +454,15 @@ void NimbleController::PersistBond(struct ble_gap_conn_desc& desc) {
/* Wakeup Spi and SpiNorFlash before accessing the file system
* This should be fixed in the FS driver
*/
systemTask.PushMessage(Pinetime::System::Messages::GoToRunning);
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
vTaskDelay(10);
// This isn't quite correct
// SystemTask could receive EnableSleeping right after passing this check
// We need some guarantee that the SystemTask has processed the above message
// before we can continue
while (!systemTask.IsSleepDisabled()) {
vTaskDelay(pdMS_TO_TICKS(5));
}
lfs_file_t file_p;

View File

@ -112,10 +112,6 @@ namespace Pinetime {
uint16_t connectionHandle = BLE_HS_CONN_HANDLE_NONE;
uint8_t fastAdvCount = 0;
uint8_t bondId[16] = {0};
ble_uuid128_t dfuServiceUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x30, 0x15, 0x00, 0x00}};
};
static NimbleController* nptr;

View File

@ -42,9 +42,9 @@ namespace {
std::memcpy(cityName.data(), &dataBuffer[16], 32);
cityName[32] = '\0';
return SimpleWeatherService::CurrentWeather(ToUInt64(&dataBuffer[2]),
ToInt16(&dataBuffer[10]),
ToInt16(&dataBuffer[12]),
ToInt16(&dataBuffer[14]),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[10])),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[12])),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[14])),
SimpleWeatherService::Icons {dataBuffer[16 + 32]},
std::move(cityName));
}
@ -52,12 +52,12 @@ namespace {
SimpleWeatherService::Forecast CreateForecast(const uint8_t* dataBuffer) {
auto timestamp = static_cast<uint64_t>(ToUInt64(&dataBuffer[2]));
std::array<SimpleWeatherService::Forecast::Day, SimpleWeatherService::MaxNbForecastDays> days;
std::array<std::optional<SimpleWeatherService::Forecast::Day>, SimpleWeatherService::MaxNbForecastDays> days;
const uint8_t nbDaysInBuffer = dataBuffer[10];
const uint8_t nbDays = std::min(SimpleWeatherService::MaxNbForecastDays, nbDaysInBuffer);
for (int i = 0; i < nbDays; i++) {
days[i] = SimpleWeatherService::Forecast::Day {ToInt16(&dataBuffer[11 + (i * 5)]),
ToInt16(&dataBuffer[13 + (i * 5)]),
days[i] = SimpleWeatherService::Forecast::Day {SimpleWeatherService::Temperature(ToInt16(&dataBuffer[11 + (i * 5)])),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[13 + (i * 5)])),
SimpleWeatherService::Icons {dataBuffer[15 + (i * 5)]}};
}
return SimpleWeatherService::Forecast {timestamp, nbDays, days};
@ -80,7 +80,7 @@ int WeatherCallback(uint16_t /*connHandle*/, uint16_t /*attrHandle*/, struct ble
return static_cast<Pinetime::Controllers::SimpleWeatherService*>(arg)->OnCommand(ctxt);
}
SimpleWeatherService::SimpleWeatherService(const DateTime& dateTimeController) : dateTimeController(dateTimeController) {
SimpleWeatherService::SimpleWeatherService(DateTime& dateTimeController) : dateTimeController(dateTimeController) {
}
void SimpleWeatherService::Init() {
@ -98,9 +98,9 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
currentWeather = CreateCurrentWeather(dataBuffer);
NRF_LOG_INFO("Current weather :\n\tTimestamp : %d\n\tTemperature:%d\n\tMin:%d\n\tMax:%d\n\tIcon:%d\n\tLocation:%s",
currentWeather->timestamp,
currentWeather->temperature,
currentWeather->minTemperature,
currentWeather->maxTemperature,
currentWeather->temperature.PreciseCelsius(),
currentWeather->minTemperature.PreciseCelsius(),
currentWeather->maxTemperature.PreciseCelsius(),
currentWeather->iconId,
currentWeather->location.data());
}
@ -112,9 +112,9 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
for (int i = 0; i < 5; i++) {
NRF_LOG_INFO("\t[%d] Min: %d - Max : %d - Icon : %d",
i,
forecast->days[i].minTemperature,
forecast->days[i].maxTemperature,
forecast->days[i].iconId);
forecast->days[i]->minTemperature.PreciseCelsius(),
forecast->days[i]->maxTemperature.PreciseCelsius(),
forecast->days[i]->iconId);
}
}
break;

View File

@ -19,7 +19,7 @@
#include <cstdint>
#include <string>
#include <vector>
#include <array>
#include <memory>
#define min // workaround: nimble's min/max macros conflict with libstdc++
@ -40,7 +40,7 @@ namespace Pinetime {
class SimpleWeatherService {
public:
explicit SimpleWeatherService(const DateTime& dateTimeController);
explicit SimpleWeatherService(DateTime& dateTimeController);
void Init();
@ -61,13 +61,42 @@ namespace Pinetime {
Unknown = 255
};
class Temperature {
public:
explicit Temperature(int16_t raw) : raw {raw} {
}
[[nodiscard]] int16_t PreciseCelsius() const {
return raw;
}
[[nodiscard]] int16_t PreciseFahrenheit() const {
return raw * 9 / 5 + 3200;
}
[[nodiscard]] int16_t Celsius() const {
return (PreciseCelsius() + 50) / 100;
}
[[nodiscard]] int16_t Fahrenheit() const {
return (PreciseFahrenheit() + 50) / 100;
}
bool operator==(const Temperature& other) const {
return raw == other.raw;
}
private:
int16_t raw;
};
using Location = std::array<char, 33>; // 32 char + \0 (end of string)
struct CurrentWeather {
CurrentWeather(uint64_t timestamp,
int16_t temperature,
int16_t minTemperature,
int16_t maxTemperature,
Temperature temperature,
Temperature minTemperature,
Temperature maxTemperature,
Icons iconId,
Location&& location)
: timestamp {timestamp},
@ -79,9 +108,9 @@ namespace Pinetime {
}
uint64_t timestamp;
int16_t temperature;
int16_t minTemperature;
int16_t maxTemperature;
Temperature temperature;
Temperature minTemperature;
Temperature maxTemperature;
Icons iconId;
Location location;
@ -93,14 +122,14 @@ namespace Pinetime {
uint8_t nbDays;
struct Day {
int16_t minTemperature;
int16_t maxTemperature;
Temperature minTemperature;
Temperature maxTemperature;
Icons iconId;
bool operator==(const Day& other) const;
};
std::array<Day, MaxNbForecastDays> days;
std::array<std::optional<Day>, MaxNbForecastDays> days;
bool operator==(const Forecast& other) const;
};
@ -108,10 +137,6 @@ namespace Pinetime {
std::optional<CurrentWeather> Current() const;
std::optional<Forecast> GetForecast() const;
static int16_t CelsiusToFahrenheit(int16_t celsius) {
return celsius * 9 / 5 + 3200;
}
private:
// 00050000-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t BaseUuid() {
@ -140,7 +165,7 @@ namespace Pinetime {
uint16_t eventHandle {};
const Pinetime::Controllers::DateTime& dateTimeController;
Pinetime::Controllers::DateTime& dateTimeController;
std::optional<CurrentWeather> currentWeather;
std::optional<Forecast> forecast;

View File

@ -2,38 +2,138 @@
#include <hal/nrf_gpio.h>
#include "displayapp/screens/Symbols.h"
#include "drivers/PinMap.h"
#include <libraries/delay/nrf_delay.h>
using namespace Pinetime::Controllers;
namespace {
// reinterpret_cast is not constexpr so this is the best we can do
static NRF_RTC_Type* const RTC = reinterpret_cast<NRF_RTC_Type*>(NRF_RTC2_BASE);
}
void BrightnessController::Init() {
nrf_gpio_cfg_output(PinMap::LcdBacklightLow);
nrf_gpio_cfg_output(PinMap::LcdBacklightMedium);
nrf_gpio_cfg_output(PinMap::LcdBacklightHigh);
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_clear(PinMap::LcdBacklightHigh);
static_assert(timerFrequency == 32768, "Change the prescaler below");
RTC->PRESCALER = 0;
// CC1 switches the backlight on (pin transitions from high to low) and resets the counter to 0
RTC->CC[1] = timerPeriod;
// Enable compare events for CC0,CC1
RTC->EVTEN = 0b0000'0000'0000'0011'0000'0000'0000'0000;
// Disable all interrupts
RTC->INTENCLR = 0b0000'0000'0000'1111'0000'0000'0000'0011;
Set(level);
}
void BrightnessController::ApplyBrightness(uint16_t rawBrightness) {
// The classic off, low, medium, high brightnesses are at {0, timerPeriod, timerPeriod*2, timerPeriod*3}
// These brightness levels do not use PWM: they only set/clear the corresponding pins
// Any brightness level between the above levels is achieved with efficient RTC based PWM on the next pin up
// E.g 2.5*timerPeriod corresponds to medium brightness with 50% PWM on the high pin
// Note: Raw brightness does not necessarily correspond to a linear perceived brightness
uint8_t pin;
if (rawBrightness > 2 * timerPeriod) {
rawBrightness -= 2 * timerPeriod;
pin = PinMap::LcdBacklightHigh;
} else if (rawBrightness > timerPeriod) {
rawBrightness -= timerPeriod;
pin = PinMap::LcdBacklightMedium;
} else {
pin = PinMap::LcdBacklightLow;
}
if (rawBrightness == timerPeriod || rawBrightness == 0) {
if (lastPin != UNSET) {
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
nrf_ppi_channel_disable(ppiBacklightOff);
nrf_ppi_channel_disable(ppiBacklightOn);
nrfx_gpiote_out_uninit(lastPin);
nrf_gpio_cfg_output(lastPin);
}
lastPin = UNSET;
if (rawBrightness == 0) {
nrf_gpio_pin_set(pin);
} else {
nrf_gpio_pin_clear(pin);
}
} else {
// If the pin on which we are doing PWM is changing
// Disable old PWM channel (if exists) and set up new one
if (lastPin != pin) {
if (lastPin != UNSET) {
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
nrf_ppi_channel_disable(ppiBacklightOff);
nrf_ppi_channel_disable(ppiBacklightOn);
nrfx_gpiote_out_uninit(lastPin);
nrf_gpio_cfg_output(lastPin);
}
nrfx_gpiote_out_config_t gpioteCfg = {.action = NRF_GPIOTE_POLARITY_TOGGLE,
.init_state = NRF_GPIOTE_INITIAL_VALUE_LOW,
.task_pin = true};
APP_ERROR_CHECK(nrfx_gpiote_out_init(pin, &gpioteCfg));
nrfx_gpiote_out_task_enable(pin);
nrf_ppi_channel_endpoint_setup(ppiBacklightOff,
reinterpret_cast<uint32_t>(&RTC->EVENTS_COMPARE[0]),
nrfx_gpiote_out_task_addr_get(pin));
nrf_ppi_channel_endpoint_setup(ppiBacklightOn,
reinterpret_cast<uint32_t>(&RTC->EVENTS_COMPARE[1]),
nrfx_gpiote_out_task_addr_get(pin));
nrf_ppi_fork_endpoint_setup(ppiBacklightOn, reinterpret_cast<uint32_t>(&RTC->TASKS_CLEAR));
nrf_ppi_channel_enable(ppiBacklightOff);
nrf_ppi_channel_enable(ppiBacklightOn);
} else {
// If the pin used for PWM isn't changing, we only need to set the pin state to the initial value (low)
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
// Due to errata 20,179 and the intricacies of RTC timing, keep it simple: override the pin state
nrfx_gpiote_out_task_force(pin, false);
}
// CC0 switches the backlight off (pin transitions from low to high)
RTC->CC[0] = rawBrightness;
RTC->TASKS_CLEAR = 1;
RTC->TASKS_START = 1;
lastPin = pin;
}
switch (pin) {
case PinMap::LcdBacklightHigh:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
break;
case PinMap::LcdBacklightMedium:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
break;
case PinMap::LcdBacklightLow:
nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
}
}
void BrightnessController::Set(BrightnessController::Levels level) {
this->level = level;
switch (level) {
default:
case Levels::High:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_clear(PinMap::LcdBacklightHigh);
ApplyBrightness(3 * timerPeriod);
break;
case Levels::Medium:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
ApplyBrightness(2 * timerPeriod);
break;
case Levels::Low:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
ApplyBrightness(timerPeriod);
break;
case Levels::AlwaysOn:
ApplyBrightness(timerPeriod / 10);
break;
case Levels::Off:
nrf_gpio_pin_set(PinMap::LcdBacklightLow);
nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
ApplyBrightness(0);
break;
}
}

