From f927beb5e2fa007fe628d15a4c86f53082d4e728 Mon Sep 17 00:00:00 2001
From: wwylele <wwylele@gmail.com>
Date: Tue, 27 Dec 2016 10:27:48 +0200
Subject: [PATCH] Core: remove unused hle.cpp

---
 src/core/hle/hle.cpp | 58 --------------------------------------------
 1 file changed, 58 deletions(-)
 delete mode 100644 src/core/hle/hle.cpp

diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp
deleted file mode 100644
index d73d98a70..000000000
--- a/src/core/hle/hle.cpp
+++ /dev/null
@@ -1,58 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "core/arm/arm_interface.h"
-#include "core/core.h"
-#include "core/hle/hle.h"
-#include "core/hle/service/service.h"
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-namespace {
-
-bool reschedule; ///< If true, immediately reschedules the CPU to a new thread
-}
-
-namespace HLE {
-
-void Reschedule(const char* reason) {
-    DEBUG_ASSERT_MSG(reason != nullptr && strlen(reason) < 256,
-                     "Reschedule: Invalid or too long reason.");
-
-    // TODO(bunnei): It seems that games depend on some CPU execution time elapsing during HLE
-    // routines. This simulates that time by artificially advancing the number of CPU "ticks".
-    // The value was chosen empirically, it seems to work well enough for everything tested, but
-    // is likely not ideal. We should find a more accurate way to simulate timing with HLE.
-    Core::AppCore().AddTicks(4000);
-
-    Core::AppCore().PrepareReschedule();
-
-    reschedule = true;
-}
-
-bool IsReschedulePending() {
-    return reschedule;
-}
-
-void DoneRescheduling() {
-    reschedule = false;
-}
-
-void Init() {
-    Service::Init();
-
-    reschedule = false;
-
-    LOG_DEBUG(Kernel, "initialized OK");
-}
-
-void Shutdown() {
-    Service::Shutdown();
-
-    LOG_DEBUG(Kernel, "shutdown OK");
-}
-
-} // namespace