2420 lines
		
	
	
		
			121 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2420 lines
		
	
	
		
			121 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| 
 | |
| #ifndef __glad_h_
 | |
| #define __glad_h_
 | |
| 
 | |
| #ifdef __gl_h_
 | |
| #error OpenGL header already included, remove this include, glad already provides it
 | |
| #endif
 | |
| #define __gl_h_
 | |
| 
 | |
| #ifdef __gl2_h_
 | |
| #error OpenGL ES 2 header already included, remove this include, glad already provides it
 | |
| #endif
 | |
| #define __gl2_h_
 | |
| 
 | |
| #ifdef __gl3_h_
 | |
| #error OpenGL ES 3 header already included, remove this include, glad already provides it
 | |
| #endif
 | |
| #define __gl3_h_
 | |
| 
 | |
| #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
 | |
| #ifndef WIN32_LEAN_AND_MEAN
 | |
| #define WIN32_LEAN_AND_MEAN 1
 | |
| #endif
 | |
| #include <windows.h>
 | |
| #endif
 | |
| 
 | |
| #ifndef APIENTRY
 | |
| #define APIENTRY
 | |
| #endif
 | |
| #ifndef APIENTRYP
 | |
| #define APIENTRYP APIENTRY *
 | |
| #endif
 | |
| 
 | |
| #ifdef __cplusplus
 | |
| extern "C" {
 | |
| #endif
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| 
 | |
| struct gladGLversionStruct {
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|     int major;
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|     int minor;
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| };
 | |
| 
 | |
| extern struct gladGLversionStruct GLVersion;
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| 
 | |
| typedef void* (* GLADloadproc)(const char *name);
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| 
 | |
| #ifndef GLAPI
 | |
| # if defined(GLAD_GLAPI_EXPORT)
 | |
| #  if defined(WIN32) || defined(__CYGWIN__)
 | |
| #   if defined(GLAD_GLAPI_EXPORT_BUILD)
 | |
| #    if defined(__GNUC__)
 | |
| #     define GLAPI __attribute__ ((dllexport)) extern
 | |
| #    else
 | |
| #     define GLAPI __declspec(dllexport) extern
 | |
| #    endif
 | |
| #   else
 | |
| #    if defined(__GNUC__)
 | |
| #     define GLAPI __attribute__ ((dllimport)) extern
 | |
| #    else
 | |
| #     define GLAPI __declspec(dllimport) extern
 | |
| #    endif
 | |
| #   endif
 | |
| #  elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
 | |
| #   define GLAPI __attribute__ ((visibility ("default"))) extern
 | |
| #  else
 | |
| #   define GLAPI extern
 | |
| #  endif
 | |
| # else
 | |
| #  define GLAPI extern
 | |
| # endif
 | |
| #endif
 | |
| 
 | |
| GLAPI int gladLoadGL(void);
 | |
| 
 | |
| GLAPI int gladLoadGLLoader(GLADloadproc);
 | |
| 
 | |
| GLAPI int gladLoadGLES2Loader(GLADloadproc);
 | |
| 
 | |
| #include <stddef.h>
 | |
| #include <KHR/khrplatform.h>
 | |
| #ifndef GLEXT_64_TYPES_DEFINED
 | |
| /* This code block is duplicated in glxext.h, so must be protected */
 | |
| #define GLEXT_64_TYPES_DEFINED
 | |
| /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
 | |
| /* (as used in the GL_EXT_timer_query extension). */
 | |
| #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
 | |
| #include <inttypes.h>
 | |
| #elif defined(__sun__) || defined(__digital__)
 | |
| #include <inttypes.h>
 | |
| #if defined(__STDC__)
 | |
| #if defined(__arch64__) || defined(_LP64)
 | |
| typedef long int int64_t;
 | |
| typedef unsigned long int uint64_t;
 | |
| #else
 | |
| typedef long long int int64_t;
 | |
| typedef unsigned long long int uint64_t;
 | |
| #endif /* __arch64__ */
 | |
| #endif /* __STDC__ */
 | |
| #elif defined( __VMS ) || defined(__sgi)
 | |
| #include <inttypes.h>
 | |
| #elif defined(__SCO__) || defined(__USLC__)
 | |
| #include <stdint.h>
 | |
| #elif defined(__UNIXOS2__) || defined(__SOL64__)
 | |
| typedef long int int32_t;
 | |
| typedef long long int int64_t;
 | |
| typedef unsigned long long int uint64_t;
 | |
| #elif defined(_WIN32) && defined(__GNUC__)
 | |
| #include <stdint.h>
 | |
| #elif defined(_WIN32)
 | |
| typedef __int32 int32_t;
 | |
| typedef __int64 int64_t;
 | |
| typedef unsigned __int64 uint64_t;
 | |
| #else
 | |
| /* Fallback if nothing above works */
 | |
| #include <inttypes.h>
 | |
| #endif
 | |
| #endif
 | |
| typedef unsigned int GLenum;
 | |
| typedef unsigned char GLboolean;
 | |
| typedef unsigned int GLbitfield;
 | |
| typedef void GLvoid;
 | |
| typedef signed char GLbyte;
 | |
| typedef short GLshort;
 | |
| typedef int GLint;
 | |
| typedef int GLclampx;
 | |
| typedef unsigned char GLubyte;
 | |
| typedef unsigned short GLushort;
 | |
| typedef unsigned int GLuint;
 | |
| typedef int GLsizei;
 | |
| typedef float GLfloat;
 | |
| typedef float GLclampf;
 | |
| typedef double GLdouble;
 | |
| typedef double GLclampd;
 | |
| typedef void *GLeglImageOES;
 | |
| typedef char GLchar;
 | |
| typedef char GLcharARB;
 | |
| #ifdef __APPLE__
 | |
| typedef void *GLhandleARB;
 | |
| #else
 | |
| typedef unsigned int GLhandleARB;
 | |
| #endif
 | |
| typedef unsigned short GLhalfARB;
 | |
| typedef unsigned short GLhalf;
 | |
| typedef GLint GLfixed;
 | |
| typedef ptrdiff_t GLintptr;
 | |
| typedef ptrdiff_t GLsizeiptr;
 | |
| typedef int64_t GLint64;
 | |
| typedef uint64_t GLuint64;
 | |
| typedef ptrdiff_t GLintptrARB;
 | |
| typedef ptrdiff_t GLsizeiptrARB;
 | |
| typedef int64_t GLint64EXT;
 | |
| typedef uint64_t GLuint64EXT;
 | |
| typedef struct __GLsync *GLsync;
 | |
| struct _cl_context;
 | |
| struct _cl_event;
 | |
| typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
 | |
| typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
 | |
| typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
 | |
| typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
 | |
| typedef unsigned short GLhalfNV;
 | |
| typedef GLintptr GLvdpauSurfaceNV;
 | |
| #define GL_DEPTH_BUFFER_BIT 0x00000100
 | |
| #define GL_STENCIL_BUFFER_BIT 0x00000400
 | |
| #define GL_COLOR_BUFFER_BIT 0x00004000
 | |
| #define GL_FALSE 0
 | |
| #define GL_TRUE 1
 | |
| #define GL_POINTS 0x0000
 | |
| #define GL_LINES 0x0001
 | |
| #define GL_LINE_LOOP 0x0002
 | |
| #define GL_LINE_STRIP 0x0003
 | |
| #define GL_TRIANGLES 0x0004
 | |
| #define GL_TRIANGLE_STRIP 0x0005
 | |
| #define GL_TRIANGLE_FAN 0x0006
 | |
| #define GL_NEVER 0x0200
 | |
| #define GL_LESS 0x0201
 | |
| #define GL_EQUAL 0x0202
 | |
| #define GL_LEQUAL 0x0203
 | |
| #define GL_GREATER 0x0204
 | |
| #define GL_NOTEQUAL 0x0205
 | |
| #define GL_GEQUAL 0x0206
 | |
| #define GL_ALWAYS 0x0207
 | |
| #define GL_ZERO 0
 | |
| #define GL_ONE 1
 | |
| #define GL_SRC_COLOR 0x0300
 | |
| #define GL_ONE_MINUS_SRC_COLOR 0x0301
 | |
| #define GL_SRC_ALPHA 0x0302
 | |
| #define GL_ONE_MINUS_SRC_ALPHA 0x0303
 | |
| #define GL_DST_ALPHA 0x0304
 | |
| #define GL_ONE_MINUS_DST_ALPHA 0x0305
 | |
| #define GL_DST_COLOR 0x0306
 | |
| #define GL_ONE_MINUS_DST_COLOR 0x0307
 | |
| #define GL_SRC_ALPHA_SATURATE 0x0308
 | |
| #define GL_NONE 0
 | |
| #define GL_FRONT_LEFT 0x0400
 | |
| #define GL_FRONT_RIGHT 0x0401
 | |
| #define GL_BACK_LEFT 0x0402
 | |
| #define GL_BACK_RIGHT 0x0403
 | |
| #define GL_FRONT 0x0404
 | |
| #define GL_BACK 0x0405
 | |
| #define GL_LEFT 0x0406
 | |
| #define GL_RIGHT 0x0407
 | |
| #define GL_FRONT_AND_BACK 0x0408
 | |
| #define GL_NO_ERROR 0
 | |
| #define GL_INVALID_ENUM 0x0500
 | |
| #define GL_INVALID_VALUE 0x0501
 | |
| #define GL_INVALID_OPERATION 0x0502
 | |
| #define GL_OUT_OF_MEMORY 0x0505
 | |
| #define GL_CW 0x0900
 | |
| #define GL_CCW 0x0901
 | |
| #define GL_POINT_SIZE 0x0B11
 | |
| #define GL_POINT_SIZE_RANGE 0x0B12
 | |
| #define GL_POINT_SIZE_GRANULARITY 0x0B13
 | |
| #define GL_LINE_SMOOTH 0x0B20
 | |
| #define GL_LINE_WIDTH 0x0B21
 | |
| #define GL_LINE_WIDTH_RANGE 0x0B22
 | |
| #define GL_LINE_WIDTH_GRANULARITY 0x0B23
 | |
| #define GL_POLYGON_MODE 0x0B40
 | |
| #define GL_POLYGON_SMOOTH 0x0B41
 | |
| #define GL_CULL_FACE 0x0B44
 | |
| #define GL_CULL_FACE_MODE 0x0B45
 | |
| #define GL_FRONT_FACE 0x0B46
 | |
| #define GL_DEPTH_RANGE 0x0B70
 | |
| #define GL_DEPTH_TEST 0x0B71
 | |
| #define GL_DEPTH_WRITEMASK 0x0B72
 | |
| #define GL_DEPTH_CLEAR_VALUE 0x0B73
 | |
| #define GL_DEPTH_FUNC 0x0B74
 | |
| #define GL_STENCIL_TEST 0x0B90
 | |
| #define GL_STENCIL_CLEAR_VALUE 0x0B91
 | |
| #define GL_STENCIL_FUNC 0x0B92
 | |
| #define GL_STENCIL_VALUE_MASK 0x0B93
 | |
| #define GL_STENCIL_FAIL 0x0B94
 | |
| #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
 | |
| #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
 | |
| #define GL_STENCIL_REF 0x0B97
 | |
| #define GL_STENCIL_WRITEMASK 0x0B98
 | |
| #define GL_VIEWPORT 0x0BA2
 | |
| #define GL_DITHER 0x0BD0
 | |
| #define GL_BLEND_DST 0x0BE0
 | |
| #define GL_BLEND_SRC 0x0BE1
 | |
| #define GL_BLEND 0x0BE2
 | |
| #define GL_LOGIC_OP_MODE 0x0BF0
 | |
| #define GL_COLOR_LOGIC_OP 0x0BF2
 | |
| #define GL_DRAW_BUFFER 0x0C01
 | |
| #define GL_READ_BUFFER 0x0C02
 | |
| #define GL_SCISSOR_BOX 0x0C10
 | |
| #define GL_SCISSOR_TEST 0x0C11
 | |
| #define GL_COLOR_CLEAR_VALUE 0x0C22
 | |
| #define GL_COLOR_WRITEMASK 0x0C23
 | |
| #define GL_DOUBLEBUFFER 0x0C32
 | |
| #define GL_STEREO 0x0C33
 | |
| #define GL_LINE_SMOOTH_HINT 0x0C52
 | |
| #define GL_POLYGON_SMOOTH_HINT 0x0C53
 | |
| #define GL_UNPACK_SWAP_BYTES 0x0CF0
 | |
| #define GL_UNPACK_LSB_FIRST 0x0CF1
 | |
| #define GL_UNPACK_ROW_LENGTH 0x0CF2
 | |
| #define GL_UNPACK_SKIP_ROWS 0x0CF3
 | |
| #define GL_UNPACK_SKIP_PIXELS 0x0CF4
 | |
| #define GL_UNPACK_ALIGNMENT 0x0CF5
 | |
| #define GL_PACK_SWAP_BYTES 0x0D00
 | |
| #define GL_PACK_LSB_FIRST 0x0D01
 | |
| #define GL_PACK_ROW_LENGTH 0x0D02
 | |
| #define GL_PACK_SKIP_ROWS 0x0D03
 | |
| #define GL_PACK_SKIP_PIXELS 0x0D04
 | |
| #define GL_PACK_ALIGNMENT 0x0D05
 | |
| #define GL_MAX_TEXTURE_SIZE 0x0D33
 | |
| #define GL_MAX_VIEWPORT_DIMS 0x0D3A
 | |
| #define GL_SUBPIXEL_BITS 0x0D50
 | |
| #define GL_TEXTURE_1D 0x0DE0
 | |
| #define GL_TEXTURE_2D 0x0DE1
 | |
| #define GL_POLYGON_OFFSET_UNITS 0x2A00
 | |
| #define GL_POLYGON_OFFSET_POINT 0x2A01
 | |
| #define GL_POLYGON_OFFSET_LINE 0x2A02
 | |
| #define GL_POLYGON_OFFSET_FILL 0x8037
 | |
| #define GL_POLYGON_OFFSET_FACTOR 0x8038
 | |
| #define GL_TEXTURE_BINDING_1D 0x8068
 | |
| #define GL_TEXTURE_BINDING_2D 0x8069
 | |
| #define GL_TEXTURE_WIDTH 0x1000
 | |
| #define GL_TEXTURE_HEIGHT 0x1001
 | |
| #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
 | |
| #define GL_TEXTURE_BORDER_COLOR 0x1004
 | |
| #define GL_TEXTURE_RED_SIZE 0x805C
 | |
| #define GL_TEXTURE_GREEN_SIZE 0x805D
 | |
| #define GL_TEXTURE_BLUE_SIZE 0x805E
 | |
| #define GL_TEXTURE_ALPHA_SIZE 0x805F
 | |
| #define GL_DONT_CARE 0x1100
 | |
| #define GL_FASTEST 0x1101
 | |
| #define GL_NICEST 0x1102
 | |
| #define GL_BYTE 0x1400
 | |
| #define GL_UNSIGNED_BYTE 0x1401
 | |
| #define GL_SHORT 0x1402
 | |
| #define GL_UNSIGNED_SHORT 0x1403
 | |
| #define GL_INT 0x1404
 | |
| #define GL_UNSIGNED_INT 0x1405
 | |
| #define GL_FLOAT 0x1406
 | |
| #define GL_DOUBLE 0x140A
 | |
| #define GL_CLEAR 0x1500
 | |
| #define GL_AND 0x1501
 | |
| #define GL_AND_REVERSE 0x1502
 | |
| #define GL_COPY 0x1503
 | |
| #define GL_AND_INVERTED 0x1504
 | |
| #define GL_NOOP 0x1505
 | |
| #define GL_XOR 0x1506
 | |
| #define GL_OR 0x1507
 | |
| #define GL_NOR 0x1508
 | |
| #define GL_EQUIV 0x1509
 | |
| #define GL_INVERT 0x150A
 | |
| #define GL_OR_REVERSE 0x150B
 | |
| #define GL_COPY_INVERTED 0x150C
 | |
| #define GL_OR_INVERTED 0x150D
 | |
| #define GL_NAND 0x150E
 | |
| #define GL_SET 0x150F
 | |
| #define GL_TEXTURE 0x1702
 | |
| #define GL_COLOR 0x1800
 | |
| #define GL_DEPTH 0x1801
 | |
| #define GL_STENCIL 0x1802
 | |
| #define GL_STENCIL_INDEX 0x1901
 | |
| #define GL_DEPTH_COMPONENT 0x1902
 | |
| #define GL_RED 0x1903
 | |
| #define GL_GREEN 0x1904
 | |
| #define GL_BLUE 0x1905
 | |
| #define GL_ALPHA 0x1906
 | |
| #define GL_RGB 0x1907
 | |
| #define GL_RGBA 0x1908
 | |
| #define GL_POINT 0x1B00
 | |
| #define GL_LINE 0x1B01
 | |
| #define GL_FILL 0x1B02
 | |
| #define GL_KEEP 0x1E00
 | |
| #define GL_REPLACE 0x1E01
 | |
| #define GL_INCR 0x1E02
 | |
| #define GL_DECR 0x1E03
 | |
| #define GL_VENDOR 0x1F00
 | |
| #define GL_RENDERER 0x1F01
 | |
| #define GL_VERSION 0x1F02
 | |
| #define GL_EXTENSIONS 0x1F03
 | |
| #define GL_NEAREST 0x2600
 | |
| #define GL_LINEAR 0x2601
 | |
| #define GL_NEAREST_MIPMAP_NEAREST 0x2700
 | |
| #define GL_LINEAR_MIPMAP_NEAREST 0x2701
 | |
| #define GL_NEAREST_MIPMAP_LINEAR 0x2702
 | |
| #define GL_LINEAR_MIPMAP_LINEAR 0x2703
 | |
| #define GL_TEXTURE_MAG_FILTER 0x2800
 | |
| #define GL_TEXTURE_MIN_FILTER 0x2801
 | |
| #define GL_TEXTURE_WRAP_S 0x2802
 | |
| #define GL_TEXTURE_WRAP_T 0x2803
 | |
| #define GL_PROXY_TEXTURE_1D 0x8063
 | |
| #define GL_PROXY_TEXTURE_2D 0x8064
 | |
| #define GL_REPEAT 0x2901
 | |
| #define GL_R3_G3_B2 0x2A10
 | |
| #define GL_RGB4 0x804F
 | |
| #define GL_RGB5 0x8050
 | |
| #define GL_RGB8 0x8051
 | |
| #define GL_RGB10 0x8052
 | |
| #define GL_RGB12 0x8053
 | |
| #define GL_RGB16 0x8054
 | |
| #define GL_RGBA2 0x8055
 | |
| #define GL_RGBA4 0x8056
 | |
| #define GL_RGB5_A1 0x8057
 | |
| #define GL_RGBA8 0x8058
 | |
| #define GL_RGB10_A2 0x8059
 | |
| #define GL_RGBA12 0x805A
 | |
| #define GL_RGBA16 0x805B
 | |
| #define GL_UNSIGNED_BYTE_3_3_2 0x8032
 | |
| #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
 | |
| #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
 | |
| #define GL_UNSIGNED_INT_8_8_8_8 0x8035
 | |
| #define GL_UNSIGNED_INT_10_10_10_2 0x8036
 | |
| #define GL_TEXTURE_BINDING_3D 0x806A
 | |
| #define GL_PACK_SKIP_IMAGES 0x806B
 | |
| #define GL_PACK_IMAGE_HEIGHT 0x806C
 | |
| #define GL_UNPACK_SKIP_IMAGES 0x806D
 | |
| #define GL_UNPACK_IMAGE_HEIGHT 0x806E
 | |
| #define GL_TEXTURE_3D 0x806F
 | |
| #define GL_PROXY_TEXTURE_3D 0x8070
 | |
| #define GL_TEXTURE_DEPTH 0x8071
 | |
| #define GL_TEXTURE_WRAP_R 0x8072
 | |
| #define GL_MAX_3D_TEXTURE_SIZE 0x8073
 | |
| #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
 | |
| #define GL_UNSIGNED_SHORT_5_6_5 0x8363
 | |
| #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
 | |
| #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
 | |
| #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
 | |
| #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
 | |
| #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
 | |
| #define GL_BGR 0x80E0
 | |
| #define GL_BGRA 0x80E1
 | |
| #define GL_MAX_ELEMENTS_VERTICES 0x80E8
 | |
| #define GL_MAX_ELEMENTS_INDICES 0x80E9
 | |
| #define GL_CLAMP_TO_EDGE 0x812F
 | |
| #define GL_TEXTURE_MIN_LOD 0x813A
 | |
| #define GL_TEXTURE_MAX_LOD 0x813B
 | |
| #define GL_TEXTURE_BASE_LEVEL 0x813C
 | |
| #define GL_TEXTURE_MAX_LEVEL 0x813D
 | |
| #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
 | |
| #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
 | |
| #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
 | |
| #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
 | |
| #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
 | |
| #define GL_TEXTURE0 0x84C0
 | |
| #define GL_TEXTURE1 0x84C1
 | |
| #define GL_TEXTURE2 0x84C2
 | |
| #define GL_TEXTURE3 0x84C3
 | |
| #define GL_TEXTURE4 0x84C4
 | |
| #define GL_TEXTURE5 0x84C5
 | |
| #define GL_TEXTURE6 0x84C6
 | |
| #define GL_TEXTURE7 0x84C7
 | |
| #define GL_TEXTURE8 0x84C8
 | |
| #define GL_TEXTURE9 0x84C9
 | |
| #define GL_TEXTURE10 0x84CA
 | |
| #define GL_TEXTURE11 0x84CB
 | |
| #define GL_TEXTURE12 0x84CC
 | |
| #define GL_TEXTURE13 0x84CD
 | |
| #define GL_TEXTURE14 0x84CE
 | |
| #define GL_TEXTURE15 0x84CF
 | |
| #define GL_TEXTURE16 0x84D0
 | |
| #define GL_TEXTURE17 0x84D1
