Remove duplicate work
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		| @@ -170,13 +170,6 @@ void GMainWindow::BootGame(std::string filename) | |||||||
|     render_window->GetEmuThread().start(); |     render_window->GetEmuThread().start(); | ||||||
|  |  | ||||||
|     render_window->show(); |     render_window->show(); | ||||||
|  |  | ||||||
|     // Allow manually setting focus to the render widget if not using popout mode. |  | ||||||
|     if (!ui.action_Popout_Window_Mode->isChecked()) { |  | ||||||
|         render_window->setFocusPolicy(Qt::ClickFocus); |  | ||||||
|         render_window->setFocus(); |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     OnStartGame(); |     OnStartGame(); | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
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	 Daniel Lundqvist
					Daniel Lundqvist