Input: UDP Client to provide motion and touch controls
An implementation of the cemuhook motion/touch protocol, this adds the ability for users to connect several different devices to citra to send direct motion and touch data to citra.
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@@ -95,6 +95,8 @@ struct Values {
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std::array<std::string, NativeAnalog::NumAnalogs> analogs;
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std::string motion_device;
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std::string touch_device;
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std::string udp_input_address;
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u16 udp_input_port;
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// Core
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bool use_cpu_jit;
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