Merge pull request #4468 from citra-emu/multiplayer-v4/main

Multiplayer version 4
This commit is contained in:
Pengfei Zhu
2018-12-22 09:45:28 +08:00
committed by GitHub
60 changed files with 2395 additions and 308 deletions

View File

@@ -99,6 +99,8 @@ add_executable(citra-qt
multiplayer/lobby.cpp
multiplayer/message.h
multiplayer/message.cpp
multiplayer/moderation_dialog.cpp
multiplayer/moderation_dialog.h
multiplayer/state.cpp
multiplayer/state.h
multiplayer/validation.h
@@ -135,6 +137,7 @@ set(UIS
multiplayer/chat_room.ui
multiplayer/client_room.ui
multiplayer/host_room.ui
multiplayer/moderation_dialog.ui
aboutdialog.ui
cheats.ui
hotkeys.ui
@@ -228,6 +231,10 @@ if (USE_DISCORD_PRESENCE)
target_compile_definitions(citra-qt PRIVATE -DUSE_DISCORD_PRESENCE)
endif()
if (ENABLE_WEB_SERVICE)
target_compile_definitions(citra-qt PRIVATE -DENABLE_WEB_SERVICE)
endif()
if(UNIX AND NOT APPLE)
install(TARGETS citra-qt RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif()

View File

@@ -329,6 +329,22 @@ void Config::ReadValues() {
}
UISettings::values.max_player = ReadSetting("max_player", 8).toUInt();
UISettings::values.game_id = ReadSetting("game_id", 0).toULongLong();
UISettings::values.room_description = ReadSetting("room_description", "").toString();
// Read ban list back
size = qt_config->beginReadArray("username_ban_list");
UISettings::values.ban_list.first.resize(size);
for (int i = 0; i < size; ++i) {
qt_config->setArrayIndex(i);
UISettings::values.ban_list.first[i] = ReadSetting("username").toString().toStdString();
}
qt_config->endArray();
size = qt_config->beginReadArray("ip_ban_list");
UISettings::values.ban_list.second.resize(size);
for (int i = 0; i < size; ++i) {
qt_config->setArrayIndex(i);
UISettings::values.ban_list.second[i] = ReadSetting("ip").toString().toStdString();
}
qt_config->endArray();
qt_config->endGroup();
qt_config->endGroup();
@@ -533,6 +549,20 @@ void Config::SaveValues() {
WriteSetting("host_type", UISettings::values.host_type, 0);
WriteSetting("max_player", UISettings::values.max_player, 8);
WriteSetting("game_id", UISettings::values.game_id, 0);
WriteSetting("room_description", UISettings::values.room_description, "");
// Write ban list
qt_config->beginWriteArray("username_ban_list");
for (std::size_t i = 0; i < UISettings::values.ban_list.first.size(); ++i) {
qt_config->setArrayIndex(i);
WriteSetting("username", QString::fromStdString(UISettings::values.ban_list.first[i]));
}
qt_config->endArray();
qt_config->beginWriteArray("ip_ban_list");
for (std::size_t i = 0; i < UISettings::values.ban_list.second.size(); ++i) {
qt_config->setArrayIndex(i);
WriteSetting("ip", QString::fromStdString(UISettings::values.ban_list.second[i]));
}
qt_config->endArray();
qt_config->endGroup();
qt_config->endGroup();

