core: De-globalize movie (#6659)

This commit is contained in:
GPUCode
2023-08-01 03:57:38 +03:00
committed by GitHub
parent a955f02771
commit f8b8b6e53c
51 changed files with 182 additions and 104 deletions

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@@ -9,6 +9,7 @@
#include "citra_qt/compatdb.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/telemetry_session.h"
#include "ui_compatdb.h"
CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)

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@@ -6,6 +6,7 @@
#include <QFileDialog>
#include <QUrl>
#include "citra_qt/configuration/configure_storage.h"
#include "common/file_util.h"
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure_storage.h"

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@@ -5,11 +5,10 @@
#include <array>
#include "citra_qt/debugger/wait_tree.h"
#include "citra_qt/uisettings.h"
#include "citra_qt/util/util.h"
#include "common/assert.h"
#include "common/settings.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/semaphore.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"

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@@ -9,10 +9,11 @@
#include "citra_qt/uisettings.h"
#include "common/common_types.h"
#include "core/core.h"
#include "core/loader/loader.h"
namespace DiscordRPC {
DiscordImpl::DiscordImpl() {
DiscordImpl::DiscordImpl(const Core::System& system_) : system{system_} {
DiscordEventHandlers handlers{};
// The number is the client ID for Citra, it's used for images and the
@@ -34,12 +35,15 @@ void DiscordImpl::Update() {
std::chrono::system_clock::now().time_since_epoch())
.count();
std::string title;
if (Core::System::GetInstance().IsPoweredOn())
Core::System::GetInstance().GetAppLoader().ReadTitle(title);
const bool is_powered_on = system.IsPoweredOn();
if (is_powered_on) {
system.GetAppLoader().ReadTitle(title);
}
DiscordRichPresence presence{};
presence.largeImageKey = "citra";
presence.largeImageText = "Citra is an emulator for the Nintendo 3DS";
if (Core::System::GetInstance().IsPoweredOn()) {
if (is_powered_on) {
presence.state = title.c_str();
presence.details = "Currently in game";
} else {

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@@ -6,15 +6,22 @@
#include "citra_qt/discord.h"
namespace Core {
class System;
}
namespace DiscordRPC {
class DiscordImpl : public DiscordInterface {
public:
DiscordImpl();
DiscordImpl(const Core::System& system);
~DiscordImpl() override;
void Pause() override;
void Update() override;
private:
const Core::System& system;
};
} // namespace DiscordRPC

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@@ -14,6 +14,7 @@
#include <QtGui>
#include <QtWidgets>
#include <fmt/format.h>
#include "core/telemetry_session.h"
#ifdef __APPLE__
#include <unistd.h> // for chdir
#endif
@@ -73,7 +74,6 @@
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
#if CITRA_ARCH(x86_64)
#include "common/x64/cpu_detect.h"
#endif
@@ -173,7 +173,7 @@ static QString PrettyProductName() {
}
GMainWindow::GMainWindow(Core::System& system_)
: ui{std::make_unique<Ui::MainWindow>()}, system{system_}, movie{Core::Movie::GetInstance()},
: ui{std::make_unique<Ui::MainWindow>()}, system{system_}, movie{system.Movie()},
config{std::make_unique<Config>()}, emu_thread{nullptr} {
Common::Log::Initialize();
Common::Log::Start();
@@ -1413,7 +1413,7 @@ void GMainWindow::UpdateSaveStates() {
if (system.GetAppLoader().ReadProgramId(title_id) != Loader::ResultStatus::Success) {
return;
}
auto savestates = Core::ListSaveStates(title_id);
auto savestates = Core::ListSaveStates(title_id, movie.GetCurrentMovieID());
for (u32 i = 0; i < Core::SaveStateSlotCount; ++i) {
actions_load_state[i]->setEnabled(false);
actions_load_state[i]->setText(tr("Slot %1").arg(i + 1));
@@ -2125,7 +2125,7 @@ void GMainWindow::OnCreateGraphicsSurfaceViewer() {
}
void GMainWindow::OnRecordMovie() {
MovieRecordDialog dialog(this);
MovieRecordDialog dialog(this, system);
if (dialog.exec() != QDialog::Accepted) {
return;
}
@@ -2142,7 +2142,7 @@ void GMainWindow::OnRecordMovie() {
}
void GMainWindow::OnPlayMovie() {
MoviePlayDialog dialog(this, game_list);
MoviePlayDialog dialog(this, game_list, system);
if (dialog.exec() != QDialog::Accepted) {
return;
}
@@ -2847,7 +2847,7 @@ void GMainWindow::RetranslateStatusBar() {
void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
#ifdef USE_DISCORD_PRESENCE
if (state) {
discord_rpc = std::make_unique<DiscordRPC::DiscordImpl>();
discord_rpc = std::make_unique<DiscordRPC::DiscordImpl>(system);
} else {
discord_rpc = std::make_unique<DiscordRPC::NullImpl>();
}