View File

@ -2,11 +2,14 @@
#include <cstdint>
#include "nrf_ppi.h"
#include "nrfx_gpiote.h"
namespace Pinetime {
namespace Controllers {
class BrightnessController {
public:
enum class Levels { Off, Low, Medium, High };
enum class Levels { Off, AlwaysOn, Low, Medium, High };
void Init();
void Set(Levels level);
@ -20,6 +23,25 @@ namespace Pinetime {
private:
Levels level = Levels::High;
static constexpr uint8_t UNSET = UINT8_MAX;
uint8_t lastPin = UNSET;
// Maximum time (μs) it takes for the RTC to fully stop
static constexpr uint8_t rtcStopTime = 46;
// Frequency of timer used for PWM (Hz)
static constexpr uint16_t timerFrequency = 32768;
// Backlight PWM frequency (Hz)
static constexpr uint16_t pwmFreq = 1000;
// Wraparound point in timer ticks
// Defines the number of brightness levels between each pin
static constexpr uint16_t timerPeriod = timerFrequency / pwmFreq;
// Warning: nimble reserves some PPIs
// https://github.com/InfiniTimeOrg/InfiniTime/blob/034d83fe6baf1ab3875a34f8cee387e24410a824/src/libs/mynewt-nimble/nimble/drivers/nrf52/src/ble_phy.c#L53
// SpiMaster uses PPI 0 for an erratum workaround
// Channel 1, 2 should be free to use
static constexpr nrf_ppi_channel_t ppiBacklightOn = NRF_PPI_CHANNEL1;
static constexpr nrf_ppi_channel_t ppiBacklightOff = NRF_PPI_CHANNEL2;
void ApplyBrightness(uint16_t val);
};
}
}

View File

@ -1,22 +1,42 @@
#include "components/datetime/DateTimeController.h"
#include <libraries/log/nrf_log.h>
#include <systemtask/SystemTask.h>
#include <hal/nrf_rtc.h>
#include "nrf_assert.h"
using namespace Pinetime::Controllers;
namespace {
char const* DaysStringShort[] = {"--", "MON", "TUE", "WED", "THU", "FRI", "SAT", "SUN"};
char const* DaysStringShortLow[] = {"--", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"};
char const* MonthsString[] = {"--", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"};
char const* MonthsStringLow[] = {"--", "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
constexpr const char* const DaysStringShort[] = {"--", "MON", "TUE", "WED", "THU", "FRI", "SAT", "SUN"};
constexpr const char* const DaysStringShortLow[] = {"--", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"};
constexpr const char* const MonthsString[] = {"--", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"};
constexpr const char* const MonthsStringLow[] =
{"--", "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
constexpr int compileTimeAtoi(const char* str) {
int result = 0;
while (*str >= '0' && *str <= '9') {
result = result * 10 + *str - '0';
str++;
}
return result;
}
}
DateTime::DateTime(Controllers::Settings& settingsController) : settingsController {settingsController} {
mutex = xSemaphoreCreateMutex();
ASSERT(mutex != nullptr);
xSemaphoreGive(mutex);
// __DATE__ is a string of the format "MMM DD YYYY", so an offset of 7 gives the start of the year
SetTime(compileTimeAtoi(&__DATE__[7]), 1, 1, 0, 0, 0);
}
void DateTime::SetCurrentTime(std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> t) {
xSemaphoreTake(mutex, portMAX_DELAY);
this->currentDateTime = t;
UpdateTime(previousSystickCounter); // Update internal state without updating the time
UpdateTime(previousSystickCounter, true); // Update internal state without updating the time
xSemaphoreGive(mutex);
}
void DateTime::SetTime(uint16_t year, uint8_t month, uint8_t day, uint8_t hour, uint8_t minute, uint8_t second) {
@ -29,15 +49,19 @@ void DateTime::SetTime(uint16_t year, uint8_t month, uint8_t day, uint8_t hour,
/* .tm_year = */ year - 1900,
};
tm.tm_isdst = -1; // Use DST value from local time zone
currentDateTime = std::chrono::system_clock::from_time_t(std::mktime(&tm));
NRF_LOG_INFO("%d %d %d ", day, month, year);
NRF_LOG_INFO("%d %d %d ", hour, minute, second);
UpdateTime(previousSystickCounter);
tm.tm_isdst = -1; // Use DST value from local time zone
xSemaphoreTake(mutex, portMAX_DELAY);
currentDateTime = std::chrono::system_clock::from_time_t(std::mktime(&tm));
UpdateTime(previousSystickCounter, true);
xSemaphoreGive(mutex);
if (systemTask != nullptr) {
systemTask->PushMessage(System::Messages::OnNewTime);
}
}
void DateTime::SetTimeZone(int8_t timezone, int8_t dst) {
@ -45,25 +69,34 @@ void DateTime::SetTimeZone(int8_t timezone, int8_t dst) {
dstOffset = dst;
}
void DateTime::UpdateTime(uint32_t systickCounter) {
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> DateTime::CurrentDateTime() {
xSemaphoreTake(mutex, portMAX_DELAY);
UpdateTime(nrf_rtc_counter_get(portNRF_RTC_REG), false);
xSemaphoreGive(mutex);
return currentDateTime;
}
void DateTime::UpdateTime(uint32_t systickCounter, bool forceUpdate) {
// Handle systick counter overflow
uint32_t systickDelta = 0;
if (systickCounter < previousSystickCounter) {
systickDelta = 0xffffff - previousSystickCounter;
systickDelta = static_cast<uint32_t>(portNRF_RTC_MAXTICKS) - previousSystickCounter;
systickDelta += systickCounter + 1;
} else {
systickDelta = systickCounter - previousSystickCounter;
}
/*
* 1000 ms = 1024 ticks
*/
auto correctedDelta = systickDelta / 1024;
auto rest = systickDelta % 1024;
auto correctedDelta = systickDelta / configTICK_RATE_HZ;
// If a second hasn't passed, there is nothing to do
// If the time has been changed, set forceUpdate to trigger internal state updates
if (correctedDelta == 0 && !forceUpdate) {
return;
}
auto rest = systickDelta % configTICK_RATE_HZ;
if (systickCounter >= rest) {
previousSystickCounter = systickCounter - rest;
} else {
previousSystickCounter = 0xffffff - (rest - systickCounter);
previousSystickCounter = static_cast<uint32_t>(portNRF_RTC_MAXTICKS) - (rest - systickCounter - 1);
}
currentDateTime += std::chrono::seconds(correctedDelta);

View File

@ -5,6 +5,8 @@
#include <ctime>
#include <string>
#include "components/settings/Settings.h"
#include <FreeRTOS.h>
#include <semphr.h>
namespace Pinetime {
namespace System {
@ -39,14 +41,12 @@ namespace Pinetime {
*
* used to update difference between utc and local time (see UtcOffset())
*
* parameters are in quarters of an our. Following the BLE CTS specification,
* parameters are in quarters of an hour. Following the BLE CTS specification,
* timezone is expected to be constant over DST which will be reported in
* dst field.
*/
void SetTimeZone(int8_t timezone, int8_t dst);
void UpdateTime(uint32_t systickCounter);
uint16_t Year() const {
return 1900 + localTime.tm_year;
}
@ -124,12 +124,10 @@ namespace Pinetime {
static const char* MonthShortToStringLow(Months month);
static const char* DayOfWeekShortToStringLow(Days day);
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> CurrentDateTime() const {
return currentDateTime;
}
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> CurrentDateTime();
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> UTCDateTime() const {
return currentDateTime - std::chrono::seconds((tzOffset + dstOffset) * 15 * 60);
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> UTCDateTime() {
return CurrentDateTime() - std::chrono::seconds((tzOffset + dstOffset) * 15 * 60);
}
std::chrono::seconds Uptime() const {
@ -141,10 +139,14 @@ namespace Pinetime {
std::string FormattedTime();
private:
void UpdateTime(uint32_t systickCounter, bool forceUpdate);
std::tm localTime;
int8_t tzOffset = 0;
int8_t dstOffset = 0;
SemaphoreHandle_t mutex = nullptr;
uint32_t previousSystickCounter = 0;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> currentDateTime;
std::chrono::seconds uptime {0};