 | |
| #define GL_TEXTURE18 0x84D2
 | |
| #define GL_TEXTURE19 0x84D3
 | |
| #define GL_TEXTURE20 0x84D4
 | |
| #define GL_TEXTURE21 0x84D5
 | |
| #define GL_TEXTURE22 0x84D6
 | |
| #define GL_TEXTURE23 0x84D7
 | |
| #define GL_TEXTURE24 0x84D8
 | |
| #define GL_TEXTURE25 0x84D9
 | |
| #define GL_TEXTURE26 0x84DA
 | |
| #define GL_TEXTURE27 0x84DB
 | |
| #define GL_TEXTURE28 0x84DC
 | |
| #define GL_TEXTURE29 0x84DD
 | |
| #define GL_TEXTURE30 0x84DE
 | |
| #define GL_TEXTURE31 0x84DF
 | |
| #define GL_ACTIVE_TEXTURE 0x84E0
 | |
| #define GL_MULTISAMPLE 0x809D
 | |
| #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
 | |
| #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
 | |
| #define GL_SAMPLE_COVERAGE 0x80A0
 | |
| #define GL_SAMPLE_BUFFERS 0x80A8
 | |
| #define GL_SAMPLES 0x80A9
 | |
| #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
 | |
| #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
 | |
| #define GL_TEXTURE_CUBE_MAP 0x8513
 | |
| #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
 | |
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
 | |
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
 | |
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
 | |
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
 | |
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
 | |
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
 | |
| #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
 | |
| #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
 | |
| #define GL_COMPRESSED_RGB 0x84ED
 | |
| #define GL_COMPRESSED_RGBA 0x84EE
 | |
| #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
 | |
| #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
 | |
| #define GL_TEXTURE_COMPRESSED 0x86A1
 | |
| #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
 | |
| #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
 | |
| #define GL_CLAMP_TO_BORDER 0x812D
 | |
| #define GL_BLEND_DST_RGB 0x80C8
 | |
| #define GL_BLEND_SRC_RGB 0x80C9
 | |
| #define GL_BLEND_DST_ALPHA 0x80CA
 | |
| #define GL_BLEND_SRC_ALPHA 0x80CB
 | |
| #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
 | |
| #define GL_DEPTH_COMPONENT16 0x81A5
 | |
| #define GL_DEPTH_COMPONENT24 0x81A6
 | |
| #define GL_DEPTH_COMPONENT32 0x81A7
 | |
| #define GL_MIRRORED_REPEAT 0x8370
 | |
| #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
 | |
| #define GL_TEXTURE_LOD_BIAS 0x8501
 | |
| #define GL_INCR_WRAP 0x8507
 | |
| #define GL_DECR_WRAP 0x8508
 | |
| #define GL_TEXTURE_DEPTH_SIZE 0x884A
 | |
| #define GL_TEXTURE_COMPARE_MODE 0x884C
 | |
| #define GL_TEXTURE_COMPARE_FUNC 0x884D
 | |
| #define GL_FUNC_ADD 0x8006
 | |
| #define GL_FUNC_SUBTRACT 0x800A
 | |
| #define GL_FUNC_REVERSE_SUBTRACT 0x800B
 | |
| #define GL_MIN 0x8007
 | |
| #define GL_MAX 0x8008
 | |
| #define GL_CONSTANT_COLOR 0x8001
 | |
| #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
 | |
| #define GL_CONSTANT_ALPHA 0x8003
 | |
| #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
 | |
| #define GL_BUFFER_SIZE 0x8764
 | |
| #define GL_BUFFER_USAGE 0x8765
 | |
| #define GL_QUERY_COUNTER_BITS 0x8864
 | |
| #define GL_CURRENT_QUERY 0x8865
 | |
| #define GL_QUERY_RESULT 0x8866
 | |
| #define GL_QUERY_RESULT_AVAILABLE 0x8867
 | |
| #define GL_ARRAY_BUFFER 0x8892
 | |
| #define GL_ELEMENT_ARRAY_BUFFER 0x8893
 | |
| #define GL_ARRAY_BUFFER_BINDING 0x8894
 | |
| #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
 | |
| #define GL_READ_ONLY 0x88B8
 | |
| #define GL_WRITE_ONLY 0x88B9
 | |
| #define GL_READ_WRITE 0x88BA
 | |
| #define GL_BUFFER_ACCESS 0x88BB
 | |
| #define GL_BUFFER_MAPPED 0x88BC
 | |
| #define GL_BUFFER_MAP_POINTER 0x88BD
 | |
| #define GL_STREAM_DRAW 0x88E0
 | |
| #define GL_STREAM_READ 0x88E1
 | |
| #define GL_STREAM_COPY 0x88E2
 | |
| #define GL_STATIC_DRAW 0x88E4
 | |
| #define GL_STATIC_READ 0x88E5
 | |
| #define GL_STATIC_COPY 0x88E6
 | |
| #define GL_DYNAMIC_DRAW 0x88E8
 | |
| #define GL_DYNAMIC_READ 0x88E9
 | |
| #define GL_DYNAMIC_COPY 0x88EA
 | |
| #define GL_SAMPLES_PASSED 0x8914
 | |
| #define GL_SRC1_ALPHA 0x8589
 | |
| #define GL_BLEND_EQUATION_RGB 0x8009
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
 | |
| #define GL_CURRENT_VERTEX_ATTRIB 0x8626
 | |
| #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
 | |
| #define GL_STENCIL_BACK_FUNC 0x8800
 | |
| #define GL_STENCIL_BACK_FAIL 0x8801
 | |
| #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
 | |
| #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
 | |
| #define GL_MAX_DRAW_BUFFERS 0x8824
 | |
| #define GL_DRAW_BUFFER0 0x8825
 | |
| #define GL_DRAW_BUFFER1 0x8826
 | |
| #define GL_DRAW_BUFFER2 0x8827
 | |
| #define GL_DRAW_BUFFER3 0x8828
 | |
| #define GL_DRAW_BUFFER4 0x8829
 | |
| #define GL_DRAW_BUFFER5 0x882A
 | |
| #define GL_DRAW_BUFFER6 0x882B
 | |
| #define GL_DRAW_BUFFER7 0x882C
 | |
| #define GL_DRAW_BUFFER8 0x882D
 | |
| #define GL_DRAW_BUFFER9 0x882E
 | |
| #define GL_DRAW_BUFFER10 0x882F
 | |
| #define GL_DRAW_BUFFER11 0x8830
 | |
| #define GL_DRAW_BUFFER12 0x8831
 | |
| #define GL_DRAW_BUFFER13 0x8832
 | |
| #define GL_DRAW_BUFFER14 0x8833
 | |
| #define GL_DRAW_BUFFER15 0x8834
 | |
| #define GL_BLEND_EQUATION_ALPHA 0x883D
 | |
| #define GL_MAX_VERTEX_ATTRIBS 0x8869
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
 | |
| #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
 | |
| #define GL_FRAGMENT_SHADER 0x8B30
 | |
| #define GL_VERTEX_SHADER 0x8B31
 | |
| #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
 | |
| #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
 | |
| #define GL_MAX_VARYING_FLOATS 0x8B4B
 | |
| #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
 | |
| #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
 | |
| #define GL_SHADER_TYPE 0x8B4F
 | |
| #define GL_FLOAT_VEC2 0x8B50
 | |
| #define GL_FLOAT_VEC3 0x8B51
 | |
| #define GL_FLOAT_VEC4 0x8B52
 | |
| #define GL_INT_VEC2 0x8B53
 | |
| #define GL_INT_VEC3 0x8B54
 | |
| #define GL_INT_VEC4 0x8B55
 | |
| #define GL_BOOL 0x8B56
 | |
| #define GL_BOOL_VEC2 0x8B57
 | |
| #define GL_BOOL_VEC3 0x8B58
 | |
| #define GL_BOOL_VEC4 0x8B59
 | |
| #define GL_FLOAT_MAT2 0x8B5A
 | |
| #define GL_FLOAT_MAT3 0x8B5B
 | |
| #define GL_FLOAT_MAT4 0x8B5C
 | |
| #define GL_SAMPLER_1D 0x8B5D
 | |
| #define GL_SAMPLER_2D 0x8B5E
 | |
| #define GL_SAMPLER_3D 0x8B5F
 | |
| #define GL_SAMPLER_CUBE 0x8B60
 | |
| #define GL_SAMPLER_1D_SHADOW 0x8B61
 | |
| #define GL_SAMPLER_2D_SHADOW 0x8B62
 | |
| #define GL_DELETE_STATUS 0x8B80
 | |
| #define GL_COMPILE_STATUS 0x8B81
 | |
| #define GL_LINK_STATUS 0x8B82
 | |
| #define GL_VALIDATE_STATUS 0x8B83
 | |
| #define GL_INFO_LOG_LENGTH 0x8B84
 | |
| #define GL_ATTACHED_SHADERS 0x8B85
 | |
| #define GL_ACTIVE_UNIFORMS 0x8B86
 | |
| #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
 | |
| #define GL_SHADER_SOURCE_LENGTH 0x8B88
 | |
| #define GL_ACTIVE_ATTRIBUTES 0x8B89
 | |
| #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
 | |
| #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
 | |
| #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
 | |
| #define GL_CURRENT_PROGRAM 0x8B8D
 | |
| #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
 | |
| #define GL_LOWER_LEFT 0x8CA1
 | |
| #define GL_UPPER_LEFT 0x8CA2
 | |
| #define GL_STENCIL_BACK_REF 0x8CA3
 | |
| #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
 | |
| #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
 | |
| #define GL_PIXEL_PACK_BUFFER 0x88EB
 | |
| #define GL_PIXEL_UNPACK_BUFFER 0x88EC
 | |
| #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
 | |
| #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
 | |
| #define GL_FLOAT_MAT2x3 0x8B65
 | |
| #define GL_FLOAT_MAT2x4 0x8B66
 | |
| #define GL_FLOAT_MAT3x2 0x8B67
 | |
| #define GL_FLOAT_MAT3x4 0x8B68
 | |
| #define GL_FLOAT_MAT4x2 0x8B69
 | |
| #define GL_FLOAT_MAT4x3 0x8B6A
 | |
| #define GL_SRGB 0x8C40
 | |
| #define GL_SRGB8 0x8C41
 | |
| #define GL_SRGB_ALPHA 0x8C42
 | |
| #define GL_SRGB8_ALPHA8 0x8C43
 | |
| #define GL_COMPRESSED_SRGB 0x8C48
 | |
| #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
 | |
| #define GL_COMPARE_REF_TO_TEXTURE 0x884E
 | |
| #define GL_CLIP_DISTANCE0 0x3000
 | |
| #define GL_CLIP_DISTANCE1 0x3001
 | |
| #define GL_CLIP_DISTANCE2 0x3002
 | |
| #define GL_CLIP_DISTANCE3 0x3003
 | |
| #define GL_CLIP_DISTANCE4 0x3004
 | |
| #define GL_CLIP_DISTANCE5 0x3005
 | |
| #define GL_CLIP_DISTANCE6 0x3006
 | |
| #define GL_CLIP_DISTANCE7 0x3007
 | |
| #define GL_MAX_CLIP_DISTANCES 0x0D32
 | |
| #define GL_MAJOR_VERSION 0x821B
 | |
| #define GL_MINOR_VERSION 0x821C
 | |
| #define GL_NUM_EXTENSIONS 0x821D
 | |
| #define GL_CONTEXT_FLAGS 0x821E
 | |
| #define GL_COMPRESSED_RED 0x8225
 | |
| #define GL_COMPRESSED_RG 0x8226
 | |
| #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
 | |
| #define GL_RGBA32F 0x8814
 | |
| #define GL_RGB32F 0x8815
 | |
| #define GL_RGBA16F 0x881A
 | |
| #define GL_RGB16F 0x881B
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
 | |
| #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
 | |
| #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
 | |
| #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
 | |
| #define GL_CLAMP_READ_COLOR 0x891C
 | |
| #define GL_FIXED_ONLY 0x891D
 | |
| #define GL_MAX_VARYING_COMPONENTS 0x8B4B
 | |
| #define GL_TEXTURE_1D_ARRAY 0x8C18
 | |
| #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
 | |
| #define GL_TEXTURE_2D_ARRAY 0x8C1A
 | |
| #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
 | |
| #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
 | |
| #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
 | |
| #define GL_R11F_G11F_B10F 0x8C3A
 | |
| #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
 | |
| #define GL_RGB9_E5 0x8C3D
 | |
| #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
 | |
| #define GL_TEXTURE_SHARED_SIZE 0x8C3F
 | |
| #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
 | |
| #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
 | |
| #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
 | |
| #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
 | |
| #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
 | |
| #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
 | |
| #define GL_PRIMITIVES_GENERATED 0x8C87
 | |
| #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
 | |
| #define GL_RASTERIZER_DISCARD 0x8C89
 | |
| #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
 | |
| #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
 | |
| #define GL_INTERLEAVED_ATTRIBS 0x8C8C
 | |
| #define GL_SEPARATE_ATTRIBS 0x8C8D
 | |
| #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
 | |
| #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
 | |
| #define GL_RGBA32UI 0x8D70
 | |
| #define GL_RGB32UI 0x8D71
 | |
| #define GL_RGBA16UI 0x8D76
 | |
| #define GL_RGB16UI 0x8D77
 | |
| #define GL_RGBA8UI 0x8D7C
 | |
| #define GL_RGB8UI 0x8D7D
 | |
| #define GL_RGBA32I 0x8D82
 | |
| #define GL_RGB32I 0x8D83
 | |
| #define GL_RGBA16I 0x8D88
 | |
| #define GL_RGB16I 0x8D89
 | |
| #define GL_RGBA8I 0x8D8E
 | |
| #define GL_RGB8I 0x8D8F
 | |
| #define GL_RED_INTEGER 0x8D94
 | |
| #define GL_GREEN_INTEGER 0x8D95
 | |
| #define GL_BLUE_INTEGER 0x8D96
 | |
| #define GL_RGB_INTEGER 0x8D98
 | |
| #define GL_RGBA_INTEGER 0x8D99
 | |
| #define GL_BGR_INTEGER 0x8D9A
 | |
| #define GL_BGRA_INTEGER 0x8D9B
 | |
| #define GL_SAMPLER_1D_ARRAY 0x8DC0
 | |
| #define GL_SAMPLER_2D_ARRAY 0x8DC1
 | |
| #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
 | |
| #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
 | |
| #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
 | |
| #define GL_UNSIGNED_INT_VEC2 0x8DC6
 | |
| #define GL_UNSIGNED_INT_VEC3 0x8DC7
 | |
| #define GL_UNSIGNED_INT_VEC4 0x8DC8
 | |
| #define GL_INT_SAMPLER_1D 0x8DC9
 | |
| #define GL_INT_SAMPLER_2D 0x8DCA
 | |
| #define GL_INT_SAMPLER_3D 0x8DCB
 | |
| #define GL_INT_SAMPLER_CUBE 0x8DCC
 | |
| #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
 | |
| #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
 | |
| #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
 | |
| #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
 | |
| #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
 | |
| #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
 | |
| #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
 | |
| #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
 | |
| #define GL_QUERY_WAIT 0x8E13
 | |
| #define GL_QUERY_NO_WAIT 0x8E14
 | |
| #define GL_QUERY_BY_REGION_WAIT 0x8E15
 | |
| #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
 | |
| #define GL_BUFFER_ACCESS_FLAGS 0x911F
 | |
| #define GL_BUFFER_MAP_LENGTH 0x9120
 | |
| #define GL_BUFFER_MAP_OFFSET 0x9121
 | |
| #define GL_DEPTH_COMPONENT32F 0x8CAC
 | |
| #define GL_DEPTH32F_STENCIL8 0x8CAD
 | |
| #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
 | |
| #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
 | |
| #define GL_FRAMEBUFFER_DEFAULT 0x8218
 | |
| #define GL_FRAMEBUFFER_UNDEFINED 0x8219
 | |
| #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
 | |
| #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
 | |
| #define GL_DEPTH_STENCIL 0x84F9
 | |
| #define GL_UNSIGNED_INT_24_8 0x84FA
 | |
| #define GL_DEPTH24_STENCIL8 0x88F0
 | |
| #define GL_TEXTURE_STENCIL_SIZE 0x88F1
 | |
| #define GL_TEXTURE_RED_TYPE 0x8C10
 | |
| #define GL_TEXTURE_GREEN_TYPE 0x8C11
 | |
| #define GL_TEXTURE_BLUE_TYPE 0x8C12
 | |
| #define GL_TEXTURE_ALPHA_TYPE 0x8C13
 | |
| #define GL_TEXTURE_DEPTH_TYPE 0x8C16
 | |
| #define GL_UNSIGNED_NORMALIZED 0x8C17
 | |
| #define GL_FRAMEBUFFER_BINDING 0x8CA6
 | |
| #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
 | |
| #define GL_RENDERBUFFER_BINDING 0x8CA7
 | |
| #define GL_READ_FRAMEBUFFER 0x8CA8
 | |
| #define GL_DRAW_FRAMEBUFFER 0x8CA9
 | |
| #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
 | |
| #define GL_RENDERBUFFER_SAMPLES 0x8CAB
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
 | |
| #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
 | |
| #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
 | |
| #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
 | |
| #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
 | |
| #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
 | |
| #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
 | |
| #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
 | |
| #define GL_COLOR_ATTACHMENT0 0x8CE0
 | |
| #define GL_COLOR_ATTACHMENT1 0x8CE1
 | |
| #define GL_COLOR_ATTACHMENT2 0x8CE2
 | |
| #define GL_COLOR_ATTACHMENT3 0x8CE3
 | |
| #define GL_COLOR_ATTACHMENT4 0x8CE4
 | |
| #define GL_COLOR_ATTACHMENT5 0x8CE5
 | |
| #define GL_COLOR_ATTACHMENT6 0x8CE6
 | |
| #define GL_COLOR_ATTACHMENT7 0x8CE7
 | |
| #define GL_COLOR_ATTACHMENT8 0x8CE8
 | |
| #define GL_COLOR_ATTACHMENT9 0x8CE9
 | |
| #define GL_COLOR_ATTACHMENT10 0x8CEA
 | |
| #define GL_COLOR_ATTACHMENT11 0x8CEB
 | |
| #define GL_COLOR_ATTACHMENT12 0x8CEC
 | |
| #define GL_COLOR_ATTACHMENT13 0x8CED
 | |
| #define GL_COLOR_ATTACHMENT14 0x8CEE
 | |
| #define GL_COLOR_ATTACHMENT15 0x8CEF
 | |
| #define GL_COLOR_ATTACHMENT16 0x8CF0
 | |
| #define GL_COLOR_ATTACHMENT17 0x8CF1
 | |
| #define GL_COLOR_ATTACHMENT18 0x8CF2
 | |
| #define GL_COLOR_ATTACHMENT19 0x8CF3
 | |
| #define GL_COLOR_ATTACHMENT20 0x8CF4
 | |
| #define GL_COLOR_ATTACHMENT21 0x8CF5
 | |
| #define GL_COLOR_ATTACHMENT22 0x8CF6
