core: Properly std::move things around
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@@ -67,7 +67,7 @@ void FrameDumperOpenGL::PresentLoop() {
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glBindBuffer(GL_PIXEL_PACK_BUFFER, pbos[next_pbo].handle);
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GLubyte* pixels = static_cast<GLubyte*>(glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY));
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VideoDumper::VideoFrame frame_data{layout.width, layout.height, pixels};
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video_dumper.AddVideoFrame(frame_data);
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video_dumper.AddVideoFrame(std::move(frame_data));
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glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
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glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
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