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ryujinx/Ryujinx/Ui/Input/ButtonAssigner.cs

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2021-02-21 00:22:55 +01:00
using Ryujinx.Common.Configuration.Hid;
namespace Ryujinx.Ui.Input
{
interface ButtonAssigner
{
void Init();
void ReadInput();
bool HasAnyButtonPressed();
bool ShouldCancel();
string GetPressedButton();
}
}