"use strict";
// Require the necessary discord.js classes
const { Client, Events, GatewayIntentBits, REST, Routes, Collection, FLAGS, MessageMentionOptions, codeBlock, SlashCommandBuilder, blockQuote } = require('discord.js');
const Discord = require('discord.js');
const { clientId, guildId, token } = require('./key.json');
let fs = require('node:fs');
let path = require('node:path');
global.madlibState = { gameChannel: undefined, storyTitle:undefined, currentStory: undefined, storyIterate: 0, storyReplaceContent: [], storyLength: undefined, numberOfStories: undefined}; 
//export {madlibState};
//Get number of stories
const madlib = require("./madlibs/stories.json");
global.madlibState.numberOfStories = Object.keys(madlib.stories).length;
var triggeredByMaci = false;
global.tylerStop = function tylerStop(message) {
	if (!message.author.bot && message.author.id == "205475706296205312" && message.content.toLowerCase().includes('idiot')) {
		message.react('<:amgery:1072270900675739758>');
		message.reply("Chloe has specifcially asked you multiple times to stop calling yourself an idiot.");
	}
}


// Create a new client instance
const client = new Discord.Client({
	intents: [
		GatewayIntentBits.Guilds,
		GatewayIntentBits.GuildMessages,
		GatewayIntentBits.MessageContent,
		GatewayIntentBits.GuildMembers,
	],
});

// When the client is ready, run this code (only once)
// We use 'c' for the event parameter to keep it separate from the already defined 'client'
client.once(Events.ClientReady, c => {
	console.log(`Ready! Logged in as ${c.user.tag}`);
});

// Log in to Discord with your client's token
client.login(token);


// Retrieve commands
client.commands = new Collection();

const commandsPath = path.join(__dirname, 'commands');
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.cjs'));

for (const file of commandFiles) {
	const filePath = path.join(commandsPath, file);
	const command = require(filePath);
	// Set a new item in the Collection with the key as the command name and the value as the exported module
	if ('data' in command && 'execute' in command) {
		client.commands.set(command.data.name, command);
	} else {
		console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
	}
}


client.on(Events.InteractionCreate, async interaction => {
	if (!interaction.isChatInputCommand()) return;

	const command = interaction.client.commands.get(interaction.commandName);

	if (!command) {
		console.error(`No command matching ${interaction.commandName} was found.`);
		return;
	}

	try {
		await command.execute(interaction, client);
	} catch (error) {
		console.error(error);
		if (interaction.replied || interaction.deferred) {
			await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
		} else {
			await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
		}
	}
});

// My code

var abbreviationKey = require("./abbreviation_key.json");
const { start } = require('node:repl');

function arrayRotate(arr, reverse, amount) {
	for (let i = 0; i < amount; i++) {
		if (reverse) arr.unshift(arr.pop());
		else arr.push(arr.shift());
		return arr;
	}
}

function matchAbbr(abbrTarget) {
	console.log("Looking for: " + abbrTarget);
	for (var abbr in abbreviationKey.target_phrases) {
		if (abbreviationKey.target_phrases[abbr] == abbrTarget) {
			//console.log("abbrTarget: " + typeof (abbrTarget));
			//console.log("abbr: " + typeof (abbr));
			return abbr;
		} else {
			//console.log("abbrTarget: " + typeof (abbrTarget));
			//console.log("abbr: " + typeof (abbr));
		}
	}
	return "";
}

function replyMessage(message, correctedMessage, abbrsUsed) {
	if (triggeredByMaci) {
		var replyString = "Hi <@732679176565293156>! You're the reason why I exist! You can't stop me with just a role! >:D"
		triggeredByMaci = false;
	} else {
		var replyString = "";
	}
	var plural = "";
	if (abbrsUsed == 1) {
		plural = "an acronym";
	} else {
		plural = abbrsUsed + " acronyms"
	}
	replyString += "Your message contains " + plural + "! Let me fix that for you: \n"+ " \|\|btw I was written by Chloe Fontenot\|\| \n \n" + blockQuote(correctedMessage);
	var stringLength = replyString.length;

	if (stringLength > 2000) {
		replyString = "Sorry, I detected " + plural + ", but the resultant response was " + stringLength + " characters long, and Discord only allows a maximum of 2000."
	}
	message.reply({ content: replyString, allowedMentions: { repliedUser: false } });