View File

@ -0,0 +1,41 @@
# Refactoring needed
## Context
The [PR #2041 - Continuous time updates](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041) highlighted some
limitations in the design of DateTimeController: the granularity of the time returned by `DateTime::CurrentDateTime()`
is limited by the frequency at which SystemTask calls `DateTime::UpdateTime()`, which is currently set to 100ms.
@mark9064 provided more details
in [this comment](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041#issuecomment-2048528967).
The [PR #2041 - Continuous time updates](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041) provided some changes
to `DateTime` controller that improves the granularity of the time returned by `DateTime::CurrentDateTime()`.
However, the review showed that `DateTime` cannot be `const` anymore, even when it's only used to get the current time,
since `DateTime::CurrentDateTime()` changes the internal state of the instance.
We tried to identify alternative implementation that would have maintained the "const correctness" but we eventually
figured that this would lead to a re-design of `DateTime` which was out of scope of the initial PR (Continuous time
updates and always on display).
So we decided to merge this PR #2041 and agree to fix/improve `DateTime` later on.
## What needs to be done?
Improve/redesign `DateTime` so that it
* provides a very granular (ideally down to the millisecond) date and time via `CurrentDateTime()`.
* can be declared/passed as `const` when it's only used to **get** the time.
* limits the use of mutex as much as possible (an ideal implementation would not use any mutex, but this might not be
possible).
* improves the design of `DateTime::Seconds()`, `DateTime::Minutes()`, `DateTime::Hours()`, etc as
explained [in this comment](https://github.com/InfiniTimeOrg/InfiniTime/pull/2054#pullrequestreview-2037033105).
Once this redesign is implemented, all instances/references to `DateTime` should be reviewed and updated to use `const`
where appropriate.
Please check the following PR to get more context about this redesign:
* [#2041 - Continuous time updates by @mark9064](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041)
* [#2054 - Continuous time update - Alternative implementation to #2041 by @JF002](https://github.com/InfiniTimeOrg/InfiniTime/pull/2054)

View File

@ -142,7 +142,7 @@ Ppg::Ppg() {
spectrum.fill(0.0f);
}
int8_t Ppg::Preprocess(uint32_t hrs, uint32_t als) {
int8_t Ppg::Preprocess(uint16_t hrs, uint16_t als) {
if (dataIndex < dataLength) {
dataHRS[dataIndex++] = hrs;
}

View File

@ -14,7 +14,7 @@ namespace Pinetime {
class Ppg {
public:
Ppg();
int8_t Preprocess(uint32_t hrs, uint32_t als);
int8_t Preprocess(uint16_t hrs, uint16_t als);
int HeartRate();
void Reset(bool resetDaqBuffer);
static constexpr int deltaTms = 100;

View File

@ -214,6 +214,21 @@ namespace Pinetime {
return settings.screenTimeOut;
};
bool GetAlwaysOnDisplay() const {
return settings.alwaysOnDisplay && GetNotificationStatus() != Notification::Sleep;
};
void SetAlwaysOnDisplaySetting(bool state) {
if (state != settings.alwaysOnDisplay) {
settingsChanged = true;
}
settings.alwaysOnDisplay = state;
}
bool GetAlwaysOnDisplaySetting() const {
return settings.alwaysOnDisplay;
}
void SetShakeThreshold(uint16_t thresh) {
if (settings.shakeWakeThreshold != thresh) {
settings.shakeWakeThreshold = thresh;
@ -286,13 +301,15 @@ namespace Pinetime {
private:
Pinetime::Controllers::FS& fs;
static constexpr uint32_t settingsVersion = 0x0007;
static constexpr uint32_t settingsVersion = 0x0008;
struct SettingsData {
uint32_t version = settingsVersion;
uint32_t stepsGoal = 10000;
uint32_t screenTimeOut = 15000;
bool alwaysOnDisplay = false;
ClockType clockType = ClockType::H24;
WeatherFormat weatherFormat = WeatherFormat::Metric;
Notification notificationStatus = Notification::On;

View File

@ -81,7 +81,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem)
Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash)
: lcd {lcd},
touchPanel {touchPanel},
batteryController {batteryController},
@ -97,6 +98,7 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
brightnessController {brightnessController},
touchHandler {touchHandler},
filesystem {filesystem},
spiNorFlash {spiNorFlash},
lvgl {lcd, filesystem},
timer(this, TimerCallback),
controllers {batteryController,
@ -125,6 +127,7 @@ void DisplayApp::Start(System::BootErrors error) {
bootError = error;
lvgl.Init();
motorController.Init();
if (error == System::BootErrors::TouchController) {
LoadNewScreen(Apps::Error, DisplayApp::FullRefreshDirections::None);
@ -142,9 +145,6 @@ void DisplayApp::Process(void* instance) {
NRF_LOG_INFO("displayapp task started!");
app->InitHw();
// Send a dummy notification to unlock the lvgl display driver for the first iteration
xTaskNotifyGive(xTaskGetCurrentTaskHandle());
while (true) {
app->Refresh();
}
@ -153,10 +153,47 @@ void DisplayApp::Process(void* instance) {
void DisplayApp::InitHw() {
brightnessController.Init();
ApplyBrightness();
motorController.Init();
lcd.Init();
}
TickType_t DisplayApp::CalculateSleepTime() {
// Calculates how many system ticks DisplayApp should sleep before rendering the next AOD frame
// Next frame time is frame count * refresh period (ms) * tick rate
auto RoundedDiv = [](uint32_t a, uint32_t b) {
return ((a + (b / 2)) / b);
};
// RoundedDiv overflows when numerator + (denominator floordiv 2) > uint32 max
// in this case around 9 hours (=overflow frame count / always on refresh period)
constexpr TickType_t overflowFrameCount = (UINT32_MAX - (1000 / 16)) / ((configTICK_RATE_HZ / 8) * alwaysOnRefreshPeriod);
TickType_t ticksElapsed = xTaskGetTickCount() - alwaysOnStartTime;
// Divide both the numerator and denominator by 8 (=GCD(1000,1024))
// to increase the number of ticks (frames) before the overflow tick is reached
TickType_t targetRenderTick = RoundedDiv((configTICK_RATE_HZ / 8) * alwaysOnFrameCount * alwaysOnRefreshPeriod, 1000 / 8);
// Assumptions
// Tick rate is multiple of 8
// Needed for division trick above
static_assert(configTICK_RATE_HZ % 8 == 0);
// Frame count must always wraparound more often than the system tick count does
// Always on overflow time (ms) < system tick overflow time (ms)
// Using 64bit ints here to avoid overflow
static_assert((uint64_t) overflowFrameCount * (uint64_t) alwaysOnRefreshPeriod < (uint64_t) UINT32_MAX * 1000ULL / configTICK_RATE_HZ);
if (alwaysOnFrameCount == overflowFrameCount) {
alwaysOnFrameCount = 0;
alwaysOnStartTime = xTaskGetTickCount();
}
if (targetRenderTick > ticksElapsed) {
return targetRenderTick - ticksElapsed;
} else {
return 0;
}
}
void DisplayApp::Refresh() {
auto LoadPreviousScreen = [this]() {
FullRefreshDirections returnDirection;
@ -180,21 +217,6 @@ void DisplayApp::Refresh() {
LoadScreen(returnAppStack.Pop(), returnDirection);
};
auto DimScreen = [this]() {
if (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
isDimmed = true;
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
}
};
auto RestoreBrightness = [this]() {
if (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
isDimmed = false;
lv_disp_trig_activity(nullptr);
ApplyBrightness();
}
};
auto IsPastDimTime = [this]() -> bool {
return lv_disp_get_inactive_time(nullptr) >= pdMS_TO_TICKS(settingsController.GetScreenTimeOut() - 2000);
};
@ -208,6 +230,27 @@ void DisplayApp::Refresh() {
case States::Idle:
queueTimeout = portMAX_DELAY;
break;
case States::AOD:
if (!currentScreen->IsRunning()) {
LoadPreviousScreen();
}
// Check we've slept long enough
// Might not be true if the loop received an event
// If not true, then wait that amount of time
queueTimeout = CalculateSleepTime();
if (queueTimeout == 0) {
// Only advance the tick count when LVGL is done
// Otherwise keep running the task handler while it still has things to draw
// Note: under high graphics load, LVGL will always have more work to do
if (lv_task_handler() > 0) {
// Drop frames that we've missed if drawing/event handling took way longer than expected
while (queueTimeout == 0) {
alwaysOnFrameCount += 1;
queueTimeout = CalculateSleepTime();
}
}
}
break;
case States::Running:
if (!currentScreen->IsRunning()) {
LoadPreviousScreen();
@ -216,14 +259,27 @@ void DisplayApp::Refresh() {
if (!systemTask->IsSleepDisabled() && IsPastDimTime()) {
if (!isDimmed) {
DimScreen();
isDimmed = true;
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
}
if (IsPastSleepTime()) {
systemTask->PushMessage(System::Messages::GoToSleep);
state = States::Idle;
if (IsPastSleepTime() && uxQueueMessagesWaiting(msgQueue) == 0) {
PushMessageToSystemTask(System::Messages::GoToSleep);
// Can't set state to Idle here, something may send
// DisableSleeping before this GoToSleep arrives
// Instead we check we have no messages queued before sending GoToSleep
// This works as the SystemTask is higher priority than DisplayApp
// As soon as we send GoToSleep, SystemTask pre-empts DisplayApp
// Whenever DisplayApp is running again, it is guaranteed that
// SystemTask has handled the message
// If it responded, we will have a GoToSleep waiting in the queue
// By checking that there are no messages in the queue, we avoid
// resending GoToSleep when we already have a response
// SystemTask is resilient to duplicate messages, this is an
// optimisation to reduce pressure on the message queues
}
} else if (isDimmed) {
RestoreBrightness();
isDimmed = false;
ApplyBrightness();
}
break;
default:
@ -234,30 +290,73 @@ void DisplayApp::Refresh() {
Messages msg;
if (xQueueReceive(msgQueue, &msg, queueTimeout) == pdTRUE) {
switch (msg) {
case Messages::DimScreen:
DimScreen();
break;
case Messages::RestoreBrightness:
RestoreBrightness();
break;
case Messages::GoToSleep:
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
case Messages::GoToAOD:
// Checking if SystemTask is sleeping is purely an optimisation.
// If it's no longer sleeping since it sent GoToSleep, it has
// cancelled the sleep and transitioned directly from
// GoingToSleep->Running, so we are about to receive GoToRunning
// and can ignore this message. If it wasn't ignored, DisplayApp
// would go to sleep and then immediately re-wake
if (state != States::Running || !systemTask->IsSleeping()) {
break;
}
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Low) {
brightnessController.Lower();
vTaskDelay(100);
}
// Turn brightness down (or set to AlwaysOn mode)
if (msg == Messages::GoToAOD) {
brightnessController.Set(Controllers::BrightnessController::Levels::AlwaysOn);
} else {
brightnessController.Set(Controllers::BrightnessController::Levels::Off);
}
// Since the active screen is not really an app, go back to Clock.
if (currentApp == Apps::Launcher || currentApp == Apps::Notifications || currentApp == Apps::QuickSettings ||
currentApp == Apps::Settings) {
LoadScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
// Wait for the clock app to load before moving on.
while (!lv_task_handler()) {
};
}
// Clear any ongoing touch pressed events
// Without this LVGL gets stuck in the pressed state and will keep refreshing the
// display activity timer causing the screen to never sleep after timeout
lvgl.ClearTouchState();
if (msg == Messages::GoToAOD) {
lcd.LowPowerOn();
// Record idle entry time
alwaysOnFrameCount = 0;
alwaysOnStartTime = xTaskGetTickCount();
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskAOD);
state = States::AOD;
} else {
lcd.Sleep();
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
state = States::Idle;
}
break;
case Messages::NotifyDeviceActivity:
lv_disp_trig_activity(nullptr);
break;
case Messages::GoToRunning:
// If SystemTask is sleeping, the GoToRunning message is old
// and must be ignored. Otherwise DisplayApp will use SPI
// that is powered down and cause bad behaviour
if (state == States::Running || systemTask->IsSleeping()) {
break;
}
if (state == States::AOD) {
lcd.LowPowerOff();
} else {
lcd.Wakeup();
}
lv_disp_trig_activity(nullptr);
ApplyBrightness();
state = States::Running;
break;
case Messages::UpdateBleConnection:
// clockScreen.SetBleConnectionState(bleController.IsConnected() ? Screens::Clock::BleConnectionStates::Connected :
// Screens::Clock::BleConnectionStates::NotConnected);
// Only used for recovery firmware
break;
case Messages::NewNotification:
LoadNewScreen(Apps::NotificationsPreview, DisplayApp::FullRefreshDirections::Down);
@ -372,22 +471,17 @@ void DisplayApp::Refresh() {
case Messages::BleRadioEnableToggle:
PushMessageToSystemTask(System::Messages::BleRadioEnableToggle);
break;
case Messages::UpdateDateTime:
// Added to remove warning
// What should happen here?
break;
case Messages::Chime:
LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
motorController.RunForDuration(35);
break;
case Messages::OnChargingEvent:
RestoreBrightness();
motorController.RunForDuration(15);
break;
}
}
if (touchHandler.IsTouching()) {
if (state == States::Running && touchHandler.IsTouching()) {
currentScreen->OnTouchEvent(touchHandler.GetX(), touchHandler.GetY());
}
@ -510,7 +604,7 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController);
break;
case Apps::SettingDisplay:
currentScreen = std::make_unique<Screens::SettingDisplay>(this, settingsController);
currentScreen = std::make_unique<Screens::SettingDisplay>(settingsController);
break;
case Apps::SettingSteps:
currentScreen = std::make_unique<Screens::SettingSteps>(settingsController);
@ -538,7 +632,8 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
bleController,
watchdog,
motionController,
touchPanel);
touchPanel,
spiNorFlash);
break;
case Apps::FlashLight:
currentScreen = std::make_unique<Screens::FlashLight>(*systemTask, brightnessController);

