Merge pull request #4579 from xperia64/3d_slider
Change 3D Slider in-game
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@@ -12,6 +12,7 @@
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/shared_page.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/hle/service/hid/hid_spvr.h"
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#include "core/hle/service/hid/hid_user.h"
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@@ -164,6 +165,10 @@ void Module::UpdatePadCallback(u64 userdata, s64 cycles_late) {
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event_pad_or_touch_1->Signal();
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event_pad_or_touch_2->Signal();
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// TODO(xperia64): How the 3D Slider is updated by the HID module needs to be RE'd
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// and possibly moved to its own Core::Timing event.
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system.Kernel().GetSharedPageHandler().Set3DSlider(Settings::values.factor_3d / 100.0f);
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// Reschedule recurrent event
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system.CoreTiming().ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
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}
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