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using System;
namespace Ryujinx.HLE.Loaders.Executables
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{
interface IExecutable
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{
byte[] Program { get; }
Span<byte> Text { get; }
Span<byte> Ro { get; }
Span<byte> Data { get; }
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int TextOffset { get; }
int RoOffset { get; }
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int DataOffset { get; }
int BssOffset { get; }
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int BssSize { get; }
}
}