View File

@ -49,7 +49,7 @@ namespace Pinetime {
namespace Applications {
class DisplayApp {
public:
enum class States { Idle, Running };
enum class States { Idle, Running, AOD };
enum class FullRefreshDirections { None, Up, Down, Left, Right, LeftAnim, RightAnim };
DisplayApp(Drivers::St7789& lcd,
@ -66,7 +66,8 @@ namespace Pinetime {
Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem);
Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash);
void Start(System::BootErrors error);
void PushMessage(Display::Messages msg);
@ -96,6 +97,7 @@ namespace Pinetime {
Pinetime::Controllers::BrightnessController& brightnessController;
Pinetime::Controllers::TouchHandler& touchHandler;
Pinetime::Controllers::FS& filesystem;
Pinetime::Drivers::SpiNorFlash& spiNorFlash;
Pinetime::Controllers::FirmwareValidator validator;
Pinetime::Components::LittleVgl lvgl;
@ -135,6 +137,13 @@ namespace Pinetime {
Utility::StaticStack<FullRefreshDirections, returnAppStackSize> appStackDirections;
bool isDimmed = false;
TickType_t CalculateSleepTime();
TickType_t alwaysOnFrameCount;
TickType_t alwaysOnStartTime;
// If this is to be changed, make sure the actual always on refresh rate is changed
// by configuring the LCD refresh timings
static constexpr uint32_t alwaysOnRefreshPeriod = 500;
};
}
}

View File

@ -24,7 +24,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Pinetime::Controllers::AlarmController& /*alarmController*/,
Pinetime::Controllers::BrightnessController& /*brightnessController*/,
Pinetime::Controllers::TouchHandler& /*touchHandler*/,
Pinetime::Controllers::FS& /*filesystem*/)
Pinetime::Controllers::FS& /*filesystem*/,
Pinetime::Drivers::SpiNorFlash& /*spiNorFlash*/)
: lcd {lcd}, bleController {bleController} {
}
@ -38,9 +39,6 @@ void DisplayApp::Process(void* instance) {
auto* app = static_cast<DisplayApp*>(instance);
NRF_LOG_INFO("displayapp task started!");
// Send a dummy notification to unlock the lvgl display driver for the first iteration
xTaskNotifyGive(xTaskGetCurrentTaskHandle());
app->InitHw();
while (true) {
app->Refresh();
@ -94,7 +92,6 @@ void DisplayApp::DisplayLogo(uint16_t color) {
Pinetime::Tools::RleDecoder rleDecoder(infinitime_nb, sizeof(infinitime_nb), color, colorBlack);
for (int i = 0; i < displayWidth; i++) {
rleDecoder.DecodeNext(displayBuffer, displayWidth * bytesPerPixel);
ulTaskNotifyTake(pdTRUE, 500);
lcd.DrawBuffer(0, i, displayWidth, 1, reinterpret_cast<const uint8_t*>(displayBuffer), displayWidth * bytesPerPixel);
}
}
@ -103,7 +100,6 @@ void DisplayApp::DisplayOtaProgress(uint8_t percent, uint16_t color) {
const uint8_t barHeight = 20;
std::fill(displayBuffer, displayBuffer + (displayWidth * bytesPerPixel), color);
for (int i = 0; i < barHeight; i++) {
ulTaskNotifyTake(pdTRUE, 500);
uint16_t barWidth = std::min(static_cast<float>(percent) * 2.4f, static_cast<float>(displayWidth));
lcd.DrawBuffer(0, displayWidth - barHeight + i, barWidth, 1, reinterpret_cast<const uint8_t*>(displayBuffer), barWidth * bytesPerPixel);
}

View File

@ -18,6 +18,7 @@ namespace Pinetime {
class St7789;
class Cst816S;
class Watchdog;
class SpiNorFlash;
}
namespace Controllers {
@ -59,7 +60,8 @@ namespace Pinetime {
Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem);
Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash);
void Start();
void Start(Pinetime::System::BootErrors) {

View File

@ -152,10 +152,6 @@ void LittleVgl::SetFullRefresh(FullRefreshDirections direction) {
void LittleVgl::FlushDisplay(const lv_area_t* area, lv_color_t* color_p) {
uint16_t y1, y2, width, height = 0;
ulTaskNotifyTake(pdTRUE, 200);
// Notification is still needed (even if there is a mutex on SPI) because of the DataCommand pin
// which cannot be set/clear during a transfer.
if ((scrollDirection == LittleVgl::FullRefreshDirections::Down) && (area->y2 == visibleNbLines - 1)) {
writeOffset = ((writeOffset + totalNbLines) - visibleNbLines) % totalNbLines;
} else if ((scrollDirection == FullRefreshDirections::Up) && (area->y1 == 0)) {
@ -219,7 +215,6 @@ void LittleVgl::FlushDisplay(const lv_area_t* area, lv_color_t* color_p) {
if (height > 0) {
lcd.DrawBuffer(area->x1, y1, width, height, reinterpret_cast<const uint8_t*>(color_p), width * height * 2);
ulTaskNotifyTake(pdTRUE, 100);
}
uint16_t pixOffset = width * height;
@ -253,6 +248,8 @@ void LittleVgl::SetNewTouchPoint(int16_t x, int16_t y, bool contact) {
}
}
// Cancel an ongoing tap
// Signifies that LVGL should not handle the current tap
void LittleVgl::CancelTap() {
if (tapped) {
isCancelled = true;
@ -260,6 +257,13 @@ void LittleVgl::CancelTap() {
}
}
// Clear the current tapped state
// Signifies that touch input processing is suspended
void LittleVgl::ClearTouchState() {
touchPoint = {-1, -1};
tapped = false;
}
bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) {
ptr->point.x = touchPoint.x;
ptr->point.y = touchPoint.y;

View File

@ -26,6 +26,7 @@ namespace Pinetime {
void SetFullRefresh(FullRefreshDirections direction);
void SetNewTouchPoint(int16_t x, int16_t y, bool contact);
void CancelTap();
void ClearTouchState();
bool GetFullRefresh() {
bool returnValue = fullRefresh;

View File

@ -6,8 +6,8 @@ namespace Pinetime {
namespace Display {
enum class Messages : uint8_t {
GoToSleep,
GoToAOD,
GoToRunning,
UpdateDateTime,
UpdateBleConnection,
TouchEvent,
ButtonPushed,
@ -17,8 +17,9 @@ namespace Pinetime {
NewNotification,
TimerDone,
BleFirmwareUpdateStarted,
DimScreen,
RestoreBrightness,
// Resets the screen timeout timer when awake
// Does nothing when asleep
NotifyDeviceActivity,
ShowPairingKey,
AlarmTriggered,
Chime,

