Sync
> community-patches: mesa-git: Add a patch reverting507956ed04
(which doesn't revert cleanly) to fix Monster Hunter World crashing either on launch (populated mesa shader cache/DXVK's state cache) or on main menu transition (cold caches). > community-patches: mesa-git: Add a patch to force enable VK_KHR_8bit_storage, VK_KHR_16bit_storage and shaderInt8 on ACO (GFX8+). Allows to play Doom Eternal and run Yuzu vk renderer with ACO. There is a reason those are not yet enabled upstream, so be aware of potential crashing and other issues with other games. > wine-tkg-git: Proton-tkg: Remove mfplay dll override when _proton_mf_hacks is disabled > wine-tkg-git: proton-tkg: proton: Introduce seccomp runtime option. -02e0d7d793
> wine-tkg-git: Selective sync of proton meta patchsets with current proton-5.0-next -dd199e4e70
> wine-tkg-git: Proton-tkg: proton: Store original LD_LIBRARY_PATH before modifying it -aaeb4445f3
This commit is contained in:
Submodule community-patches updated: 2e746708bf...c00a49fb9d
Submodule wine-tkg-git updated: 0e6ee292f6...f71de488df
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