Merge pull request #4878 from B3n30/citra_qt_all_regions_game_list

Citra_qt: Display all valid regions in game_list
This commit is contained in:
James Rowe
2019-08-12 23:07:27 -06:00
committed by GitHub
3 changed files with 29 additions and 29 deletions

View File

@@ -75,30 +75,31 @@ static QString GetQStringShortTitleFromSMDH(const Loader::SMDH& smdh,
* @return QString region
*/
static QString GetRegionFromSMDH(const Loader::SMDH& smdh) {
const Loader::SMDH::GameRegion region = smdh.GetRegion();
using GameRegion = Loader::SMDH::GameRegion;
static const std::map<GameRegion, const char*> regions_map = {
{GameRegion::Japan, QT_TR_NOOP("Japan")},
{GameRegion::NorthAmerica, QT_TR_NOOP("North America")},
{GameRegion::Europe, QT_TR_NOOP("Europe")},
{GameRegion::Australia, QT_TR_NOOP("Australia")},
{GameRegion::China, QT_TR_NOOP("China")},
{GameRegion::Korea, QT_TR_NOOP("Korea")},
{GameRegion::Taiwan, QT_TR_NOOP("Taiwan")}};
switch (region) {
case Loader::SMDH::GameRegion::Invalid:
std::vector<GameRegion> regions = smdh.GetRegions();
if (regions.empty()) {
return QObject::tr("Invalid region");
case Loader::SMDH::GameRegion::Japan:
return QObject::tr("Japan");
case Loader::SMDH::GameRegion::NorthAmerica:
return QObject::tr("North America");
case Loader::SMDH::GameRegion::Europe:
return QObject::tr("Europe");
case Loader::SMDH::GameRegion::Australia:
return QObject::tr("Australia");
case Loader::SMDH::GameRegion::China:
return QObject::tr("China");
case Loader::SMDH::GameRegion::Korea:
return QObject::tr("Korea");
case Loader::SMDH::GameRegion::Taiwan:
return QObject::tr("Taiwan");
case Loader::SMDH::GameRegion::RegionFree:
return QObject::tr("Region free");
default:
return QObject::tr("Invalid Region");
}
if (std::find(regions.begin(), regions.end(), GameRegion::RegionFree) != regions.end()) {
return QObject::tr("Region free");
}
QString result = QObject::tr(regions_map.at(regions.front()));
for (auto region = ++regions.begin(); region != regions.end(); ++region) {
result += QStringLiteral("\n") + QObject::tr(regions_map.at(*region));
}
return result;
}
class GameListItem : public QStandardItem {