 | |
| #define GL_COLOR_ATTACHMENT23 0x8CF7
 | |
| #define GL_COLOR_ATTACHMENT24 0x8CF8
 | |
| #define GL_COLOR_ATTACHMENT25 0x8CF9
 | |
| #define GL_COLOR_ATTACHMENT26 0x8CFA
 | |
| #define GL_COLOR_ATTACHMENT27 0x8CFB
 | |
| #define GL_COLOR_ATTACHMENT28 0x8CFC
 | |
| #define GL_COLOR_ATTACHMENT29 0x8CFD
 | |
| #define GL_COLOR_ATTACHMENT30 0x8CFE
 | |
| #define GL_COLOR_ATTACHMENT31 0x8CFF
 | |
| #define GL_DEPTH_ATTACHMENT 0x8D00
 | |
| #define GL_STENCIL_ATTACHMENT 0x8D20
 | |
| #define GL_FRAMEBUFFER 0x8D40
 | |
| #define GL_RENDERBUFFER 0x8D41
 | |
| #define GL_RENDERBUFFER_WIDTH 0x8D42
 | |
| #define GL_RENDERBUFFER_HEIGHT 0x8D43
 | |
| #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
 | |
| #define GL_STENCIL_INDEX1 0x8D46
 | |
| #define GL_STENCIL_INDEX4 0x8D47
 | |
| #define GL_STENCIL_INDEX8 0x8D48
 | |
| #define GL_STENCIL_INDEX16 0x8D49
 | |
| #define GL_RENDERBUFFER_RED_SIZE 0x8D50
 | |
| #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
 | |
| #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
 | |
| #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
 | |
| #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
 | |
| #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
 | |
| #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
 | |
| #define GL_MAX_SAMPLES 0x8D57
 | |
| #define GL_INDEX 0x8222
 | |
| #define GL_FRAMEBUFFER_SRGB 0x8DB9
 | |
| #define GL_HALF_FLOAT 0x140B
 | |
| #define GL_MAP_READ_BIT 0x0001
 | |
| #define GL_MAP_WRITE_BIT 0x0002
 | |
| #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
 | |
| #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
 | |
| #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
 | |
| #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
 | |
| #define GL_COMPRESSED_RED_RGTC1 0x8DBB
 | |
| #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
 | |
| #define GL_COMPRESSED_RG_RGTC2 0x8DBD
 | |
| #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
 | |
| #define GL_RG 0x8227
 | |
| #define GL_RG_INTEGER 0x8228
 | |
| #define GL_R8 0x8229
 | |
| #define GL_R16 0x822A
 | |
| #define GL_RG8 0x822B
 | |
| #define GL_RG16 0x822C
 | |
| #define GL_R16F 0x822D
 | |
| #define GL_R32F 0x822E
 | |
| #define GL_RG16F 0x822F
 | |
| #define GL_RG32F 0x8230
 | |
| #define GL_R8I 0x8231
 | |
| #define GL_R8UI 0x8232
 | |
| #define GL_R16I 0x8233
 | |
| #define GL_R16UI 0x8234
 | |
| #define GL_R32I 0x8235
 | |
| #define GL_R32UI 0x8236
 | |
| #define GL_RG8I 0x8237
 | |
| #define GL_RG8UI 0x8238
 | |
| #define GL_RG16I 0x8239
 | |
| #define GL_RG16UI 0x823A
 | |
| #define GL_RG32I 0x823B
 | |
| #define GL_RG32UI 0x823C
 | |
| #define GL_VERTEX_ARRAY_BINDING 0x85B5
 | |
| #define GL_SAMPLER_2D_RECT 0x8B63
 | |
| #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
 | |
| #define GL_SAMPLER_BUFFER 0x8DC2
 | |
| #define GL_INT_SAMPLER_2D_RECT 0x8DCD
 | |
| #define GL_INT_SAMPLER_BUFFER 0x8DD0
 | |
| #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
 | |
| #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
 | |
| #define GL_TEXTURE_BUFFER 0x8C2A
 | |
| #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
 | |
| #define GL_TEXTURE_BINDING_BUFFER 0x8C2C
 | |
| #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
 | |
| #define GL_TEXTURE_RECTANGLE 0x84F5
 | |
| #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
 | |
| #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
 | |
| #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
 | |
| #define GL_R8_SNORM 0x8F94
 | |
| #define GL_RG8_SNORM 0x8F95
 | |
| #define GL_RGB8_SNORM 0x8F96
 | |
| #define GL_RGBA8_SNORM 0x8F97
 | |
| #define GL_R16_SNORM 0x8F98
 | |
| #define GL_RG16_SNORM 0x8F99
 | |
| #define GL_RGB16_SNORM 0x8F9A
 | |
| #define GL_RGBA16_SNORM 0x8F9B
 | |
| #define GL_SIGNED_NORMALIZED 0x8F9C
 | |
| #define GL_PRIMITIVE_RESTART 0x8F9D
 | |
| #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
 | |
| #define GL_COPY_READ_BUFFER 0x8F36
 | |
| #define GL_COPY_WRITE_BUFFER 0x8F37
 | |
| #define GL_UNIFORM_BUFFER 0x8A11
 | |
| #define GL_UNIFORM_BUFFER_BINDING 0x8A28
 | |
| #define GL_UNIFORM_BUFFER_START 0x8A29
 | |
| #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
 | |
| #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
 | |
| #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
 | |
| #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
 | |
| #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
 | |
| #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
 | |
| #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
 | |
| #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
 | |
| #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
 | |
| #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
 | |
| #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
 | |
| #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
 | |
| #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
 | |
| #define GL_UNIFORM_TYPE 0x8A37
 | |
| #define GL_UNIFORM_SIZE 0x8A38
 | |
| #define GL_UNIFORM_NAME_LENGTH 0x8A39
 | |
| #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
 | |
| #define GL_UNIFORM_OFFSET 0x8A3B
 | |
| #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
 | |
| #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
 | |
| #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
 | |
| #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
 | |
| #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
 | |
| #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
 | |
| #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
 | |
| #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
 | |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
 | |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
 | |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
 | |
| #define GL_INVALID_INDEX 0xFFFFFFFF
 | |
| #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
 | |
| #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
 | |
| #define GL_LINES_ADJACENCY 0x000A
 | |
| #define GL_LINE_STRIP_ADJACENCY 0x000B
 | |
| #define GL_TRIANGLES_ADJACENCY 0x000C
 | |
| #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
 | |
| #define GL_PROGRAM_POINT_SIZE 0x8642
 | |
| #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
 | |
| #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
 | |
| #define GL_GEOMETRY_SHADER 0x8DD9
 | |
| #define GL_GEOMETRY_VERTICES_OUT 0x8916
 | |
| #define GL_GEOMETRY_INPUT_TYPE 0x8917
 | |
| #define GL_GEOMETRY_OUTPUT_TYPE 0x8918
 | |
| #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
 | |
| #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
 | |
| #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
 | |
| #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
 | |
| #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
 | |
| #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
 | |
| #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
 | |
| #define GL_CONTEXT_PROFILE_MASK 0x9126
 | |
| #define GL_DEPTH_CLAMP 0x864F
 | |
| #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
 | |
| #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
 | |
| #define GL_LAST_VERTEX_CONVENTION 0x8E4E
 | |
| #define GL_PROVOKING_VERTEX 0x8E4F
 | |
| #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
 | |
| #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
 | |
| #define GL_OBJECT_TYPE 0x9112
 | |
| #define GL_SYNC_CONDITION 0x9113
 | |
| #define GL_SYNC_STATUS 0x9114
 | |
| #define GL_SYNC_FLAGS 0x9115
 | |
| #define GL_SYNC_FENCE 0x9116
 | |
| #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
 | |
| #define GL_UNSIGNALED 0x9118
 | |
| #define GL_SIGNALED 0x9119
 | |
| #define GL_ALREADY_SIGNALED 0x911A
 | |
| #define GL_TIMEOUT_EXPIRED 0x911B
 | |
| #define GL_CONDITION_SATISFIED 0x911C
 | |
| #define GL_WAIT_FAILED 0x911D
 | |
| #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
 | |
| #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
 | |
| #define GL_SAMPLE_POSITION 0x8E50
 | |
| #define GL_SAMPLE_MASK 0x8E51
 | |
| #define GL_SAMPLE_MASK_VALUE 0x8E52
 | |
| #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
 | |
| #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
 | |
| #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
 | |
| #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
 | |
| #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
 | |
| #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
 | |
| #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
 | |
| #define GL_TEXTURE_SAMPLES 0x9106
 | |
| #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
 | |
| #define GL_SAMPLER_2D_MULTISAMPLE 0x9108
 | |
| #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
 | |
| #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
 | |
| #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
 | |
| #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
 | |
| #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
 | |
| #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
 | |
| #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
 | |
| #define GL_MAX_INTEGER_SAMPLES 0x9110
 | |
| #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
 | |
| #define GL_SRC1_COLOR 0x88F9
 | |
| #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
 | |
| #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
 | |
| #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
 | |
| #define GL_ANY_SAMPLES_PASSED 0x8C2F
 | |
| #define GL_SAMPLER_BINDING 0x8919
 | |
| #define GL_RGB10_A2UI 0x906F
 | |
| #define GL_TEXTURE_SWIZZLE_R 0x8E42
 | |
| #define GL_TEXTURE_SWIZZLE_G 0x8E43
 | |
| #define GL_TEXTURE_SWIZZLE_B 0x8E44
 | |
| #define GL_TEXTURE_SWIZZLE_A 0x8E45
 | |
| #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
 | |
| #define GL_TIME_ELAPSED 0x88BF
 | |
| #define GL_TIMESTAMP 0x8E28
 | |
| #define GL_INT_2_10_10_10_REV 0x8D9F
 | |
| #define GL_BLEND_EQUATION 0x8009
 | |
| #define GL_BLEND_COLOR 0x8005
 | |
| #define GL_FIXED 0x140C
 | |
| #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
 | |
| #define GL_MAX_VARYING_VECTORS 0x8DFC
 | |
| #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
 | |
| #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
 | |
| #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
 | |
| #define GL_SHADER_COMPILER 0x8DFA
 | |
| #define GL_SHADER_BINARY_FORMATS 0x8DF8
 | |
| #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
 | |
| #define GL_LOW_FLOAT 0x8DF0
 | |
| #define GL_MEDIUM_FLOAT 0x8DF1
 | |
| #define GL_HIGH_FLOAT 0x8DF2
 | |
| #define GL_LOW_INT 0x8DF3
 | |
| #define GL_MEDIUM_INT 0x8DF4
 | |
| #define GL_HIGH_INT 0x8DF5
 | |
| #define GL_RGB565 0x8D62
 | |
| #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
 | |
| #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
 | |
| #define GL_COPY_READ_BUFFER_BINDING 0x8F36
 | |
| #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
 | |
| #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
 | |
| #define GL_TRANSFORM_FEEDBACK 0x8E22
 | |
| #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
 | |
| #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
 | |
| #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
 | |
| #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
 | |
| #define GL_PROGRAM_BINARY_LENGTH 0x8741
 | |
| #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
 | |
| #define GL_PROGRAM_BINARY_FORMATS 0x87FF
 | |
| #define GL_COMPRESSED_R11_EAC 0x9270
 | |
| #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
 | |
| #define GL_COMPRESSED_RG11_EAC 0x9272
 | |
| #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
 | |
| #define GL_COMPRESSED_RGB8_ETC2 0x9274
 | |
| #define GL_COMPRESSED_SRGB8_ETC2 0x9275
 | |
| #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
 | |
| #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
 | |
| #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
 | |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
 | |
| #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
 | |
| #define GL_MAX_ELEMENT_INDEX 0x8D6B
 | |
| #define GL_NUM_SAMPLE_COUNTS 0x9380
 | |
| #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
 | |
| #ifndef GL_VERSION_1_0
 | |
| #define GL_VERSION_1_0 1
 | |
| GLAPI int GLAD_GL_VERSION_1_0;
 | |
| typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
 | |
| GLAPI PFNGLCULLFACEPROC glad_glCullFace;
 | |
| #define glCullFace glad_glCullFace
 | |
| typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
 | |
| GLAPI PFNGLFRONTFACEPROC glad_glFrontFace;
 | |
| #define glFrontFace glad_glFrontFace
 | |
| typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
 | |
| GLAPI PFNGLHINTPROC glad_glHint;
 | |
| #define glHint glad_glHint
 | |
| typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
 | |
| GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth;
 | |
| #define glLineWidth glad_glLineWidth
 | |
| typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size);
 | |
| GLAPI PFNGLPOINTSIZEPROC glad_glPointSize;
 | |
| #define glPointSize glad_glPointSize
 | |
| typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
 | |
| GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode;
 | |
| #define glPolygonMode glad_glPolygonMode
 | |
| typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
 | |
| GLAPI PFNGLSCISSORPROC glad_glScissor;
 | |
| #define glScissor glad_glScissor
 | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
 | |
| #define glTexParameterf glad_glTexParameterf
 | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat* params);
 | |
| GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
 | |
| #define glTexParameterfv glad_glTexParameterfv
 | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
 | |
| GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
 | |
| #define glTexParameteri glad_glTexParameteri
 | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint* params);
 | |
| GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
 | |
| #define glTexParameteriv glad_glTexParameteriv
 | |
| typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels);
 | |
| GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
 | |
| #define glTexImage1D glad_glTexImage1D
 | |
| typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
 | |
| GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
 | |
| #define glTexImage2D glad_glTexImage2D
 | |
| typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf);
 | |
| GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
 | |
| #define glDrawBuffer glad_glDrawBuffer
 | |
| typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
 | |
| GLAPI PFNGLCLEARPROC glad_glClear;
 | |
| #define glClear glad_glClear
 | |
| typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 | |
| GLAPI PFNGLCLEARCOLORPROC glad_glClearColor;
 | |
| #define glClearColor glad_glClearColor
 | |
| typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
 | |
| GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil;
 | |
| #define glClearStencil glad_glClearStencil
 | |
| typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth);
 | |
| GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth;
 | |
| #define glClearDepth glad_glClearDepth
 | |
| typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
 | |
| GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask;
 | |
