Merge pull request #3281 from jroweboy/texcache-pt2
Texture Cache Rework
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@@ -58,7 +58,6 @@ void VMManager::Reset() {
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page_table.pointers.fill(nullptr);
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page_table.attributes.fill(Memory::PageType::Unmapped);
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page_table.cached_res_count.fill(0);
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UpdatePageTableForVMA(initial_vma);
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}
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@@ -465,7 +465,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
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command.dma_request.size, Memory::FlushMode::Flush);
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Memory::RasterizerFlushVirtualRegion(command.dma_request.dest_address,
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command.dma_request.size,
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Memory::FlushMode::FlushAndInvalidate);
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Memory::FlushMode::Invalidate);
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// TODO(Subv): These memory accesses should not go through the application's memory mapping.
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// They should go through the GSP module's memory mapping.
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