video_core: Remove unnecessary enum class casting in logging messages
fmt now automatically prints the numeric value of an enum class member by default, so we don't need to use casts any more. Reduces the line noise in our code a bit. Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
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@@ -297,7 +297,7 @@ Common::Vec4<u8> EvaluateBlendEquation(const Common::Vec4<u8>& src,
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break;
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default:
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LOG_CRITICAL(HW_GPU, "Unknown RGB blend equation 0x{:x}", static_cast<u8>(equation));
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LOG_CRITICAL(HW_GPU, "Unknown RGB blend equation 0x{:x}", equation);
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UNIMPLEMENTED();
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}
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@@ -143,7 +143,7 @@ std::tuple<Common::Vec4<u8>, Common::Vec4<u8>> ComputeFragmentsColors(
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}
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break;
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default:
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LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input {}", static_cast<u32>(input));
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LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input {}", input);
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UNIMPLEMENTED();
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result = 0.0f;
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}
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@@ -76,7 +76,7 @@ static float GetShiftOffset(float v, ProcTexShift mode, ProcTexClamp clamp_mode)
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case ProcTexShift::Even:
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return offset * ((((int)v + 1) / 2) % 2);
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default:
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LOG_CRITICAL(HW_GPU, "Unknown shift mode {}", static_cast<u32>(mode));
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LOG_CRITICAL(HW_GPU, "Unknown shift mode {}", mode);
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return 0;
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}
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};
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@@ -106,7 +106,7 @@ static void ClampCoord(float& coord, ProcTexClamp mode) {
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coord = 1.0f;
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break;
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default:
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LOG_CRITICAL(HW_GPU, "Unknown clamp mode {}", static_cast<u32>(mode));
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LOG_CRITICAL(HW_GPU, "Unknown clamp mode {}", mode);
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coord = std::min(coord, 1.0f);
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break;
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}
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@@ -147,7 +147,7 @@ static float CombineAndMap(float u, float v, ProcTexCombiner combiner,
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f = std::min(((u + v) * 0.5f + std::sqrt(u * u + v * v)) * 0.5f, 1.0f);
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break;
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default:
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LOG_CRITICAL(HW_GPU, "Unknown combiner {}", static_cast<u32>(combiner));
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LOG_CRITICAL(HW_GPU, "Unknown combiner {}", combiner);
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f = 0.0f;
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break;
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}
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@@ -847,7 +847,7 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
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return std::min(combiner_output.a(), static_cast<u8>(255 - dest.a()));
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default:
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LOG_CRITICAL(HW_GPU, "Unknown blend factor {:x}", static_cast<u32>(factor));
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LOG_CRITICAL(HW_GPU, "Unknown blend factor {:x}", factor);
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UNIMPLEMENTED();
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break;
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}
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