Commit Graph

  • eff10959de fixup! Shaders: Fix multiplications between 0.0 and inf Yuri Kunde Schlesner 2015-08-24 02:10:11 -0300
  • d8ef20c856 Shader JIT: Tiny micro-optimization in DPH Yuri Kunde Schlesner 2015-08-24 01:15:39 -0300
  • 630a850d4d Shaders: Fix multiplications between 0.0 and inf Yuri Kunde Schlesner 2015-08-24 01:48:15 -0300
  • 082b74fa24 Shaders: Explicitly conform to PICA semantics in MAX/MIN Yuri Kunde Schlesner 2015-08-24 01:46:58 -0300
  • 76247170df Shader JIT: Add name to second scratch register (XMM4) Yuri Kunde Schlesner 2015-08-24 01:46:10 -0300
  • fa5076eb9b shader_jit: Replace two MDisp usages with MatR Lioncash 2015-08-24 00:39:50 -0400
  • 455147ee95 Shader JIT: Fix CMP NaN behavior to match hardware Yuri Kunde Schlesner 2015-08-23 21:46:36 -0300
  • 83c214f6d8 Merge pull request #1062 from aroulin/shader-rcp-rsq bunnei 2015-08-23 17:56:35 -0400
  • 387bd3a1e4 Merge pull request #1057 from aroulin/shader-dph-dphi bunnei 2015-08-23 17:47:09 -0400
  • d1b9383d86 HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint. Subv 2015-08-23 15:26:17 -0500
  • 03c5cfead4 Shader: Use std::sqrt for float instead of sqrt aroulin 2015-08-23 22:03:07 +0200
  • fa552f11ef Shader: RCP and RSQ computes only the 1st component aroulin 2015-08-23 15:13:36 +0200
  • 16f39aa452 x64-emitter: add RCPSS SSE instruction aroulin 2015-08-23 15:37:57 +0200
  • 250d474280 Merge pull request #1058 from lioncash/ptr Lioncash 2015-08-22 18:42:47 -0400
  • 78735e2ada Fix broken boot introduced by last-minute change in #1025 Yuri Kunde Schlesner 2015-08-22 18:12:23 -0300
  • 3efb205a68 Merge pull request #1025 from yuriks/heap-management Yuri Kunde Schlesner 2015-08-22 14:01:57 -0700
  • 2f1514b904 Shader: implement DPH/DPHI in JIT aroulin 2015-08-21 12:49:21 +0200
  • 2e7cf2f6cf Shader: implement DPH/DPHI in interpreter aroulin 2015-08-21 10:51:41 +0200
  • 78e7c77ff5 emitter: Remove pointer casts Lioncash 2015-08-21 17:09:30 -0400
  • 0c7da9b815 HWRasterizer: Implemented stencil ops 6 and 7. Subv 2015-08-21 11:05:56 -0500
  • 7c1f84a92b SWRasterizer: Implemented stencil ops 6 and 7. Subv 2015-08-21 11:01:42 -0500
  • e43eb130d4 HWRasterizer: Implemented stencil op 1 (GL_ZERO) Subv 2015-08-21 10:59:49 -0500
  • fef1462371 SWRasterizer: Implemented stencil action 1 (GL_ZERO). Subv 2015-08-21 10:35:25 -0500
  • b3e530d005 SWRasterizer: Removed a todo. Verified with hwtests. Subv 2015-08-21 10:09:15 -0500
  • 8e6336d96b SWRenderer: The stencil depth_pass action is executed even if depth testing is disabled. Subv 2015-08-21 09:48:43 -0500
  • e74825e3d0 Rasterizer: Abstract duplicated stencil code into a lambda. Subv 2015-08-20 10:31:39 -0500
  • d8908aef63 Merge pull request #1056 from lioncash/emitter bunnei 2015-08-20 18:48:09 -0400
  • 46f660a789 GLRasterizer: Implemented stencil testing in the hw renderer. Subv 2015-08-20 10:11:09 -0500
  • 186873420f GPU/Rasterizer: Corrected the stencil implementation. Subv 2015-08-20 10:10:35 -0500
  • e85c5dbb54 emitter: Remove unnecessary defines Lioncash 2015-08-20 04:36:25 -0400
  • a796149c42 emitter: Remove unnecessary else keywords Lioncash 2015-08-20 04:34:11 -0400
  • e88dc7fc6d emitter: Remove unused code Lioncash 2015-08-20 04:28:39 -0400
  • 8738963bce emitter: Remove unimplemented JMP prototype Lioncash 2015-08-20 04:26:03 -0400
  • 55461125ba emitter: Pass OpArg by reference where possible Lioncash 2015-08-20 04:14:51 -0400
  • 0609b89f74 emitter: Remove unnecessary inline specifiers Lioncash 2015-08-20 03:17:06 -0400