View File

@ -0,0 +1,110 @@
/* Copyright (C) 2024 Caleb Fontenot
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "WeatherHelper.h"
#include <FreeRTOS.h>
#include <lvgl/src/lv_misc/lv_color.h>
#include <tuple>
#include <vector>
#include <array>
#include <cstdint>
#include <cstdio>
#include <algorithm>
#include <nrfx_log.h>
using namespace Pinetime::Applications;
//Linear gradient temperature color calculator :)
int16_t WeatherHelper::RoundTemperature(int16_t temp) {
return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
}
std::tuple<int, int, int> rgb565to888(int r, int g, int b) {
return {
( r * 527 + 23 ) >> 6,
( g * 259 + 33 ) >> 6,
( b * 527 + 23 ) >> 6
};
}
const char* WeatherHelper::floatToRgbHex(lv_color_t rgb) {
std::tuple<int, int, int> tuple = rgb565to888(LV_COLOR_GET_R(rgb), LV_COLOR_GET_G(rgb), LV_COLOR_GET_B(rgb));
char *rgbHex = new char[7];
snprintf(rgbHex, 7, "%02X%02X%02X", std::get<0>(tuple), std::get<1>(tuple), std::get<2>(tuple));
return rgbHex;
}
lv_color_t hexToFloat(int rgb) {
return lv_color_hex(rgb);
}
float normalize(float value) {
if (value < 0.0f) {
return 0.0f;
} else if (value > 1.0f) {
return 1.0f;
} else {
return value;
}
}
// reference: https://dev.to/ndesmic/linear-color-gradients-from-scratch-1a0e
const lv_color_t lerp(lv_color_t pointA, lv_color_t pointB, float normalValue) {
auto [redA, greenA, blueA] = rgb565to888(LV_COLOR_GET_R(pointA), LV_COLOR_GET_G(pointA), LV_COLOR_GET_B(pointA));
auto [redB, greenB, blueB] = rgb565to888(LV_COLOR_GET_R(pointB), LV_COLOR_GET_G(pointB), LV_COLOR_GET_B(pointB));
NRF_LOG_INFO("Normal value: %f", normalValue);
int outputRed = (redA + (redB - redA) * normalValue);
int outputGreen = (greenA + (greenB - greenA) * normalValue);
int outputBlue = (blueA + (blueB - blueA) * normalValue);
//increase brightness
float incAmount = 1.2;
outputRed = std::min(255, static_cast<int>(outputRed*incAmount));
outputGreen = std::min(255, static_cast<int>(outputGreen*incAmount));
outputBlue = std::min(255, static_cast<int>(outputBlue*incAmount));
auto lerpOutput = LV_COLOR_MAKE(outputRed, outputGreen, outputBlue);
NRF_LOG_INFO("pointA: %i, %i, %i", redA, greenA, blueA);
NRF_LOG_INFO("pointB: %i, %i, %i", redB, greenB, blueB);
NRF_LOG_INFO("lerpOutput: %i, %i, %i", LV_COLOR_GET_R(lerpOutput), LV_COLOR_GET_G(lerpOutput), LV_COLOR_GET_B(lerpOutput));
return lerpOutput;
}
constexpr std::array<lv_color_t, 4> getColors() {
const std::array<int, 4> colors = {0x5555ff, 0x00c9ff, 0xff9b00, 0xff0000};
std::array<lv_color_t, 4> stops;
int8_t i = 0;
for (auto colorVal: colors) {
stops[i++] = (hexToFloat(colorVal));
}
return stops;
}
const lv_color_t WeatherHelper::TemperatureColor(int16_t temperature) {
std::array<lv_color_t, 4> stops = getColors();
int tempRounded = RoundTemperature(temperature);
if (tempRounded < 0) {
tempRounded = 1;
}
// convert temperature to range between newMin and newMax
float oldRange = (oldMax - oldMin);
float newRange = (newMax - newMin);
float newValue = (((tempRounded - oldMin) * newRange) / oldRange) + newMin;
newValue = normalize(newValue);
return lerp(stops[0], stops[3], newValue);
}

View File

@ -0,0 +1,35 @@
/* Copyright (C) 2024 Caleb Fontenot
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <FreeRTOS.h>
#include <lvgl/src/lv_misc/lv_color.h>
namespace Pinetime {
namespace Applications {
class WeatherHelper {
public:
static int16_t RoundTemperature(int16_t temp);
static const lv_color_t TemperatureColor(int16_t temperature);
static const char* floatToRgbHex(lv_color_t rgb);
constexpr static float oldMax = 50;
constexpr static float oldMin = 0;
constexpr static float newMax = 1;
constexpr static float newMin = 0;
};
}
}

View File

@ -11,6 +11,7 @@ configure_file(${CMAKE_CURRENT_LIST_DIR}/jetbrains_mono_bold_20.c_M.patch
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.12)
# FindPython3 module introduces with CMake 3.12
# https://cmake.org/cmake/help/latest/module/FindPython3.html
set(Python3_FIND_STRATEGY LOCATION) # https://discourse.cmake.org/t/find-package-python3-is-not-finding-the-correct-python/10563
find_package(Python3 REQUIRED)
else()
set(Python3_EXECUTABLE "python")

View File

@ -48,7 +48,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
Controllers::Settings::ClockType clockType,
System::SystemTask& systemTask,
Controllers::MotorController& motorController)
: alarmController {alarmController}, systemTask {systemTask}, motorController {motorController} {
: alarmController {alarmController}, wakeLock(systemTask), motorController {motorController} {
hourCounter.Create();
lv_obj_align(hourCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0);
@ -117,7 +117,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
UpdateAlarmTime();
if (alarmController.State() == Controllers::AlarmController::AlarmState::Alerting) {
if (alarmController.IsAlerting()) {
SetAlerting();
} else {
SetSwitchState(LV_ANIM_OFF);
@ -125,14 +125,15 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
}
Alarm::~Alarm() {
if (alarmController.State() == AlarmController::AlarmState::Alerting) {
if (alarmController.IsAlerting()) {
StopAlerting();
}
lv_obj_clean(lv_scr_act());
alarmController.SaveAlarm();
}
void Alarm::DisableAlarm() {
if (alarmController.State() == AlarmController::AlarmState::Set) {
if (alarmController.IsEnabled()) {
alarmController.DisableAlarm();
lv_switch_off(enableSwitch, LV_ANIM_ON);
}
@ -172,7 +173,7 @@ bool Alarm::OnButtonPushed() {
HideInfo();
return true;
}
if (alarmController.State() == AlarmController::AlarmState::Alerting) {
if (alarmController.IsAlerting()) {
StopAlerting();
return true;
}
@ -181,7 +182,7 @@ bool Alarm::OnButtonPushed() {
bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
// Don't allow closing the screen by swiping while the alarm is alerting
return alarmController.State() == AlarmController::AlarmState::Alerting && event == TouchEvents::SwipeDown;
return alarmController.IsAlerting() && event == TouchEvents::SwipeDown;
}
void Alarm::OnValueChanged() {
@ -205,7 +206,7 @@ void Alarm::SetAlerting() {
lv_obj_set_hidden(btnStop, false);
taskStopAlarm = lv_task_create(StopAlarmTaskCallback, pdMS_TO_TICKS(60 * 1000), LV_TASK_PRIO_MID, this);
motorController.StartRinging();
systemTask.PushMessage(System::Messages::DisableSleeping);
wakeLock.Lock();
}
void Alarm::StopAlerting() {
@ -216,21 +217,16 @@ void Alarm::StopAlerting() {
lv_task_del(taskStopAlarm);
taskStopAlarm = nullptr;
}
systemTask.PushMessage(System::Messages::EnableSleeping);
wakeLock.Release();
lv_obj_set_hidden(enableSwitch, false);
lv_obj_set_hidden(btnStop, true);
}
void Alarm::SetSwitchState(lv_anim_enable_t anim) {
switch (alarmController.State()) {
case AlarmController::AlarmState::Set:
if (alarmController.IsEnabled()) {
lv_switch_on(enableSwitch, anim);
break;
case AlarmController::AlarmState::Not_Set:
} else {
lv_switch_off(enableSwitch, anim);
break;
default:
break;
}
}
@ -247,7 +243,7 @@ void Alarm::ShowInfo() {
txtMessage = lv_label_create(btnMessage, nullptr);
lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY);
if (alarmController.State() == AlarmController::AlarmState::Set) {
if (alarmController.IsEnabled()) {
auto timeToAlarm = alarmController.SecondsToAlarm();
auto daysToAlarm = timeToAlarm / 86400;

View File

@ -22,6 +22,7 @@
#include "displayapp/screens/Screen.h"
#include "displayapp/widgets/Counter.h"
#include "displayapp/Controllers.h"
#include "systemtask/WakeLock.h"
#include "Symbols.h"
namespace Pinetime {
@ -43,7 +44,7 @@ namespace Pinetime {
private:
Controllers::AlarmController& alarmController;
System::SystemTask& systemTask;
System::WakeLock wakeLock;
Controllers::MotorController& motorController;
lv_obj_t *btnStop, *txtStop, *btnRecur, *txtRecur, *btnInfo, *enableSwitch;

View File

@ -17,8 +17,8 @@ namespace {
FirmwareValidation::FirmwareValidation(Pinetime::Controllers::FirmwareValidator& validator) : validator {validator} {
labelVersion = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_fmt(labelVersion,
"Version : %lu.%lu.%lu\n"
"ShortRef : %s",
"Version: %lu.%lu.%lu\n"
"ShortRef: %s",
Version::Major(),
Version::Minor(),
Version::Patch(),

View File

@ -15,8 +15,9 @@ namespace {
}
FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightnessController)
: systemTask {systemTask}, brightnessController {brightnessController} {
: wakeLock(systemTask), brightnessController {brightnessController} {
previousBrightnessLevel = brightnessController.Level();
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
flashLight = lv_label_create(lv_scr_act(), nullptr);
@ -46,13 +47,13 @@ FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessCo
backgroundAction->user_data = this;
lv_obj_set_event_cb(backgroundAction, EventHandler);
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
wakeLock.Lock();
}
FlashLight::~FlashLight() {
lv_obj_clean(lv_scr_act());
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
brightnessController.Set(previousBrightnessLevel);
}
void FlashLight::SetColors() {

View File

@ -3,6 +3,7 @@
#include "displayapp/screens/Screen.h"
#include "components/brightness/BrightnessController.h"
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include <cstdint>
#include <lvgl/lvgl.h>
@ -23,10 +24,11 @@ namespace Pinetime {
void SetIndicators();
void SetColors();
Pinetime::System::SystemTask& systemTask;
Pinetime::System::WakeLock wakeLock;
Controllers::BrightnessController& brightnessController;
Controllers::BrightnessController::Levels brightnessLevel = Controllers::BrightnessController::Levels::High;
Controllers::BrightnessController::Levels previousBrightnessLevel;
lv_obj_t* flashLight;
lv_obj_t* backgroundAction;

View File

@ -29,7 +29,7 @@ namespace {
}
HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, System::SystemTask& systemTask)
: heartRateController {heartRateController}, systemTask {systemTask} {
: heartRateController {heartRateController}, wakeLock(systemTask) {
bool isHrRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped;
label_hr = lv_label_create(lv_scr_act(), nullptr);
@ -63,7 +63,7 @@ HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, Syst
label_startStop = lv_label_create(btn_startStop, nullptr);
UpdateStartStopButton(isHrRunning);
if (isHrRunning) {
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
wakeLock.Lock();
}
taskRefresh = lv_task_create(RefreshTaskCallback, 100, LV_TASK_PRIO_MID, this);
@ -72,7 +72,6 @@ HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, Syst
HeartRate::~HeartRate() {
lv_task_del(taskRefresh);
lv_obj_clean(lv_scr_act());
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
}
void HeartRate::Refresh() {
@ -101,12 +100,12 @@ void HeartRate::OnStartStopEvent(lv_event_t event) {
if (heartRateController.State() == Controllers::HeartRateController::States::Stopped) {
heartRateController.Start();
UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped);
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
wakeLock.Lock();
lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::highlight);
} else {
heartRateController.Stop();
UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
wakeLock.Release();
lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::lightGray);
}
}

