InfiniTime/src/components/timer/TimerController.cpp

70 lines
1.6 KiB
C++

//
// Created by florian on 16.05.21.
//
#include "TimerController.h"
#include "systemtask/SystemTask.h"
#include "app_timer.h"
#include "task.h"
using namespace Pinetime::Controllers;
APP_TIMER_DEF(timerAppTimer);
namespace {
void TimerEnd(void* p_context) {
auto* controller = static_cast<Pinetime::Controllers::TimerController*> (p_context);
if(controller != nullptr)
controller->OnTimerEnd();
}
}
void TimerController::Init() {
app_timer_create(&timerAppTimer, APP_TIMER_MODE_SINGLE_SHOT, TimerEnd);
}
void TimerController::StartTimer(uint32_t duration) {
app_timer_stop(timerAppTimer);
auto currentTicks = xTaskGetTickCount();
app_timer_start(timerAppTimer, APP_TIMER_TICKS(duration), this);
endTicks = currentTicks + APP_TIMER_TICKS(duration);
timerRunning = true;
}
uint32_t TimerController::GetTimeRemaining() {
if (!timerRunning) {
return 0;
}
auto currentTicks = xTaskGetTickCount();
TickType_t deltaTicks = 0;
if (currentTicks > endTicks) {
deltaTicks = 0xffffffff - currentTicks;
deltaTicks += (endTicks + 1);
} else {
deltaTicks = endTicks - currentTicks;
}
return (static_cast<TickType_t>(deltaTicks) / static_cast<TickType_t>(configTICK_RATE_HZ)) * 1000;
}
void TimerController::StopTimer() {
app_timer_stop(timerAppTimer);
timerRunning = false;
}
bool TimerController::IsRunning() {
return timerRunning;
}
void TimerController::OnTimerEnd() {
timerRunning = false;
if(systemTask != nullptr)
systemTask->PushMessage(System::Messages::OnTimerDone);
}
void TimerController::Register(Pinetime::System::SystemTask* systemTask) {
this->systemTask = systemTask;
}