#include #include "displayapp/screens/WatchFaceTerminal.h" #include "displayapp/screens/BatteryIcon.h" #include "displayapp/screens/NotificationIcon.h" #include "displayapp/screens/Symbols.h" #include "displayapp/InfiniTimeTheme.h" #include "components/battery/BatteryController.h" #include "components/ble/BleController.h" #include "components/ble/NotificationManager.h" #include "components/heartrate/HeartRateController.h" #include "components/motion/MotionController.h" #include "components/settings/Settings.h" #include #include #include #include using namespace Pinetime::Applications::Screens; WatchFaceTerminal::WatchFaceTerminal(Controllers::DateTime& dateTimeController, const Controllers::Battery& batteryController, const Controllers::Ble& bleController, Controllers::NotificationManager& notificationManager, Controllers::Settings& settingsController, Controllers::HeartRateController& heartRateController, Controllers::MotionController& motionController, Controllers::SimpleWeatherService& weatherController ) : currentDateTime {{}}, dateTimeController {dateTimeController}, batteryController {batteryController}, bleController {bleController}, notificationManager {notificationManager}, settingsController {settingsController}, heartRateController {heartRateController}, motionController {motionController}, weatherController {weatherController} { batteryValue = lv_label_create(lv_scr_act(), nullptr); lv_label_set_recolor(batteryValue, true); lv_obj_align(batteryValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -20); connectState = lv_label_create(lv_scr_act(), nullptr); lv_label_set_recolor(connectState, true); lv_obj_align(connectState, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 60); notificationIcon = lv_label_create(lv_scr_act(), nullptr); lv_obj_align(notificationIcon, nullptr, LV_ALIGN_IN_LEFT_MID, 0, -100); label_date = lv_label_create(lv_scr_act(), nullptr); lv_label_set_recolor(label_date, true); lv_obj_align(label_date, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -40); label_prompt_1 = lv_label_create(lv_scr_act(), nullptr); lv_obj_align(label_prompt_1, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -80); lv_label_set_text_static(label_prompt_1, "user@watch:~ $ now"); label_prompt_2 = lv_label_create(lv_scr_act(), nullptr); lv_obj_align(label_prompt_2, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 80); lv_label_set_text_static(label_prompt_2, "user@watch:~ $"); label_time = lv_label_create(lv_scr_act(), nullptr); lv_label_set_recolor(label_time, true); lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -60); heartbeatValue = lv_label_create(lv_scr_act(), nullptr); lv_label_set_recolor(heartbeatValue, true); lv_obj_align(heartbeatValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 20); stepValue = lv_label_create(lv_scr_act(), nullptr); lv_label_set_recolor(stepValue, true); lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 0); weatherStatus = lv_label_create(lv_scr_act(), nullptr); lv_label_set_recolor(weatherStatus, true); lv_obj_align(weatherStatus, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 40); taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this); Refresh(); } WatchFaceTerminal::~WatchFaceTerminal() { lv_task_del(taskRefresh); lv_obj_clean(lv_scr_act()); } //https://www.wpc.ncep.noaa.gov/html/contract.html const char* WeatherString(uint8_t weatherID) { switch (weatherID) { case 0: { return "CLR"; } case 1: { return "SLGT CLD"; } case 2: { return "CLD"; } case 3: { return "EXTRM CLD"; } case 4: { return "TSRA"; } case 5: { return "RA"; } case 6: { return "TSTM"; } case 7: { return "SN"; } case 8: { return "BR"; } default: { return "UNKN"; } } } // TODO: This code is duplicated from Weather.cpp. It would probably be better to put it in its own class, but I'm not really certain where it should go. int16_t RoundTemperature(int16_t temp) { return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0); } // End of code duplication. //Linear gradient temperature color calculator :) const char* floatToRgbHex(std::tuple rgb) { char *rgbHex = new char[7]; snprintf(rgbHex, 7, "%02X%02X%02X", static_cast(std::get<0>(rgb)), static_cast(std::get<1>(rgb)), static_cast(std::get<2>(rgb))); return rgbHex; } std::tuple hexToFloat(int rgb) { float r = ((rgb >> 16) & 0xFF) / 255; float g = ((rgb >> 8) & 0xFF) / 255; float b = (rgb & 0xFF) / 255; return std::tuple(r, g, b); } // reference: https://dev.to/ndesmic/linear-color-gradients-from-scratch-1a0e std::tuple lerp(std::tuple pointA, std::tuple pointB, float normalValue) { return