View File

@@ -5,6 +5,8 @@
#include <array>
#include <future>
#include <QColor>
#include <QDesktopServices>
#include <QFutureWatcher>
#include <QImage>
#include <QList>
#include <QLocale>
@@ -12,6 +14,7 @@
#include <QMessageBox>
#include <QMetaType>
#include <QTime>
#include <QUrl>
#include <QtConcurrent/QtConcurrentRun>
#include "citra_qt/game_list_p.h"
#include "citra_qt/multiplayer/chat_room.h"
@@ -19,6 +22,9 @@
#include "common/logging/log.h"
#include "core/announce_multiplayer_session.h"
#include "ui_chat_room.h"
#ifdef ENABLE_WEB_SERVICE
#include "web_service/web_backend.h"
#endif
class ChatMessage {
public:
@@ -27,24 +33,60 @@ public:
QLocale locale;
timestamp = locale.toString(ts.isValid() ? ts : QTime::currentTime(), QLocale::ShortFormat);
nickname = QString::fromStdString(chat.nickname);
username = QString::fromStdString(chat.username);
message = QString::fromStdString(chat.message);
// Check for user pings
QString cur_nickname, cur_username;
if (auto room = Network::GetRoomMember().lock()) {
cur_nickname = QString::fromStdString(room->GetNickname());
cur_username = QString::fromStdString(room->GetUsername());
}
if (message.contains(QString("@").append(cur_nickname)) ||
(!cur_username.isEmpty() && message.contains(QString("@").append(cur_username)))) {
contains_ping = true;
} else {
contains_ping = false;
}
}
bool ContainsPing() const {
return contains_ping;
}
/// Format the message using the players color
QString GetPlayerChatMessage(u16 player) const {
auto color = player_color[player % 16];
return QString("[%1] <font color='%2'>&lt;%3&gt;</font> %4")
.arg(timestamp, color, nickname.toHtmlEscaped(), message.toHtmlEscaped());
QString name;
if (username.isEmpty() || username == nickname) {
name = nickname;
} else {
name = QString("%1 (%2)").arg(nickname, username);
}
QString style;
if (ContainsPing()) {
// Add a background color to these messages
style = QString("background-color: %1").arg(ping_color);
}
return QString("[%1] <font color='%2'>&lt;%3&gt;</font> <font style='%4' "
"color='#000000'>%5</font>")
.arg(timestamp, color, name.toHtmlEscaped(), style, message.toHtmlEscaped());
}
private:
static constexpr std::array<const char*, 16> player_color = {
{"#0000FF", "#FF0000", "#8A2BE2", "#FF69B4", "#1E90FF", "#008000", "#00FF7F", "#B22222",
"#DAA520", "#FF4500", "#2E8B57", "#5F9EA0", "#D2691E", "#9ACD32", "#FF7F50", "FFFF00"}};
static constexpr char ping_color[] = "#FFFF00";
QString timestamp;
QString nickname;
QString username;
QString message;
bool contains_ping;
};
class StatusMessage {
@@ -57,37 +99,69 @@ public:
}
QString GetSystemChatMessage() const {
return QString("[%1] <font color='%2'><i>%3</i></font>")
.arg(timestamp, system_color, message);
return QString("[%1] <font color='%2'>* %3</font>").arg(timestamp, system_color, message);
}
private:
static constexpr const char system_color[] = "#888888";
static constexpr const char system_color[] = "#FF8C00";
QString timestamp;
QString message;
};
class PlayerListItem : public QStandardItem {
public:
static const int NicknameRole = Qt::UserRole + 1;
static const int UsernameRole = Qt::UserRole + 2;
static const int AvatarUrlRole = Qt::UserRole + 3;
static const int GameNameRole = Qt::UserRole + 4;
PlayerListItem() = default;
explicit PlayerListItem(const std::string& nickname, const std::string& username,
const std::string& avatar_url, const std::string& game_name) {
setEditable(false);
setData(QString::fromStdString(nickname), NicknameRole);
setData(QString::fromStdString(username), UsernameRole);
setData(QString::fromStdString(avatar_url), AvatarUrlRole);
if (game_name.empty()) {
setData(QObject::tr("Not playing a game"), GameNameRole);
} else {
setData(QString::fromStdString(game_name), GameNameRole);
}
}
QVariant data(int role) const override {
if (role != Qt::DisplayRole) {
return QStandardItem::data(role);
}
QString name;
const QString nickname = data(NicknameRole).toString();
const QString username = data(UsernameRole).toString();
if (username.isEmpty() || username == nickname) {
name = nickname;
} else {
name = QString("%1 (%2)").arg(nickname, username);
}
return QString("%1\n %2").arg(name, data(GameNameRole).toString());
}
};
ChatRoom::ChatRoom(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::ChatRoom>()) {
ui->setupUi(this);
// set the item_model for player_view
enum {
COLUMN_NAME,
COLUMN_GAME,
COLUMN_COUNT, // Number of columns
};
player_list = new QStandardItemModel(ui->player_view);
ui->player_view->setModel(player_list);
ui->player_view->setContextMenuPolicy(Qt::CustomContextMenu);
player_list->insertColumns(0, COLUMN_COUNT);
player_list->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name"));
player_list->setHeaderData(COLUMN_GAME, Qt::Horizontal, tr("Game"));
// set a header to make it look better though there is only one column
player_list->insertColumns(0, 1);
player_list->setHeaderData(0, Qt::Horizontal, tr("Members"));
ui->chat_history->document()->setMaximumBlockCount(max_chat_lines);
// register the network structs to use in slots and signals
qRegisterMetaType<Network::ChatEntry>();
qRegisterMetaType<Network::StatusMessageEntry>();
qRegisterMetaType<Network::RoomInformation>();
qRegisterMetaType<Network::RoomMember::State>();
@@ -95,7 +169,12 @@ ChatRoom::ChatRoom(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::C
if (auto member = Network::GetRoomMember().lock()) {
member->BindOnChatMessageRecieved(
[this](const Network::ChatEntry& chat) { emit ChatReceived(chat); });
member->BindOnStatusMessageReceived(
[this](const Network::StatusMessageEntry& status_message) {
emit StatusMessageReceived(status_message);
});
connect(this, &ChatRoom::ChatReceived, this, &ChatRoom::OnChatReceive);
connect(this, &ChatRoom::StatusMessageReceived, this, &ChatRoom::OnStatusMessageReceive);
} else {
// TODO (jroweboy) network was not initialized?
}
@@ -110,6 +189,10 @@ ChatRoom::ChatRoom(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::C
ChatRoom::~ChatRoom() = default;
void ChatRoom::SetModPerms(bool is_mod) {
has_mod_perms = is_mod;
}
void ChatRoom::RetranslateUi() {
ui->retranslateUi(this);
}
@@ -127,6 +210,21 @@ void ChatRoom::AppendChatMessage(const QString& msg) {
ui->chat_history->append(msg);
}
void ChatRoom::SendModerationRequest(Network::RoomMessageTypes type, const std::string& nickname) {
if (auto room = Network::GetRoomMember().lock()) {
auto members = room->GetMemberInformation();
auto it = std::find_if(members.begin(), members.end(),
[&nickname](const Network::RoomMember::MemberInformation& member) {
return member.nickname == nickname;
});
if (it == members.end()) {
NetworkMessage::ShowError(NetworkMessage::NO_SUCH_USER);
return;
}
room->SendModerationRequest(type, nickname);
}
}
bool ChatRoom::ValidateMessage(const std::string& msg) {
return !msg.empty();
}
@@ -157,7 +255,8 @@ void ChatRoom::OnChatReceive(const Network::ChatEntry& chat) {
auto members = room->GetMemberInformation();
auto it = std::find_if(members.begin(), members.end(),
[&chat](const Network::RoomMember::MemberInformation& member) {
return member.nickname == chat.nickname;
return member.nickname == chat.nickname &&
member.username == chat.username;
});
if (it == members.end()) {
LOG_INFO(Network, "Chat message received from unknown player. Ignoring it.");
@@ -170,13 +269,48 @@ void ChatRoom::OnChatReceive(const Network::ChatEntry& chat) {
}
auto player = std::distance(members.begin(), it);
ChatMessage m(chat);
if (m.ContainsPing()) {
emit UserPinged();
}
AppendChatMessage(m.GetPlayerChatMessage(player));
}
}
void ChatRoom::OnStatusMessageReceive(const Network::StatusMessageEntry& status_message) {
QString name;
if (status_message.username.empty() || status_message.username == status_message.nickname) {
name = QString::fromStdString(status_message.nickname);
} else {
name = QString("%1 (%2)").arg(QString::fromStdString(status_message.nickname),
QString::fromStdString(status_message.username));
}
QString message;
switch (status_message.type) {
case Network::IdMemberJoin:
message = tr("%1 has joined").arg(name);
break;
case Network::IdMemberLeave:
message = tr("%1 has left").arg(name);
break;
case Network::IdMemberKicked:
message = tr("%1 has been kicked").arg(name);
break;
case Network::IdMemberBanned:
message = tr("%1 has been banned").arg(name);
break;
case Network::IdAddressUnbanned:
message = tr("%1 has been unbanned").arg(name);
break;
}
if (!message.isEmpty())
AppendStatusMessage(message);
}
void ChatRoom::OnSendChat() {
if (auto room = Network::GetRoomMember().lock()) {
if (room->GetState() != Network::RoomMember::State::Joined) {
if (room->GetState() != Network::RoomMember::State::Joined &&
room->GetState() != Network::RoomMember::State::Moderator) {
return;
}
auto message = ui->chat_message->text().toStdString();
@@ -184,12 +318,14 @@ void ChatRoom::OnSendChat() {
return;
}
auto nick = room->GetNickname();
Network::ChatEntry chat{nick, message};
auto username = room->GetUsername();
Network::ChatEntry chat{nick, username, message};
auto members = room->GetMemberInformation();
auto it = std::find_if(members.begin(), members.end(),
[&chat](const Network::RoomMember::MemberInformation& member) {
return member.nickname == chat.nickname;
return member.nickname == chat.nickname &&
member.username == chat.username;
});
if (it == members.end()) {
LOG_INFO(Network, "Cannot find self in the player list when sending a message.");
@@ -202,20 +338,64 @@ void ChatRoom::OnSendChat() {
}
}
void ChatRoom::UpdateIconDisplay() {
for (int row = 0; row < player_list->invisibleRootItem()->rowCount(); ++row) {
QStandardItem* item = player_list->invisibleRootItem()->child(row);
const std::string avatar_url =
item->data(PlayerListItem::AvatarUrlRole).toString().toStdString();
if (icon_cache.count(avatar_url)) {
item->setData(icon_cache.at(avatar_url), Qt::DecorationRole);
}
}
}
void ChatRoom::SetPlayerList(const Network::RoomMember::MemberList& member_list) {
// TODO(B3N30): Remember which row is selected
player_list->removeRows(0, player_list->rowCount());
for (const auto& member : member_list) {
if (member.nickname.empty())
continue;
QList<QStandardItem*> l;
std::vector<std::string> elements = {member.nickname, member.game_info.name};
for (const auto& item : elements) {
QStandardItem* child = new QStandardItem(QString::fromStdString(item));
child->setEditable(false);
l.append(child);
QStandardItem* name_item = new PlayerListItem(member.nickname, member.username,
member.avatar_url, member.game_info.name);
if (!icon_cache.count(member.avatar_url)) {
// Emplace a default question mark icon as avatar
icon_cache.emplace(member.avatar_url, QIcon::fromTheme("no_avatar").pixmap(48));
if (!member.avatar_url.empty()) {
#ifdef ENABLE_WEB_SERVICE
// Start a request to get the member's avatar
const QUrl url(QString::fromStdString(member.avatar_url));
QFuture<std::string> future = QtConcurrent::run([url] {
WebService::Client client(
QString("%1://%2").arg(url.scheme(), url.host()).toStdString(), "", "");
auto result = client.GetImage(url.path().toStdString(), true);
if (result.returned_data.empty()) {
LOG_ERROR(WebService, "Failed to get avatar");
}
return result.returned_data;
});
auto* future_watcher = new QFutureWatcher<std::string>(this);
connect(future_watcher, &QFutureWatcher<std::string>::finished, this,
[this, future_watcher, avatar_url = member.avatar_url] {
const std::string result = future_watcher->result();
if (result.empty())
return;
QPixmap pixmap;
if (!pixmap.loadFromData(reinterpret_cast<const u8*>(result.data()),
result.size()))
return;
icon_cache[avatar_url] = pixmap.scaled(48, 48, Qt::IgnoreAspectRatio,
Qt::SmoothTransformation);
// Update all the displayed icons with the new icon_cache
UpdateIconDisplay();
});
future_watcher->setFuture(future);
#endif
}
}
player_list->invisibleRootItem()->appendRow(l);
name_item->setData(icon_cache.at(member.avatar_url), Qt::DecorationRole);
player_list->invisibleRootItem()->appendRow(name_item);
}
// TODO(B3N30): Restore row selection
}
@@ -230,33 +410,73 @@ void ChatRoom::PopupContextMenu(const QPoint& menu_location) {
if (!item.isValid())
return;
std::string nickname = player_list->item(item.row())->text().toStdString();
if (auto room = Network::GetRoomMember().lock()) {
// You can't block yourself
if (nickname == room->GetNickname())
return;
}
std::string nickname =
player_list->item(item.row())->data(PlayerListItem::NicknameRole).toString().toStdString();
QMenu context_menu;
QAction* block_action = context_menu.addAction(tr("Block Player"));
block_action->setCheckable(true);
block_action->setChecked(block_list.count(nickname) > 0);
QString username = player_list->item(item.row())->data(PlayerListItem::UsernameRole).toString();
if (!username.isEmpty()) {
QAction* view_profile_action = context_menu.addAction(tr("View Profile"));
connect(view_profile_action, &QAction::triggered, [username] {
QDesktopServices::openUrl(
QString("https://community.citra-emu.org/u/%1").arg(username));
});
}
connect(block_action, &QAction::triggered, [this, nickname] {
if (block_list.count(nickname)) {
block_list.erase(nickname);
} else {
std::string cur_nickname;
if (auto room = Network::GetRoomMember().lock()) {
cur_nickname = room->GetNickname();
}
if (nickname != cur_nickname) { // You can't block yourself
QAction* block_action = context_menu.addAction(tr("Block Player"));
block_action->setCheckable(true);
block_action->setChecked(block_list.count(nickname) > 0);
connect(block_action, &QAction::triggered, [this, nickname] {
if (block_list.count(nickname)) {
block_list.erase(nickname);
} else {
QMessageBox::StandardButton result = QMessageBox::question(
this, tr("Block Player"),
tr("When you block a player, you will no longer receive chat messages from "
"them.<br><br>Are you sure you would like to block %1?")
.arg(QString::fromStdString(nickname)),
QMessageBox::Yes | QMessageBox::No);
if (result == QMessageBox::Yes)
block_list.emplace(nickname);
}
});
}
if (has_mod_perms && nickname != cur_nickname) { // You can't kick or ban yourself
context_menu.addSeparator();
QAction* kick_action = context_menu.addAction(tr("Kick"));
QAction* ban_action = context_menu.addAction(tr("Ban"));
connect(kick_action, &QAction::triggered, [this, nickname] {
QMessageBox::StandardButton result =
QMessageBox::question(this, tr("Kick Player"),
tr("Are you sure you would like to <b>kick</b> %1?")
.arg(QString::fromStdString(nickname)),
QMessageBox::Yes | QMessageBox::No);
if (result == QMessageBox::Yes)
SendModerationRequest(Network::IdModKick, nickname);
});
connect(ban_action, &QAction::triggered, [this, nickname] {
QMessageBox::StandardButton result = QMessageBox::question(
this, tr("Block Player"),
tr("When you block a player, you will no longer receive chat messages from "
"them.<br><br>Are you sure you would like to block %1?")
this, tr("Ban Player"),
tr("Are you sure you would like to <b>kick and ban</b> %1?\n\nThis would "
"ban both their forum username and their IP address.")
.arg(QString::fromStdString(nickname)),
QMessageBox::Yes | QMessageBox::No);
if (result == QMessageBox::Yes)
block_list.emplace(nickname);
}
});
SendModerationRequest(Network::IdModBan, nickname);
});
}
context_menu.exec(ui->player_view->viewport()->mapToGlobal(menu_location));
}

