build: Clear out remaining compile warnings. (#6662)

This commit is contained in:
Steveice10
2023-07-04 21:00:24 -07:00
committed by GitHub
parent 2126c240cd
commit 13a8969824
26 changed files with 117 additions and 103 deletions

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@@ -40,7 +40,6 @@ if (MSVC)
/Zo
/permissive-
/EHsc
/std:c++latest
/utf-8
/volatile:iso
/Zc:externConstexpr

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@@ -65,7 +65,7 @@ public:
* @param length the number of bytes to read. The max is 65,535 (max of u16).
* @returns a vector of bytes from the specified pipe. On error, will be empty.
*/
virtual std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) = 0;
virtual std::vector<u8> PipeRead(DspPipe pipe_number, std::size_t length) = 0;
/**
* How much data is left in pipe

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@@ -64,7 +64,7 @@ public:
u16 RecvData(u32 register_number);
bool RecvDataIsReady(u32 register_number) const;
std::vector<u8> PipeRead(DspPipe pipe_number, u32 length);
std::vector<u8> PipeRead(DspPipe pipe_number, std::size_t length);
std::size_t GetPipeReadableSize(DspPipe pipe_number) const;
void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer);
@@ -202,7 +202,7 @@ bool DspHle::Impl::RecvDataIsReady(u32 register_number) const {
return true;
}
std::vector<u8> DspHle::Impl::PipeRead(DspPipe pipe_number, u32 length) {
std::vector<u8> DspHle::Impl::PipeRead(DspPipe pipe_number, std::size_t length) {
const std::size_t pipe_index = static_cast<std::size_t>(pipe_number);
if (pipe_index >= num_dsp_pipe) {
@@ -486,7 +486,7 @@ void DspHle::SetSemaphore(u16 semaphore_value) {
// Do nothing in HLE
}
std::vector<u8> DspHle::PipeRead(DspPipe pipe_number, u32 length) {
std::vector<u8> DspHle::PipeRead(DspPipe pipe_number, std::size_t length) {
return impl->PipeRead(pipe_number, length);
}

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@@ -28,7 +28,7 @@ public:
u16 RecvData(u32 register_number) override;
bool RecvDataIsReady(u32 register_number) const override;
void SetSemaphore(u16 semaphore_value) override;
std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) override;
std::vector<u8> PipeRead(DspPipe pipe_number, std::size_t length) override;
std::size_t GetPipeReadableSize(DspPipe pipe_number) const override;
void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) override;

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@@ -392,7 +392,7 @@ void DspLle::SetSemaphore(u16 semaphore_value) {
impl->teakra.SetSemaphore(semaphore_value);
}
std::vector<u8> DspLle::PipeRead(DspPipe pipe_number, u32 length) {
std::vector<u8> DspLle::PipeRead(DspPipe pipe_number, std::size_t length) {
return impl->ReadPipe(static_cast<u8>(pipe_number), static_cast<u16>(length));
}

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@@ -20,7 +20,7 @@ public:
u16 RecvData(u32 register_number) override;
bool RecvDataIsReady(u32 register_number) const override;
void SetSemaphore(u16 semaphore_value) override;
std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) override;
std::vector<u8> PipeRead(DspPipe pipe_number, std::size_t length) override;
std::size_t GetPipeReadableSize(DspPipe pipe_number) const override;
void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) override;

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@@ -290,6 +290,11 @@ elseif(WIN32)
endif()
endif()
if(ENABLE_SDL2)
target_link_libraries(citra-qt PRIVATE SDL2::SDL2)
target_compile_definitions(citra-qt PRIVATE HAVE_SDL2)
endif()
create_target_directory_groups(citra-qt)
target_link_libraries(citra-qt PRIVATE audio_core citra_common citra_core input_common network video_core)

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@@ -26,7 +26,7 @@ void HotkeyRegistry::SaveHotkeys() {
void HotkeyRegistry::LoadHotkeys() {
// Make sure NOT to use a reference here because it would become invalid once we call
// beginGroup()
for (const auto shortcut : UISettings::values.shortcuts) {
for (auto shortcut : UISettings::values.shortcuts) {
Hotkey& hk = hotkey_groups[shortcut.group][shortcut.name];
if (!shortcut.shortcut.keyseq.isEmpty()) {
hk.keyseq =

