namespace Ryujinx.Graphics.Shader.Decoders
{
    enum IntegerType
    {
        U8  = 0,
        U16 = 1,
        U32 = 2,
        U64 = 3,
        S8  = 4,
        S16 = 5,
        S32 = 6,
        S64 = 7
    }
}