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2019-10-13 03:02:07 -03:00
using Ryujinx.Graphics.GAL.Blend;
namespace Ryujinx.Graphics.Gpu.State
{
struct BlendState
{
public Bool SeparateAlpha;
public BlendOp ColorOp;
public BlendFactor ColorSrcFactor;
public BlendFactor ColorDstFactor;
public BlendOp AlphaOp;
public BlendFactor AlphaSrcFactor;
public BlendFactor AlphaDstFactor;
}
}