| #define glStencilMask glad_glStencilMask
 | |
| typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
 | |
| GLAPI PFNGLCOLORMASKPROC glad_glColorMask;
 | |
| #define glColorMask glad_glColorMask
 | |
| typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
 | |
| GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask;
 | |
| #define glDepthMask glad_glDepthMask
 | |
| typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
 | |
| GLAPI PFNGLDISABLEPROC glad_glDisable;
 | |
| #define glDisable glad_glDisable
 | |
| typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap);
 | |
| GLAPI PFNGLENABLEPROC glad_glEnable;
 | |
| #define glEnable glad_glEnable
 | |
| typedef void (APIENTRYP PFNGLFINISHPROC)();
 | |
| GLAPI PFNGLFINISHPROC glad_glFinish;
 | |
| #define glFinish glad_glFinish
 | |
| typedef void (APIENTRYP PFNGLFLUSHPROC)();
 | |
| GLAPI PFNGLFLUSHPROC glad_glFlush;
 | |
| #define glFlush glad_glFlush
 | |
| typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
 | |
| GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc;
 | |
| #define glBlendFunc glad_glBlendFunc
 | |
| typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode);
 | |
| GLAPI PFNGLLOGICOPPROC glad_glLogicOp;
 | |
| #define glLogicOp glad_glLogicOp
 | |
| typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
 | |
| GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc;
 | |
| #define glStencilFunc glad_glStencilFunc
 | |
| typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
 | |
| GLAPI PFNGLSTENCILOPPROC glad_glStencilOp;
 | |
| #define glStencilOp glad_glStencilOp
 | |
| typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
 | |
| GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc;
 | |
| #define glDepthFunc glad_glDepthFunc
 | |
| typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref;
 | |
| #define glPixelStoref glad_glPixelStoref
 | |
| typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
 | |
| GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei;
 | |
| #define glPixelStorei glad_glPixelStorei
 | |
| typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src);
 | |
| GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer;
 | |
| #define glReadBuffer glad_glReadBuffer
 | |
| typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels);
 | |
| GLAPI PFNGLREADPIXELSPROC glad_glReadPixels;
 | |
| #define glReadPixels glad_glReadPixels
 | |
| typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean* data);
 | |
| GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
 | |
| #define glGetBooleanv glad_glGetBooleanv
 | |
| typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble* data);
 | |
| GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev;
 | |
| #define glGetDoublev glad_glGetDoublev
 | |
| typedef GLenum (APIENTRYP PFNGLGETERRORPROC)();
 | |
| GLAPI PFNGLGETERRORPROC glad_glGetError;
 | |
| #define glGetError glad_glGetError
 | |
| typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat* data);
 | |
| GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv;
 | |
| #define glGetFloatv glad_glGetFloatv
 | |
| typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint* data);
 | |
| GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv;
 | |
| #define glGetIntegerv glad_glGetIntegerv
 | |
| typedef const GLubyte* (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name);
 | |
| GLAPI PFNGLGETSTRINGPROC glad_glGetString;
 | |
| #define glGetString glad_glGetString
 | |
| typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
 | |
| GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
 | |
| #define glGetTexImage glad_glGetTexImage
 | |
| typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat* params);
 | |
| GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
 | |
| #define glGetTexParameterfv glad_glGetTexParameterfv
 | |
| typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
 | |
| #define glGetTexParameteriv glad_glGetTexParameteriv
 | |
| typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat* params);
 | |
| GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
 | |
| #define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
 | |
| typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
 | |
| #define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
 | |
| typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
 | |
| GLAPI PFNGLISENABLEDPROC glad_glIsEnabled;
 | |
| #define glIsEnabled glad_glIsEnabled
 | |
| typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble near, GLdouble far);
 | |
| GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange;
 | |
| #define glDepthRange glad_glDepthRange
 | |
| typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
 | |
| GLAPI PFNGLVIEWPORTPROC glad_glViewport;
 | |
| #define glViewport glad_glViewport
 | |
| #endif
 | |
| #ifndef GL_VERSION_1_1
 | |
| #define GL_VERSION_1_1 1
 | |
| GLAPI int GLAD_GL_VERSION_1_1;
 | |
| typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
 | |
| GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
 | |
| #define glDrawArrays glad_glDrawArrays
 | |
| typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices);
 | |
| GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
 | |
| #define glDrawElements glad_glDrawElements
 | |
| typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
 | |
| GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
 | |
| #define glPolygonOffset glad_glPolygonOffset
 | |
| typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
 | |
| GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
 | |
| #define glCopyTexImage1D glad_glCopyTexImage1D
 | |
| typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
 | |
| GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
 | |
| #define glCopyTexImage2D glad_glCopyTexImage2D
 | |
| typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
 | |
| GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
 | |
| #define glCopyTexSubImage1D glad_glCopyTexSubImage1D
 | |
| typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 | |
| GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
 | |
| #define glCopyTexSubImage2D glad_glCopyTexSubImage2D
 | |
| typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
 | |
| GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
 | |
| #define glTexSubImage1D glad_glTexSubImage1D
 | |
| typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
 | |
| GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
 | |
| #define glTexSubImage2D glad_glTexSubImage2D
 | |
| typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
 | |
| GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture;
 | |
| #define glBindTexture glad_glBindTexture
 | |
| typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint* textures);
 | |
| GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
 | |
| #define glDeleteTextures glad_glDeleteTextures
 | |
| typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint* textures);
 | |
| GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
 | |
| #define glGenTextures glad_glGenTextures
 | |
| typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
 | |
| GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
 | |
| #define glIsTexture glad_glIsTexture
 | |
| #endif
 | |
| #ifndef GL_VERSION_1_2
 | |
| #define GL_VERSION_1_2 1
 | |
| GLAPI int GLAD_GL_VERSION_1_2;
 | |
| typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices);
 | |
| GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
 | |
| #define glDrawRangeElements glad_glDrawRangeElements
 | |
| typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
 | |
| GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
 | |
| #define glTexImage3D glad_glTexImage3D
 | |
| typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
 | |
| GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
 | |
| #define glTexSubImage3D glad_glTexSubImage3D
 | |
| typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 | |
| GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
 | |
| #define glCopyTexSubImage3D glad_glCopyTexSubImage3D
 | |
| #endif
 | |
| #ifndef GL_VERSION_1_3
 | |
| #define GL_VERSION_1_3 1
 | |
| GLAPI int GLAD_GL_VERSION_1_3;
 | |
| typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
 | |
| GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
 | |
| #define glActiveTexture glad_glActiveTexture
 | |
| typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
 | |
| GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
 | |
| #define glSampleCoverage glad_glSampleCoverage
 | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
 | |
| GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
 | |
| #define glCompressedTexImage3D glad_glCompressedTexImage3D
 | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
 | |
| GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
 | |
| #define glCompressedTexImage2D glad_glCompressedTexImage2D
 | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
 | |
| GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
 | |
| #define glCompressedTexImage1D glad_glCompressedTexImage1D
 | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
 | |
| GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
 | |
| #define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
 | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
 | |
| GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
 | |
| #define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
 | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
 | |
| GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
 | |
| #define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
 | |
| typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void* img);
 | |
| GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
 | |
| #define glGetCompressedTexImage glad_glGetCompressedTexImage
 | |
| #endif
 | |
| #ifndef GL_VERSION_1_4
 | |
| #define GL_VERSION_1_4 1
 | |
| GLAPI int GLAD_GL_VERSION_1_4;
 | |
| typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
 | |
| GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
 | |
| #define glBlendFuncSeparate glad_glBlendFuncSeparate
 | |
| typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint* first, const GLsizei* count, GLsizei drawcount);
 | |
| GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
 | |
| #define glMultiDrawArrays glad_glMultiDrawArrays
 | |
| typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei* count, GLenum type, const void** indices, GLsizei drawcount);
 | |
| GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
 | |
| #define glMultiDrawElements glad_glMultiDrawElements
 | |
| typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
 | |
| #define glPointParameterf glad_glPointParameterf
 | |
| typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat* params);
 | |
| GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
 | |
| #define glPointParameterfv glad_glPointParameterfv
 | |
| typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
 | |
| GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
 | |
| #define glPointParameteri glad_glPointParameteri
 | |
| typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint* params);
 | |
| GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
 | |
| #define glPointParameteriv glad_glPointParameteriv
 | |
| typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 | |
| GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
 | |
| #define glBlendColor glad_glBlendColor
 | |
| typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
 | |
| GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
 | |
| #define glBlendEquation glad_glBlendEquation
 | |
| #endif
 | |
| #ifndef GL_VERSION_1_5
 | |
| #define GL_VERSION_1_5 1
 | |
| GLAPI int GLAD_GL_VERSION_1_5;
 | |
| typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint* ids);
 | |
| GLAPI PFNGLGENQUERIESPROC glad_glGenQueries;
 | |
| #define glGenQueries glad_glGenQueries
 | |
| typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint* ids);
 | |
| GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
 | |
| #define glDeleteQueries glad_glDeleteQueries
 | |
| typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id);
 | |
| GLAPI PFNGLISQUERYPROC glad_glIsQuery;
 | |
| #define glIsQuery glad_glIsQuery
 | |
| typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
 | |
| GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery;
 | |
| #define glBeginQuery glad_glBeginQuery
 | |
| typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target);
 | |
| GLAPI PFNGLENDQUERYPROC glad_glEndQuery;
 | |
| #define glEndQuery glad_glEndQuery
 | |
| typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv;
 | |
| #define glGetQueryiv glad_glGetQueryiv
 | |
| typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
 | |
| #define glGetQueryObjectiv glad_glGetQueryObjectiv
 | |
| typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint* params);
 | |
| GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
 | |
| #define glGetQueryObjectuiv glad_glGetQueryObjectuiv
 | |
| typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
 | |
| GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer;
 | |
| #define glBindBuffer glad_glBindBuffer
 | |
| typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint* buffers);
 | |
| GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
 | |
| #define glDeleteBuffers glad_glDeleteBuffers
 | |
| typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint* buffers);
 | |
| GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers;
 | |
| #define glGenBuffers glad_glGenBuffers
 | |
| typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
 | |
| GLAPI PFNGLISBUFFERPROC glad_glIsBuffer;
 | |
| #define glIsBuffer glad_glIsBuffer
 | |
| typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void* data, GLenum usage);
 | |
| GLAPI PFNGLBUFFERDATAPROC glad_glBufferData;
 | |
| #define glBufferData glad_glBufferData
 | |
| typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
 | |
| GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
 | |
| #define glBufferSubData glad_glBufferSubData
 | |
| typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void* data);
 | |
| GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
 | |
| #define glGetBufferSubData glad_glGetBufferSubData
 | |
| typedef void* (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
 | |
| GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer;
 | |
| #define glMapBuffer glad_glMapBuffer
 | |
| typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target);
 | |
| GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
 | |
| #define glUnmapBuffer glad_glUnmapBuffer
 | |
| typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
 | |
| #define glGetBufferParameteriv glad_glGetBufferParameteriv
 | |
| typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void** params);
 | |
| GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
 | |
| #define glGetBufferPointerv glad_glGetBufferPointerv
 | |
| #endif
 | |
| #ifndef GL_VERSION_2_0
 | |
| #define GL_VERSION_2_0 1
 | |
| GLAPI int GLAD_GL_VERSION_2_0;
 | |
| typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
 | |
| GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
 | |
| #define glBlendEquationSeparate glad_glBlendEquationSeparate
 | |
| typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum* bufs);
 | |
| GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
 | |
| #define glDrawBuffers glad_glDrawBuffers
 | |
| typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
 | |
| GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
 | |
| #define glStencilOpSeparate glad_glStencilOpSeparate
 | |
| typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
 | |
| GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
 | |
| #define glStencilFuncSeparate glad_glStencilFuncSeparate
 | |
| typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
 | |
| GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
 | |
| #define glStencilMaskSeparate glad_glStencilMaskSeparate
 | |
| typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
 | |
| GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
 | |
| #define glAttachShader glad_glAttachShader
 | |
| typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar* name);
 | |
| GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
 | |
| #define glBindAttribLocation glad_glBindAttribLocation
 | |
| typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
 | |
| GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
 | |
| #define glCompileShader glad_glCompileShader
 | |
| typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)();
 | |
| GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
 | |
| #define glCreateProgram glad_glCreateProgram
 | |
| typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
 | |
| GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
 | |
| #define glCreateShader glad_glCreateShader
 | |
| typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
 | |
| GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
 | |
| #define glDeleteProgram glad_glDeleteProgram
 | |
| typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
 | |
| GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
 | |
| #define glDeleteShader glad_glDeleteShader
 | |
| typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
 | |
| GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
 | |
| #define glDetachShader glad_glDetachShader
 | |
| typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
 | |
| GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
 | |
| #define glDisableVertexAttribArray glad_glDisableVertexAttribArray
 | |
| typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
 | |
| GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
 | |
| #define glEnableVertexAttribArray glad_glEnableVertexAttribArray
 | |
| typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
 | |
| GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
 | |
| #define glGetActiveAttrib glad_glGetActiveAttrib
 | |
| typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
 | |
| GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
 | |
| #define glGetActiveUniform glad_glGetActiveUniform
 | |
| typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders);
 | |
| GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
 | |
| #define glGetAttachedShaders glad_glGetAttachedShaders
 | |
| typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar* name);
 | |
| GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
 | |
| #define glGetAttribLocation glad_glGetAttribLocation
 | |
| typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
 | |
| #define glGetProgramiv glad_glGetProgramiv
 | |
| typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
 | |
| GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
 | |
| #define glGetProgramInfoLog glad_glGetProgramInfoLog
 | |
| typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
 | |
| #define glGetShaderiv glad_glGetShaderiv
 | |
| typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
 | |
| GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
 | |
| #define glGetShaderInfoLog glad_glGetShaderInfoLog
 | |
| typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* source);
 | |
| GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
 | |
| #define glGetShaderSource glad_glGetShaderSource
 | |
| typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar* name);
 | |
| GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
 | |
| #define glGetUniformLocation glad_glGetUniformLocation
 | |
| typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat* params);
 | |
| GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
 | |
| #define glGetUniformfv glad_glGetUniformfv
 | |
| typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint* params);
 | |
| GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
 | |
| #define glGetUniformiv glad_glGetUniformiv
 | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble* params);
 | |
| GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
 | |
| #define glGetVertexAttribdv glad_glGetVertexAttribdv
 | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat* params);
 | |
| GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
 | |
| #define glGetVertexAttribfv glad_glGetVertexAttribfv
 | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
 | |
| #define glGetVertexAttribiv glad_glGetVertexAttribiv
 | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void** pointer);
 | |
| GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
 | |
| #define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
 | |
| typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
 | |
| GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
 | |
| #define glIsProgram glad_glIsProgram
 | |
| typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
 | |
| GLAPI PFNGLISSHADERPROC glad_glIsShader;
 | |
| #define glIsShader glad_glIsShader
 | |
| typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
 | |
| GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
 | |
| #define glLinkProgram glad_glLinkProgram
 | |
| typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
 | |
| GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
 | |
| #define glShaderSource glad_glShaderSource
 | |
| typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
 | |
| GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
 | |
| #define glUseProgram glad_glUseProgram
 | |
| typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
 | |
| GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
 | |
| #define glUniform1f glad_glUniform1f
 | |
| typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
 | |
| GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
 | |
| #define glUniform2f glad_glUniform2f
 | |
| typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
 | |
| GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
 | |
| #define glUniform3f glad_glUniform3f
 | |
| typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
 | |
| GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
 | |
| #define glUniform4f glad_glUniform4f
 | |
| typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
 | |
| GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
 | |
| #define glUniform1i glad_glUniform1i
 | |
| typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
 | |
| GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
 | |
| #define glUniform2i glad_glUniform2i
 | |
| typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
 | |
| GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
 | |
| #define glUniform3i glad_glUniform3i
 | |
| typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
 | |
| GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
 | |
| #define glUniform4i glad_glUniform4i
 | |
| typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat* value);
 | |
| GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
 | |
| #define glUniform1fv glad_glUniform1fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat* value);
 | |
| GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
 | |
| #define glUniform2fv glad_glUniform2fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat* value);
 | |
| GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
 | |
| #define glUniform3fv glad_glUniform3fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat* value);
 | |
| GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
 | |
| #define glUniform4fv glad_glUniform4fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint* value);
 | |
| GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
 | |
| #define glUniform1iv glad_glUniform1iv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint* value);
 | |
| GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
 | |
| #define glUniform2iv glad_glUniform2iv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint* value);
 | |
| GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
 | |
| #define glUniform3iv glad_glUniform3iv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint* value);
 | |
| GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
 | |
| #define glUniform4iv glad_glUniform4iv
 | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
 | |
| GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
 | |
| #define glUniformMatrix2fv glad_glUniformMatrix2fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
 | |
| GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
 | |
| #define glUniformMatrix3fv glad_glUniformMatrix3fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
 | |
| GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
 | |
| #define glUniformMatrix4fv glad_glUniformMatrix4fv
 | |
| typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
 | |
| GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
 | |
| #define glValidateProgram glad_glValidateProgram
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
 | |
| GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
 | |
| #define glVertexAttrib1d glad_glVertexAttrib1d
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble* v);
 | |
| GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
 | |
| #define glVertexAttrib1dv glad_glVertexAttrib1dv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
 | |
| GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
 | |
| #define glVertexAttrib1f glad_glVertexAttrib1f
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat* v);
 | |
| GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
 | |
| #define glVertexAttrib1fv glad_glVertexAttrib1fv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
 | |
| GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
 | |
| #define glVertexAttrib1s glad_glVertexAttrib1s
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort* v);
 | |
| GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
 | |
| #define glVertexAttrib1sv glad_glVertexAttrib1sv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
 | |
| GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
 | |
| #define glVertexAttrib2d glad_glVertexAttrib2d
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble* v);
 | |
| GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
 | |
| #define glVertexAttrib2dv glad_glVertexAttrib2dv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
 | |
| GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
 | |
| #define glVertexAttrib2f glad_glVertexAttrib2f
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat* v);
 | |
| GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
 | |
| #define glVertexAttrib2fv glad_glVertexAttrib2fv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
 | |
| GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
 | |
| #define glVertexAttrib2s glad_glVertexAttrib2s
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort* v);
 | |
| GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
 | |
| #define glVertexAttrib2sv glad_glVertexAttrib2sv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
 | |
| GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
 | |
| #define glVertexAttrib3d glad_glVertexAttrib3d
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble* v);
 | |
| GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
 | |
| #define glVertexAttrib3dv glad_glVertexAttrib3dv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
 | |
| GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
 | |
| #define glVertexAttrib3f glad_glVertexAttrib3f
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat* v);
 | |
| GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
 | |
| #define glVertexAttrib3fv glad_glVertexAttrib3fv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
 | |
| GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
 | |
| #define glVertexAttrib3s glad_glVertexAttrib3s
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort* v);
 | |
| GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
 | |
| #define glVertexAttrib3sv glad_glVertexAttrib3sv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
 | |
| #define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
 | |
| #define glVertexAttrib4Niv glad_glVertexAttrib4Niv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
 | |
| #define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
 | |
| GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
 | |
| #define glVertexAttrib4Nub glad_glVertexAttrib4Nub
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
 | |
| #define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
 | |
| #define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
 | |
| #define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
 | |
| #define glVertexAttrib4bv glad_glVertexAttrib4bv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
 | |
| GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
 | |
| #define glVertexAttrib4d glad_glVertexAttrib4d
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
 | |
| #define glVertexAttrib4dv glad_glVertexAttrib4dv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
 | |
| GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
 | |
| #define glVertexAttrib4f glad_glVertexAttrib4f
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
 | |
| #define glVertexAttrib4fv glad_glVertexAttrib4fv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
 | |
| #define glVertexAttrib4iv glad_glVertexAttrib4iv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
 | |
| GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
 | |
| #define glVertexAttrib4s glad_glVertexAttrib4s
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
 | |
| #define glVertexAttrib4sv glad_glVertexAttrib4sv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
 | |
| #define glVertexAttrib4ubv glad_glVertexAttrib4ubv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
 | |
| #define glVertexAttrib4uiv glad_glVertexAttrib4uiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort* v);
 | |
| GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
 | |
| #define glVertexAttrib4usv glad_glVertexAttrib4usv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer);
 | |
| GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
 | |
| #define glVertexAttribPointer glad_glVertexAttribPointer
 | |
| #endif
 | |
| #ifndef GL_VERSION_2_1
 | |
| #define GL_VERSION_2_1 1
 | |
| GLAPI int GLAD_GL_VERSION_2_1;
 | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
 | |
| GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
 | |
| #define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
 | |
| GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
 | |
