1
1
mirror of https://github.com/ryujinx-mirror/ryujinx.git synced 2025-01-16 04:40:05 -06:00
ryujinx/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferUpdate.cs

18 lines
524 B
C#
Raw Normal View History

2019-10-13 01:02:07 -05:00
using Ryujinx.Graphics.Gpu.State;
namespace Ryujinx.Graphics.Gpu.Engine
{
partial class Methods
{
2019-11-21 20:46:14 -06:00
private void UniformBufferUpdate(GpuState state, int argument)
2019-10-13 01:02:07 -05:00
{
2019-11-21 20:46:14 -06:00
var uniformBuffer = state.Get<UniformBufferState>(MethodOffset.UniformBufferState);
2019-10-13 01:02:07 -05:00
_context.MemoryAccessor.Write(uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset, argument);
2019-11-21 20:46:14 -06:00
state.SetUniformBufferOffset(uniformBuffer.Offset + 4);
2019-10-13 01:02:07 -05:00
_context.AdvanceSequence();
}
}
}