qimageinterface fixes, remove old lodepng, address more comments

This commit is contained in:
Khangaroo
2019-08-07 14:21:47 -04:00
committed by James Rowe
parent 93aab2c109
commit 391e552927
10 changed files with 32 additions and 7959 deletions

View File

@@ -18,8 +18,19 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
SetConfiguration();
ui->hw_renderer_group->setEnabled(ui->toggle_hw_renderer->isChecked());
connect(ui->toggle_hw_renderer, &QCheckBox::toggled, ui->hw_renderer_group,
&QWidget::setEnabled);
connect(ui->toggle_hw_renderer, &QCheckBox::toggled, this, [this] {
auto checked = ui->toggle_hw_renderer->isChecked();
ui->hw_renderer_group->setEnabled(checked);
ui->toggle_custom_textures->setEnabled(checked);
ui->toggle_dump_textures->setEnabled(checked);
ui->toggle_preload_textures->setEnabled(checked);
if (!checked) {
ui->toggle_custom_textures->setChecked(false);
ui->toggle_dump_textures->setChecked(false);
ui->toggle_preload_textures->setChecked(false);
}
});
ui->hw_shader_group->setEnabled(ui->toggle_hw_shader->isChecked());
connect(ui->toggle_hw_shader, &QCheckBox::toggled, ui->hw_shader_group, &QWidget::setEnabled);
#ifdef __APPLE__

View File

@@ -340,7 +340,7 @@
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Replace textures with PNG files.&lt;/p&gt;&lt;p&gt;Textures are loaded from load/textures/[Title ID]/.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Use Custom Textures (Hardware Renderer only)</string>
<string>Use Custom Textures</string>
</property>
</widget>
</item>
@@ -350,7 +350,7 @@
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Dump textures to PNG files.&lt;/p&gt;&lt;p&gt;Textures are dumped to dump/textures/[Title ID]/.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Dump Textures (Hardware Renderer only)</string>
<string>Dump Textures</string>
</property>
</widget>
</item>

View File

@@ -21,9 +21,9 @@ bool QtImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height,
height = image.height();
// Write RGBA8 to vector
for (u32 y = 1; y < image.height() + 1; y++) {
for (u32 x = 1; x < image.width() + 1; x++) {
const QColor pixel(image.pixel(y, x));
for (int y = 0; y < image.height(); y++) {
for (int x = 0; x < image.width(); x++) {
const QColor pixel(image.pixelColor(x, y));
dst.push_back(pixel.red());
dst.push_back(pixel.green());
dst.push_back(pixel.blue());
@@ -38,7 +38,7 @@ bool QtImageInterface::EncodePNG(const std::string& path, const std::vector<u8>&
u32 height) {
QImage image(src.data(), width, height, QImage::Format_RGBA8888);
if (!image.save(QString::fromStdString(path))) {
if (!image.save(QString::fromStdString(path), "PNG")) {
LOG_ERROR(Frontend, "Failed to save {}", path);
return false;
}