added tts

This commit is contained in:
2019-09-03 14:54:42 -05:00
parent 57a11419e3
commit a36509898b
24 changed files with 130 additions and 8 deletions

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import sys, pygame
pygame.init()
size = width, height = 800, 800
speed = [1, 2]
black = 0, 0, 100
screen = pygame.display.set_mode(size)
ball = pygame.image.load("intro_ball.gif")
ballrect = ball.get_rect()
while 1:
for event in pygame.event.get():
if event.type == pygame.QUIT: sys.exit()
print(pygame.mouse.get_pos)
ballrect = ballrect.move(speed)
if ballrect.left < 0 or ballrect.right > width:
speed[0] = -speed[0]
if ballrect.top < 0 or ballrect.bottom > height:
speed[1] = -speed[1]
screen.fill(black)
screen.blit(ball, ballrect)
pygame.display.flip()

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#import pyglet
import pyglet
#Define image
image = pyglet.resource.image('Twi.png')
#Make Window
window = pyglet.window.Window()
#Make Label
label = pyglet.text.Label('Hello, world',
font_name='Times New Roman',
font_size=36,
x=window.width//2, y=window.height//2,
anchor_x='center', anchor_y='center')
#Draw thing I guess
@window.event
def on_draw():
window.clear()
image.blit(0, 0)
label.draw()
#Run Window
pyglet.app.run()

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from gtts import gTTS
import os
text2electricboogaloo = input("Enter Text: ")
tts = gTTS(text=text2electricboogaloo, lang='en')
tts.save("good.mp3")
os.system("play good.mp3")