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mirror of https://github.com/ryujinx-mirror/ryujinx.git synced 2025-09-23 13:22:02 -05:00

Minor code formatting (#4498)

This commit is contained in:
gdkchan
2023-03-04 10:43:08 -03:00
committed by GitHub
parent 155736c986
commit 4f3af839be
53 changed files with 95 additions and 110 deletions

View File

@@ -2,11 +2,14 @@ using Gtk;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using Ryujinx.Input.GTK3;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Widgets;
using System;
using System.Collections.Generic;
@@ -14,15 +17,10 @@ using System.IO;
using System.Reflection;
using System.Text.Json;
using System.Threading;
using GUI = Gtk.Builder.ObjectAttribute;
using Key = Ryujinx.Common.Configuration.Hid.Key;
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Logging;
using Ryujinx.Input.Assigner;
using GUI = Gtk.Builder.ObjectAttribute;
using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ui.Windows
{

View File

@@ -7,9 +7,10 @@ using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Graphics.Vulkan;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Configuration.System;
using Ryujinx.Ui.Helper;
using Ryujinx.Ui.Widgets;
using System;
@@ -18,9 +19,7 @@ using System.Globalization;
using System.IO;
using System.Reflection;
using System.Threading.Tasks;
using GUI = Gtk.Builder.ObjectAttribute;
using Ryujinx.Ui.Common.Configuration.System;
namespace Ryujinx.Ui.Windows
{
@@ -702,7 +701,7 @@ namespace Ryujinx.Ui.Windows
{
break;
}
} while(_gameDirsBoxStore.IterNext(ref treeIter));
} while (_gameDirsBoxStore.IterNext(ref treeIter));
}
if (!_directoryChanged)