QT Frontend: Add disk shader loading progress bar
Until we get a on screen display or async shader loading, we should at least have some measure of progress in the meantime. This is 90% a port from the loading screen I made for yuzu, but with a slightly different changed detection for when to display the ETA. Now we keep track of a rolling estimate for shader load ETA and only display a ETA if its going to take longer than 10 seconds.
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@@ -115,6 +115,9 @@ add_executable(citra-qt
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game_list_worker.h
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hotkeys.cpp
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hotkeys.h
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loading_screen.cpp
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loading_screen.h
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loading_screen.ui
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main.cpp
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main.h
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main.ui
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