alot of stuff

This commit is contained in:
2020-06-03 01:07:28 -05:00
parent 9afdf5a4d9
commit 13139912aa
2 changed files with 40 additions and 26 deletions

View File

@@ -1,9 +1,9 @@
#!/usr/bin/python
import socket
import threading
import re
import pyxinput
#import pyxinput
from time import sleep
import pickle
# Define server ip and port
ip = '192.168.122.1'
port = 2222
@@ -18,28 +18,27 @@ def recvData(ip, port):
while True:
from_server = client.recv(4096)
#Decode Sever message
decodedServerData = from_server.decode()
decodedServerData = pickle.loads(from_server)
print("Raw Data:", decodedServerData)
MyVirtual.set_value(decodedServerData)
def virtualController():
MyVirtual = pyxinput.vController()
#Set percent to false so values match the raw data from the server
# MyVirtual.percent = False
MyRead = pyxinput.rController(1)
print(MyRead.gamepad)
'''
while True:
#global decodedServerData
# Init virtual XInput Controller
#print(MyRead.gamepad)
MyVirtual.set_value('BtnA', 1)
print(MyRead.buttons)
sleep(3)
#print(MyRead.gamepad)
MyVirtual.set_value('BtnA', 0)
print(MyRead.buttons)
sleep(3)
MyVirtual.set_value('AxisLy', 0)
'''
# Execute all functions as threads
if __name__ == "__main__":
#Create Threads
t1 = threading.Thread(target=recvData, args=(ip, port))
t2 = threading.Thread(target=virtualController, args=())
#t1.start()
t2.start()
#t2 = threading.Thread(target=virtualController, args=())
t1.start()
#t2.start()