View File

@@ -36,9 +36,12 @@ public:
void AppendStatusMessage(const QString& msg);
~ChatRoom();
void SetModPerms(bool is_mod);
public slots:
void OnRoomUpdate(const Network::RoomInformation& info);
void OnChatReceive(const Network::ChatEntry&);
void OnStatusMessageReceive(const Network::StatusMessageEntry&);
void OnSendChat();
void OnChatTextChanged();
void PopupContextMenu(const QPoint& menu_location);
@@ -47,16 +50,25 @@ public slots:
signals:
void ChatReceived(const Network::ChatEntry&);
void StatusMessageReceived(const Network::StatusMessageEntry&);
void UserPinged();
private:
static constexpr u32 max_chat_lines = 1000;
void AppendChatMessage(const QString&);
bool ValidateMessage(const std::string&);
void SendModerationRequest(Network::RoomMessageTypes type, const std::string& nickname);
void UpdateIconDisplay();
bool has_mod_perms = false;
QStandardItemModel* player_list;
std::unique_ptr<Ui::ChatRoom> ui;
std::unordered_set<std::string> block_list;
std::unordered_map<std::string, QPixmap> icon_cache;
};
Q_DECLARE_METATYPE(Network::ChatEntry);
Q_DECLARE_METATYPE(Network::StatusMessageEntry);
Q_DECLARE_METATYPE(Network::RoomInformation);
Q_DECLARE_METATYPE(Network::RoomMember::State);
Q_DECLARE_METATYPE(Network::RoomMember::Error);

View File

@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
<width>607</width>
<width>807</width>
<height>432</height>
</rect>
</property>

