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mirror of https://github.com/ryujinx-mirror/ryujinx.git synced 2025-03-24 04:47:03 -05:00

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using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ns;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using System;
using System.Collections.Concurrent;
using System.IO;
using Path = System.IO.Path;
namespace Ryujinx.HLE.Loaders.Processes
{
public class ProcessLoader
{
private readonly Switch _device;
private readonly ConcurrentDictionary<ulong, ProcessResult> _processesByPid;
private ulong _latestPid;
public ProcessResult ActiveApplication => _processesByPid[_latestPid];
public ProcessLoader(Switch device)
{
[Ryujinx.HLE] Address dotnet-format issues (#5380) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
2023-07-16 19:31:14 +02:00
_device = device;
_processesByPid = new ConcurrentDictionary<ulong, ProcessResult>();
}
Add support for multi game XCIs (second try) (#6515) * Add default values to ApplicationData directly * Refactor application loading It should now be possible to load multi game XCIs. Included updates won't be detected for now. Opening a game from the command line currently only opens the first one. * Only include program NCAs where at least one tuple item is not null * Get application data by title id and add programIndex check back * Refactor application loading again and remove duplicate code * Actually use patch ncas for updates * Fix number of applications found with multi game xcis * Don't load bundled updates from multi game xcis * Change ApplicationData.TitleId type to ulong & Add TitleIdString property * Use cnmt files and ContentCollection to load programs * Ava: Add updates and DLCs from gamecarts * Get the cnmt file from its NCA * Ava: Identify bundled updates in updater window * Fix the (hopefully) last few bugs * Add idOffset parameter to GetNcaByType * Handle missing file for dlc.json * Ava: Shorten error message for invalid files * Gtk: Add additional string for bundled updates in TitleUpdateWindow * Hopefully fix DLC issues * Apply formatting * Finally fix DLC issues * Adjust property names and fileSize field * Read the correct update file * Fix wrong casing for application id strings * Rename TitleId to ApplicationId * Address review comments * Apply suggestions from code review Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Gracefully fail when loading pfs for update and dlc window * Fix applications with multiple programs * Fix DLCWindow crash on GTK * Fix some GUI issues * Remove IsXci again * Don't add duplicates to update/dlc windows * Avoid double lookup * Preserve DLC enabled state for bundled DLCs * Fix DLCWindow not opening using GTK * Fix missing information when loading applications from file * Address review feedback Rename ContentCollection to ContentMetaData Fix casing issues in log messages Use null as the default value for updatePath * Fix re-adding bundled DLCs every time * Fix bundled DLCs disappearing * Abstract common code to open application pfs * Remove unused imports * Fix file exists check when loading DLCs * Load bundled DLCs only using dlc.json * Load AoC items correctly * Add all DLCs from a PFS * Add argument to launch a specific application id * Use application-id argument for shortcuts if necessary * Return the application id from the control NCA if possible * GetApplicationInformation: Don't overwrite application ids Move SaveDataOwnerId check to the top, since it seems to be more reliable. * Get application ids from CNMT again This commit reverts some parts of 61615b8f0d6f90ae86778958ddc38eaf6dc280ab. Since the issue wasn't actually related to the application id in CMNTs, we can remove the wrong assumptions. * Revert erroneous axaml change from adca8900 * Rename title to application * Wrap nsp/pfs0 case with curly braces * Check if _applicationData.ControlHolder.ByteSpan is zeros only once * Catch exceptions while loading applications from nsps --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-07-16 23:17:32 +02:00
public bool LoadXci(string path, ulong applicationId)
{
FileStream stream = new(path, FileMode.Open, FileAccess.Read);
[Ryujinx.HLE] Address dotnet-format issues (#5380) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
2023-07-16 19:31:14 +02:00
Xci xci = new(_device.Configuration.VirtualFileSystem.KeySet, stream.AsStorage());
if (!xci.HasPartition(XciPartitionType.Secure))
{
Logger.Error?.Print(LogClass.Loader, "Unable to load XCI: Could not find XCI Secure partition");
return false;
}
