InfiniTime/src/displayapp/screens/FirmwareUpdate.h
Joaquim 1d3742e14f Big UI and navigation Rewrite
new navigation
add some color to the apps
redesign menus
new settings menu
new quick settings
code clean up
size reduction by converting navigation images to font
and more...
2021-04-04 03:08:51 +01:00

40 lines
854 B
C++

#pragma once
#include "Screen.h"
#include <lvgl/src/lv_core/lv_obj.h>
namespace Pinetime {
namespace Controllers {
class Ble;
}
namespace Applications {
namespace Screens {
class FirmwareUpdate : public Screen{
public:
FirmwareUpdate(DisplayApp* app, Pinetime::Controllers::Ble& bleController);
~FirmwareUpdate() override;
bool Refresh() override;
private:
enum class States { Idle, Running, Validated, Error };
Pinetime::Controllers::Ble& bleController;
lv_obj_t* bar1;
lv_obj_t* percentLabel;
lv_obj_t* titleLabel;
mutable char percentStr[10];
States state;
bool DisplayProgression() const;
void UpdateValidated();
void UpdateError();
};
}
}
}