View File

@@ -13,6 +13,7 @@
#include "citra_qt/game_list_p.h"
#include "citra_qt/multiplayer/client_room.h"
#include "citra_qt/multiplayer/message.h"
#include "citra_qt/multiplayer/moderation_dialog.h"
#include "citra_qt/multiplayer/state.h"
#include "common/logging/log.h"
#include "core/announce_multiplayer_session.h"
@@ -33,6 +34,8 @@ ClientRoomWindow::ClientRoomWindow(QWidget* parent)
connect(this, &ClientRoomWindow::RoomInformationChanged, this,
&ClientRoomWindow::OnRoomUpdate);
connect(this, &ClientRoomWindow::StateChanged, this, &::ClientRoomWindow::OnStateChange);
// Update the state
OnStateChange(member->GetState());
} else {
// TODO (jroweboy) network was not initialized?
}
@@ -40,11 +43,25 @@ ClientRoomWindow::ClientRoomWindow(QWidget* parent)
connect(ui->disconnect, &QPushButton::pressed, [this] { Disconnect(); });
ui->disconnect->setDefault(false);
ui->disconnect->setAutoDefault(false);
connect(ui->moderation, &QPushButton::clicked, [this] {
ModerationDialog dialog(this);
dialog.exec();
});
ui->moderation->setDefault(false);
ui->moderation->setAutoDefault(false);
connect(ui->chat, &ChatRoom::UserPinged, this, &ClientRoomWindow::ShowNotification);
UpdateView();
}
ClientRoomWindow::~ClientRoomWindow() = default;
void ClientRoomWindow::SetModPerms(bool is_mod) {
ui->chat->SetModPerms(is_mod);
ui->moderation->setVisible(is_mod);
ui->moderation->setDefault(false);
ui->moderation->setAutoDefault(false);
}
void ClientRoomWindow::RetranslateUi() {
ui->retranslateUi(this);
ui->chat->RetranslateUi();
@@ -55,9 +72,12 @@ void ClientRoomWindow::OnRoomUpdate(const Network::RoomInformation& info) {
}
void ClientRoomWindow::OnStateChange(const Network::RoomMember::State& state) {
if (state == Network::RoomMember::State::Joined) {
if (state == Network::RoomMember::State::Joined ||
state == Network::RoomMember::State::Moderator) {
ui->chat->Clear();
ui->chat->AppendStatusMessage(tr("Connected"));
SetModPerms(state == Network::RoomMember::State::Moderator);
}
UpdateView();
}
@@ -82,6 +102,7 @@ void ClientRoomWindow::UpdateView() {
.arg(QString::fromStdString(information.name))
.arg(memberlist.size())
.arg(information.member_slots));
ui->description->setText(QString::fromStdString(information.description));
return;
}
}

View File

@@ -26,10 +26,12 @@ public slots:
signals:
void RoomInformationChanged(const Network::RoomInformation&);
void StateChanged(const Network::RoomMember::State&);
void ShowNotification();
private:
void Disconnect();
void UpdateView();
void SetModPerms(bool is_mod);
QStandardItemModel* player_list;
std::unique_ptr<Ui::ClientRoom> ui;

View File

@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
<width>607</width>
<width>807</width>
<height>432</height>
</rect>
</property>
@@ -21,6 +21,13 @@
<property name="rightMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="description">
<property name="text">
<string>Room Description</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
@@ -34,6 +41,16 @@
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="moderation">
<property name="text">
<string>Moderation...</string>
</property>
<property name="visible">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="disconnect">
<property name="text">

View File

@@ -15,6 +15,7 @@
#include "citra_qt/multiplayer/state.h"
#include "citra_qt/multiplayer/validation.h"
#include "citra_qt/ui_settings.h"
#include "core/hle/service/cfg/cfg.h"
#include "core/settings.h"
#include "network/network.h"
#include "ui_direct_connect.h"
@@ -62,7 +63,7 @@ void DirectConnectWindow::Connect() {
// Prevent the user from trying to join a room while they are already joining.
if (member->GetState() == Network::RoomMember::State::Joining) {
return;
} else if (member->GetState() == Network::RoomMember::State::Joined) {
} else if (member->IsConnected()) {
// And ask if they want to leave the room if they are already in one.
if (!NetworkMessage::WarnDisconnect()) {
return;
@@ -97,6 +98,7 @@ void DirectConnectWindow::Connect() {
if (auto room_member = Network::GetRoomMember().lock()) {
auto port = UISettings::values.port.toUInt();
room_member->Join(ui->nickname->text().toStdString(),
Service::CFG::GetConsoleIdHash(Core::System::GetInstance()),
ui->ip->text().toStdString().c_str(), port, 0,
Network::NoPreferredMac, ui->password->text().toStdString().c_str());
}
@@ -120,7 +122,9 @@ void DirectConnectWindow::OnConnection() {
EndConnecting();
if (auto room_member = Network::GetRoomMember().lock()) {
if (room_member->GetState() == Network::RoomMember::State::Joined) {
if (room_member->GetState() == Network::RoomMember::State::Joined ||
room_member->GetState() == Network::RoomMember::State::Moderator) {
close();
}
}

View File

@@ -19,8 +19,12 @@
#include "citra_qt/ui_settings.h"
#include "common/logging/log.h"
#include "core/announce_multiplayer_session.h"
#include "core/hle/service/cfg/cfg.h"
#include "core/settings.h"
#include "ui_host_room.h"
#ifdef ENABLE_WEB_SERVICE
#include "web_service/verify_user_jwt.h"
#endif
HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Core::AnnounceMultiplayerSession> session)
@@ -69,6 +73,7 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
if (index != -1) {
ui->game_list->setCurrentIndex(index);
}
ui->room_description->setText(UISettings::values.room_description);
}
HostRoomWindow::~HostRoomWindow() = default;
@@ -77,6 +82,21 @@ void HostRoomWindow::RetranslateUi() {
ui->retranslateUi(this);
}
std::unique_ptr<Network::VerifyUser::Backend> HostRoomWindow::CreateVerifyBackend(
bool use_validation) const {
std::unique_ptr<Network::VerifyUser::Backend> verify_backend;
if (use_validation) {
#ifdef ENABLE_WEB_SERVICE
verify_backend = std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url);
#else
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
#endif
} else {
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
}
return verify_backend;
}
void HostRoomWindow::Host() {
if (!ui->username->hasAcceptableInput()) {
NetworkMessage::ShowError(NetworkMessage::USERNAME_NOT_VALID);
@@ -93,7 +113,7 @@ void HostRoomWindow::Host() {
if (auto member = Network::GetRoomMember().lock()) {
if (member->GetState() == Network::RoomMember::State::Joining) {
return;
} else if (member->GetState() == Network::RoomMember::State::Joined) {
} else if (member->IsConnected()) {
auto parent = static_cast<MultiplayerState*>(parentWidget());
if (!parent->OnCloseRoom()) {
close();
@@ -106,9 +126,17 @@ void HostRoomWindow::Host() {
auto game_id = ui->game_list->currentData(GameListItemPath::ProgramIdRole).toLongLong();
auto port = ui->port->isModified() ? ui->port->text().toInt() : Network::DefaultRoomPort;
auto password = ui->password->text().toStdString();
const bool is_public = ui->host_type->currentIndex() == 0;
Network::Room::BanList ban_list{};
if (ui->load_ban_list->isChecked()) {
ban_list = UISettings::values.ban_list;
}
if (auto room = Network::GetRoom().lock()) {
bool created = room->Create(ui->room_name->text().toStdString(), "", port, password,
ui->max_player->value(), game_name.toStdString(), game_id);
bool created = room->Create(ui->room_name->text().toStdString(),
ui->room_description->toPlainText().toStdString(), "", port,
password, ui->max_player->value(),
Settings::values.citra_username, game_name.toStdString(),
game_id, CreateVerifyBackend(is_public), ban_list);
if (!created) {
NetworkMessage::ShowError(NetworkMessage::COULD_NOT_CREATE_ROOM);
LOG_ERROR(Network, "Could not create room!");
@@ -116,8 +144,34 @@ void HostRoomWindow::Host() {
return;
}
}
member->Join(ui->username->text().toStdString(), "127.0.0.1", port, 0,
Network::NoPreferredMac, password);
// Start the announce session if they chose Public
if (is_public) {
if (auto session = announce_multiplayer_session.lock()) {
// Register the room first to ensure verify_UID is present when we connect
session->Register();
session->Start();
} else {
LOG_ERROR(Network, "Starting announce session failed");
}
}
std::string token;
#ifdef ENABLE_WEB_SERVICE
if (is_public) {
WebService::Client client(Settings::values.web_api_url, Settings::values.citra_username,
Settings::values.citra_token);
if (auto room = Network::GetRoom().lock()) {
token = client.GetExternalJWT(room->GetVerifyUID()).returned_data;
}
if (token.empty()) {
LOG_ERROR(WebService, "Could not get external JWT, verification may fail");
} else {
LOG_INFO(WebService, "Successfully requested external JWT: size={}", token.size());
}
}
#endif
member->Join(ui->username->text().toStdString(),
Service::CFG::GetConsoleIdHash(Core::System::GetInstance()), "127.0.0.1", port,
0, Network::NoPreferredMac, password, token);
// Store settings
UISettings::values.room_nickname = ui->username->text();
@@ -130,25 +184,10 @@ void HostRoomWindow::Host() {
UISettings::values.room_port = (ui->port->isModified() && !ui->port->text().isEmpty())
? ui->port->text()
: QString::number(Network::DefaultRoomPort);
UISettings::values.room_description = ui->room_description->toPlainText();
Settings::Apply();
OnConnection();
}
}
void HostRoomWindow::OnConnection() {
ui->host->setEnabled(true);
if (auto room_member = Network::GetRoomMember().lock()) {
if (room_member->GetState() == Network::RoomMember::State::Joining) {
// Start the announce session if they chose Public
if (ui->host_type->currentIndex() == 0) {
if (auto session = announce_multiplayer_session.lock()) {
session->Start();
} else {
LOG_ERROR(Network, "Starting announce session failed");
}
}
close();
}
ui->host->setEnabled(true);
close();
}
}