Add support for multi game XCIs (second try) (#6515) * Add default values to ApplicationData directly * Refactor application loading It should now be possible to load multi game XCIs. Included updates won't be detected for now. Opening a game from the command line currently only opens the first one. * Only include program NCAs where at least one tuple item is not null * Get application data by title id and add programIndex check back * Refactor application loading again and remove duplicate code * Actually use patch ncas for updates * Fix number of applications found with multi game xcis * Don't load bundled updates from multi game xcis * Change ApplicationData.TitleId type to ulong & Add TitleIdString property * Use cnmt files and ContentCollection to load programs * Ava: Add updates and DLCs from gamecarts * Get the cnmt file from its NCA * Ava: Identify bundled updates in updater window * Fix the (hopefully) last few bugs * Add idOffset parameter to GetNcaByType * Handle missing file for dlc.json * Ava: Shorten error message for invalid files * Gtk: Add additional string for bundled updates in TitleUpdateWindow * Hopefully fix DLC issues * Apply formatting * Finally fix DLC issues * Adjust property names and fileSize field * Read the correct update file * Fix wrong casing for application id strings * Rename TitleId to ApplicationId * Address review comments * Apply suggestions from code review Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Gracefully fail when loading pfs for update and dlc window * Fix applications with multiple programs * Fix DLCWindow crash on GTK * Fix some GUI issues * Remove IsXci again * Don't add duplicates to update/dlc windows * Avoid double lookup * Preserve DLC enabled state for bundled DLCs * Fix DLCWindow not opening using GTK * Fix missing information when loading applications from file * Address review feedback Rename ContentCollection to ContentMetaData Fix casing issues in log messages Use null as the default value for updatePath * Fix re-adding bundled DLCs every time * Fix bundled DLCs disappearing * Abstract common code to open application pfs * Remove unused imports * Fix file exists check when loading DLCs * Load bundled DLCs only using dlc.json * Load AoC items correctly * Add all DLCs from a PFS * Add argument to launch a specific application id * Use application-id argument for shortcuts if necessary * Return the application id from the control NCA if possible * GetApplicationInformation: Don't overwrite application ids Move SaveDataOwnerId check to the top, since it seems to be more reliable. * Get application ids from CNMT again This commit reverts some parts of 61615b8f0d6f90ae86778958ddc38eaf6dc280ab. Since the issue wasn't actually related to the application id in CMNTs, we can remove the wrong assumptions. * Revert erroneous axaml change from adca8900 * Rename title to application * Wrap nsp/pfs0 case with curly braces * Check if _applicationData.ControlHolder.ByteSpan is zeros only once * Catch exceptions while loading applications from nsps --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-07-16 23:17:32 +02:00
(bool success, ProcessResult processResult) = xci.OpenPartition(XciPartitionType.Secure).TryLoad(_device, path, applicationId, out string errorMessage);
if (!success)
{
Logger.Error?.Print(LogClass.Loader, errorMessage, nameof(PartitionFileSystemExtensions.TryLoad));
return false;
}
if (processResult.ProcessId != 0 && _processesByPid.TryAdd(processResult.ProcessId, processResult))
{
if (processResult.Start(_device))
{
_latestPid = processResult.ProcessId;
return true;
}
}
return false;
}
Add support for multi game XCIs (second try) (#6515) * Add default values to ApplicationData directly * Refactor application loading It should now be possible to load multi game XCIs. Included updates won't be detected for now. Opening a game from the command line currently only opens the first one. * Only include program NCAs where at least one tuple item is not null * Get application data by title id and add programIndex check back * Refactor application loading again and remove duplicate code * Actually use patch ncas for updates * Fix number of applications found with multi game xcis * Don't load bundled updates from multi game xcis * Change ApplicationData.TitleId type to ulong & Add TitleIdString property * Use cnmt files and ContentCollection to load programs * Ava: Add updates and DLCs from gamecarts * Get the cnmt file from its NCA * Ava: Identify bundled updates in updater window * Fix the (hopefully) last few bugs * Add idOffset parameter to GetNcaByType * Handle missing file for dlc.json * Ava: Shorten error message for invalid files * Gtk: Add additional string for bundled updates in TitleUpdateWindow * Hopefully fix DLC issues * Apply formatting * Finally fix DLC issues * Adjust property names and fileSize field * Read the correct update file * Fix wrong casing for application id strings * Rename TitleId to ApplicationId * Address review comments * Apply suggestions from code review Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Gracefully fail when loading pfs for update and dlc window * Fix applications with