2018-02-04 17:08:20 -06:00
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using System;
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2018-02-20 14:09:23 -06:00
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namespace Ryujinx.Graphics.Gal
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{
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2018-02-23 15:48:27 -06:00
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public unsafe interface IGalRenderer
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{
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void QueueAction(Action ActionMthd);
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void RunActions();
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2018-02-23 15:48:27 -06:00
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void InitializeFrameBuffer();
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2018-03-11 23:04:52 -05:00
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void ResetFrameBuffer();
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void Render();
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void SetWindowSize(int Width, int Height);
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2018-02-28 20:37:40 -06:00
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void SetFrameBuffer(
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byte* Fb,
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int Width,
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int Height,
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float ScaleX,
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float ScaleY,
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float OffsX,
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float OffsY,
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float Rotate);
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2018-02-04 17:08:20 -06:00
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void SendVertexBuffer(int Index, byte[] Buffer, int Stride, GalVertexAttrib[] Attribs);
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2018-02-28 20:37:40 -06:00
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2018-02-04 17:08:20 -06:00
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void SendR8G8B8A8Texture(int Index, byte[] Buffer, int Width, int Height);
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2018-02-28 20:37:40 -06:00
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2018-02-04 17:08:20 -06:00
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void BindTexture(int Index);
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}
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}
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