View File

@@ -26,6 +26,10 @@ class ComboBoxProxyModel;
class ChatMessage;
namespace Network::VerifyUser {
class Backend;
};
class HostRoomWindow : public QDialog {
Q_OBJECT
@@ -36,15 +40,9 @@ public:
void RetranslateUi();
private slots:
/**
* Handler for connection status changes. Launches the chat window if successful or
* displays an error
*/
void OnConnection();
private:
void Host();
std::unique_ptr<Network::VerifyUser::Backend> CreateVerifyBackend(bool use_validation) const;
std::weak_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
QStandardItemModel* game_list;

View File

@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>607</width>
<height>165</height>
<height>211</height>
</rect>
</property>
<property name="windowTitle">
@@ -131,6 +131,34 @@
</layout>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<widget class="QLabel" name="label_7">
<property name="text">
<string>Room Description</string>
</property>
</widget>
</item>
<item>
<widget class="QTextEdit" name="room_description"/>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QCheckBox" name="load_ban_list">
<property name="text">
<string>Load Previous Ban List</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="rightMargin">

View File

@@ -15,8 +15,12 @@
#include "citra_qt/multiplayer/validation.h"
#include "citra_qt/ui_settings.h"
#include "common/logging/log.h"
#include "core/hle/service/cfg/cfg.h"
#include "core/settings.h"
#include "network/network.h"
#ifdef ENABLE_WEB_SERVICE
#include "web_service/web_backend.h"
#endif
Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Core::AnnounceMultiplayerSession> session)
@@ -105,7 +109,7 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
// Prevent the user from trying to join a room while they are already joining.
if (member->GetState() == Network::RoomMember::State::Joining) {
return;
} else if (member->GetState() == Network::RoomMember::State::Joined) {
} else if (member->IsConnected()) {
// And ask if they want to leave the room if they are already in one.
if (!NetworkMessage::WarnDisconnect()) {
return;
@@ -135,11 +139,27 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
const std::string ip =
proxy->data(connection_index, LobbyItemHost::HostIPRole).toString().toStdString();
int port = proxy->data(connection_index, LobbyItemHost::HostPortRole).toInt();
const std::string verify_UID =
proxy->data(connection_index, LobbyItemHost::HostVerifyUIDRole).toString().toStdString();
// attempt to connect in a different thread
QFuture<void> f = QtConcurrent::run([nickname, ip, port, password] {
QFuture<void> f = QtConcurrent::run([nickname, ip, port, password, verify_UID] {
std::string token;
#ifdef ENABLE_WEB_SERVICE
if (!Settings::values.citra_username.empty() && !Settings::values.citra_token.empty()) {
WebService::Client client(Settings::values.web_api_url, Settings::values.citra_username,
Settings::values.citra_token);
token = client.GetExternalJWT(verify_UID).returned_data;
if (token.empty()) {
LOG_ERROR(WebService, "Could not get external JWT, verification may fail");
} else {
LOG_INFO(WebService, "Successfully requested external JWT: size={}", token.size());
}
}
#endif
if (auto room_member = Network::GetRoomMember().lock()) {
room_member->Join(nickname, ip.c_str(), port, 0, Network::NoPreferredMac, password);
room_member->Join(nickname, Service::CFG::GetConsoleIdHash(Core::System::GetInstance()),
ip.c_str(), port, 0, Network::NoPreferredMac, password, token);
}
});
watcher->setFuture(f);
@@ -191,7 +211,8 @@ void Lobby::OnRefreshLobby() {
QList<QVariant> members;
for (auto member : room.members) {
QVariant var;
var.setValue(LobbyMember{QString::fromStdString(member.name), member.game_id,
var.setValue(LobbyMember{QString::fromStdString(member.username),
QString::fromStdString(member.nickname), member.game_id,
QString::fromStdString(member.game_name)});
members.append(var);
}
@@ -203,14 +224,18 @@ void Lobby::OnRefreshLobby() {
new LobbyItemGame(room.preferred_game_id, QString::fromStdString(room.preferred_game),
smdh_icon),
new LobbyItemHost(QString::fromStdString(room.owner), QString::fromStdString(room.ip),
room.port),
room.port, QString::fromStdString(room.verify_UID)),
new LobbyItemMemberList(members, room.max_player),
});
model->appendRow(row);
// To make the rows expandable, add the member data as a child of the first column of the
// rows with people in them and have qt set them to colspan after the model is finished
// resetting
if (room.members.size() > 0) {
if (!room.description.empty()) {
first_item->appendRow(
new LobbyItemDescription(QString::fromStdString(room.description)));
}
if (!room.members.empty()) {
first_item->appendRow(new LobbyItemExpandedMemberList(members));
}
}
@@ -226,8 +251,8 @@ void Lobby::OnRefreshLobby() {
// Set the member list child items to span all columns
for (int i = 0; i < proxy->rowCount(); i++) {
auto parent = model->item(i, 0);
if (parent->hasChildren()) {
ui->room_list->setFirstColumnSpanned(0, proxy->index(i, 0), true);
for (int j = 0; j < parent->rowCount(); j++) {
ui->room_list->setFirstColumnSpanned(j, proxy->index(i, 0), true);
}
}
}