multiple programs * Fix DLCWindow crash on GTK * Fix some GUI issues * Remove IsXci again * Don't add duplicates to update/dlc windows * Avoid double lookup * Preserve DLC enabled state for bundled DLCs * Fix DLCWindow not opening using GTK * Fix missing information when loading applications from file * Address review feedback Rename ContentCollection to ContentMetaData Fix casing issues in log messages Use null as the default value for updatePath * Fix re-adding bundled DLCs every time * Fix bundled DLCs disappearing * Abstract common code to open application pfs * Remove unused imports * Fix file exists check when loading DLCs * Load bundled DLCs only using dlc.json * Load AoC items correctly * Add all DLCs from a PFS * Add argument to launch a specific application id * Use application-id argument for shortcuts if necessary * Return the application id from the control NCA if possible * GetApplicationInformation: Don't overwrite application ids Move SaveDataOwnerId check to the top, since it seems to be more reliable. * Get application ids from CNMT again This commit reverts some parts of 61615b8f0d6f90ae86778958ddc38eaf6dc280ab. Since the issue wasn't actually related to the application id in CMNTs, we can remove the wrong assumptions. * Revert erroneous axaml change from adca8900 * Rename title to application * Wrap nsp/pfs0 case with curly braces * Check if _applicationData.ControlHolder.ByteSpan is zeros only once * Catch exceptions while loading applications from nsps --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-07-16 23:17:32 +02:00
public bool LoadNsp(string path, ulong applicationId)
{
[Ryujinx.HLE] Address dotnet-format issues (#5380) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
2023-07-16 19:31:14 +02:00
FileStream file = new(path, FileMode.Open, FileAccess.Read);
PartitionFileSystem partitionFileSystem = new();
partitionFileSystem.Initialize(file.AsStorage()).ThrowIfFailure();
Add support for multi game XCIs (second try) (#6515) * Add default values to ApplicationData directly * Refactor application loading It should now be possible to load multi game XCIs. Included updates won't be detected for now. Opening a game from the command line currently only opens the first one. * Only include program NCAs where at least one tuple item is not null * Get application data by title id and add programIndex check back * Refactor application loading again and remove duplicate code * Actually use patch ncas for updates * Fix number of applications found with multi game xcis * Don't load bundled updates from multi game xcis * Change ApplicationData.TitleId type to ulong & Add TitleIdString property * Use cnmt files and ContentCollection to load programs * Ava: Add updates and DLCs from gamecarts * Get the cnmt file from its NCA * Ava: Identify bundled updates in updater window * Fix the (hopefully) last few bugs * Add idOffset parameter to GetNcaByType * Handle missing file for dlc.json * Ava: Shorten error message for invalid files * Gtk: Add additional string for bundled updates in TitleUpdateWindow * Hopefully fix DLC issues * Apply formatting * Finally fix DLC issues * Adjust property names and fileSize field * Read the correct update file * Fix wrong casing for application id strings * Rename TitleId to ApplicationId * Address review comments * Apply suggestions from code review Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Gracefully fail when loading pfs for update and dlc window * Fix applications with multiple programs * Fix DLCWindow crash on GTK * Fix some GUI issues * Remove IsXci again * Don't add duplicates to update/dlc windows * Avoid double lookup * Preserve DLC enabled state for bundled DLCs * Fix DLCWindow not opening using GTK * Fix missing information when loading applications from file * Address review feedback Rename ContentCollection to ContentMetaData Fix casing issues in log messages Use null as the default value for updatePath * Fix re-adding bundled DLCs every time * Fix bundled DLCs disappearing * Abstract common code to open application pfs * Remove unused imports * Fix file exists check when loading DLCs * Load bundled DLCs only using dlc.json * Load AoC items correctly * Add all DLCs from a PFS * Add argument to launch a specific application id * Use application-id argument for shortcuts if necessary * Return the application id from the control NCA if possible * GetApplicationInformation: Don't overwrite application ids Move SaveDataOwnerId check to the top, since it seems to be more reliable. * Get application ids from CNMT again This commit reverts some parts of 61615b8f0d6f90ae86778958ddc38eaf6dc280ab. Since the issue wasn't actually related to the application id in CMNTs, we can remove the wrong assumptions. * Revert erroneous axaml change from adca8900 * Rename title to application * Wrap nsp/pfs0 case with curly braces * Check if _applicationData.ControlHolder.ByteSpan is zeros only once * Catch exceptions while loading applications from nsps --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-07-16 23:17:32 +02:00