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@@ -115,6 +115,10 @@ __declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
}
#endif
#ifdef HAVE_SDL2
#include <SDL.h>
#endif
constexpr int default_mouse_timeout = 2500;
/**
@@ -967,7 +971,7 @@ void GMainWindow::ShowUpdaterWidgets() {
}
#endif
#if defined(__unix__) && !defined(__APPLE__)
#if defined(HAVE_SDL2) && defined(__unix__) && !defined(__APPLE__)
static std::optional<QDBusObjectPath> HoldWakeLockLinux(u32 window_id = 0) {
if (!QDBusConnection::sessionBus().isConnected()) {
return {};
@@ -1013,12 +1017,12 @@ void GMainWindow::PreventOSSleep() {
SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
#elif defined(HAVE_SDL2)
SDL_DisableScreenSaver();
#ifdef __unix__
#if defined(__unix__) && !defined(__APPLE__)
auto reply = HoldWakeLockLinux(winId());
if (reply) {
wake_lock = std::move(reply.value());
}
#endif // __unix__
#endif // defined(__unix__) && !defined(__APPLE__)
#endif // _WIN32
}
@@ -1027,11 +1031,11 @@ void GMainWindow::AllowOSSleep() {
SetThreadExecutionState(ES_CONTINUOUS);
#elif defined(HAVE_SDL2)
SDL_EnableScreenSaver();
#ifdef __unix__
#if defined(__unix__) && !defined(__APPLE__)
if (!wake_lock.path().isEmpty()) {
ReleaseWakeLockLinux(wake_lock);
}
#endif // __unix__
#endif // defined(__unix__) && !defined(__APPLE__)
#endif // _WIN32
}

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@@ -33,7 +33,6 @@ std::string_view GetAudioEmulationName(AudioEmulation emulation) {
default:
return "Invalid";
}
UNREACHABLE();
};
std::string_view GetGraphicsAPIName(GraphicsAPI api) {
@@ -45,7 +44,6 @@ std::string_view GetGraphicsAPIName(GraphicsAPI api) {
default:
return "Invalid";
}
UNREACHABLE();
}
std::string_view GetTextureFilterName(TextureFilter filter) {
@@ -67,7 +65,6 @@ std::string_view GetTextureFilterName(TextureFilter filter) {
default:
return "Invalid";
}
UNREACHABLE();
}
} // Anonymous namespace

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@@ -3,10 +3,12 @@
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "common/common_types.h"
constexpr int fixure_buffer_size = 41;
constexpr std::array<u8, 41> fixure_buffer[41] = {
0xff, 0xf1, 0x4c, 0x80, 0x05, 0x3f, 0xfc, 0x21, 0x1a, 0x4e, 0xb0, 0x00, 0x00, 0x00,
0x05, 0xfc, 0x4e, 0x1f, 0x08, 0x88, 0x00, 0x00, 0x00, 0xc4, 0x1a, 0x03, 0xfc, 0x9c,
0x3e, 0x1d, 0x08, 0x84, 0x03, 0xd8, 0x3f, 0xe4, 0xe1, 0x20, 0x00, 0x0b, 0x38};
{0xff, 0xf1, 0x4c, 0x80, 0x05, 0x3f, 0xfc, 0x21, 0x1a, 0x4e, 0xb0, 0x00, 0x00, 0x00,
0x05, 0xfc, 0x4e, 0x1f, 0x08, 0x88, 0x00, 0x00, 0x00, 0xc4, 0x1a, 0x03, 0xfc, 0x9c,
0x3e, 0x1d, 0x08, 0x84, 0x03, 0xd8, 0x3f, 0xe4, 0xe1, 0x20, 0x00, 0x0b, 0x38}};

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@@ -168,6 +168,7 @@ TEST_CASE("HLERequestContext::PopulateFromIncomingCommandBuffer", "[core][kernel
VAddr target_address = 0x10000000;
auto result = process->vm_manager.MapBackingMemory(
target_address, buffer, static_cast<u32>(buffer.GetSize()), MemoryState::Private);
REQUIRE(result.Code() == RESULT_SUCCESS);
const u32_le input[]{
IPC::MakeHeader(0, 0, 2),

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@@ -4,6 +4,9 @@
//? #version 430 core
precision highp int;
precision highp float;
layout(location = 0) in mediump vec2 tex_coord;
layout(location = 0) out lowp vec4 frag_color;

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@@ -4,6 +4,9 @@
//? #version 430 core
precision highp int;
precision highp float;
layout(location = 0) in mediump vec2 tex_coord;
layout(location = 0) out lowp vec4 frag_color;

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@@ -681,8 +681,8 @@ Sampler::Sampler(TextureRuntime&, VideoCore::SamplerParams params) {
const GLenum wrap_s = PicaToGL::WrapMode(params.wrap_s);
const GLenum wrap_t = PicaToGL::WrapMode(params.wrap_t);
const Common::Vec4f gl_color = PicaToGL::ColorRGBA8(params.border_color);
const float lod_min = params.lod_min;
const float lod_max = params.lod_max;
const auto lod_min = static_cast<float>(params.lod_min);
const auto lod_max = static_cast<float>(params.lod_max);
sampler.Create();
@@ -706,7 +706,8 @@ DebugScope::DebugScope(TextureRuntime& runtime, Common::Vec4f, std::string_view
if (!Settings::values.renderer_debug) {
return;
}
glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, local_scope_depth, label.size(), label.data());
glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, local_scope_depth,
static_cast<GLsizei>(label.size()), label.data());
}
DebugScope::~DebugScope() {