View File

@@ -55,6 +55,31 @@ public:
}
};
class LobbyItemDescription : public LobbyItem {
public:
static const int DescriptionRole = Qt::UserRole + 1;
LobbyItemDescription() = default;
explicit LobbyItemDescription(QString description) {
setData(description, DescriptionRole);
}
QVariant data(int role) const override {
if (role != Qt::DisplayRole) {
return LobbyItem::data(role);
}
auto description = data(DescriptionRole).toString();
description.prepend("Description: ");
return description;
}
bool operator<(const QStandardItem& other) const override {
return data(DescriptionRole)
.toString()
.localeAwareCompare(other.data(DescriptionRole).toString()) < 0;
}
};
class LobbyItemGame : public LobbyItem {
public:
static const int TitleIDRole = Qt::UserRole + 1;
@@ -95,12 +120,14 @@ public:
static const int HostUsernameRole = Qt::UserRole + 1;
static const int HostIPRole = Qt::UserRole + 2;
static const int HostPortRole = Qt::UserRole + 3;
static const int HostVerifyUIDRole = Qt::UserRole + 4;
LobbyItemHost() = default;
explicit LobbyItemHost(QString username, QString ip, u16 port) {
explicit LobbyItemHost(QString username, QString ip, u16 port, QString verify_UID) {
setData(username, HostUsernameRole);
setData(ip, HostIPRole);
setData(port, HostPortRole);
setData(verify_UID, HostVerifyUIDRole);
}
QVariant data(int role) const override {
@@ -121,12 +148,17 @@ class LobbyMember {
public:
LobbyMember() = default;
LobbyMember(const LobbyMember& other) = default;
explicit LobbyMember(QString username, u64 title_id, QString game_name)
: username(std::move(username)), title_id(title_id), game_name(std::move(game_name)) {}
explicit LobbyMember(QString username, QString nickname, u64 title_id, QString game_name)
: username(std::move(username)), nickname(std::move(nickname)), title_id(title_id),
game_name(std::move(game_name)) {}
~LobbyMember() = default;
QString GetUsername() const {
return username;
QString GetName() const {
if (username.isEmpty() || username == nickname) {
return nickname;
} else {
return QString("%1 (%2)").arg(nickname, username);
}
}
u64 GetTitleId() const {
return title_id;
@@ -137,6 +169,7 @@ public:
private:
QString username;
QString nickname;
u64 title_id;
QString game_name;
};
@@ -195,10 +228,9 @@ public:
out += '\n';
const auto& m = member.value<LobbyMember>();
if (m.GetGameName().isEmpty()) {
out += QString(QObject::tr("%1 is not playing a game")).arg(m.GetUsername());
out += QString(QObject::tr("%1 is not playing a game")).arg(m.GetName());
} else {
out +=
QString(QObject::tr("%1 is playing %2")).arg(m.GetUsername(), m.GetGameName());
out += QString(QObject::tr("%1 is playing %2")).arg(m.GetName(), m.GetGameName());
}
first = false;
}

View File

@@ -12,8 +12,8 @@ const ConnectionError USERNAME_NOT_VALID(
QT_TR_NOOP("Username is not valid. Must be 4 to 20 alphanumeric characters."));
const ConnectionError ROOMNAME_NOT_VALID(
QT_TR_NOOP("Room name is not valid. Must be 4 to 20 alphanumeric characters."));
const ConnectionError USERNAME_IN_USE(
QT_TR_NOOP("Username is already in use. Please choose another."));
const ConnectionError USERNAME_NOT_VALID_SERVER(
QT_TR_NOOP("Username is already in use or not valid. Please choose another."));
const ConnectionError IP_ADDRESS_NOT_VALID(QT_TR_NOOP("IP is not a valid IPv4 address."));
const ConnectionError PORT_NOT_VALID(QT_TR_NOOP("Port must be a number between 0 to 65535."));
const ConnectionError NO_INTERNET(
@@ -22,6 +22,8 @@ const ConnectionError UNABLE_TO_CONNECT(
QT_TR_NOOP("Unable to connect to the host. Verify that the connection settings are correct. If "
"you still cannot connect, contact the room host and verify that the host is "
"properly configured with the external port forwarded."));
const ConnectionError ROOM_IS_FULL(
QT_TR_NOOP("Unable to connect to the room because it is already full."));
const ConnectionError COULD_NOT_CREATE_ROOM(
QT_TR_NOOP("Creating a room failed. Please retry. Restarting Citra might be necessary."));
const ConnectionError HOST_BANNED(
@@ -34,8 +36,16 @@ const ConnectionError WRONG_PASSWORD(QT_TR_NOOP("Incorrect password."));
const ConnectionError GENERIC_ERROR(
QT_TR_NOOP("An unknown error occured. If this error continues to occur, please open an issue"));
const ConnectionError LOST_CONNECTION(QT_TR_NOOP("Connection to room lost. Try to reconnect."));
const ConnectionError HOST_KICKED(QT_TR_NOOP("You have been kicked by the room host."));
const ConnectionError MAC_COLLISION(
QT_TR_NOOP("MAC address is already in use. Please choose another."));
const ConnectionError CONSOLE_ID_COLLISION(QT_TR_NOOP(
"Your Console ID conflicted with someone else's in the room.\n\nPlease go to Emulation "
"> Configure > System to regenerate your Console ID."));
const ConnectionError PERMISSION_DENIED(
QT_TR_NOOP("You do not have enough permission to perform this action."));
const ConnectionError NO_SUCH_USER(QT_TR_NOOP(
"The user you are trying to kick/ban could not be found.\nThey may have left the room."));
static bool WarnMessage(const std::string& title, const std::string& text) {
return QMessageBox::Ok == QMessageBox::warning(nullptr, QObject::tr(title.c_str()),

View File

@@ -20,20 +20,27 @@ private:
std::string err;
};
/// When the nickname is considered invalid by the client
extern const ConnectionError USERNAME_NOT_VALID;
extern const ConnectionError ROOMNAME_NOT_VALID;
extern const ConnectionError USERNAME_IN_USE;
/// When the nickname is considered invalid by the room server
extern const ConnectionError USERNAME_NOT_VALID_SERVER;
extern const ConnectionError IP_ADDRESS_NOT_VALID;
extern const ConnectionError PORT_NOT_VALID;
extern const ConnectionError NO_INTERNET;
extern const ConnectionError UNABLE_TO_CONNECT;
extern const ConnectionError ROOM_IS_FULL;
extern const ConnectionError COULD_NOT_CREATE_ROOM;
extern const ConnectionError HOST_BANNED;
extern const ConnectionError WRONG_VERSION;
extern const ConnectionError WRONG_PASSWORD;
extern const ConnectionError GENERIC_ERROR;
extern const ConnectionError LOST_CONNECTION;
extern const ConnectionError HOST_KICKED;
extern const ConnectionError MAC_COLLISION;
extern const ConnectionError CONSOLE_ID_COLLISION;
extern const ConnectionError PERMISSION_DENIED;
extern const ConnectionError NO_SUCH_USER;
/**
* Shows a standard QMessageBox with a error message