(bool success, ProcessResult processResult) = partitionFileSystem.TryLoad(_device, path, applicationId, out string errorMessage);
if (processResult.ProcessId == 0)
{
// This is not a normal NSP, it's actually a ExeFS as a NSP
processResult = partitionFileSystem.Load(_device, new BlitStruct<ApplicationControlProperty>(1), partitionFileSystem.GetNpdm(), 0, true);
}
if (processResult.ProcessId != 0 && _processesByPid.TryAdd(processResult.ProcessId, processResult))
{
if (processResult.Start(_device))
{
_latestPid = processResult.ProcessId;
return true;
}
}
if (!success)
{
Logger.Error?.Print(LogClass.Loader, errorMessage, nameof(PartitionFileSystemExtensions.TryLoad));
}
return false;
}
public bool LoadNca(string path)
{
FileStream file = new(path, FileMode.Open, FileAccess.Read);
[Ryujinx.HLE] Address dotnet-format issues (#5380) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
2023-07-16 19:31:14 +02:00
Nca nca = new(_device.Configuration.VirtualFileSystem.KeySet, file.AsStorage(false));
ProcessResult processResult = nca.Load(_device, null, null);
if (processResult.ProcessId != 0 && _processesByPid.TryAdd(processResult.ProcessId, processResult))
{
if (processResult.Start(_device))
{
// NOTE: Check if process is SystemApplicationId or ApplicationId
if (processResult.ProgramId > 0x01000000000007FF)
{
_latestPid = processResult.ProcessId;
}
return true;
}
}
return false;
}
public bool LoadUnpackedNca(string exeFsDirPath, string romFsPath = null)
{
ProcessResult processResult = new LocalFileSystem(exeFsDirPath).Load(_device, romFsPath);
if (processResult.ProcessId != 0 && _processesByPid.TryAdd(processResult.ProcessId, processResult))
{
if (processResult.Start(_device))
{
_latestPid = processResult.ProcessId;
return true;
}
}
return false;
}
public bool LoadNxo(string path)
{
[Ryujinx.HLE] Address dotnet-format issues (#5380) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
2023-07-16 19:31:14 +02:00
var nacpData = new BlitStruct<ApplicationControlProperty>(1);
IFileSystem dummyExeFs = null;
Stream romfsStream = null;
string programName = "";
[Ryujinx.HLE] Address dotnet-format issues (#5380) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
2023-07-16 19:31:14 +02:00
ulong programId = 0000000000000000;
// Load executable.
IExecutable executable;
if (Path.GetExtension(path).ToLower() == ".nro")
{
[Ryujinx.HLE] Address dotnet-format issues (#5380) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
2023-07-16 19:31:14 +02:00
FileStream input = new(path, FileMode.Open);
NroExecutable nro = new(input.AsStorage());
executable = nro;
// Open RomFS if exists.
IStorage romFsStorage = nro.OpenNroAssetSection(LibHac.Tools.Ro.NroAssetType.RomFs, false);
romFsStorage.GetSize(out long romFsSize).ThrowIfFailure();
if (romFsSize != 0)
{
romfsStream = romFsStorage.AsStream();
}
// Load Nacp if exists.
IStorage nacpStorage = nro.OpenNroAssetSection(LibHac.Tools.Ro.NroAssetType.Nacp, false);
nacpStorage.GetSize(out long nacpSize).ThrowIfFailure();
if (nacpSize != 0)
{
nacpStorage.Read(0, nacpData.ByteSpan);
programName = nacpData.Value.Title[(int)_device.System.State.DesiredTitleLanguage].NameString.ToString();
if (string.IsNullOrWhiteSpace(programName))
{
programName = Array.Find(nacpData.Value.Title.ItemsRo.ToArray(), x => x.Name[0] != 0).NameString.ToString();
}
if (nacpData.Value.PresenceGroupId != 0)
{
programId = nacpData.Value.PresenceGroupId;
}
else if (nacpData.Value.SaveDataOwnerId != 0)
{
programId = nacpData.Value.SaveDataOwnerId;
}
else if (nacpData.Value.AddOnContentBaseId != 0)
{
programId = nacpData.Value.AddOnContentBaseId - 0x1000;
}
}
// TODO: Add icon maybe ?
}
else
{
programName = Path.GetFileNameWithoutExtension(path);
executable = new NsoExecutable(new LocalStorage(path, FileAccess.Read), programName);
}
// Explicitly null TitleId to disable the shader cache.
Graphics.Gpu.GraphicsConfig.TitleId = null;
_device.Gpu.HostInitalized.Set();
ProcessResult processResult = ProcessLoaderHelper.LoadNsos(_device,
_device.System.KernelContext,
dummyExeFs.GetNpdm(),
nacpData,
diskCacheEnabled: false,
allowCodeMemoryForJit: true,
programName,
programId,
0,
null,
executable);
// Make sure the process id is valid.
if (processResult.ProcessId != 0)
{
// Load RomFS.
if (romfsStream != null)
{
_device.Configuration.VirtualFileSystem.SetRomFs(processResult.ProcessId, romfsStream);
}
// Start process.
if (_processesByPid.TryAdd(processResult.ProcessId, processResult))
{
if (processResult.Start(_device))
{
_latestPid = processResult.ProcessId;
return true;
}
}
}
return false;
}
}
[Ryujinx.HLE] Address dotnet-format issues (#5380) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
2023-07-16 19:31:14 +02:00
}