}

client.on('messageCreate', message => {
	if (global.madlibState.gameChannel == message.channel.id && message.author.id != "1091120267851485215") { // Pass message to madlib game handler if message was sent in the active game channel.
		madlibNextMessage(message.content, client);
	}
	checkMessage(message, false);
	colonThree(message);
});

client.on('messageUpdate', (undefined, newMessage) => {
		checkMessage(newMessage, false);

});

function getMatchingPhrase(inputString, targetCharacter) {
	const words = inputString.split(/\s+/);
	let matchingPhrase = null;
	for (let i = 0; i < words.length; i++) {
	  const word = words[i];
	  if (word.includes(targetCharacter)) {
		matchingPhrase = abbreviationKey.target_phrases[word];
		if (matchingPhrase) {
		  break;
		}
	  }
	}
	return matchingPhrase;
  }
  
  global.colonThree = function colonThree(message) {
	  if (message.channel.id == "1253947401191034940" && !message.content.endsWith(":3")) {
		  message.send("Your message does not end in :3.");
		  message.delete();
	  }
  }
  
/*
  Main bot logic. Check for abbreviations by splitting the message at any non-word characters, then if we find a match, create a new array, replace the abbreviation with the phrase, then call replyMessage() and reply to the original message with the corrected one.
*/
global.checkMessage = function checkMessage(message, runFromGlobal) { 
	if (!runFromGlobal) {
		checkInsult(message);
		if (message.content == "<@1091120267851485215>, what are your pronouns?") {
			message.reply({ content: "My pronouns are she/her ☺️", allowedMentions: { repliedUser: false } })
		}
		if (message.author.id == "1091120267851485215") {
			return;
		}
		tylerStop(message);
		console.log(`${message.author.tag} in #${message.channel.name} sent: ${message.content}`);
	}
	//console.log(message.author);
	var matchMessageArray = message.content.toLowerCase().split(/\W/g);
	// /[\‘\’\' ,!?\"@#$%^&*().;:|]+/
	console.log(matchMessageArray);
	let correctedMessage = message.content;
	let matchDetected = false;
	let abbrsUsed = 0;
	for (let i = 0; i < matchMessageArray.length; ++i) {
		let rebuildMessageArray = [];
		//console.log("Corrected Message: " + correctedMessage);

		if (abbreviationKey.target_phrases[matchMessageArray[i]] !== undefined) {
			checkIfGirlfriend(message);
			if (!runFromGlobal) {
				if (checkIfExempt(message)) {
					return;
				}
			}
			matchDetected = true;
			abbrsUsed++;
			//Return key
			let phrase = abbreviationKey.target_phrases[matchMessageArray[i]];
			let abbr = matchAbbr(phrase); //abbreviationKey.target_phrases[phrase];
			//console.log(typeof(abbr));

			console.log("Found abbreviation: " + abbr);
			console.log("Phrase that matches used acronym: " + phrase);
			if (abbr !== "") {
				// let regex = new RegExp(`^(.*?)${ '\\b' + abbr + '\\b'}`, 'i');
				let regex = new RegExp(`^((?:.*?\n)*?.*?)${ '\\b' + abbr + '\\b'}`, 'i');
				rebuildMessageArray = correctedMessage.split(regex);
				console.log("rebuildMessageArray: ", rebuildMessageArray);
			} else {
				message.reply("Detected abbreviation, but regex matching broke. Chloe is working on this...");
				return;
			}
			//https://gitea.calebfontenot.com/CCF_100/NoMoreAcronyms/issues/1
			//Insert phrase into string
			arrayRotate(rebuildMessageArray, true, 1);
			rebuildMessageArray.unshift("`" + phrase + "`");
			arrayRotate(rebuildMessageArray, true, 2);
			console.log(rebuildMessageArray);
			// Build into string and set to variable!
			correctedMessage = "" // clear old message.
			
			for (let j = 0; j < rebuildMessageArray.length; j++) {
				correctedMessage += rebuildMessageArray[j];
			}
			console.log(correctedMessage);

			//break;
		}
	}
	if (matchDetected) {
		replyMessage(message, correctedMessage, abbrsUsed);
	}