View File

@ -4,6 +4,7 @@
#include <chrono>
#include "displayapp/screens/Screen.h"
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include "Symbols.h"
#include <lvgl/src/lv_core/lv_style.h>
#include <lvgl/src/lv_core/lv_obj.h>
@ -27,7 +28,7 @@ namespace Pinetime {
private:
Controllers::HeartRateController& heartRateController;
Pinetime::System::SystemTask& systemTask;
Pinetime::System::WakeLock wakeLock;
void UpdateStartStopButton(bool isRunning);
lv_obj_t* label_hr;
lv_obj_t* label_bpm;

View File

@ -22,7 +22,7 @@ namespace {
}
Metronome::Metronome(Controllers::MotorController& motorController, System::SystemTask& systemTask)
: motorController {motorController}, systemTask {systemTask} {
: motorController {motorController}, wakeLock(systemTask) {
bpmArc = lv_arc_create(lv_scr_act(), nullptr);
bpmArc->user_data = this;
@ -72,7 +72,6 @@ Metronome::Metronome(Controllers::MotorController& motorController, System::Syst
Metronome::~Metronome() {
lv_task_del(taskRefresh);
systemTask.PushMessage(System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act());
}
@ -128,12 +127,12 @@ void Metronome::OnEvent(lv_obj_t* obj, lv_event_t event) {
metronomeStarted = !metronomeStarted;
if (metronomeStarted) {
lv_label_set_text_static(lblPlayPause, Symbols::pause);
systemTask.PushMessage(System::Messages::DisableSleeping);
wakeLock.Lock();
startTime = xTaskGetTickCount();
counter = 1;
} else {
lv_label_set_text_static(lblPlayPause, Symbols::play);
systemTask.PushMessage(System::Messages::EnableSleeping);
wakeLock.Release();
}
}
break;

View File

@ -1,6 +1,7 @@
#pragma once
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include "components/motor/MotorController.h"
#include "displayapp/screens/Screen.h"
#include "Symbols.h"
@ -21,7 +22,7 @@ namespace Pinetime {
TickType_t startTime = 0;
TickType_t tappedTime = 0;
Controllers::MotorController& motorController;
System::SystemTask& systemTask;
System::WakeLock wakeLock;
int16_t bpm = 120;
uint8_t bpb = 4;
uint8_t counter = 1;

View File

@ -20,7 +20,7 @@ Notifications::Notifications(DisplayApp* app,
notificationManager {notificationManager},
alertNotificationService {alertNotificationService},
motorController {motorController},
systemTask {systemTask},
wakeLock(systemTask),
mode {mode} {
notificationManager.ClearNewNotificationFlag();
@ -40,7 +40,7 @@ Notifications::Notifications(DisplayApp* app,
validDisplay = false;
}
if (mode == Modes::Preview) {
systemTask.PushMessage(System::Messages::DisableSleeping);
wakeLock.Lock();
if (notification.category == Controllers::NotificationManager::Categories::IncomingCall) {
motorController.StartRinging();
} else {
@ -65,7 +65,6 @@ Notifications::~Notifications() {
lv_task_del(taskRefresh);
// make sure we stop any vibrations before exiting
motorController.StopRinging();
systemTask.PushMessage(System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act());
}
@ -82,7 +81,6 @@ void Notifications::Refresh() {
} else if (mode == Modes::Preview && dismissingNotification) {
running = false;
currentItem = std::make_unique<NotificationItem>(alertNotificationService, motorController);
} else if (dismissingNotification) {
dismissingNotification = false;
@ -113,15 +111,15 @@ void Notifications::Refresh() {
alertNotificationService,
motorController);
} else {
currentItem = std::make_unique<NotificationItem>(alertNotificationService, motorController);
running = false;
}
}
running = currentItem->IsRunning() && running;
running = running && currentItem->IsRunning();
}
void Notifications::OnPreviewInteraction() {
systemTask.PushMessage(System::Messages::EnableSleeping);
wakeLock.Release();
motorController.StopRinging();
if (timeoutLine != nullptr) {
lv_obj_del(timeoutLine);
@ -173,7 +171,9 @@ bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
} else if (nextMessage.valid) {
currentId = nextMessage.id;
} else {
// don't update id, won't be found be refresh and try to load latest message or no message box
// don't update id, notification manager will try to fetch
// but not find it. Refresh will try to load latest message
// or dismiss to watchface
}
DismissToBlack();
return true;

View File

@ -8,6 +8,7 @@
#include "components/ble/NotificationManager.h"
#include "components/motor/MotorController.h"
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
namespace Pinetime {
namespace Controllers {
@ -73,7 +74,7 @@ namespace Pinetime {
Pinetime::Controllers::NotificationManager& notificationManager;
Pinetime::Controllers::AlertNotificationService& alertNotificationService;
Pinetime::Controllers::MotorController& motorController;
System::SystemTask& systemTask;
System::WakeLock wakeLock;
Modes mode = Modes::Normal;
std::unique_ptr<NotificationItem> currentItem;
Pinetime::Controllers::NotificationManager::Notification::Id currentId;

View File

@ -34,7 +34,7 @@ namespace {
constexpr TickType_t blinkInterval = pdMS_TO_TICKS(1000);
}
StopWatch::StopWatch(System::SystemTask& systemTask) : systemTask {systemTask} {
StopWatch::StopWatch(System::SystemTask& systemTask) : wakeLock(systemTask) {
static constexpr uint8_t btnWidth = 115;
static constexpr uint8_t btnHeight = 80;
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
@ -79,7 +79,6 @@ StopWatch::StopWatch(System::SystemTask& systemTask) : systemTask {systemTask} {
StopWatch::~StopWatch() {
lv_task_del(taskRefresh);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act());
}
@ -135,7 +134,7 @@ void StopWatch::Start() {
SetInterfaceRunning();
startTime = xTaskGetTickCount();
currentState = States::Running;
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
wakeLock.Lock();
}
void StopWatch::Pause() {
@ -145,7 +144,7 @@ void StopWatch::Pause() {
oldTimeElapsed = laps[lapsDone];
blinkTime = xTaskGetTickCount() + blinkInterval;
currentState = States::Halted;
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
wakeLock.Release();
}
void StopWatch::Refresh() {

View File

@ -7,6 +7,7 @@
#include "portmacro_cmsis.h"
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"
@ -43,7 +44,7 @@ namespace Pinetime {
void Start();
void Pause();
Pinetime::System::SystemTask& systemTask;
Pinetime::System::WakeLock wakeLock;
States currentState = States::Init;
TickType_t startTime;
TickType_t oldTimeElapsed = 0;

View File

@ -38,15 +38,16 @@ SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp* app,
const Pinetime::Controllers::Ble& bleController,
const Pinetime::Drivers::Watchdog& watchdog,
Pinetime::Controllers::MotionController& motionController,
const Pinetime::Drivers::Cst816S& touchPanel)
: app {app},
dateTimeController {dateTimeController},
const Pinetime::Drivers::Cst816S& touchPanel,
const Pinetime::Drivers::SpiNorFlash& spiNorFlash)
: dateTimeController {dateTimeController},
batteryController {batteryController},
brightnessController {brightnessController},
bleController {bleController},
watchdog {watchdog},
motionController {motionController},
touchPanel {touchPanel},
spiNorFlash {spiNorFlash},
screens {app,
0,
{[this]() -> std::unique_ptr<Screen> {
@ -186,13 +187,15 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(label, true);
const auto& bleAddr = bleController.Address();
auto spiFlashId = spiNorFlash.GetIdentification();
lv_label_set_text_fmt(label,
"#808080 BLE MAC#\n"
" %02x:%02x:%02x:%02x:%02x:%02x"
" %02x:%02x:%02x:%02x:%02x:%02x\n"
"\n"
"#808080 SPI Flash# %02x-%02x-%02x\n"
"\n"
"#808080 Memory heap#\n"
" #808080 Free# %d\n"
" #808080 Free# %d/%d\n"
" #808080 Min free# %d\n"
" #808080 Alloc err# %d\n"
" #808080 Ovrfl err# %d\n",
@ -202,7 +205,11 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
bleAddr[2],
bleAddr[1],
bleAddr[0],
spiFlashId.manufacturer,
spiFlashId.type,
spiFlashId.density,
xPortGetFreeHeapSize(),
xPortGetHeapSize(),
xPortGetMinimumEverFreeHeapSize(),
mallocFailedCount,
stackOverflowCount);

View File

@ -29,12 +29,12 @@ namespace Pinetime {
const Pinetime::Controllers::Ble& bleController,
const Pinetime::Drivers::Watchdog& watchdog,
Pinetime::Controllers::MotionController& motionController,
const Pinetime::Drivers::Cst816S& touchPanel);
const Pinetime::Drivers::Cst816S& touchPanel,
const Pinetime::Drivers::SpiNorFlash& spiNorFlash);
~SystemInfo() override;
bool OnTouchEvent(TouchEvents event) override;
private:
DisplayApp* app;
Pinetime::Controllers::DateTime& dateTimeController;
const Pinetime::Controllers::Battery& batteryController;
Pinetime::Controllers::BrightnessController& brightnessController;
@ -42,6 +42,7 @@ namespace Pinetime {
const Pinetime::Drivers::Watchdog& watchdog;
Pinetime::Controllers::MotionController& motionController;
const Pinetime::Drivers::Cst816S& touchPanel;
const Pinetime::Drivers::SpiNorFlash& spiNorFlash;
ScreenList<5> screens;