  • 21ba05e5f1 Merge pull request #1035 from darkf/mingw-fix bunnei 2015-08-19 20:40:31 -0400
  • a575399fbc Merge pull request #1055 from aroulin/shader-sge-sgei-slt bunnei 2015-08-19 19:58:49 -0400
  • 08325e51e5 Merge pull request #1045 from LittleWhite-tb/qt-recent-files Yuri Kunde Schlesner 2015-08-19 13:04:03 -0700
  • adee93d784 Improvements for MRU LittleWhite 2015-08-17 22:50:52 +0200
  • f3e8f42718 Shader: implement SGE, SGEI and SLT in JIT aroulin 2015-08-19 14:23:53 +0200
  • 863730f6a7 Shader: implement SGE, SGEI in interpreter aroulin 2015-08-19 13:57:01 +0200
  • a9fc659809 Merge pull request #996 from yuriks/texture-copy Yuri Kunde Schlesner 2015-08-18 20:52:40 -0700
  • 3c5ff418ca Merge pull request #1047 from aroulin/shader-ex2-lg2 bunnei 2015-08-18 22:02:25 -0400
  • 2f9eb98f03 Shader: Save caller-saved registers in JIT before a CALL aroulin 2015-08-19 01:49:45 +0200
  • 026379ed55 Merge pull request #1037 from aroulin/shader-ex2-lg2 bunnei 2015-08-18 19:42:32 -0400
  • e053d30bf7 Fix building under MinGW darkf 2015-08-15 23:41:40 -0700
  • ef7eb8bc4c Merge pull request #1038 from LittleWhite-tb/contributing-include bunnei 2015-08-17 09:15:46 -0400
  • 1f18c9f8dd Merge pull request #1034 from yuriks/rg8-textures bunnei 2015-08-16 22:17:12 -0400
  • 734f4b7041 Merge pull request #1043 from yuriks/boost-v1_59 Yuri Kunde Schlesner 2015-08-16 17:32:09 -0700
  • 3007d0c651 Update boost external to v1.59.0 Yuri Kunde Schlesner 2015-08-16 21:20:48 -0300
  • 7d3a6016d6 Shader: implement EX2 and LG2 in JIT aroulin 2015-08-16 17:22:49 +0200
  • 44ef68fb48 Add coding style about includes LittleWhite 2015-08-16 17:36:35 +0200
  • b3e64813f5 Merge pull request #1036 from LittleWhite-tb/fix-compilation-memset Yuri Kunde Schlesner 2015-08-16 10:54:27 -0700
  • 9d6748fa94 Fix Linux GCC 4.9 build (complaining about undeclared memset) LittleWhite 2015-08-16 14:43:23 +0200
  • 638e47c04d Shader: implement EX2 and LG2 in interpreter aroulin 2015-08-16 11:51:21 +0200
  • 96820ae42a Build fix for Debug configurations. Tony Wasserka 2015-08-16 15:12:43 +0200
  • f5144e6c10 Merge pull request #997 from Lectem/cmdlist_full_debug Tony Wasserka 2015-08-16 13:34:45 +0200
  • 7312894a6a Merge pull request #933 from neobrain/shader_debugger Tony Wasserka 2015-08-16 13:18:56 +0200
  • 32592364b8 citra-qt/VertexShader: Minor UI improvements. Tony Wasserka 2015-08-15 20:13:48 +0200
  • 493c432d1e citra-qt: Fix comment style. Tony Wasserka 2015-08-15 19:55:26 +0200
  • 33ba604fd9 Introduce a shader tracer to allow inspection of input/output values for each processed instruction. Tony Wasserka 2015-07-12 01:57:59 +0200
  • 2e3601f415 Pica/DebugUtils: Include uniform information into shader dumps. Tony Wasserka 2015-05-28 00:31:26 +0200
  • 4cb302c8ae citra-qt: Improve shader debugger. Tony Wasserka 2015-05-27 16:20:46 +0200
  • 6a5d560c4f citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler. Tony Wasserka 2015-04-21 23:16:43 +0200
  • 0aa443a871 Merge pull request #1033 from bbarenblat/master Yuri Kunde Schlesner 2015-08-15 22:40:29 -0700
  • 7d0c17d2ae citra-qt: Give RG8 format a proper name in the texture viewer Yuri Kunde Schlesner 2015-08-16 02:36:33 -0300
  • 5b65d95310 videocore: Added RG8 texture support Patrick Martin 2015-05-14 13:39:46 -0700
  • 9ae5a09655 GPU: Implement TextureCopy-mode display transfers Yuri Kunde Schlesner 2015-07-23 16:25:59 -0300
