#!/Developer/Applications/Utilities/MacPython-2.3/BuildApplet.app/Contents/MacOS/Python

import sys, os
execdir = os.path.dirname(sys.argv[0])
executable = os.path.join(execdir, "Python")
resdir = os.path.join(os.path.dirname(execdir), "Resources")
libdir = os.path.join(os.path.dirname(execdir), "Frameworks")
mainprogram = os.path.join(resdir, "__argvemulator_relational_gui.py")

sys.argv.insert(1, mainprogram)
if 0 or 0:
    os.environ["PYTHONPATH"] = resdir
    if 0:
        os.environ["PYTHONHOME"] = resdir
else:
    pypath = os.getenv("PYTHONPATH", "")
    if pypath:
        pypath = ":" + pypath
    os.environ["PYTHONPATH"] = resdir + pypath
os.environ["PYTHONEXECUTABLE"] = executable
os.environ["DYLD_LIBRARY_PATH"] = libdir
os.environ["DYLD_FRAMEWORK_PATH"] = libdir
os.execve(executable, sys.argv, os.environ)