View File

@ -104,9 +104,7 @@ void Timer::UpdateMask() {
void Timer::Refresh() {
if (timer.IsRunning()) {
auto secondsRemaining = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
minuteCounter.SetValue(secondsRemaining.count() / 60);
secondCounter.SetValue(secondsRemaining.count() % 60);
DisplayTime();
} else if (buttonPressing && xTaskGetTickCount() > pressTime + pdMS_TO_TICKS(150)) {
lv_label_set_text_static(txtPlayPause, "Reset");
maskPosition += 15;
@ -119,6 +117,14 @@ void Timer::Refresh() {
}
}
void Timer::DisplayTime() {
displaySeconds = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
if (displaySeconds.IsUpdated()) {
minuteCounter.SetValue(displaySeconds.Get().count() / 60);
secondCounter.SetValue(displaySeconds.Get().count() % 60);
}
}
void Timer::SetTimerRunning() {
minuteCounter.HideControls();
secondCounter.HideControls();
@ -133,9 +139,7 @@ void Timer::SetTimerStopped() {
void Timer::ToggleRunning() {
if (timer.IsRunning()) {
auto secondsRemaining = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
minuteCounter.SetValue(secondsRemaining.count() / 60);
secondCounter.SetValue(secondsRemaining.count() % 60);
DisplayTime();
timer.StopTimer();
SetTimerStopped();
} else if (secondCounter.GetValue() + minuteCounter.GetValue() > 0) {
@ -147,7 +151,6 @@ void Timer::ToggleRunning() {
}
void Timer::Reset() {
minuteCounter.SetValue(0);
secondCounter.SetValue(0);
DisplayTime();
SetTimerStopped();
}

View File

@ -1,10 +1,10 @@
#pragma once
#include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h"
#include "systemtask/SystemTask.h"
#include "displayapp/LittleVgl.h"
#include "displayapp/widgets/Counter.h"
#include "utility/DirtyValue.h"
#include <lvgl/lvgl.h>
#include "components/timer/Timer.h"
@ -26,6 +26,7 @@ namespace Pinetime::Applications {
void SetTimerRunning();
void SetTimerStopped();
void UpdateMask();
void DisplayTime();
Pinetime::Controllers::Timer& timer;
lv_obj_t* btnPlayPause;
@ -43,6 +44,7 @@ namespace Pinetime::Applications {
bool buttonPressing = false;
lv_coord_t maskPosition = 0;
TickType_t pressTime = 0;
Utility::DirtyValue<std::chrono::seconds> displaySeconds;
};
}

View File

@ -75,7 +75,7 @@ namespace Pinetime {
BatteryIcon batteryIcon;
const Controllers::DateTime& dateTimeController;
Controllers::DateTime& dateTimeController;
const Controllers::Battery& batteryController;
const Controllers::Ble& bleController;
Controllers::NotificationManager& notificationManager;

View File

@ -2,6 +2,7 @@
#include <lvgl/lvgl.h>
#include <cstdio>
#include "displayapp/screens/NotificationIcon.h"
#include "displayapp/screens/Symbols.h"
#include "displayapp/screens/WeatherSymbols.h"
@ -174,13 +175,12 @@ void WatchFaceDigital::Refresh() {
if (currentWeather.IsUpdated()) {
auto optCurrentWeather = currentWeather.Get();
if (optCurrentWeather) {
int16_t temp = optCurrentWeather->temperature;
int16_t temp = optCurrentWeather->temperature.Celsius();
char tempUnit = 'C';
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
temp = optCurrentWeather->temperature.Fahrenheit();
tempUnit = 'F';
}
temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
} else {

View File

@ -22,7 +22,7 @@
#include "displayapp/screens/WatchFacePineTimeStyle.h"
#include <lvgl/lvgl.h>
#include <cstdio>
#include <displayapp/Colors.h>
#include "displayapp/Colors.h"
#include "displayapp/screens/BatteryIcon.h"
#include "displayapp/screens/BleIcon.h"
#include "displayapp/screens/NotificationIcon.h"
@ -543,11 +543,10 @@ void WatchFacePineTimeStyle::Refresh() {
if (currentWeather.IsUpdated()) {
auto optCurrentWeather = currentWeather.Get();
if (optCurrentWeather) {
int16_t temp = optCurrentWeather->temperature;
int16_t temp = optCurrentWeather->temperature.Celsius();
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
temp = optCurrentWeather->temperature.Fahrenheit();
}
temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
lv_label_set_text_fmt(temperature, "%d°", temp);
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
} else {

View File

@ -1,14 +1,21 @@
#include <FreeRTOS.h>
#include <lvgl/lvgl.h>
#include "displayapp/screens/WatchFaceTerminal.h"
#include "displayapp/screens/BatteryIcon.h"
#include "displayapp/screens/NotificationIcon.h"
#include "displayapp/screens/Symbols.h"
#include "displayapp/InfiniTimeTheme.h"
#include "components/battery/BatteryController.h"
#include "components/ble/BleController.h"
#include "components/ble/NotificationManager.h"
#include "components/heartrate/HeartRateController.h"
#include "components/motion/MotionController.h"
#include "components/settings/Settings.h"
#include "displayapp/WeatherHelper.h"
#include <nrfx_log.h>
#include <tuple>
#include <vector>
#include <cmath>
using namespace Pinetime::Applications::Screens;
@ -18,7 +25,8 @@ WatchFaceTerminal::WatchFaceTerminal(Controllers::DateTime& dateTimeController,
Controllers::NotificationManager& notificationManager,
Controllers::Settings& settingsController,
Controllers::HeartRateController& heartRateController,
Controllers::MotionController& motionController)
Controllers::MotionController& motionController,
Controllers::SimpleWeatherService& weatherController)
: currentDateTime {{}},
dateTimeController {dateTimeController},
batteryController {batteryController},
@ -26,14 +34,15 @@ WatchFaceTerminal::WatchFaceTerminal(Controllers::DateTime& dateTimeController,
notificationManager {notificationManager},
settingsController {settingsController},
heartRateController {heartRateController},
motionController {motionController} {
motionController {motionController},
weatherController {weatherController} {
batteryValue = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(batteryValue, true);
lv_obj_align(batteryValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -20);
connectState = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(connectState, true);
lv_obj_align(connectState, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 40);
lv_obj_align(connectState, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 80);
notificationIcon = lv_label_create(lv_scr_act(), nullptr);
lv_obj_align(notificationIcon, nullptr, LV_ALIGN_IN_LEFT_MID, 0, -100);
@ -47,7 +56,7 @@ WatchFaceTerminal::WatchFaceTerminal(Controllers::DateTime& dateTimeController,
lv_label_set_text_static(label_prompt_1, "user@watch:~ $ now");
label_prompt_2 = lv_label_create(lv_scr_act(), nullptr);
lv_obj_align(label_prompt_2, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 60);
lv_obj_align(label_prompt_2, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 100);
lv_label_set_text_static(label_prompt_2, "user@watch:~ $");
label_time = lv_label_create(lv_scr_act(), nullptr);
@ -62,6 +71,14 @@ WatchFaceTerminal::WatchFaceTerminal(Controllers::DateTime& dateTimeController,
lv_label_set_recolor(stepValue, true);
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 0);
weatherStatus = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(weatherStatus, true);
lv_obj_align(weatherStatus, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 40);
bytesFree = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(bytesFree, true);
lv_obj_align(bytesFree, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 60);
taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
Refresh();
}
@ -71,6 +88,42 @@ WatchFaceTerminal::~WatchFaceTerminal() {
lv_obj_clean(lv_scr_act());
}
// https://www.wpc.ncep.noaa.gov/html/contract.html
const char* WeatherString(uint8_t weatherID) {
switch (weatherID) {
case 0: {
return "CLR";
}
case 1: {
return "SLGT CLD";
}
case 2: {
return "CLD";
}
case 3: {
return "EXTRM CLD";
}
case 4: {
return "TSRA";
}
case 5: {
return "RA";
}
case 6: {
return "TSTM";
}
case 7: {
return "SN";
}
case 8: {
return "BR";
}
default: {
return "UNKN";
}
}
}
void WatchFaceTerminal::Refresh() {
powerPresent = batteryController.IsPowerPresent();
batteryPercentRemaining = batteryController.PercentRemaining();
@ -104,6 +157,41 @@ void WatchFaceTerminal::Refresh() {
}
}
// Following along from the example given by Weather.cpp...
// get an instance of the weather service? not exactly sure what this does...
currentWeather = weatherController.Current();
// check to see if we have valid weather data
if (currentWeather.IsUpdated()) {
auto optCurrentWeather = currentWeather.Get(); // the actual weather data
if (optCurrentWeather) {
int16_t temp = optCurrentWeather->temperature.PreciseCelsius(); // current temperature
uint8_t weatherId = static_cast<int>(optCurrentWeather->iconId); // weather type
NRF_LOG_INFO("Raw temp: %d", temp);
NRF_LOG_INFO("Rounded temp: %d", WeatherHelper::RoundTemperature(temp));
// testColor(); //testVal * 100
auto color = WeatherHelper::floatToRgbHex(WeatherHelper::TemperatureColor(temp)); // call temperature color BEFORE unit conversion
// unit conversion
char tempUnit = 'C';
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = optCurrentWeather->temperature.PreciseFahrenheit();
tempUnit = 'F';
}
NRF_LOG_INFO("Color hex: %s", color);
lv_label_set_text_fmt(weatherStatus,
"[WTHR]#%s %d#°%c %s",
color,
WeatherHelper::RoundTemperature(temp),
tempUnit,
WeatherString(weatherId));
delete[] color;
} else {
lv_label_set_text_static(weatherStatus, "[WTHR]No Data");
}
}
lv_label_set_text_fmt(bytesFree, "[MEM] %i B Free", xPortGetFreeHeapSize());
currentDateTime = std::chrono::time_point_cast<std::chrono::seconds>(dateTimeController.CurrentDateTime());
if (currentDateTime.IsUpdated()) {
uint8_t hour = dateTimeController.Hours();

View File

@ -7,6 +7,7 @@
#include <displayapp/Controllers.h>
#include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h"
#include "components/ble/SimpleWeatherService.h"
#include "utility/DirtyValue.h"
namespace Pinetime {
@ -30,7 +31,9 @@ namespace Pinetime {
Controllers::NotificationManager& notificationManager,
Controllers::Settings& settingsController,
Controllers::HeartRateController& heartRateController,
Controllers::MotionController& motionController);
Controllers::MotionController& motionController,
Controllers::SimpleWeatherService& weatherService
);
~WatchFaceTerminal() override;
void Refresh() override;
@ -45,6 +48,7 @@ namespace Pinetime {
Utility::DirtyValue<uint8_t> heartbeat {};
Utility::DirtyValue<bool> heartbeatRunning {};
Utility::DirtyValue<bool> notificationState {};
Utility::DirtyValue<std::optional<Controllers::SimpleWeatherService::CurrentWeather>> currentWeather {};
Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::days>> currentDate;
lv_obj_t* label_time;
@ -56,6 +60,8 @@ namespace Pinetime {
lv_obj_t* stepValue;
lv_obj_t* notificationIcon;
lv_obj_t* connectState;
lv_obj_t* weatherStatus;
lv_obj_t* bytesFree;
Controllers::DateTime& dateTimeController;
const Controllers::Battery& batteryController;
@ -64,7 +70,7 @@ namespace Pinetime {
Controllers::Settings& settingsController;
Controllers::HeartRateController& heartRateController;
Controllers::MotionController& motionController;
Controllers::SimpleWeatherService& weatherController;
lv_task_t* taskRefresh;
};
}
@ -81,7 +87,8 @@ namespace Pinetime {
controllers.notificationManager,
controllers.settingsController,
controllers.heartRateController,
controllers.motionController);
controllers.motionController,
*controllers.weatherController);
};
static bool IsAvailable(Pinetime::Controllers::FS& /*filesystem*/) {

