Riku Isokoski ec2469a6c1
Code cleanup (#466)
* Code cleanup
* Remove override again
2021-07-25 16:54:05 +02:00

35 lines
776 B
C++

#pragma once
#include <cstdint>
#include <chrono>
#include "Screen.h"
#include <bits/unique_ptr.h>
#include <libs/lvgl/src/lv_core/lv_style.h>
#include <libs/lvgl/src/lv_core/lv_obj.h>
#include <components/motion/MotionController.h>
namespace Pinetime {
namespace Applications {
namespace Screens {
class Motion : public Screen {
public:
Motion(DisplayApp* app, Controllers::MotionController& motionController);
~Motion() override;
bool Refresh() override;
private:
Controllers::MotionController& motionController;
lv_obj_t* chart;
lv_chart_series_t* ser1;
lv_chart_series_t* ser2;
lv_chart_series_t* ser3;
lv_obj_t* label;
lv_obj_t* labelStep;
};
}
}
}