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Implement Zero-Configuration Resolution Scaling (#1365)
* Initial implementation of Render Target Scaling Works with most games I have. No GUI option right now, it is hardcoded. Missing handling for texelFetch operation. * Realtime Configuration, refactoring. * texelFetch scaling on fragment shader (WIP) * Improve Shader-Side changes. * Fix potential crash when no color/depth bound * Workaround random uses of textures in compute. This was blacklisting textures in a few games despite causing no bugs. Will eventually add full support so this doesn't break anything. * Fix scales oscillating when changing between non-native scales. * Scaled textures on compute, cleanup, lazier uniform update. * Cleanup. * Fix stupidity * Address Thog Feedback. * Cover most of GDK's feedback (two comments remain) * Fix bad rename * Move IsDepthStencil to FormatExtensions, add docs. * Fix default config, square texture detection. * Three final fixes: - Nearest copy when texture is integer format. - Texture2D -> Texture3D copy correctly blacklists the texture before trying an unscaled copy (caused driver error) - Discount small textures. * Remove scale threshold. Not needed right now - we'll see if we run into problems. * All CPU modification blacklists scale. * Fix comment.
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@@ -700,6 +700,27 @@
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}
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},
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"properties": {
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"res_scale": {
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"$id": "#/properties/res_scale",
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"type": "integer",
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"title": "Resolution Scale",
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"description": "An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.",
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"default": -1,
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"examples": [
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-1,
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1,
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2,
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3,
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4
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]
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},
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"res_scale_custom": {
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"$id": "#/properties/res_scale_custom",
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"type": "number",
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"title": "Custom Resolution Scale",
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"description": "A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1.",
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"default": 1.0,
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},
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"max_anisotropy": {
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"$id": "#/properties/max_anisotropy",
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"type": "integer",
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@@ -1211,7 +1232,7 @@
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"button_sr": "Unbound"
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}
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}
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]
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]
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},
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"controller_config": {
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"$id": "#/properties/controller_config",
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