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@@ -15,8 +15,9 @@
#include "core/movie.h"
#include "ui_movie_play_dialog.h"
MoviePlayDialog::MoviePlayDialog(QWidget* parent, GameList* game_list_)
: QDialog(parent), ui(std::make_unique<Ui::MoviePlayDialog>()), game_list(game_list_) {
MoviePlayDialog::MoviePlayDialog(QWidget* parent, GameList* game_list_, const Core::System& system_)
: QDialog(parent),
ui(std::make_unique<Ui::MoviePlayDialog>()), game_list{game_list_}, system{system_} {
ui->setupUi(this);
ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
@@ -26,10 +27,10 @@ MoviePlayDialog::MoviePlayDialog(QWidget* parent, GameList* game_list_)
connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &MoviePlayDialog::accept);
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &MoviePlayDialog::reject);
if (Core::System::GetInstance().IsPoweredOn()) {
if (system.IsPoweredOn()) {
QString note_text;
note_text = tr("Current running game will be stopped.");
if (Core::Movie::GetInstance().GetPlayMode() == Core::Movie::PlayMode::Recording) {
if (system.Movie().GetPlayMode() == Core::Movie::PlayMode::Recording) {
note_text.append(tr("<br>Current recording will be discarded."));
}
ui->note2Label->setText(note_text);
@@ -43,7 +44,7 @@ QString MoviePlayDialog::GetMoviePath() const {
}
QString MoviePlayDialog::GetGamePath() const {
const auto metadata = Core::Movie::GetInstance().GetMovieMetadata(GetMoviePath().toStdString());
const auto metadata = system.Movie().GetMovieMetadata(GetMoviePath().toStdString());
return game_list->FindGameByProgramID(metadata.program_id, GameListItemPath::FullPathRole);
}
@@ -67,9 +68,10 @@ void MoviePlayDialog::UpdateUIDisplay() {
ui->lengthLineEdit->clear();
ui->note1Label->setVisible(true);
const auto& movie = system.Movie();
const auto path = GetMoviePath().toStdString();
const auto validation_result = Core::Movie::GetInstance().ValidateMovie(path);
const auto validation_result = movie.ValidateMovie(path);
if (validation_result == Core::Movie::ValidationResult::Invalid) {
ui->note1Label->setText(tr("Invalid movie file."));
ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
@@ -94,7 +96,7 @@ void MoviePlayDialog::UpdateUIDisplay() {
UNREACHABLE();
}
const auto metadata = Core::Movie::GetInstance().GetMovieMetadata(path);
const auto metadata = movie.GetMovieMetadata(path);
// Format game title
const auto title =

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@@ -11,11 +11,15 @@ namespace Ui {
class MoviePlayDialog;
}
namespace Core {
class System;
}
class MoviePlayDialog : public QDialog {
Q_OBJECT
public:
explicit MoviePlayDialog(QWidget* parent, GameList* game_list);
explicit MoviePlayDialog(QWidget* parent, GameList* game_list, const Core::System& system);
~MoviePlayDialog() override;
QString GetMoviePath() const;
@@ -27,4 +31,5 @@ private:
std::unique_ptr<Ui::MoviePlayDialog> ui;
GameList* game_list;
const Core::System& system;
};

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@@ -10,8 +10,8 @@
#include "core/movie.h"
#include "ui_movie_record_dialog.h"
MovieRecordDialog::MovieRecordDialog(QWidget* parent)
: QDialog(parent), ui(std::make_unique<Ui::MovieRecordDialog>()) {
MovieRecordDialog::MovieRecordDialog(QWidget* parent, const Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::MovieRecordDialog>()), system{system_} {
ui->setupUi(this);
ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
@@ -23,9 +23,9 @@ MovieRecordDialog::MovieRecordDialog(QWidget* parent)
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &MovieRecordDialog::reject);
QString note_text;
if (Core::System::GetInstance().IsPoweredOn()) {
if (system.IsPoweredOn()) {
note_text = tr("Current running game will be restarted.");
if (Core::Movie::GetInstance().GetPlayMode() == Core::Movie::PlayMode::Recording) {
if (system.Movie().GetPlayMode() == Core::Movie::PlayMode::Recording) {
note_text.append(tr("<br>Current recording will be discarded."));
}
} else {

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@@ -9,11 +9,15 @@ namespace Ui {
class MovieRecordDialog;
}
namespace Core {
class System;
}
class MovieRecordDialog : public QDialog {
Q_OBJECT
public:
explicit MovieRecordDialog(QWidget* parent);
explicit MovieRecordDialog(QWidget* parent, const Core::System& system);
~MovieRecordDialog() override;
QString GetPath() const;
@@ -24,4 +28,5 @@ private:
void UpdateUIDisplay();
std::unique_ptr<Ui::MovieRecordDialog> ui;
const Core::System& system;
};