core, web_service: Check for error when registering rooms

The `Register()` function can now handle error results and the error will be passed immediately to the Qt frontend, instead of being ignored silently and failing later with a "Room is not registered".
This commit is contained in:
zhupengfei
2019-04-19 22:55:49 +08:00
parent 81988d96fe
commit 36051204cc
7 changed files with 67 additions and 33 deletions

View File

@@ -7,6 +7,7 @@
#include <QImage>
#include <QList>
#include <QLocale>
#include <QMessageBox>
#include <QMetaType>
#include <QTime>
#include <QtConcurrent/QtConcurrentRun>
@@ -148,7 +149,22 @@ void HostRoomWindow::Host() {
if (is_public) {
if (auto session = announce_multiplayer_session.lock()) {
// Register the room first to ensure verify_UID is present when we connect
session->Register();
Common::WebResult result = session->Register();
if (result.result_code != Common::WebResult::Code::Success) {
QMessageBox::warning(
this, tr("Error"),
tr("Failed to announce the room to the public lobby. In order to host a "
"room publicly, you must have a valid Citra account configured in "
"Emulation -> Configure -> Web. If you do not want to publish a room in "
"the public lobby, then select Unlisted instead.\nDebug Message: ") +
QString::fromStdString(result.result_string),
QMessageBox::Ok);
ui->host->setEnabled(true);
if (auto room = Network::GetRoom().lock()) {
room->Destroy();
}
return;
}
session->Start();
} else {
LOG_ERROR(Network, "Starting announce session failed");

View File

@@ -174,14 +174,11 @@ void MultiplayerState::OnNetworkError(const Network::RoomMember::Error& error) {
void MultiplayerState::OnAnnounceFailed(const Common::WebResult& result) {
announce_multiplayer_session->Stop();
QMessageBox::warning(
this, tr("Error"),
tr("Failed to announce the room to the public lobby. In order to host a room publicly, you "
"must have a valid Citra account configured in Emulation -> Configure -> Web. If you do "
"not want to publish a room in the public lobby, then select Unlisted instead.\n"
"Debug Message: ") +
QString::fromStdString(result.result_string),
QMessageBox::Ok);
QMessageBox::warning(this, tr("Error"),
tr("Failed to update the room information. Please check your Internet "
"connection and try hosting the room again.\nDebug Message: ") +
QString::fromStdString(result.result_string),
QMessageBox::Ok);
}
void MultiplayerState::UpdateThemedIcons() {