implement custom texture preload
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@@ -217,8 +217,7 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie
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success_callback();
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else
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failure_callback();
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})
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.detach();
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}).detach();
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}
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CalibrationConfigurationJob::CalibrationConfigurationJob(
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@@ -269,8 +268,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
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complete_event.Wait();
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socket.Stop();
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worker_thread.join();
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})
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.detach();
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}).detach();
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}
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CalibrationConfigurationJob::~CalibrationConfigurationJob() {
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