| #define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
 | |
| GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
 | |
| #define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
 | |
| GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
 | |
| #define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
 | |
| GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
 | |
| #define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
 | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
 | |
| GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
 | |
| #define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
 | |
| #endif
 | |
| #ifndef GL_VERSION_3_0
 | |
| #define GL_VERSION_3_0 1
 | |
| GLAPI int GLAD_GL_VERSION_3_0;
 | |
| typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
 | |
| GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski;
 | |
| #define glColorMaski glad_glColorMaski
 | |
| typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean* data);
 | |
| GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
 | |
| #define glGetBooleani_v glad_glGetBooleani_v
 | |
| typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint* data);
 | |
| GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
 | |
| #define glGetIntegeri_v glad_glGetIntegeri_v
 | |
| typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index);
 | |
| GLAPI PFNGLENABLEIPROC glad_glEnablei;
 | |
| #define glEnablei glad_glEnablei
 | |
| typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index);
 | |
| GLAPI PFNGLDISABLEIPROC glad_glDisablei;
 | |
| #define glDisablei glad_glDisablei
 | |
| typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
 | |
| GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi;
 | |
| #define glIsEnabledi glad_glIsEnabledi
 | |
| typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
 | |
| GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
 | |
| #define glBeginTransformFeedback glad_glBeginTransformFeedback
 | |
| typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)();
 | |
| GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
 | |
| #define glEndTransformFeedback glad_glEndTransformFeedback
 | |
| typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
 | |
| GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
 | |
| #define glBindBufferRange glad_glBindBufferRange
 | |
| typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
 | |
| GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
 | |
| #define glBindBufferBase glad_glBindBufferBase
 | |
| typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar** varyings, GLenum bufferMode);
 | |
| GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
 | |
| #define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings
 | |
| typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name);
 | |
| GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
 | |
| #define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying
 | |
| typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
 | |
| GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor;
 | |
| #define glClampColor glad_glClampColor
 | |
| typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
 | |
| GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
 | |
| #define glBeginConditionalRender glad_glBeginConditionalRender
 | |
| typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)();
 | |
| GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
 | |
| #define glEndConditionalRender glad_glEndConditionalRender
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer);
 | |
| GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
 | |
| #define glVertexAttribIPointer glad_glVertexAttribIPointer
 | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
 | |
| #define glGetVertexAttribIiv glad_glGetVertexAttribIiv
 | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint* params);
 | |
| GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
 | |
| #define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
 | |
| GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
 | |
| #define glVertexAttribI1i glad_glVertexAttribI1i
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
 | |
| GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
 | |
| #define glVertexAttribI2i glad_glVertexAttribI2i
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
 | |
| GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
 | |
| #define glVertexAttribI3i glad_glVertexAttribI3i
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
 | |
| GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
 | |
| #define glVertexAttribI4i glad_glVertexAttribI4i
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
 | |
| GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
 | |
| #define glVertexAttribI1ui glad_glVertexAttribI1ui
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
 | |
| GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
 | |
| #define glVertexAttribI2ui glad_glVertexAttribI2ui
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
 | |
| GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
 | |
| #define glVertexAttribI3ui glad_glVertexAttribI3ui
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
 | |
| GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
 | |
| #define glVertexAttribI4ui glad_glVertexAttribI4ui
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint* v);
 | |
| GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
 | |
| #define glVertexAttribI1iv glad_glVertexAttribI1iv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint* v);
 | |
| GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
 | |
| #define glVertexAttribI2iv glad_glVertexAttribI2iv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint* v);
 | |
| GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
 | |
| #define glVertexAttribI3iv glad_glVertexAttribI3iv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint* v);
 | |
| GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
 | |
| #define glVertexAttribI4iv glad_glVertexAttribI4iv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint* v);
 | |
| GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
 | |
| #define glVertexAttribI1uiv glad_glVertexAttribI1uiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint* v);
 | |
| GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
 | |
| #define glVertexAttribI2uiv glad_glVertexAttribI2uiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint* v);
 | |
| GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
 | |
| #define glVertexAttribI3uiv glad_glVertexAttribI3uiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint* v);
 | |
| GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
 | |
| #define glVertexAttribI4uiv glad_glVertexAttribI4uiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte* v);
 | |
| GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
 | |
| #define glVertexAttribI4bv glad_glVertexAttribI4bv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort* v);
 | |
| GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
 | |
| #define glVertexAttribI4sv glad_glVertexAttribI4sv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte* v);
 | |
| GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
 | |
| #define glVertexAttribI4ubv glad_glVertexAttribI4ubv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort* v);
 | |
| GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
 | |
| #define glVertexAttribI4usv glad_glVertexAttribI4usv
 | |
| typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint* params);
 | |
| GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
 | |
| #define glGetUniformuiv glad_glGetUniformuiv
 | |
| typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar* name);
 | |
| GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
 | |
| #define glBindFragDataLocation glad_glBindFragDataLocation
 | |
| typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar* name);
 | |
| GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
 | |
| #define glGetFragDataLocation glad_glGetFragDataLocation
 | |
| typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
 | |
| GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui;
 | |
| #define glUniform1ui glad_glUniform1ui
 | |
| typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
 | |
| GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui;
 | |
| #define glUniform2ui glad_glUniform2ui
 | |
| typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
 | |
| GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui;
 | |
| #define glUniform3ui glad_glUniform3ui
 | |
| typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
 | |
| GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui;
 | |
| #define glUniform4ui glad_glUniform4ui
 | |
| typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint* value);
 | |
| GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
 | |
| #define glUniform1uiv glad_glUniform1uiv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint* value);
 | |
| GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
 | |
| #define glUniform2uiv glad_glUniform2uiv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint* value);
 | |
| GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
 | |
| #define glUniform3uiv glad_glUniform3uiv
 | |
| typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint* value);
 | |
| GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
 | |
| #define glUniform4uiv glad_glUniform4uiv
 | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint* params);
 | |
| GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
 | |
| #define glTexParameterIiv glad_glTexParameterIiv
 | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint* params);
 | |
| GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
 | |
| #define glTexParameterIuiv glad_glTexParameterIuiv
 | |
| typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
 | |
| #define glGetTexParameterIiv glad_glGetTexParameterIiv
 | |
| typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint* params);
 | |
| GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
 | |
| #define glGetTexParameterIuiv glad_glGetTexParameterIuiv
 | |
| typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint* value);
 | |
| GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
 | |
| #define glClearBufferiv glad_glClearBufferiv
 | |
| typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint* value);
 | |
| GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
 | |
| #define glClearBufferuiv glad_glClearBufferuiv
 | |
| typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat* value);
 | |
| GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
 | |
| #define glClearBufferfv glad_glClearBufferfv
 | |
| typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
 | |
| GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
 | |
| #define glClearBufferfi glad_glClearBufferfi
 | |
| typedef const GLubyte* (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
 | |
| GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi;
 | |
| #define glGetStringi glad_glGetStringi
 | |
| typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
 | |
| GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
 | |
| #define glIsRenderbuffer glad_glIsRenderbuffer
 | |
| typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
 | |
| GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
 | |
| #define glBindRenderbuffer glad_glBindRenderbuffer
 | |
| typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint* renderbuffers);
 | |
| GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
 | |
| #define glDeleteRenderbuffers glad_glDeleteRenderbuffers
 | |
| typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint* renderbuffers);
 | |
| GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
 | |
| #define glGenRenderbuffers glad_glGenRenderbuffers
 | |
| typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
 | |
| GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
 | |
| #define glRenderbufferStorage glad_glRenderbufferStorage
 | |
| typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
 | |
| #define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
 | |
| typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
 | |
| GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
 | |
| #define glIsFramebuffer glad_glIsFramebuffer
 | |
| typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
 | |
| GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
 | |
| #define glBindFramebuffer glad_glBindFramebuffer
 | |
| typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint* framebuffers);
 | |
| GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
 | |
| #define glDeleteFramebuffers glad_glDeleteFramebuffers
 | |
| typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint* framebuffers);
 | |
| GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
 | |
| #define glGenFramebuffers glad_glGenFramebuffers
 | |
| typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
 | |
| GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
 | |
| #define glCheckFramebufferStatus glad_glCheckFramebufferStatus
 | |
| typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 | |
| GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
 | |
| #define glFramebufferTexture1D glad_glFramebufferTexture1D
 | |
| typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 | |
| GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
 | |
| #define glFramebufferTexture2D glad_glFramebufferTexture2D
 | |
| typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 | |
| GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
 | |
| #define glFramebufferTexture3D glad_glFramebufferTexture3D
 | |
| typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
 | |
| GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
 | |
| #define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
 | |
| typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
 | |
| #define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
 | |
| typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
 | |
| GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
 | |
| #define glGenerateMipmap glad_glGenerateMipmap
 | |
| typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
 | |
| GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
 | |
| #define glBlitFramebuffer glad_glBlitFramebuffer
 | |
| typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
 | |
| GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
 | |
| #define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample
 | |
| typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
 | |
| GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
 | |
| #define glFramebufferTextureLayer glad_glFramebufferTextureLayer
 | |
| typedef void* (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
 | |
| GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
 | |
| #define glMapBufferRange glad_glMapBufferRange
 | |
| typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
 | |
| GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
 | |
| #define glFlushMappedBufferRange glad_glFlushMappedBufferRange
 | |
| typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array);
 | |
| GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