View File

@@ -0,0 +1,113 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QStandardItem>
#include <QStandardItemModel>
#include "citra_qt/multiplayer/moderation_dialog.h"
#include "network/network.h"
#include "network/room_member.h"
#include "ui_moderation_dialog.h"
namespace Column {
enum {
SUBJECT,
TYPE,
COUNT,
};
}
ModerationDialog::ModerationDialog(QWidget* parent)
: QDialog(parent), ui(std::make_unique<Ui::ModerationDialog>()) {
ui->setupUi(this);
qRegisterMetaType<Network::Room::BanList>();
if (auto member = Network::GetRoomMember().lock()) {
callback_handle_status_message = member->BindOnStatusMessageReceived(
[this](const Network::StatusMessageEntry& status_message) {
emit StatusMessageReceived(status_message);
});
connect(this, &ModerationDialog::StatusMessageReceived, this,
&ModerationDialog::OnStatusMessageReceived);
callback_handle_ban_list = member->BindOnBanListReceived(
[this](const Network::Room::BanList& ban_list) { emit BanListReceived(ban_list); });
connect(this, &ModerationDialog::BanListReceived, this, &ModerationDialog::PopulateBanList);
}
// Initialize the UI
model = new QStandardItemModel(ui->ban_list_view);
model->insertColumns(0, Column::COUNT);
model->setHeaderData(Column::SUBJECT, Qt::Horizontal, tr("Subject"));
model->setHeaderData(Column::TYPE, Qt::Horizontal, tr("Type"));
ui->ban_list_view->setModel(model);
// Load the ban list in background
LoadBanList();
connect(ui->refresh, &QPushButton::clicked, this, [this] { LoadBanList(); });
connect(ui->unban, &QPushButton::clicked, this, [this] {
auto index = ui->ban_list_view->currentIndex();
SendUnbanRequest(model->item(index.row(), 0)->text());
});
connect(ui->ban_list_view, &QTreeView::clicked, [this] { ui->unban->setEnabled(true); });
}
ModerationDialog::~ModerationDialog() {
if (callback_handle_status_message) {
if (auto room = Network::GetRoomMember().lock()) {
room->Unbind(callback_handle_status_message);
}
}
if (callback_handle_ban_list) {
if (auto room = Network::GetRoomMember().lock()) {
room->Unbind(callback_handle_ban_list);
}
}
}
void ModerationDialog::LoadBanList() {
if (auto room = Network::GetRoomMember().lock()) {
ui->refresh->setEnabled(false);
ui->refresh->setText(tr("Refreshing"));
ui->unban->setEnabled(false);
room->RequestBanList();
}
}
void ModerationDialog::PopulateBanList(const Network::Room::BanList& ban_list) {
model->removeRows(0, model->rowCount());
for (const auto& username : ban_list.first) {
QStandardItem* subject_item = new QStandardItem(QString::fromStdString(username));
QStandardItem* type_item = new QStandardItem(tr("Forum Username"));
model->invisibleRootItem()->appendRow({subject_item, type_item});
}
for (const auto& ip : ban_list.second) {
QStandardItem* subject_item = new QStandardItem(QString::fromStdString(ip));
QStandardItem* type_item = new QStandardItem(tr("IP Address"));
model->invisibleRootItem()->appendRow({subject_item, type_item});
}
for (int i = 0; i < Column::COUNT - 1; ++i) {
ui->ban_list_view->resizeColumnToContents(i);
}
ui->refresh->setEnabled(true);
ui->refresh->setText(tr("Refresh"));
ui->unban->setEnabled(false);
}
void ModerationDialog::SendUnbanRequest(const QString& subject) {
if (auto room = Network::GetRoomMember().lock()) {
room->SendModerationRequest(Network::IdModUnban, subject.toStdString());
}
}
void ModerationDialog::OnStatusMessageReceived(const Network::StatusMessageEntry& status_message) {
if (status_message.type != Network::IdMemberBanned &&
status_message.type != Network::IdAddressUnbanned)
return;
// Update the ban list for ban/unban
LoadBanList();
}

View File

@@ -0,0 +1,42 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <optional>
#include <QDialog>
#include "network/room.h"
#include "network/room_member.h"
namespace Ui {
class ModerationDialog;
}
class QStandardItemModel;
class ModerationDialog : public QDialog {
Q_OBJECT
public:
explicit ModerationDialog(QWidget* parent = nullptr);
~ModerationDialog();
signals:
void StatusMessageReceived(const Network::StatusMessageEntry&);
void BanListReceived(const Network::Room::BanList&);
private:
void LoadBanList();
void PopulateBanList(const Network::Room::BanList& ban_list);
void SendUnbanRequest(const QString& subject);
void OnStatusMessageReceived(const Network::StatusMessageEntry& status_message);
std::unique_ptr<Ui::ModerationDialog> ui;
QStandardItemModel* model;
Network::RoomMember::CallbackHandle<Network::StatusMessageEntry> callback_handle_status_message;
Network::RoomMember::CallbackHandle<Network::Room::BanList> callback_handle_ban_list;
};
Q_DECLARE_METATYPE(Network::Room::BanList);

View File

@@ -0,0 +1,84 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ModerationDialog</class>
<widget class="QDialog" name="ModerationDialog">
<property name="windowTitle">
<string>Moderation</string>
</property>
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>500</width>
<height>300</height>
</rect>
</property>
<layout class="QVBoxLayout">
<item>
<widget class="QGroupBox" name="ban_list_group_box">
<property name="title">
<string>Ban List</string>
</property>
<layout class="QVBoxLayout">
<item>
<layout class="QHBoxLayout">
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="refresh">
<property name="text">
<string>Refreshing</string>
</property>
<property name="enabled">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="unban">
<property name="text">
<string>Unban</string>
</property>
<property name="enabled">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QTreeView" name="ban_list_view"/>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>ModerationDialog</receiver>
<slot>accept()</slot>
</connection>
</connections>
<resources/>
</ui>

