diff --git a/src/citra/lodepng_image_interface.cpp b/src/citra/lodepng_image_interface.cpp
index ecf8b21b2..e490f40a7 100644
--- a/src/citra/lodepng_image_interface.cpp
+++ b/src/citra/lodepng_image_interface.cpp
@@ -3,8 +3,8 @@
 // Refer to the license.txt file included.
 
 #include <lodepng.h>
-#include "common/logging/log.h"
 #include "citra/lodepng_image_interface.h"
+#include "common/logging/log.h"
 
 bool LodePNGImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height,
                                       const std::string& path) {
diff --git a/src/citra_qt/configuration/configure_enhancements.cpp b/src/citra_qt/configuration/configure_enhancements.cpp
index 33fc1298f..677f868c2 100644
--- a/src/citra_qt/configuration/configure_enhancements.cpp
+++ b/src/citra_qt/configuration/configure_enhancements.cpp
@@ -99,9 +99,6 @@ void ConfigureEnhancements::ApplyConfiguration() {
     Settings::values.swap_screen = ui->swap_screen->isChecked();
     Settings::values.dump_textures = ui->toggle_dump_textures->isChecked();
     Settings::values.custom_textures = ui->toggle_custom_textures->isChecked();
-    auto& custom_tex_cache = Core::System::GetInstance().CustomTexCache();
-    if (Settings::values.custom_textures && custom_tex_cache.IsTexturePathMapEmpty())
-        custom_tex_cache.FindCustomTextures();
     Settings::values.preload_textures = ui->toggle_preload_textures->isChecked();
     Settings::values.bg_red = static_cast<float>(bg_color.redF());
     Settings::values.bg_green = static_cast<float>(bg_color.greenF());
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 66e661e4a..c0dc93b55 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -198,8 +198,8 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mo
 
     timing = std::make_unique<Timing>();
 
-    kernel = std::make_unique<Kernel::KernelSystem>(
-        *memory, *timing, [this] { PrepareReschedule(); }, system_mode);
+    kernel = std::make_unique<Kernel::KernelSystem>(*memory, *timing,
+                                                    [this] { PrepareReschedule(); }, system_mode);
 
     if (Settings::values.use_cpu_jit) {
 #ifdef ARCHITECTURE_x86_64
diff --git a/src/core/custom_tex_cache.cpp b/src/core/custom_tex_cache.cpp
index 29cbf63d1..c0b42f515 100644
--- a/src/core/custom_tex_cache.cpp
+++ b/src/core/custom_tex_cache.cpp
@@ -34,7 +34,7 @@ void CustomTexCache::CacheTexture(u64 hash, const std::vector<u8>& tex, u32 widt
 }
 
 void CustomTexCache::AddTexturePath(u64 hash, const std::string& path) {
-    if (custom_textures.count(hash))
+    if (custom_texture_paths.count(hash))
         LOG_ERROR(Core, "Textures {} and {} conflict!", custom_texture_paths[hash].path, path);
     else
         custom_texture_paths[hash] = {path, hash};
@@ -79,7 +79,8 @@ void CustomTexCache::PreloadTextures() {
         const auto& image_interface = Core::System::GetInstance().GetImageInterface();
         const auto& path_info = path.second;
         Core::CustomTexInfo tex_info;
-        if (image_interface->DecodePNG(tex_info.tex, tex_info.width, tex_info.height, path_info.path)) {
+        if (image_interface->DecodePNG(tex_info.tex, tex_info.width, tex_info.height,
+                                       path_info.path)) {
             // Make sure the texture size is a power of 2
             if ((ceil(log2(tex_info.width)) == floor(log2(tex_info.width))) &&
                 (ceil(log2(tex_info.height)) == floor(log2(tex_info.height)))) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index fae91b3c4..65f3000dd 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -1009,7 +1009,7 @@ void CachedSurface::UploadGLTexture(const Common::Rectangle<u32>& rect, GLuint r
     }
 
     glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
-    if (Settings::values.dump_textures)
+    if (Settings::values.dump_textures && !is_custom)
         DumpTexture(target_tex, tex_hash);
 
     cur_state.texture_units[0].texture_2d = old_tex;