 | |
| #define glBindVertexArray glad_glBindVertexArray
 | |
| typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint* arrays);
 | |
| GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
 | |
| #define glDeleteVertexArrays glad_glDeleteVertexArrays
 | |
| typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint* arrays);
 | |
| GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
 | |
| #define glGenVertexArrays glad_glGenVertexArrays
 | |
| typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array);
 | |
| GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
 | |
| #define glIsVertexArray glad_glIsVertexArray
 | |
| #endif
 | |
| #ifndef GL_VERSION_3_1
 | |
| #define GL_VERSION_3_1 1
 | |
| GLAPI int GLAD_GL_VERSION_3_1;
 | |
| typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
 | |
| GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
 | |
| #define glDrawArraysInstanced glad_glDrawArraysInstanced
 | |
| typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount);
 | |
| GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
 | |
| #define glDrawElementsInstanced glad_glDrawElementsInstanced
 | |
| typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
 | |
| GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer;
 | |
| #define glTexBuffer glad_glTexBuffer
 | |
| typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
 | |
| GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
 | |
| #define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex
 | |
| typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
 | |
| GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
 | |
| #define glCopyBufferSubData glad_glCopyBufferSubData
 | |
| typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);
 | |
| GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
 | |
| #define glGetUniformIndices glad_glGetUniformIndices
 | |
| typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
 | |
| #define glGetActiveUniformsiv glad_glGetActiveUniformsiv
 | |
| typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);
 | |
| GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
 | |
| #define glGetActiveUniformName glad_glGetActiveUniformName
 | |
| typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar* uniformBlockName);
 | |
| GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
 | |
| #define glGetUniformBlockIndex glad_glGetUniformBlockIndex
 | |
| typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
 | |
| #define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv
 | |
| typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);
 | |
| GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
 | |
| #define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName
 | |
| typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
 | |
| GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
 | |
| #define glUniformBlockBinding glad_glUniformBlockBinding
 | |
| #endif
 | |
| #ifndef GL_VERSION_3_2
 | |
| #define GL_VERSION_3_2 1
 | |
| GLAPI int GLAD_GL_VERSION_3_2;
 | |
| typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLint basevertex);
 | |
| GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
 | |
| #define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex
 | |
| typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices, GLint basevertex);
 | |
| GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
 | |
| #define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex
 | |
| typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex);
 | |
| GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
 | |
| #define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex
 | |
| typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei* count, GLenum type, const void** indices, GLsizei drawcount, const GLint* basevertex);
 | |
| GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
 | |
| #define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex
 | |
| typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
 | |
| GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
 | |
| #define glProvokingVertex glad_glProvokingVertex
 | |
| typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
 | |
| GLAPI PFNGLFENCESYNCPROC glad_glFenceSync;
 | |
| #define glFenceSync glad_glFenceSync
 | |
| typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync);
 | |
| GLAPI PFNGLISSYNCPROC glad_glIsSync;
 | |
| #define glIsSync glad_glIsSync
 | |
| typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync);
 | |
| GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync;
 | |
| #define glDeleteSync glad_glDeleteSync
 | |
| typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
 | |
| GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
 | |
| #define glClientWaitSync glad_glClientWaitSync
 | |
| typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
 | |
| GLAPI PFNGLWAITSYNCPROC glad_glWaitSync;
 | |
| #define glWaitSync glad_glWaitSync
 | |
| typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64* data);
 | |
| GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
 | |
| #define glGetInteger64v glad_glGetInteger64v
 | |
| typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values);
 | |
| GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv;
 | |
| #define glGetSynciv glad_glGetSynciv
 | |
| typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64* data);
 | |
| GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
 | |
| #define glGetInteger64i_v glad_glGetInteger64i_v
 | |
| typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64* params);
 | |
| GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
 | |
| #define glGetBufferParameteri64v glad_glGetBufferParameteri64v
 | |
| typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
 | |
| GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
 | |
| #define glFramebufferTexture glad_glFramebufferTexture
 | |
| typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
 | |
| GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
 | |
| #define glTexImage2DMultisample glad_glTexImage2DMultisample
 | |
| typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
 | |
| GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
 | |
| #define glTexImage3DMultisample glad_glTexImage3DMultisample
 | |
| typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat* val);
 | |
| GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
 | |
| #define glGetMultisamplefv glad_glGetMultisamplefv
 | |
| typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
 | |
| GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
 | |
| #define glSampleMaski glad_glSampleMaski
 | |
| #endif
 | |
| #ifndef GL_VERSION_3_3
 | |
| #define GL_VERSION_3_3 1
 | |
| GLAPI int GLAD_GL_VERSION_3_3;
 | |
| typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar* name);
 | |
| GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed;
 | |
| #define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed
 | |
| typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar* name);
 | |
| GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex;
 | |
| #define glGetFragDataIndex glad_glGetFragDataIndex
 | |
| typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint* samplers);
 | |
| GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers;
 | |
| #define glGenSamplers glad_glGenSamplers
 | |
| typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint* samplers);
 | |
| GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
 | |
| #define glDeleteSamplers glad_glDeleteSamplers
 | |
| typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler);
 | |
| GLAPI PFNGLISSAMPLERPROC glad_glIsSampler;
 | |
| #define glIsSampler glad_glIsSampler
 | |
| typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
 | |
| GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler;
 | |
| #define glBindSampler glad_glBindSampler
 | |
| typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
 | |
| GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
 | |
| #define glSamplerParameteri glad_glSamplerParameteri
 | |
| typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint* param);
 | |
| GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
 | |
| #define glSamplerParameteriv glad_glSamplerParameteriv
 | |
| typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
 | |
| GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
 | |
| #define glSamplerParameterf glad_glSamplerParameterf
 | |
| typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat* param);
 | |
| GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
 | |
| #define glSamplerParameterfv glad_glSamplerParameterfv
 | |
| typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint* param);
 | |
| GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
 | |
| #define glSamplerParameterIiv glad_glSamplerParameterIiv
 | |
| typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint* param);
 | |
| GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv;
 | |
| #define glSamplerParameterIuiv glad_glSamplerParameterIuiv
 | |
| typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
 | |
| #define glGetSamplerParameteriv glad_glGetSamplerParameteriv
 | |
| typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint* params);
 | |
| GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv;
 | |
| #define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv
 | |
| typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat* params);
 | |
| GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
 | |
| #define glGetSamplerParameterfv glad_glGetSamplerParameterfv
 | |
| typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint* params);
 | |
| GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
 | |
| #define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv
 | |
| typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
 | |
| GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
 | |
| #define glQueryCounter glad_glQueryCounter
 | |
| typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64* params);
 | |
| GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
 | |
| #define glGetQueryObjecti64v glad_glGetQueryObjecti64v
 | |
| typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64* params);
 | |
| GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v;
 | |
| #define glGetQueryObjectui64v glad_glGetQueryObjectui64v
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
 | |
| GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
 | |
| #define glVertexAttribDivisor glad_glVertexAttribDivisor
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
 | |
| GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
 | |
| #define glVertexAttribP1ui glad_glVertexAttribP1ui
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
 | |
| GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
 | |
| #define glVertexAttribP1uiv glad_glVertexAttribP1uiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
 | |
| GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
 | |
| #define glVertexAttribP2ui glad_glVertexAttribP2ui
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
 | |
| GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv;
 | |
| #define glVertexAttribP2uiv glad_glVertexAttribP2uiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
 | |
| GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
 | |
| #define glVertexAttribP3ui glad_glVertexAttribP3ui
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
 | |
| GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
 | |
| #define glVertexAttribP3uiv glad_glVertexAttribP3uiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
 | |
| GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
 | |
| #define glVertexAttribP4ui glad_glVertexAttribP4ui
 | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
 | |
| GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
 | |
| #define glVertexAttribP4uiv glad_glVertexAttribP4uiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value);
 | |
| GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui;
 | |
| #define glVertexP2ui glad_glVertexP2ui
 | |
| typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint* value);
 | |
| GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv;
 | |
| #define glVertexP2uiv glad_glVertexP2uiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value);
 | |
| GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui;
 | |
| #define glVertexP3ui glad_glVertexP3ui
 | |
| typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint* value);
 | |
| GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv;
 | |
| #define glVertexP3uiv glad_glVertexP3uiv
 | |
| typedef void (APIENTRYP PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value);
 | |
| GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui;
 | |
| #define glVertexP4ui glad_glVertexP4ui
 | |
| typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint* value);
 | |
| GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv;
 | |
| #define glVertexP4uiv glad_glVertexP4uiv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords);
 | |
| GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui;
 | |
| #define glTexCoordP1ui glad_glTexCoordP1ui
 | |
| typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint* coords);
 | |
| GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv;
 | |
| #define glTexCoordP1uiv glad_glTexCoordP1uiv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords);
 | |
| GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui;
 | |
| #define glTexCoordP2ui glad_glTexCoordP2ui
 | |
| typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint* coords);
 | |
| GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv;
 | |
| #define glTexCoordP2uiv glad_glTexCoordP2uiv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords);
 | |
| GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui;
 | |
| #define glTexCoordP3ui glad_glTexCoordP3ui
 | |
| typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint* coords);
 | |
| GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv;
 | |
| #define glTexCoordP3uiv glad_glTexCoordP3uiv
 | |
| typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords);
 | |
| GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui;
 | |
| #define glTexCoordP4ui glad_glTexCoordP4ui
 | |
| typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint* coords);
 | |
| GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv;
 | |
| #define glTexCoordP4uiv glad_glTexCoordP4uiv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords);
 | |
| GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui;
 | |
| #define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint* coords);
 | |
| GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv;
 | |
| #define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords);
 | |
| GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui;
 | |
| #define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint* coords);
 | |
| GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv;
 | |
| #define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords);
 | |
| GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui;
 | |
| #define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint* coords);
 | |
| GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv;
