InfiniTime/src/utility/Math.cpp
Finlay Davidson cfe21103ea motioncontroller: Add functions for analysis
These are functions for converting acceleration due to gravity to angles
in degrees, and some statistical analysis including the mean and
variance.
2023-08-17 21:21:22 +02:00

50 lines
911 B
C++

#include "utility/Math.h"
#include <lvgl/src/lv_misc/lv_math.h>
using namespace Pinetime::Utility;
#ifndef PINETIME_IS_RECOVERY
int16_t Pinetime::Utility::Asin(int16_t arg) {
int16_t a = arg < 0 ? -arg : arg;
int16_t angle = 45;
int16_t low = 0;
int16_t high = 90;
while (low <= high) {
int16_t sinAngle = _lv_trigo_sin(angle);
int16_t sinAngleSub = _lv_trigo_sin(angle - 1);
int16_t sinAngleAdd = _lv_trigo_sin(angle + 1);
if (a >= sinAngleSub && a <= sinAngleAdd) {
if (a <= (sinAngleSub + sinAngle) / 2) {
angle--;
} else if (a > (sinAngle + sinAngleAdd) / 2) {
angle++;
}
break;
}
if (a < sinAngle) {
high = angle - 1;
}
else {
low = angle + 1;
}
angle = (low + high) / 2;
}
return arg < 0 ? -angle : angle;
}
#else
int16_t Pinetime::Utility::Asin(int16_t /*arg*/) {
return 0;
}
#endif