Merge pull request #247 from lioncash/const
hid_user: Pass by reference with PadButtonPress/PadButtonRelease
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		| @@ -55,7 +55,7 @@ static void UpdateNextCirclePadState() { | ||||
| /** | ||||
|  * Sets a Pad state (button or button combo) as pressed | ||||
|  */ | ||||
| void PadButtonPress(PadState pad_state) { | ||||
| void PadButtonPress(const PadState& pad_state) { | ||||
|     next_state.hex |= pad_state.hex; | ||||
|     UpdateNextCirclePadState(); | ||||
| } | ||||
| @@ -63,7 +63,7 @@ void PadButtonPress(PadState pad_state) { | ||||
| /** | ||||
|  * Sets a Pad state (button or button combo) as released | ||||
|  */ | ||||
| void PadButtonRelease(PadState pad_state) { | ||||
| void PadButtonRelease(const PadState& pad_state) { | ||||
|     next_state.hex &= ~pad_state.hex; | ||||
|     UpdateNextCirclePadState(); | ||||
| } | ||||
|   | ||||
| @@ -93,8 +93,8 @@ const PadState PAD_CIRCLE_UP    = {{1u << 30}}; | ||||
| const PadState PAD_CIRCLE_DOWN  = {{1u << 31}}; | ||||
|  | ||||
| // Methods for updating the HID module's state | ||||
| void PadButtonPress(PadState pad_state); | ||||
| void PadButtonRelease(PadState pad_state); | ||||
| void PadButtonPress(const PadState& pad_state); | ||||
| void PadButtonRelease(const PadState& pad_state); | ||||
| void PadUpdateComplete(); | ||||
|  | ||||
| /** | ||||
|   | ||||
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