Remove duplicate work
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		| @@ -170,13 +170,6 @@ void GMainWindow::BootGame(std::string filename) | ||||
|     render_window->GetEmuThread().start(); | ||||
|  | ||||
|     render_window->show(); | ||||
|  | ||||
|     // Allow manually setting focus to the render widget if not using popout mode. | ||||
|     if (!ui.action_Popout_Window_Mode->isChecked()) { | ||||
|         render_window->setFocusPolicy(Qt::ClickFocus); | ||||
|         render_window->setFocus(); | ||||
|     } | ||||
|  | ||||
|     OnStartGame(); | ||||
| } | ||||
|  | ||||
|   | ||||
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	 Daniel Lundqvist
					Daniel Lundqvist