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@@ -292,11 +292,6 @@ void RasterizerSoftware::ProcessTriangle(const Vertex& v0, const Vertex& v1, con
auto textures = regs.texturing.GetTextures();
const auto tev_stages = regs.texturing.GetTevStages();
const bool stencil_action_enable =
regs.framebuffer.output_merger.stencil_test.enable &&
regs.framebuffer.framebuffer.depth_format == FramebufferRegs::DepthFormat::D24S8;
const auto stencil_test = regs.framebuffer.output_merger.stencil_test;
// Enter rasterization loop, starting at the center of the topleft bounding box corner.
// TODO: Not sure if looping through x first might be faster
for (u16 y = min_y + 8; y < max_y; y += 0x10) {
@@ -446,7 +441,7 @@ void RasterizerSoftware::ProcessTriangle(const Vertex& v0, const Vertex& v1, con
continue;
}
WriteFog(combiner_output, depth);
if (!DoDepthStencilTest(x, y, depth, stencil_action_enable)) {
if (!DoDepthStencilTest(x, y, depth)) {
continue;
}
const auto result = PixelColor(x, y, combiner_output);
@@ -828,11 +823,14 @@ bool RasterizerSoftware::DoAlphaTest(u8 alpha) const {
return alpha > output_merger.alpha_test.ref;
case FramebufferRegs::CompareFunc::GreaterThanOrEqual:
return alpha >= output_merger.alpha_test.ref;
default:
LOG_CRITICAL(Render_Software, "Unknown alpha test condition {}",
output_merger.alpha_test.func.Value());
return false;
}
}
bool RasterizerSoftware::DoDepthStencilTest(u16 x, u16 y, float depth,
bool stencil_action_enable) const {
bool RasterizerSoftware::DoDepthStencilTest(u16 x, u16 y, float depth) const {
const auto& framebuffer = regs.framebuffer.framebuffer;
const auto stencil_test = regs.framebuffer.output_merger.stencil_test;
u8 old_stencil = 0;
@@ -847,6 +845,10 @@ bool RasterizerSoftware::DoDepthStencilTest(u16 x, u16 y, float depth,
}
};
const bool stencil_action_enable =
regs.framebuffer.output_merger.stencil_test.enable &&
regs.framebuffer.framebuffer.depth_format == FramebufferRegs::DepthFormat::D24S8;
if (stencil_action_enable) {
old_stencil = fb.GetStencil(x >> 4, y >> 4);
const u8 dest = old_stencil & stencil_test.input_mask;

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@@ -68,7 +68,7 @@ private:
bool DoAlphaTest(u8 alpha) const;
/// Performs the depth stencil test. Returns false if the test failed.
bool DoDepthStencilTest(u16 x, u16 y, float depth, bool stencil_action_enable) const;
bool DoDepthStencilTest(u16 x, u16 y, float depth) const;
private:
Memory::MemorySystem& memory;

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@@ -281,7 +281,6 @@ private:
bool pipeline_creation_cache_control{};
bool shader_stencil_export{};
bool debug_messenger_supported{};
bool debug_report_supported{};
};
} // namespace Vulkan

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@@ -99,10 +99,10 @@ std::shared_ptr<Common::DynamicLibrary> OpenLibrary() {
auto library = std::make_shared<Common::DynamicLibrary>();
#ifdef __APPLE__
const std::string filename = Common::DynamicLibrary::GetLibraryName("vulkan");
library->Load(filename);
if (!library->IsLoaded()) {
if (!library->Load(filename)) {
// Fall back to directly loading bundled MoltenVK library.
library->Load("libMoltenVK.dylib");
const std::string mvk_filename = Common::DynamicLibrary::GetLibraryName("MoltenVK");
void(library->Load(mvk_filename));
}
#else
std::string filename = Common::DynamicLibrary::GetLibraryName("vulkan", 1);

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@@ -1497,7 +1497,6 @@ void FragmentModule::DefineInterface() {
// Define shadow textures
shadow_texture_px_id = DefineUniformConst(image_r32_id, 2, 0, true);
shadow_buffer_id = DefineUniformConst(image_r32_id, 2, 6);
// Define built-ins
gl_frag_coord_id = DefineVar(vec_ids.Get(4), spv::StorageClass::Input);

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@@ -256,13 +256,7 @@ private:
Id texture_buffer_lut_lf_id{};
Id texture_buffer_lut_rg_id{};
Id texture_buffer_lut_rgba_id{};
Id shadow_buffer_id{};
Id shadow_texture_px_id{};
Id shadow_texture_nx_id{};
Id shadow_texture_py_id{};
Id shadow_texture_ny_id{};
Id shadow_texture_pz_id{};
Id shadow_texture_nz_id{};
Id texture_buffer_lut_lf{};
Id texture_buffer_lut_rg{};