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <QAction>
#include <QApplication>
#include <QIcon>
#include <QMessageBox>
#include <QStandardItemModel>
@@ -13,6 +14,7 @@
#include "citra_qt/multiplayer/lobby.h"
#include "citra_qt/multiplayer/message.h"
#include "citra_qt/multiplayer/state.h"
#include "citra_qt/ui_settings.h"
#include "citra_qt/util/clickable_label.h"
#include "common/announce_multiplayer_room.h"
#include "common/logging/log.h"
@@ -27,9 +29,13 @@ MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_lis
[this](const Network::RoomMember::State& state) { emit NetworkStateChanged(state); });
connect(this, &MultiplayerState::NetworkStateChanged, this,
&MultiplayerState::OnNetworkStateChanged);
error_callback_handle = member->BindOnError(
[this](const Network::RoomMember::Error& error) { emit NetworkError(error); });
connect(this, &MultiplayerState::NetworkError, this, &MultiplayerState::OnNetworkError);
}
qRegisterMetaType<Network::RoomMember::State>();
qRegisterMetaType<Network::RoomMember::Error>();
qRegisterMetaType<Common::WebResult>();
announce_multiplayer_session = std::make_shared<Core::AnnounceMultiplayerSession>();
announce_multiplayer_session->BindErrorCallback(
@@ -44,6 +50,13 @@ MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_lis
connect(status_text, &ClickableLabel::clicked, this, &MultiplayerState::OnOpenNetworkRoom);
connect(status_icon, &ClickableLabel::clicked, this, &MultiplayerState::OnOpenNetworkRoom);
connect(static_cast<QApplication*>(QApplication::instance()), &QApplication::focusChanged, this,
[this](QWidget* /*old*/, QWidget* now) {
if (client_room && client_room->isAncestorOf(now)) {
HideNotification();
}
});
}
MultiplayerState::~MultiplayerState() {
@@ -52,6 +65,12 @@ MultiplayerState::~MultiplayerState() {
member->Unbind(state_callback_handle);
}
}
if (error_callback_handle) {
if (auto member = Network::GetRoomMember().lock()) {
member->Unbind(error_callback_handle);
}
}
}
void MultiplayerState::Close() {
@@ -70,7 +89,9 @@ void MultiplayerState::retranslateUi() {
if (current_state == Network::RoomMember::State::Uninitialized) {
status_text->setText(tr("Not Connected. Click here to find a room!"));
} else if (current_state == Network::RoomMember::State::Joined) {
} else if (current_state == Network::RoomMember::State::Joined ||
current_state == Network::RoomMember::State::Moderator) {
status_text->setText(tr("Connected"));
} else {
status_text->setText(tr("Not Connected"));
@@ -88,35 +109,10 @@ void MultiplayerState::retranslateUi() {
void MultiplayerState::OnNetworkStateChanged(const Network::RoomMember::State& state) {
LOG_DEBUG(Frontend, "Network State: {}", Network::GetStateStr(state));
bool is_connected = false;
switch (state) {
case Network::RoomMember::State::LostConnection:
NetworkMessage::ShowError(NetworkMessage::LOST_CONNECTION);
break;
case Network::RoomMember::State::CouldNotConnect:
NetworkMessage::ShowError(NetworkMessage::UNABLE_TO_CONNECT);
break;
case Network::RoomMember::State::NameCollision:
NetworkMessage::ShowError(NetworkMessage::USERNAME_IN_USE);
break;
case Network::RoomMember::State::MacCollision:
NetworkMessage::ShowError(NetworkMessage::MAC_COLLISION);
break;
case Network::RoomMember::State::WrongPassword:
NetworkMessage::ShowError(NetworkMessage::WRONG_PASSWORD);
break;
case Network::RoomMember::State::WrongVersion:
NetworkMessage::ShowError(NetworkMessage::WRONG_VERSION);
break;
case Network::RoomMember::State::Error:
NetworkMessage::ShowError(NetworkMessage::UNABLE_TO_CONNECT);
break;
case Network::RoomMember::State::Joined:
is_connected = true;
if (state == Network::RoomMember::State::Joined ||
state == Network::RoomMember::State::Moderator) {
OnOpenNetworkRoom();
break;
}
if (is_connected) {
status_icon->setPixmap(QIcon::fromTheme("connected").pixmap(16));
status_text->setText(tr("Connected"));
leave_room->setEnabled(true);
@@ -131,6 +127,51 @@ void MultiplayerState::OnNetworkStateChanged(const Network::RoomMember::State& s
current_state = state;
}
void MultiplayerState::OnNetworkError(const Network::RoomMember::Error& error) {
LOG_DEBUG(Frontend, "Network Error: {}", Network::GetErrorStr(error));
switch (error) {
case Network::RoomMember::Error::LostConnection:
NetworkMessage::ShowError(NetworkMessage::LOST_CONNECTION);
break;
case Network::RoomMember::Error::HostKicked:
NetworkMessage::ShowError(NetworkMessage::HOST_KICKED);
break;
case Network::RoomMember::Error::CouldNotConnect:
NetworkMessage::ShowError(NetworkMessage::UNABLE_TO_CONNECT);
break;
case Network::RoomMember::Error::NameCollision:
NetworkMessage::ShowError(NetworkMessage::USERNAME_NOT_VALID_SERVER);
break;
case Network::RoomMember::Error::MacCollision:
NetworkMessage::ShowError(NetworkMessage::MAC_COLLISION);
break;
case Network::RoomMember::Error::ConsoleIdCollision:
NetworkMessage::ShowError(NetworkMessage::CONSOLE_ID_COLLISION);
break;
case Network::RoomMember::Error::RoomIsFull:
NetworkMessage::ShowError(NetworkMessage::ROOM_IS_FULL);
break;
case Network::RoomMember::Error::WrongPassword:
NetworkMessage::ShowError(NetworkMessage::WRONG_PASSWORD);
break;
case Network::RoomMember::Error::WrongVersion:
NetworkMessage::ShowError(NetworkMessage::WRONG_VERSION);
break;
case Network::RoomMember::Error::HostBanned:
NetworkMessage::ShowError(NetworkMessage::HOST_BANNED);
break;
case Network::RoomMember::Error::UnknownError:
NetworkMessage::ShowError(NetworkMessage::UNABLE_TO_CONNECT);
break;
case Network::RoomMember::Error::PermissionDenied:
NetworkMessage::ShowError(NetworkMessage::PERMISSION_DENIED);
break;
case Network::RoomMember::Error::NoSuchUser:
NetworkMessage::ShowError(NetworkMessage::NO_SUCH_USER);
break;
}
}
void MultiplayerState::OnAnnounceFailed(const Common::WebResult& result) {
announce_multiplayer_session->Stop();
QMessageBox::warning(
@@ -144,7 +185,11 @@ void MultiplayerState::OnAnnounceFailed(const Common::WebResult& result) {
}
void MultiplayerState::UpdateThemedIcons() {
if (current_state == Network::RoomMember::State::Joined) {
if (show_notification) {
status_icon->setPixmap(QIcon::fromTheme("connected_notification").pixmap(16));
} else if (current_state == Network::RoomMember::State::Joined ||
current_state == Network::RoomMember::State::Moderator) {
status_icon->setPixmap(QIcon::fromTheme("connected").pixmap(16));
} else {
status_icon->setPixmap(QIcon::fromTheme("disconnected").pixmap(16));
@@ -185,6 +230,10 @@ bool MultiplayerState::OnCloseRoom() {
if (room->GetState() != Network::Room::State::Open) {
return true;
}
// Save ban list
if (auto room = Network::GetRoom().lock()) {
UISettings::values.ban_list = std::move(room->GetBanList());
}
room->Destroy();
announce_multiplayer_session->Stop();
LOG_DEBUG(Frontend, "Closed the room (as a server)");
@@ -192,11 +241,28 @@ bool MultiplayerState::OnCloseRoom() {
return true;
}
void MultiplayerState::ShowNotification() {
if (client_room && client_room->isAncestorOf(QApplication::focusWidget()))
return; // Do not show notification if the chat window currently has focus
show_notification = true;
QApplication::alert(nullptr);
status_icon->setPixmap(QIcon::fromTheme("connected_notification").pixmap(16));
status_text->setText(tr("New Messages Received"));
}
void MultiplayerState::HideNotification() {
show_notification = false;
status_icon->setPixmap(QIcon::fromTheme("connected").pixmap(16));
status_text->setText(tr("Connected"));
}
void MultiplayerState::OnOpenNetworkRoom() {
if (auto member = Network::GetRoomMember().lock()) {
if (member->IsConnected()) {
if (client_room == nullptr) {
client_room = new ClientRoomWindow(this);
connect(client_room, &ClientRoomWindow::ShowNotification, this,
&MultiplayerState::ShowNotification);
}
BringWidgetToFront(client_room);
return;

View File

@@ -40,6 +40,7 @@ public:
public slots:
void OnNetworkStateChanged(const Network::RoomMember::State& state);
void OnNetworkError(const Network::RoomMember::Error& error);
void OnViewLobby();
void OnCreateRoom();
bool OnCloseRoom();
@@ -47,9 +48,12 @@ public slots:
void OnDirectConnectToRoom();
void OnAnnounceFailed(const Common::WebResult&);
void UpdateThemedIcons();
void ShowNotification();
void HideNotification();
signals:
void NetworkStateChanged(const Network::RoomMember::State&);
void NetworkError(const Network::RoomMember::Error&);
void AnnounceFailed(const Common::WebResult&);
private:
@@ -64,7 +68,11 @@ private:
QAction* show_room;
std::shared_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
Network::RoomMember::State current_state = Network::RoomMember::State::Uninitialized;
bool has_mod_perms = false;
Network::RoomMember::CallbackHandle<Network::RoomMember::State> state_callback_handle;
Network::RoomMember::CallbackHandle<Network::RoomMember::Error> error_callback_handle;
bool show_notification = false;
};
Q_DECLARE_METATYPE(Common::WebResult);

View File

@@ -5,6 +5,8 @@
#pragma once
#include <array>
#include <string>
#include <utility>
#include <vector>
#include <QByteArray>
#include <QMetaType>
@@ -109,6 +111,8 @@ struct Values {
QString room_port;
uint host_type;
qulonglong game_id;
QString room_description;
std::pair<std::vector<std::string>, std::vector<std::string>> ban_list;
// logging
bool show_console;