std::tuple( get<0>(pointA) + (get<0>(pointB) - get<0>(pointA)) * normalValue, get<1>(pointA) + (get<1>(pointB) - get<1>(pointA)) * normalValue, get<2>(pointA) + (get<2>(pointB) - get<2>(pointA)) * normalValue ); } const char* TemperatureColor(int16_t temperature) { const std::vector colors = {0x0000ff, 0xff9b00, 0xff0000}; std::vector> stops; for (auto colorVal: colors) { stops.emplace_back(hexToFloat(colorVal)); } int tempRounded = RoundTemperature(temperature); if (tempRounded < 0) { tempRounded = 1; } // convert temperature to range between 0 and 1 float oldRange = (56 - 0); float newRange = (1 - 0); float newValue = (((tempRounded - 0) * newRange) / oldRange) + 1; if (newValue <= .5f) { return floatToRgbHex(lerp(stops[0], stops[1], newValue)); } else { return floatToRgbHex(lerp(stops[1], stops[2], newValue)); } } void WatchFaceTerminal::Refresh() { powerPresent = batteryController.IsPowerPresent(); batteryPercentRemaining = batteryController.PercentRemaining(); if (batteryPercentRemaining.IsUpdated() || powerPresent.IsUpdated()) { lv_label_set_text_fmt(batteryValue, "[BATT]#387b54 %d%%", batteryPercentRemaining.Get()); if (batteryController.IsPowerPresent()) { lv_label_ins_text(batteryValue, LV_LABEL_POS_LAST, " Charging"); } } bleState = bleController.IsConnected(); bleRadioEnabled = bleController.IsRadioEnabled(); if (bleState.IsUpdated() || bleRadioEnabled.IsUpdated()) { if (!bleRadioEnabled.Get()) { lv_label_set_text_static(connectState, "[STAT]#0082fc Disabled#"); } else { if (bleState.Get()) { lv_label_set_text_static(connectState, "[STAT]#0082fc Connected#"); } else { lv_label_set_text_static(connectState, "[STAT]#0082fc Disconnected#"); } } } notificationState = notificationManager.AreNewNotificationsAvailable(); if (notificationState.IsUpdated()) { if (notificationState.Get()) { lv_label_set_text_static(notificationIcon, "You have mail."); } else { lv_label_set_text_static(notificationIcon, ""); } } // Following along from the example given by Weather.cpp... // get an instance of the weather service? not exactly sure what this does... currentWeather = weatherController.Current(); // check to see if we have valid weather data if (currentWeather.IsUpdated()) { auto optCurrentWeather = currentWeather.Get(); // the actual weather data if (optCurrentWeather) { int16_t temp = optCurrentWeather->temperature; // current temperature uint8_t weatherId = static_cast(optCurrentWeather->iconId); // weather type NRF_LOG_INFO("Raw temp: %d", temp); NRF_LOG_INFO("Rounded temp: %d", RoundTemperature(temp)); // unit conversion char tempUnit = 'C'; if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) { temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp); tempUnit = 'F'; } auto color = "ff9b00"; //TemperatureColor(temp); NRF_LOG_INFO("Color hex: %s", color); lv_label_set_text_fmt(weatherStatus, "[WTHR]#%s %d#°%c %s", color, RoundTemperature(temp), tempUnit, WeatherString(weatherId)); } else { lv_label_set_text_static(weatherStatus, "[WTHR]No Data"); } } currentDateTime = std::chrono::time_point_cast(dateTimeController.CurrentDateTime()); if (currentDateTime.IsUpdated()) { uint8_t hour = dateTimeController.Hours(); uint8_t minute = dateTimeController.Minutes(); uint8_t second = dateTimeController.Seconds(); if (settingsController.GetClockType() == Controllers::Settings::ClockType::H12) { char ampmChar[3] = "AM"; if (hour == 0) { hour = 12; } else if (hour == 12) { ampmChar[0] = 'P'; } else if (hour > 12) { hour = hour - 12; ampmChar[0] = 'P'; } lv_label_set_text_fmt(label_time, "[TIME]#11cc55 %02d:%02d:%02d %s#", hour, minute, second, ampmChar); } else { lv_label_set_text_fmt(label_time, "[TIME]#11cc55 %02d:%02d:%02d", hour, minute, second); } currentDate = std::chrono::time_point_cast(currentDateTime.Get()); if (currentDate.IsUpdated()) { uint16_t year = dateTimeController.Year(); Controllers::DateTime::Months month = dateTimeController.Month(); uint8_t day = dateTimeController.Day(); lv_label_set_text_fmt(label_date, "[DATE]#007fff %04d-%02d-%02d#", short(year), char(month), char(day)); } } heartbeat = heartRateController.HeartRate(); heartbeatRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped; if (heartbeat.IsUpdated() || heartbeatRunning.IsUpdated()) { if (heartbeatRunning.Get()) { lv_label_set_text_fmt(heartbeatValue, "[L_HR]#ee3311 %d bpm#", heartbeat.Get()); } else { lv_label_set_text_static(heartbeatValue, "[L_HR]#ee3311 ---#"); } } stepCount = motionController.NbSteps(); if (stepCount.IsUpdated()) { lv_label_set_text_fmt(stepValue, "[STEP]#ee3377 %lu steps#", stepCount.Get()); } }