View File

@ -1,5 +1,7 @@
#include "displayapp/screens/Weather.h"
#include <lvgl/lvgl.h>
#include "components/ble/SimpleWeatherService.h"
#include "components/datetime/DateTimeController.h"
#include "components/settings/Settings.h"
@ -10,31 +12,27 @@
using namespace Pinetime::Applications::Screens;
namespace {
lv_color_t TemperatureColor(int16_t temperature) {
if (temperature <= 0) { // freezing
lv_color_t TemperatureColor(Pinetime::Controllers::SimpleWeatherService::Temperature temp) {
if (temp.Celsius() <= 0) { // freezing
return Colors::blue;
} else if (temperature <= 400) { // ice
} else if (temp.Celsius() <= 4) { // ice
return LV_COLOR_CYAN;
} else if (temperature >= 2700) { // hot
} else if (temp.Celsius() >= 27) { // hot
return Colors::deepOrange;
}
return Colors::orange; // normal
}
uint8_t TemperatureStyle(int16_t temperature) {
if (temperature <= 0) { // freezing
uint8_t TemperatureStyle(Pinetime::Controllers::SimpleWeatherService::Temperature temp) {
if (temp.Celsius() <= 0) { // freezing
return LV_TABLE_PART_CELL3;
} else if (temperature <= 400) { // ice
} else if (temp.Celsius() <= 4) { // ice
return LV_TABLE_PART_CELL4;
} else if (temperature >= 2700) { // hot
} else if (temp.Celsius() >= 27) { // hot
return LV_TABLE_PART_CELL6;
}
return LV_TABLE_PART_CELL5; // normal
}
int16_t RoundTemperature(int16_t temp) {
return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
}
}
Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService)
@ -120,22 +118,25 @@ void Weather::Refresh() {
if (currentWeather.IsUpdated()) {
auto optCurrentWeather = currentWeather.Get();
if (optCurrentWeather) {
int16_t temp = optCurrentWeather->temperature;
int16_t minTemp = optCurrentWeather->minTemperature;
int16_t maxTemp = optCurrentWeather->maxTemperature;
lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, TemperatureColor(temp));
int16_t temp = optCurrentWeather->temperature.Celsius();
int16_t minTemp = optCurrentWeather->minTemperature.Celsius();
int16_t maxTemp = optCurrentWeather->maxTemperature.Celsius();
char tempUnit = 'C';
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
temp = optCurrentWeather->temperature.Fahrenheit();
minTemp = optCurrentWeather->minTemperature.Fahrenheit();
maxTemp = optCurrentWeather->maxTemperature.Fahrenheit();
tempUnit = 'F';
}
lv_obj_set_style_local_text_color(temperature,
LV_LABEL_PART_MAIN,
LV_STATE_DEFAULT,
TemperatureColor(optCurrentWeather->temperature));
lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId));
lv_label_set_text(condition, Symbols::GetCondition(optCurrentWeather->iconId));
lv_label_set_text_fmt(temperature, "%d°%c", RoundTemperature(temp), tempUnit);
lv_label_set_text_fmt(minTemperature, "%d°", RoundTemperature(minTemp));
lv_label_set_text_fmt(maxTemperature, "%d°", RoundTemperature(maxTemp));
lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
lv_label_set_text_fmt(minTemperature, "%d°", minTemp);
lv_label_set_text_fmt(maxTemperature, "%d°", maxTemp);
} else {
lv_label_set_text(icon, "");
lv_label_set_text(condition, "");
@ -152,24 +153,22 @@ void Weather::Refresh() {
if (optCurrentForecast) {
std::tm localTime = *std::localtime(reinterpret_cast<const time_t*>(&optCurrentForecast->timestamp));
for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
int16_t maxTemp = optCurrentForecast->days[i].maxTemperature;
int16_t minTemp = optCurrentForecast->days[i].minTemperature;
lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(maxTemp));
lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(minTemp));
for (int i = 0; i < optCurrentForecast->nbDays; i++) {
int16_t maxTemp = optCurrentForecast->days[i]->maxTemperature.Celsius();
int16_t minTemp = optCurrentForecast->days[i]->minTemperature.Celsius();
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
maxTemp = optCurrentForecast->days[i]->maxTemperature.Fahrenheit();
minTemp = optCurrentForecast->days[i]->minTemperature.Fahrenheit();
}
lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(optCurrentForecast->days[i]->maxTemperature));
lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(optCurrentForecast->days[i]->minTemperature));
uint8_t wday = localTime.tm_wday + i + 1;
if (wday > 7) {
wday -= 7;
}
maxTemp = RoundTemperature(maxTemp);
minTemp = RoundTemperature(minTemp);
const char* dayOfWeek = Controllers::DateTime::DayOfWeekShortToStringLow(static_cast<Controllers::DateTime::Days>(wday));
lv_table_set_cell_value(forecast, 0, i, dayOfWeek);
lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i].iconId));
lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i]->iconId));
// Pad cells based on the largest number of digits on each column
char maxPadding[3] = " ";
char minPadding[3] = " ";

View File

@ -9,16 +9,22 @@
using namespace Pinetime::Applications::Screens;
namespace {
void event_handler(lv_obj_t* obj, lv_event_t event) {
void TimeoutEventHandler(lv_obj_t* obj, lv_event_t event) {
auto* screen = static_cast<SettingDisplay*>(obj->user_data);
screen->UpdateSelected(obj, event);
}
void AlwaysOnEventHandler(lv_obj_t* obj, lv_event_t event) {
if (event == LV_EVENT_VALUE_CHANGED) {
auto* screen = static_cast<SettingDisplay*>(obj->user_data);
screen->ToggleAlwaysOn();
}
}
}
constexpr std::array<uint16_t, 6> SettingDisplay::options;
SettingDisplay::SettingDisplay(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController)
: app {app}, settingsController {settingsController} {
SettingDisplay::SettingDisplay(Pinetime::Controllers::Settings& settingsController) : settingsController {settingsController} {
lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr);
@ -49,13 +55,20 @@ SettingDisplay::SettingDisplay(Pinetime::Applications::DisplayApp* app, Pinetime
snprintf(buffer, sizeof(buffer), "%2" PRIu16 "s", options[i] / 1000);
lv_checkbox_set_text(cbOption[i], buffer);
cbOption[i]->user_data = this;
lv_obj_set_event_cb(cbOption[i], event_handler);
lv_obj_set_event_cb(cbOption[i], TimeoutEventHandler);
SetRadioButtonStyle(cbOption[i]);
if (settingsController.GetScreenTimeOut() == options[i]) {
lv_checkbox_set_checked(cbOption[i], true);
}
}
alwaysOnCheckbox = lv_checkbox_create(container1, nullptr);
lv_checkbox_set_text(alwaysOnCheckbox, "Always On");
lv_checkbox_set_checked(alwaysOnCheckbox, settingsController.GetAlwaysOnDisplaySetting());
lv_obj_add_state(alwaysOnCheckbox, LV_STATE_DEFAULT);
alwaysOnCheckbox->user_data = this;
lv_obj_set_event_cb(alwaysOnCheckbox, AlwaysOnEventHandler);
}
SettingDisplay::~SettingDisplay() {
@ -63,6 +76,11 @@ SettingDisplay::~SettingDisplay() {
settingsController.SaveSettings();
}
void SettingDisplay::ToggleAlwaysOn() {
settingsController.SetAlwaysOnDisplaySetting(!settingsController.GetAlwaysOnDisplaySetting());
lv_checkbox_set_checked(alwaysOnCheckbox, settingsController.GetAlwaysOnDisplaySetting());
}
void SettingDisplay::UpdateSelected(lv_obj_t* object, lv_event_t event) {
if (event == LV_EVENT_CLICKED) {
for (unsigned int i = 0; i < options.size(); i++) {

View File

@ -14,17 +14,18 @@ namespace Pinetime {
class SettingDisplay : public Screen {
public:
SettingDisplay(DisplayApp* app, Pinetime::Controllers::Settings& settingsController);
SettingDisplay(Pinetime::Controllers::Settings& settingsController);
~SettingDisplay() override;
void UpdateSelected(lv_obj_t* object, lv_event_t event);
void ToggleAlwaysOn();
private:
DisplayApp* app;
static constexpr std::array<uint16_t, 6> options = {5000, 7000, 10000, 15000, 20000, 30000};
Controllers::Settings& settingsController;
lv_obj_t* cbOption[options.size()];
lv_obj_t* alwaysOnCheckbox;
};
}
}

View File

@ -15,8 +15,7 @@ bool SettingSetDateTime::OnTouchEvent(Pinetime::Applications::TouchEvents event)
SettingSetDateTime::SettingSetDateTime(Pinetime::Applications::DisplayApp* app,
Pinetime::Controllers::DateTime& dateTimeController,
Pinetime::Controllers::Settings& settingsController)
: app {app},
dateTimeController {dateTimeController},
: dateTimeController {dateTimeController},
settingsController {settingsController},
screens {app,
0,

View File

@ -20,7 +20,6 @@ namespace Pinetime {
void Quit();
private:
DisplayApp* app;
Controllers::DateTime& dateTimeController;
Controllers::Settings& settingsController;

View File

@ -54,8 +54,7 @@ SettingWatchFace::SettingWatchFace(Pinetime::Applications::DisplayApp* app,
std::array<Screens::SettingWatchFace::Item, UserWatchFaceTypes::Count>&& watchfaceItems,
Pinetime::Controllers::Settings& settingsController,
Pinetime::Controllers::FS& filesystem)
: app {app},
watchfaceItems {std::move(watchfaceItems)},
: watchfaceItems {std::move(watchfaceItems)},
settingsController {settingsController},
filesystem {filesystem},
screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} {

View File

@ -34,7 +34,6 @@ namespace Pinetime {
bool OnTouchEvent(TouchEvents event) override;
private:
DisplayApp* app;
auto CreateScreenList() const;
std::unique_ptr<Screen> CreateScreen(unsigned int screenNum) const;

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