 | |
| #define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords);
 | |
| GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui;
 | |
| #define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui
 | |
| typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint* coords);
 | |
| GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv;
 | |
| #define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv
 | |
| typedef void (APIENTRYP PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords);
 | |
| GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui;
 | |
| #define glNormalP3ui glad_glNormalP3ui
 | |
| typedef void (APIENTRYP PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint* coords);
 | |
| GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv;
 | |
| #define glNormalP3uiv glad_glNormalP3uiv
 | |
| typedef void (APIENTRYP PFNGLCOLORP3UIPROC)(GLenum type, GLuint color);
 | |
| GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui;
 | |
| #define glColorP3ui glad_glColorP3ui
 | |
| typedef void (APIENTRYP PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint* color);
 | |
| GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv;
 | |
| #define glColorP3uiv glad_glColorP3uiv
 | |
| typedef void (APIENTRYP PFNGLCOLORP4UIPROC)(GLenum type, GLuint color);
 | |
| GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui;
 | |
| #define glColorP4ui glad_glColorP4ui
 | |
| typedef void (APIENTRYP PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint* color);
 | |
| GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv;
 | |
| #define glColorP4uiv glad_glColorP4uiv
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color);
 | |
| GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui;
 | |
| #define glSecondaryColorP3ui glad_glSecondaryColorP3ui
 | |
| typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint* color);
 | |
| GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
 | |
| #define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv
 | |
| #endif
 | |
| #ifndef GL_ES_VERSION_2_0
 | |
| #define GL_ES_VERSION_2_0 1
 | |
| GLAPI int GLAD_GL_ES_VERSION_2_0;
 | |
| typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC)(GLfloat d);
 | |
| GLAPI PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
 | |
| #define glClearDepthf glad_glClearDepthf
 | |
| typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
 | |
| GLAPI PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
 | |
| #define glDepthRangef glad_glDepthRangef
 | |
| typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
 | |
| GLAPI PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
 | |
| #define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat
 | |
| typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC)();
 | |
| GLAPI PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
 | |
| #define glReleaseShaderCompiler glad_glReleaseShaderCompiler
 | |
| typedef void (APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length);
 | |
| GLAPI PFNGLSHADERBINARYPROC glad_glShaderBinary;
 | |
| #define glShaderBinary glad_glShaderBinary
 | |
| #endif
 | |
| #ifndef GL_ES_VERSION_3_0
 | |
| #define GL_ES_VERSION_3_0 1
 | |
| GLAPI int GLAD_GL_ES_VERSION_3_0;
 | |
| typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id);
 | |
| GLAPI PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback;
 | |
| #define glBindTransformFeedback glad_glBindTransformFeedback
 | |
| typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint* ids);
 | |
| GLAPI PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks;
 | |
| #define glDeleteTransformFeedbacks glad_glDeleteTransformFeedbacks
 | |
| typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint* ids);
 | |
| GLAPI PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks;
 | |
| #define glGenTransformFeedbacks glad_glGenTransformFeedbacks
 | |
| typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id);
 | |
| GLAPI PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback;
 | |
| #define glIsTransformFeedback glad_glIsTransformFeedback
 | |
| typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC)();
 | |
| GLAPI PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback;
 | |
| #define glPauseTransformFeedback glad_glPauseTransformFeedback
 | |
| typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC)();
 | |
| GLAPI PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback;
 | |
| #define glResumeTransformFeedback glad_glResumeTransformFeedback
 | |
| typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void* binary);
 | |
| GLAPI PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary;
 | |
| #define glGetProgramBinary glad_glGetProgramBinary
 | |
| typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void* binary, GLsizei length);
 | |
| GLAPI PFNGLPROGRAMBINARYPROC glad_glProgramBinary;
 | |
| #define glProgramBinary glad_glProgramBinary
 | |
| typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value);
 | |
| GLAPI PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri;
 | |
| #define glProgramParameteri glad_glProgramParameteri
 | |
| typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum* attachments);
 | |
| GLAPI PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer;
 | |
| #define glInvalidateFramebuffer glad_glInvalidateFramebuffer
 | |
| typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height);
 | |
| GLAPI PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer;
 | |
| #define glInvalidateSubFramebuffer glad_glInvalidateSubFramebuffer
 | |
| typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
 | |
| GLAPI PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D;
 | |
| #define glTexStorage2D glad_glTexStorage2D
 | |
| typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
 | |
| GLAPI PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D;
 | |
| #define glTexStorage3D glad_glTexStorage3D
 | |
| typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params);
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| GLAPI PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ;
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| #define glGetInternalformativ glad_glGetInternalformativ
 | |
| #endif
 | |
| #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
 | |
| #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
 | |
| #define GL_DEBUG_CALLBACK_FUNCTION 0x8244
 | |
| #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
 | |
| #define GL_DEBUG_SOURCE_API 0x8246
 | |
| #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
 | |
| #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
 | |
| #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
 | |
| #define GL_DEBUG_SOURCE_APPLICATION 0x824A
 | |
| #define GL_DEBUG_SOURCE_OTHER 0x824B
 | |
| #define GL_DEBUG_TYPE_ERROR 0x824C
 | |
| #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
 | |
| #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
 | |
| #define GL_DEBUG_TYPE_PORTABILITY 0x824F
 | |
| #define GL_DEBUG_TYPE_PERFORMANCE 0x8250
 | |
| #define GL_DEBUG_TYPE_OTHER 0x8251
 | |
| #define GL_DEBUG_TYPE_MARKER 0x8268
 | |
| #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
 | |
| #define GL_DEBUG_TYPE_POP_GROUP 0x826A
 | |
| #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
 | |
| #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
 | |
| #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
 | |
| #define GL_BUFFER 0x82E0
 | |
| #define GL_SHADER 0x82E1
 | |
| #define GL_PROGRAM 0x82E2
 | |
| #define GL_VERTEX_ARRAY 0x8074
 | |
| #define GL_QUERY 0x82E3
 | |
| #define GL_PROGRAM_PIPELINE 0x82E4
 | |
| #define GL_SAMPLER 0x82E6
 | |
| #define GL_MAX_LABEL_LENGTH 0x82E8
 | |
| #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
 | |
| #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
 | |
| #define GL_DEBUG_LOGGED_MESSAGES 0x9145
 | |
| #define GL_DEBUG_SEVERITY_HIGH 0x9146
 | |
| #define GL_DEBUG_SEVERITY_MEDIUM 0x9147
 | |
| #define GL_DEBUG_SEVERITY_LOW 0x9148
 | |
| #define GL_DEBUG_OUTPUT 0x92E0
 | |
| #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
 | |
| #define GL_STACK_OVERFLOW 0x0503
 | |
| #define GL_STACK_UNDERFLOW 0x0504
 | |
| #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
 | |
| #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
 | |
| #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
 | |
| #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
 | |
| #define GL_DEBUG_SOURCE_API_KHR 0x8246
 | |
| #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
 | |
| #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
 | |
| #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
 | |
| #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
 | |
| #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
 | |
| #define GL_DEBUG_TYPE_ERROR_KHR 0x824C
 | |
| #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
 | |
| #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
 | |
| #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
 | |
| #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
 | |
| #define GL_DEBUG_TYPE_OTHER_KHR 0x8251
 | |
| #define GL_DEBUG_TYPE_MARKER_KHR 0x8268
 | |
| #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
 | |
| #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
 | |
| #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
 | |
| #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
 | |
| #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
 | |
| #define GL_BUFFER_KHR 0x82E0
 | |
| #define GL_SHADER_KHR 0x82E1
 | |
| #define GL_PROGRAM_KHR 0x82E2
 | |
| #define GL_VERTEX_ARRAY_KHR 0x8074
 | |
| #define GL_QUERY_KHR 0x82E3
 | |
| #define GL_PROGRAM_PIPELINE_KHR 0x82E4
 | |
| #define GL_SAMPLER_KHR 0x82E6
 | |
| #define GL_MAX_LABEL_LENGTH_KHR 0x82E8
 | |
| #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
 | |
| #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
 | |
| #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
 | |
| #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
 | |
| #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
 | |
| #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
 | |
| #define GL_DEBUG_OUTPUT_KHR 0x92E0
 | |
| #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
 | |
| #define GL_STACK_OVERFLOW_KHR 0x0503
 | |
| #define GL_STACK_UNDERFLOW_KHR 0x0504
 | |
| #define GL_DISPLAY_LIST 0x82E7
 | |
| #ifndef GL_KHR_debug
 | |
| #define GL_KHR_debug 1
 | |
| GLAPI int GLAD_GL_KHR_debug;
 | |
| typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
 | |
| GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl;
 | |
| #define glDebugMessageControl glad_glDebugMessageControl
 | |
| typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf);
 | |
| GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert;
 | |
| #define glDebugMessageInsert glad_glDebugMessageInsert
 | |
| typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void* userParam);
 | |
| GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback;
 | |
| #define glDebugMessageCallback glad_glDebugMessageCallback
 | |
| typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog);
 | |
| GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog;
 | |
| #define glGetDebugMessageLog glad_glGetDebugMessageLog
 | |
| typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar* message);
 | |
| GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup;
 | |
| #define glPushDebugGroup glad_glPushDebugGroup
 | |
| typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC)();
 | |
| GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup;
 | |
| #define glPopDebugGroup glad_glPopDebugGroup
 | |
| typedef void (APIENTRYP PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar* label);
 | |
| GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel;
 | |
| #define glObjectLabel glad_glObjectLabel
 | |
| typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar* label);
 | |
| GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel;
 | |
| #define glGetObjectLabel glad_glGetObjectLabel
 | |
| typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC)(const void* ptr, GLsizei length, const GLchar* label);
 | |
| GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel;
 | |
| #define glObjectPtrLabel glad_glObjectPtrLabel
 | |
| typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void* ptr, GLsizei bufSize, GLsizei* length, GLchar* label);
 | |
| GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel;
 | |
| #define glGetObjectPtrLabel glad_glGetObjectPtrLabel
 | |
| typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void** params);
 | |
| GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
 | |
| #define glGetPointerv glad_glGetPointerv
 | |
| typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
 | |
| GLAPI PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR;
 | |
| #define glDebugMessageControlKHR glad_glDebugMessageControlKHR
 | |
| typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf);
 | |
| GLAPI PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR;
 | |
| #define glDebugMessageInsertKHR glad_glDebugMessageInsertKHR
 | |
| typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void* userParam);
 | |
| GLAPI PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR;
 | |
| #define glDebugMessageCallbackKHR glad_glDebugMessageCallbackKHR
 | |
| typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog);
 | |
| GLAPI PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR;
 | |
| #define glGetDebugMessageLogKHR glad_glGetDebugMessageLogKHR
 | |
| typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar* message);
 | |
| GLAPI PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR;
 | |
| #define glPushDebugGroupKHR glad_glPushDebugGroupKHR
 | |
| typedef void (APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC)();
 | |
| GLAPI PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR;
 | |
| #define glPopDebugGroupKHR glad_glPopDebugGroupKHR
 | |
| typedef void (APIENTRYP PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar* label);
 | |
| GLAPI PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR;
 | |
| #define glObjectLabelKHR glad_glObjectLabelKHR
 | |
| typedef void (APIENTRYP PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar* label);
 | |
| GLAPI PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR;
 | |
| #define glGetObjectLabelKHR glad_glGetObjectLabelKHR
 | |
| typedef void (APIENTRYP PFNGLOBJECTPTRLABELKHRPROC)(const void* ptr, GLsizei length, const GLchar* label);
 | |
| GLAPI PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR;
 | |
| #define glObjectPtrLabelKHR glad_glObjectPtrLabelKHR
 | |
| typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC)(const void* ptr, GLsizei bufSize, GLsizei* length, GLchar* label);
 | |
| GLAPI PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR;
 | |
| #define glGetObjectPtrLabelKHR glad_glGetObjectPtrLabelKHR
 | |
| typedef void (APIENTRYP PFNGLGETPOINTERVKHRPROC)(GLenum pname, void** params);
 | |
| GLAPI PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR;
 | |
| #define glGetPointervKHR glad_glGetPointervKHR
 | |
| #endif
 | |
| #ifndef GL_KHR_debug
 | |
| #define GL_KHR_debug 1
 | |
| GLAPI int GLAD_GL_KHR_debug;
 | |
| #endif
 | |
| 
 | |
| #ifdef __cplusplus
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #endif
 | 
