Add CheatEngine and support for Gateway cheats (#4406)

* Add CheatEngine; Add support for Gateway cheats; Add Cheat UI

* fix a potential crash on some systems

* fix substr with negative length

* Add Joker to the NonOp comp handling

* Fixup JokerOp

* minor fixup in patchop; add todo for nested loops

* Add comment for PadState member variable in HID

* fix: stol to stoul in parsing cheat file

* fix misplaced parsing of values; fix patchop code

* add missing break

* Make read_func and write_func a template parameter
This commit is contained in:
Ben
2018-11-17 02:01:10 +01:00
committed by James Rowe
parent 560df843b1
commit b90ff739a0
23 changed files with 1052 additions and 1 deletions

37
src/core/cheats/cheats.h Normal file
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// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
namespace Core {
class System;
struct TimingEventType;
} // namespace Core
namespace CoreTiming {
struct EventType;
}
namespace Cheats {
class CheatBase;
class CheatEngine {
public:
explicit CheatEngine(Core::System& system);
~CheatEngine();
const std::vector<std::unique_ptr<CheatBase>>& GetCheats() const;
private:
void LoadCheatFile();
void RunCallback(u64 userdata, int cycles_late);
std::vector<std::unique_ptr<CheatBase>> cheats_list;
Core::TimingEventType* event;
Core::System& system;
};
} // namespace Cheats