  • 882040fde7 Merge pull request #1017 from LittleWhite-tb/qt-recent-files bunnei 2015-08-16 00:22:10 -0400
  • 5989a6ac57 Merge pull request #1032 from lioncash/swap bunnei 2015-08-16 00:20:35 -0400
  • 840b85690b Kernel: Remove unused legacy heap MapBlock_* functions Yuri Kunde Schlesner 2015-08-06 01:51:46 -0300
  • 38bfbe1b2b APT: Adjust shared font hack so it works with the new linear heap code Yuri Kunde Schlesner 2015-08-06 01:31:02 -0300
  • 14eca982f4 Kernel: Implement svcGetProcessInfo in a basic way Yuri Kunde Schlesner 2015-08-05 21:39:53 -0300
  • 74d4bc0af1 Kernel: Add more infrastructure to support different memory layouts Yuri Kunde Schlesner 2015-08-05 21:26:52 -0300
  • c39b52f974 HLE: Remove empty ConfigMem and SharedPage Shutdown functions Yuri Kunde Schlesner 2015-08-05 21:18:19 -0300
  • 69c3021a8d Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h} Yuri Kunde Schlesner 2015-07-29 12:08:00 -0300
  • e2c7954be5 Memory: Move address type conversion routines to memory.cpp/h Yuri Kunde Schlesner 2015-07-29 11:54:44 -0300
  • a12a30c9e0 Process: Store kernel compatibility version during loading Yuri Kunde Schlesner 2015-07-19 15:18:57 -0300
  • cdeeecf080 Kernel: Properly implement ControlMemory FREE and COMMIT Yuri Kunde Schlesner 2015-07-17 23:19:16 -0300
  • ccab02c723 Memory: Move PAGE_MASK and PAGE_BITS to memory.h Yuri Kunde Schlesner 2015-07-19 02:22:28 -0300
  • 306408d174 VMManager: Introduce names for used ResultCodes Yuri Kunde Schlesner 2015-07-17 22:34:50 -0300
  • b9a9ad9742 VMManager: Make LogLayout log level configurable as a parameter Yuri Kunde Schlesner 2015-07-17 21:55:48 -0300
  • 785407d06f VMManager: Change block offsets to size_t Yuri Kunde Schlesner 2015-07-13 23:28:13 -0300
  • 46b0277cbf vfp: use std::swap where applicable Lioncash 2015-08-15 19:03:22 -0400
  • 2e5696dba4 Merge pull request #1031 from bbarenblat/master Yuri Kunde Schlesner 2015-08-15 15:34:12 -0700
  • d852c4ecc7 Merge pull request #1002 from bunnei/shader-jit bunnei 2015-08-15 18:26:12 -0400
  • db97090cad Shader: Use a POD struct for registers. bunnei 2015-08-15 16:51:32 -0400
  • b39c053785 Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64. bunnei 2015-08-14 22:29:08 -0400
  • 0ee00861f6 Common: Cleanup CPU capability detection code. bunnei 2015-08-12 17:42:13 -0400
  • a1942238f5 Common: Move cpu_detect to x64 directory. bunnei 2015-08-12 00:19:20 -0400
  • bd7e691f78 x64: Refactor to remove fake interfaces and general cleanups. bunnei 2015-08-12 00:00:44 -0400
  • cfb354f11f JIT: Support negative address offsets. bunnei 2015-07-31 12:40:09 -0400
  • 094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. - Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT. bunnei 2015-07-22 23:25:30 -0400
  • d67e2f78b7 Common: Added MurmurHash3 hash function for general-purpose use. bunnei 2015-07-21 22:54:38 -0400
  • ddbeebb887 Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP. bunnei 2015-07-21 20:08:49 -0400
  • 4d51792285 Common: Ported over Dolphin's code for x86 CPU capability detection. bunnei 2015-07-21 19:49:33 -0400
  • 3f69c2039d Shader: Define a common interface for running vertex shader programs. bunnei 2015-07-21 19:38:59 -0400
  • 18527b9e21 Shader: Move shader code to its own subdirectory, "shader". bunnei 2015-07-21 19:09:11 -0400
  • 642b9b5030 GPU: Refactor "VertexShader" namespace to "Shader". bunnei 2015-07-21 19:04:05 -0400
  • c0a87bc89f
    Properly indicate that CIA support is not implemented yet Benjamin Barenblat 2015-08-15 16:05:38 -0400