}
function checkIfGirlfriend(message) {
	if (message.author.id == "698360641731166238") {
		message.react('☺️');
		message.react('❤️');
	}
}
function checkIfExempt(message) {
	if (!message.author.bot) {
		console.log("Has role? " + message.member.roles.cache.some(role => role.name == "Exempt from NoMoreAcronyms"));
		if (message.content.includes("http", "https")) {
			message.react('🌐');
			message.react('🔗');
			return true;
		} else if (message.content.includes("```")) {
			return true;
		}
		if(message.author.id == "732679176565293156") {
			triggeredByMaci = true;
			return false;
		}
		if (message.member.roles.cache.some(role => role.name == "Exempt from NoMoreAcronyms")) {
			if (!message.member.roles.cache.some(role => role.name == "NoReactions")) {
				message.react('🇵');
				message.react('🇴');
				message.react('🇬');
				return true;
			}
			return true;
		}
	}
	return false;
}

function checkInsult(message) {
	if (!message.author.bot) {
		if (message.content.includes("block", "bot")) {
			message.delete();
		} else
		if (!message.member.roles.cache.some(role => role.name == "Exempt from NoMoreAcronyms")) {
			if (message.content.includes("bot", "annoying")) {
				message.react('🇳');
				message.react('🇴');
				message.react('❌');
				message.react('🇺');
			}
		}
	}
}




// Madlib game logic

// Setup story
function startMadlib(selectedStory) {
	// Load story
	const madlib = require("./madlibs/stories.json");
	console.log("Madlib story count: " + Object.keys(madlib.stories).length);
	let storyCount = Object.keys(madlib.stories).length;
	let storyTitle;
	console.log(selectedStory);
	if (selectedStory == 0) {
			//Pick random story:
			storyTitle = Object.keys(madlib.stories)[Math.trunc(Math.random() * storyCount)];
	} else {
			storyTitle = Object.keys(madlib.stories)[selectedStory - 1];
	}

	console.log("Current story: " + storyTitle);
	let currentStory =  madlib.stories[storyTitle];
	let storyLength = currentStory.match(/<([^>]+)>/g).length;
	// Update global variables with states.
	global.madlibState.storyTitle = storyTitle;
	global.madlibState.currentStory = currentStory;
	global.madlibState.storyLength = storyLength;
	//Print story title
	const channel = client.channels.cache.get(madlibState.gameChannel);
	channel.send("Current story: " + storyTitle);
	
}

/*
* This function sends a prompt for the next keyword for the madlib story.
*/
global.madlibNextPrompt = function madlibNextPrompt(client, iteration, selectedStory) {
	console.log("Next prompt requested");
	if (global.madlibState.currentStory == undefined) {
		startMadlib(selectedStory);
	}
	let currentStory = global.madlibState.currentStory;
	//Find all <> in the string and return it.
	let phrase = currentStory.match(/(?<=<)[^>]+(?=>)/g);
	//remove every other element in array, so we only have the prompts
	console.log(phrase);
	// Send a message in the gameChannel with the next prompt.
	const channel = client.channels.cache.get(madlibState.gameChannel);
	let aAn;
	let vowelArray = ["a", "e", "i", "o", "u"];
	aAn = "a ";
	for (let i = 0; i < vowelArray.length; ++i) {
		if (phrase[iteration].toLowerCase().charAt(0) == (vowelArray[i].charAt(0))) {
			aAn = "an ";
		}
	}
	channel.send("Give me " + aAn + phrase[iteration] + ":\n(" + (phrase.length - iteration) + " words remain)");
}
/*
* This function is executed when a player is sending a new message.
*/
global.madlibNextMessage = function madlibNextMessage(promptAnswerString, client) { 
	global.madlibState.storyIterate++;
	//Process message
	console.log("Processing next message...");
	console.log("Player responded with: \"" + promptAnswerString +"\"");
	global.madlibState.storyReplaceContent.push("`" + promptAnswerString + "`");
	console.log(madlibState.storyReplaceContent);
	// Check how many times we've iterated, and if we're not done collecting content for the story, continue
	if (global.madlibState.storyIterate < global.madlibState.storyLength) {
		global.madlibNextPrompt(client, global.madlibState.storyIterate, undefined);
	} else { //Story content has been obtained! Now we just need to build the story and return it.
		endMadlib();
	}
}
function endMadlib() {
	// Build story string, send the message, and set all of the madlibState variables to their defaults.
	let currentStory = global.madlibState.currentStory;
	let storyReplaceContent = global.madlibState.storyReplaceContent;
	for (let i = 0; i < storyReplaceContent.length; ++i) {
		currentStory = currentStory.replace(/<([^>]+)>/, storyReplaceContent[i]);
	}
	console.log(currentStory);
	const channel = client.channels.cache.get(madlibState.gameChannel);
	channel.send("Story is complete! \n" + currentStory);
	//Reset madlibState.
	global.madlibState = { gameChannel: undefined, storyTitle:undefined, currentStory: undefined, storyIterate: 0, storyReplaceContent: [], storyLength: undefined};
}